by Wyrd » Wed Feb 02, 2011 12:45 pm
To further compicate the matter, since we still have received no clarification from the original poster on exactly what they are looking for, consider super-human combat such as in Ranma. Acceleration takes a moment, so Ranma might be able to hit a dozen times with the Amaguriken before he was pushed too far away from his opponent, but otherwise it would be pretty useless in a fight in zero-g unless he was holding onto his opponent to keep him in range.
Do the ki-firing techniques, such as the moko takabisha or shi shi hokodan, have any recoil? If no, then they are great attacks because you don't have to worry about them altering your trajectory. If yes, then they might be more useful as maneuvering blasts than attacks.
In Dragonball(the original series) Goku fights an opponent, Tien, who has mastered a levitation technique in a tournament match much like Rhythmic Gymnastics in that if either opponent touched the ground they were disqualified. Tien, while floating, started a move that would destroy the arena, leaving Goku nowhere to stand. Goku responded by figuring out how to fire a low level kamehameha from his feet so he could fly as well. Most flight in Dragonball and the later versions is based on this technique, as it allows for greater speed and Tien's technique was a 'secret technique' that he refused to teach anyone. This is why the characters leave trails of energy behind them when flying.
I could see Ranma developing such a technique pretty rapidly as a way of compensating for the problems of zero-g, and Ryouga copying him once observing it in use. Interesting descriptions could really spice this up, with Ranma firing out a steady stream of energy from his shoulders to compensate for the recoil of his punches, creating the appearance of blue wings.