Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Makoto » Wed Nov 17, 2010 7:15 pm

Just as a side note: Great. Now, somehow, I've started imagining Ranma-as-Subaru. Or at least female Ranma with the same gear and magic. ^_^;;;;;;;;;;

How would Ranma and Subaru interact, in theory, anyway?

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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Crescent Pulsar R » Wed Nov 17, 2010 7:23 pm

Another possible way to not try and seal/remove the curse is because, being that it's based on his own physical template, it's tied to his life force/spirit. In which case, messing with it could be dangerous. That aside, all of the examples that were given are worth considering, I think. Though Wyrd's third suggestion, in particular, would make for a good reaction on Ranma's part.

The only other thing (I think... Because I'm starting to nod off and I may have forgotten something) is that I prefer it when Ranma is the fish out of water (outside of martial arts, anyway), instead of being in his element and thus too much in control of himself, his environment and the situation. I can only suppose it's because I prefer developing him into someone else over the course of a story instead of having him start as someone else and in all likelihood changing very little.

And I'm considering (only considering, at this point) having Ranma be the one that Vivio latches onto. It'll depend on how the rest StrikerS turns out. I'll try it if I can, since I've yet to have the opportunity to write a story where Ranma matures a bit from taking care of a child. I'm a sucker for that sort of thing.

Makoto wrote:How would Ranma and Subaru interact, in theory, anyway?

I couldn't be sure, but maybe they'd be a bit competitive outside serious situations. And if Ranma is depicted as the one coming out on top, and makes some arrogant/self-satisfied remark afterward, I suppose there'd be some grumbling and death glares. ;p
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Zwzn » Thu Nov 18, 2010 1:35 am

Spokavriel wrote: Having the same operational theory has never once and never will make two different things be one and the same. Claiming them to be the same attack is like saying a windmill and a weathervane are the same because they both pivot into the wind and use the force of moving air to turn them. In both cases ignoring the purpose but they have the same Operational Theory.
IF Ki = magic they basically do the same thing, and could be different names for the same technique that two different people created independently of one another for the same reason.
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Spokavriel » Thu Nov 18, 2010 8:04 am

Not exactly. In a way what you are saying is no matter what if someone is going into a situation gathering the same parts and trying to achieve the same goal they have no way to avoid making the same thing.

Look for Junkyard Megawars. They end up going after resources in the same junkyard. They have to build for the same goal as the other team. By your logic the only way the show could go is if they end up building the same things.

Lets say the goal is transportation. Are all vehicles that move along the ground exactly the same as ALL others that move along the ground? The source of materials being right here on Planet Earth could easily be the same on all of them but does that make achieving the same goal with the same resources give you the same thing to achieve the goal?
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Pale Wolf » Thu Nov 18, 2010 5:30 pm

If ki equals magic, they are the same parts... and since ki and magic are the parts, they're the same thing, just different modes of using that same thing.

That said, the idea that Starlight Breaker is the same as Hiryu Shoten Ha (or a better example, Ranma's Hiryu Korin Dan from against Herb) is ridiculous. Even if they operate according to the same energy-gathering principle, and use the same basic energies, they do different things with that energy, and have completely different levels of efficiency with which they use that energy.

A tornado does not equal an energy cannon, no matter what planet you're from.
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Zwzn » Thu Nov 18, 2010 10:56 pm

Pale Wolf wrote:If ki equals magic, they are the same parts... and since ki and magic are the parts, they're the same thing, just different modes of using that same thing.

That said, the idea that Starlight Breaker is the same as Hiryu Shoten Ha (or a better example, Ranma's Hiryu Korin Dan from against Herb) is ridiculous. Even if they operate according to the same energy-gathering principle, and use the same basic energies, they do different things with that energy, and have completely different levels of efficiency with which they use that energy.

A tornado does not equal an energy cannon, no matter what planet you're from.
Ranma's Hiryu Korin Dan is an energy cannon/blast. I think you are thinking of what Ranma did after his fight with Saffron.

What do they do differently?

How do they differ in levels of efficiency?
Last edited by Zwzn on Thu Nov 18, 2010 11:27 pm, edited 1 time in total.
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Zwzn » Thu Nov 18, 2010 11:25 pm

Spokavriel wrote: Not exactly. In a way what you are saying is no matter what if someone is going into a situation gathering the same parts and trying to achieve the same goal they have no way to avoid making the same thing.

Look for Junkyard Megawars. They end up going after resources in the same junkyard. They have to build for the same goal as the other team. By your logic the only way the show could go is if they end up building the same things.

Lets say the goal is transportation. Are all vehicles that move along the ground exactly the same as ALL others that move along the ground? The source of materials being right here on Planet Earth could easily be the same on all of them but does that make achieving the same goal with the same resources give you the same thing to achieve the goal?

In Junkyard Wars they tend to start out with different plans, look in different places for their supplies, and then end up with completely different devices.

What Ranma and Nanoha would be doing is more akin to having the exact same resources, and then creating something that does the same thing. There are only a limited number of ways to get specific results.

They both have to crate a vacuum/cold area of sorts to gather the energy.

They both have to contain the energy.

They both have to project the energy in a single direction in a focused blast
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Spokavriel » Fri Nov 19, 2010 8:52 am

Its impossible for them to have "Exact" identical sources. Different people are using vastly different attacks against them. So its allot closer to reusing what is in the junk pile of Megawars than you appear to wish to admit.
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Muramasa » Fri Nov 19, 2010 12:46 pm

Regarding the curse, you could have it that Jusenkyo implanted a Lost Logia in Ranma and that it's too dangerous to remove the curse without at least studying the artifact and eventually finding a means to safely extract it.
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Spokavriel » Fri Nov 19, 2010 1:23 pm

I don't think Lost Logia would work given how many victims there have been for Jusenkyo. I mean if that was the case it would happen to everyone who got a curse.
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Wyrd » Fri Nov 19, 2010 2:18 pm

Spokavriel wrote: I don't think Lost Logia would work given how many victims there have been for Jusenkyo. I mean if that was the case it would happen to everyone who got a curse.


Linked to a lost logia would be better-- that all of the curses were being powered by a single device, and that they can't remove the curse because it isn't actually on Ranma, it is merely triggered by certain conditions being met by anyone who has been exposed to the energy of the logia. Basically, a dip in the pool puts you in the system, and from then on the computer that controls the curse monitors the people in its system and activates when they experience the proper trigger. Cancelling the effect will be more a matter of hacking the device, which is of course written in a unique programming language devised by a long dead culture, which would take so long to work out that it could be a reward for Ranma at the very end of the story when Yuuno or someone else finally figures out how to work the thing.
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby rma12 » Fri Nov 19, 2010 5:19 pm

i see a bit of a pink elephant, magic in ranma was a plot device,the mechanics where rarely explained it wasn't always ki.
MSLN ki is ranma ki but, how ever you hand wave, ranma magic doesn't have to be exactly the same, more like queens English and american.
the differences may be little, but for something of this magnitude, no one will mess with it , they are working with something completely new.
your mileage may vary

on ki vs mana
to use an e.g. it could be like light and radio , technically made of the same stuff, but in everyday use completely different


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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Crescent Pulsar R » Sat Nov 20, 2010 8:42 pm

Hmmmm... Say, how about this? Ranma is only a mage/has a linker core as a girl. Then, instead of trying to figure out a good way for it not to be cured because of this or that technical reason, the issue can be avoided entirely if Ranma wanted to explore what he could do with it. As a bonus, rather then there being a problem with removing the curse, the trigger could be changed so he can will the change.

There's another thought that occurred to me. I suddenly imagined Ranma's red hair and blue eyes becoming black and brown (respectively) when exposed to an AMF, and then I wondered if his curse, being magical in nature, would be cured. If so, we he end up being a guy, or would he be a girl if he happened to be in that body at the time?
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Muramasa » Sat Nov 20, 2010 10:29 pm

Crescent Pulsar R wrote:Hmmmm... Say, how about this? Ranma is only a mage/has a linker core as a girl. Then, instead of trying to figure out a good way for it not to be cured because of this or that technical reason, the issue can be avoided entirely if Ranma wanted to explore what he could do with it. As a bonus, rather then there being a problem with removing the curse, the trigger could be changed so he can will the change.

There's another thought that occurred to me. I suddenly imagined Ranma's red hair and blue eyes becoming black and brown (respectively) when exposed to an AMF, and then I wondered if his curse, being magical in nature, would be cured. If so, we he end up being a guy, or would he be a girl if he happened to be in that body at the time?



I can't say I like the idea of a linker core being gender specific. You could have it that Ranma's magical affinity is changed depending on what gender he/she currently is. That might work.


As for an AMF affecting the curse... hmm. I see it more as an internal phenomenon. Magic can still be used in an AMF, it's just more difficult to do. However, I do have a question for the more informed people of Nanoha-verse. What kind of effect would an AMF have on Familiars? Depending on the strength of the AMF would the exposure be instantly fatal? Or is the Familiar severely weakened? Or is their no effect at all?
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Re: Ranma versus mana versus ki/Ranma 1/2 versus MSL Nanoha

Postby Pale Wolf » Sat Nov 20, 2010 10:54 pm

Minimal, I'd say. An AMF would probably prevent a mage from feeding their familiar magic, but unless they were already on the brink of starvation it wouldn't do anything to them.
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