lwf58 wrote:NASA spacecraft don't do barrel rolls. Their propulsion systems are intended to get the craft from point 'a' to point 'b', not for violent combat maneuvers. And we're not talking "staying in orbit" or "fine maneuvers". We are talking about the kind of movements that keep a ship alive when firepower is incoming.
And, your design is superior how? LockMart has another version of the Raptor on the drawing boards with no tail and 3-D thrust vectoring. A dodge combined with an implied insult and no backing whatsoever, is that behavior becoming of a mod?
To clear up some confusion, the F-35 Lightning II doesn't have vectored thrust, the business with the B model is for STOVL only, the F-22 Raptor however does have vecotred thrust. It adds a little weight but makes for more energy efficient maneuvers. Having a starship hover in atmosphere would be the height of stupidity, due to the insane amount of fuel you're wasting for the luxury.
lwf58 wrote:Doing a barrel roll in a spaceship is insane to begin with. There's no need for it in normal operations. It's a defensive move that rapidly shifts the craft out of its former flight path without changing vector. If it isn't done at high-G, then incoming missiles, or beam or ballistic weapons fire from opposing warcraft, will be able to compensate and you might as well have not wasted the effort; the time would be better spent kissing your backside goodbye.
You're not dodging real high C weapons, period (although to be fair most sci-fi beam weapons are subsonic) and any missile worth anything is only going to be helped by you flailing around. Decoys and fine maneuvers > flopping around with a big IR signature for the seeker head of a missile that can pull 60G (AIM-9X can and there's no fluid to mess with missiles in space). Especially with nuclear warheads if they have laser prox fuses. EM sensors don't have any intermediate fluid messing with transmissions in space. You don't seem to appreciate you can run cold in space.
lwf58 wrote:Zero-G has nothing to do with it. The forces are generated by the motions and thrust involved, not external gravitational pull. Sounds like you've forgotten that basic physics apply just as much in space as they do in atmosphere.
I have? Wow another dodge with implied insult, based on a strawman bordering on an outright lie. Is this kind of condescending attitude, used to deflect stuff he can’t handle, becoming of a mod? I overtly invoke Einstein and Galilean Relativity, acceleration is acceleration and you have to be getting pointlessly excessive with the roll to generate significant Gs. There's really no reason for it to be in the multiple G range.
lwf58 wrote:That's because a spaceship doesn't need to have its weapons mounted to cover a direction. If the enemy is 'under' you, you just roll the ship to bring your weapons to bear. Since in space engagements, you're probably going to detect your enemy long before he gets in firing range, you have time to do that.
You’re going to bitch as if they can’t detect inbound until it’s upon them with the roll discussion, but immediately turn around and say they don’t need full weapons coverage, because things are going to be so leisurely they can just roll. Without a VLS equivalent, I don’t agree at all. You're counting on the enemy doing what you want and being stupid in the process, not a good idea. Wishful thinking << being prepared to meet them.
lwf58 wrote: The lack of a CIWS, though, is a critical flaw in a universe that includes, space fighters, mobile armors, mobile suits, and missiles.
They do have CIWS eventually in that universe, although they don’t have SM-2/3 or SeaRAM equivalents that I'm aware of. Of course, in a universe where they’re willing to pay more for the luxury of having to pay even more in logistics just so they can have mechs what can you say? It's already a given they're not brightest bunch of bulbs.
Fatherz wrote: all those equipment in the ship, especially in the hangar, being jostled around would inflict some injuries or casualties.
If they don’t secure their hangar properly to prevent that, then yes they are not setup for hard maneuvers.
Fatherz wrote:Even if only one ship would be regulated to being the 'detector', the moment it transmits those locations to the other ship, the locations would be different relative to the other ships.
It might not exist in universe, but this can be dealt with easily. Given it’s close to Earth you basically just have to flip the GPS satellites around so they’re transmitting spacewards and have enough to reliably get a signal from at least four for 3-D coordinates. Absolute position relative to Earth is thus established. Build a database correlating with constellations, which can't be jammed, and you're in business.
Honestly though it’s not like the AWACs equivalent couldn’t give them heading info to vector in on the enemy. Adjust x,y, &z and vector at v velocity at t time. If it can see both a computer can figure out the intercept between them and send the instructions. Adding extra code to take into account a reasonable time lag wouldn’t be difficult. Don't be such a defeatist.