by mondu_the_fat » Wed Oct 16, 2013 6:58 am
That's what I tried first -- a long, thick strand of hair, tweak it a bit, then union it into another strand of hair. After the fifth strand the mesh suddenly disinitegrates when I try to add another one, or if it weaves in and out too much (like the ref pic).
Tried art of illusion's boolean tools, but it hangs.
Might fool around with blender, but after reading the documentaion on the boolean tools I'm not sure it can handle it either.
It might probably need a professional program boolean tools to handle (likely 3dsmax if I'm feeling up to [cough] acquiring it).
What''s a champer? It isn't a single mold of hair, but several overlapping ones. It's going to look like crap when rendered.
"So Igor wasn't kidding. Most people just ensure they won't die cold and alone by making friends...I gain superpowers and have mysterious voices tell me I did a good job. My life is a goddamn mess."
-- Minato Arisato, My Life is a Goddamn Mess