Callista O. Wilson MetalliumAlias: Also answers to 'Curtis' or 'Callie', but will deck anyone (other than Zapana) who calls her 'Ophelia'.
Officially entered Spamville: Late April 2007.
Personal theme: Weird Al Yankovic's "Fat"
Character Race: Was previously a mutant felinoid, but was restored to a human form by Stacy in early-to-mid July 2007.
Character Gender: Female (was originally male)
Physical Description: Seventeen-year-old human girl. Short to mid-length brown hair, brown eyes, and the cuteness factor of a kitten. A bit chubby, although it's not apparent. Is never seen without either her purse---which presence is permenant---and her shopping bag. Has a tendency to wear either green or gray, with slacks and sweaters preferable, even in summertime.
Special Abilities: Has a constant desire to shop. Able to spot deals a mile away, can haggle with the best of them, and cut in line without complaint. If the situation gets too dangerous for her to handle, she is capable of switching at will into
Innis, the Mirage of Deceit, thanks to one of Artemis's crystals. Due to her dislike of combat and Innis's capabilities (including eye beams that trap the target in their own mind with their greatest fear, recently gained from a crystal), she generally prefers not to use it.
Callista's primary means of self-defense are normal 20 oz. Mountain Dew bottles that were changed from the transfer into Spamville, and have now become decent explosives. The abilities of these bottles change depending on what flavor is tossed. Two-liter bottles have a shorter range, but stronger effects.
Her standard set of equipment can be found
here. Not included on this list is a denial shield, obtained some months ago from Crescent.
Not long ago, Callista was temporarily turned into a Delcatty by a revenge-driven wrestler wizard. Her known moves, the number of which are limited only by her imagination, include Iron Tail, Charm, and Grass Knot, amongst others. Time will tell if she will keep this transformation on hand for Innis's sake.
Transformation: Callista's alternate form,
Sailor Zeta; with the exception of Kaoru's PPGZ belt, everything is the same as in the picture. It is of note that her transformation is technological instead of magical in nature, due to her reliance on the former.
Known attacks include: Zeta Disk Shuriken, in which she throws a set of sharpened 5.25' floppy diskettes;
Zeta Doughnut Emblazon, consisting of doughnut holes fired with enough force to punch through steel; and her desperation attack,
Zeta Faygo Carbonation, which uses one of her stored suicide drinks to fuel a Wave Motion Gun-esque beam.
Minion Type: Despite the changes that have happened, she is still in charge of S.I.D. to a certain degree. Therefore, she can still--thanks to a comlink stowed on her person--ask for reinforcements in the form of various felinoids and caninoids, each with their own special abilities and personality. She controls a space fleet as well, although her ships are often times hindered by her dislike of combat.
Brief background: Was originally a human child, but after meeting several felinoids was transformed into one by a strange, glowing material. Started a crime-fighting organization shortly after turning felinoid; focus is primarily on her home state of Michigan. Gave the go-ahead to establish an outer space fleet a year later, in part because the group includes some sci-fi fanboys (and also because a rival of mine beat me to it). Was transformed into a human by Stacy, and later gained a split personality disorder (as well as a slight age reduction) from a faulty resurrection, much to Himitsu's chagrin. Recently regained her 17-year-old form due to a combination of a reset button and a death crystal obtained elsewhere.
Also, the Game Masters of her universe have allowed her to keep these forms for the purposes of her visits to Spamville. However, to prevent further instability to Callista's being, Jusenkyou-style curses have a very nasty effect when applied to her and to anyone from her home universe who joins her.
Fleet flagship: Information on Callista's flagship and fighter of choice are found
here. On a side note, she has a copy of Megas in her possession.
General description of character personality: Has an extreme love of shopping, to the point where she is quite literally addicted. Has a constant desire to look cute, and absolutely adores cats. Is almost always seen eating something. Will not get involved in stuff that goes against her personal code of ethics, and will chew out anyone who violates that code in her presence. Values her friendships and alliances highly. Is afraid of offending those she respects. Loves puns. Is smarter than she seems on first glance. Has an ungoing rivalry with Yukari Yakumo.
Kaoru Matsubara, a.k.a. ButtercupAbilities: Possesses tremendous strength, capable of wielding an extremely heavy Daruma Otoshi hammer with no trouble; can swing the hammer fast enough to launch sonic attacks. Flight capable. Also possesses a Fairy Leviathan costume given to her by Bliss, and can stack it with her transformed state to gain access to both power-sets at once. It should be noted that she the distinction of being immune to memes and their effects. How this is possible is unknown, although it is suspected that it comes from the nature of her connection to Callista's life.
Physical Description: See the avatar.
Brief history: In summer of 2007, Callista received a PPGZ-style transformation belt as a crystal prize; however, she decided to leave it in her apartment while she decided what to do with it. A short time later, Himitsu raided said apartment. In so doing, he tossed the aforementioned henshin belt onto a discarded Phoenix Down; all it took was a few of Callista's cells to trigger a merging (and de-aging Callista by several years). Because of this situation, everything that is Kaoru lurks at the front of Callista's mind, and the two can trade places at any time. Time will tell what effects Callista's age-up will have on her.
Personality: Is tomboyish, and generally prefers to stay out of the limelight. Prefers outdoor activities and sports. Has a short temper, although not quite as short as Zapana's. Sometimes doesn't know what to make of her host.
LC and DCGeneral Description: Light Copy and Dark Copy, respectively. These two represent the good and bad sides of Callista's personality, and one will occasionally show up in person...or to be more specific, in
crystal. LC is friendlier and very polite, takes her time to think things through, cries when she eats chocolate (especially Cadbury cream eggs), and will never instigate or provoke a fight by any means. DC is highly aggressive and rude, is rather hot-blooded (so to speak), and afraid of love and cuteness (and by extension, Shinji).
The duo's bodies are human-shaped, with Delcatty characteristics: tan-cream body fur with white (LC) or black (DC) ears, collar, and tails. Both of them were turned into these by Circe, DC because she deserved it and LC by request. Both of their powersets differ; LC's powers revolve around her preference for strategy and pacifism, while DC prefers brute force and reducing the enemy's defenses. In addition to this, DC has a fondness for explosive weaponry and can often be seen wielding Fighting Fefnir's Knuckle Busters whenever she shows up.
Zapana Zquor (Spamville version)The second-in-command of Callista's flagship and of Spamville operations. A wolf caninoid with telescopic eyesight and superb hearing, and latent fire abilities (with dark energy to enhance its power if need be). Has almost obscene strength and speed, although the former wasn't voluntarily gained. Has a short temper, is quick to insult anyone she doesn't respect (and sometimes even those she does like, in Callista's case), and is the Deadpan Snarker of the group. Is by far the oldest of the group, excepting Thaddea.
Ambush Cat (Spamville version), alias Amber Harrison
Callista's ace in the hole. Not a true felinoid, he's more of an oversized Black Maine Coon. Because of his sheer creativeness and unpredictability, his presence in Spamville is restricted to crystal construction and non-combat areas (except where deemed permissible by his bosses). Is a bit of a trickster at heart (although he prefers pranks). Loves nothing better than to pounce on someone without warning, a la Hobbes. Has recently acquired a human persona. Has five kids, and is very protective of them.
Eebon: Female BMC felinoid kitten. A bit naive, and has the tendency to say "Gaw" at the end of most of her sentences.
Echo: Male BMC domestic cat. Has grown more intelligent thanks to the efforts of Rei and her familiar. Has a tendency to turn up in odd places via his shadow-port.
Elk: Male catboy. Very hyperactive, and rarely ever sits still. Amber dreads the day that he gets his hands on any coffee or soda pop.
Ellen: Female human. Very quiet and cautious, although she has started to become a bit more outspoken recently. Arguably the smartest of the foursome. Is starting to get the hang of paper manipulation.
Ezekiel: Started life as a male human, but has a tendency to change gender and species (human, cat, catboy/girl, felinoid) once a week.
Saturn Eunice (Spamville version)Callista's bodyguard during important situations. Was born on Kittenoa, but was raised on Corellia and Coruscant due to a dimensional anomaly. Is one of his universe's few survivors of Order 66. Is a Jedi Master specializing in swordplay and healing. Takes great delight in overcoming the odds.
Engage at your own risk.RiskOne of the Game Masters of Callista's home universe. Much of what is said about her can be said about the rest of the Committee: her past is a complete mystery, she has an obsession with games (board games, i.e. Aggravation or Scrabble, in her case), is omnipotent (but not omniscient), and likes to dress in blue and white. Otherwise she resembles a 30+ year-old version of Callista (in reality, she is at least five centuries old), and keeps most of her powers stored in dice that she can summon and recreate at will. Is in charge of the menus in Callista's death crystals, and her obsession with gaming is often reflected in them.
Thaddea VincentLittle blonde-haired girl in a long-sleeved blue tunic and a funny little hat. She certainly doesn't
seem dangerous, but her mannerisms and steel will point towards a much more dangerous side of her...
......CURTIS/CALLISTA DIMENSIONAL LIBRARYFollowing is a list of all the "alternate universe" counterparts of Curtis Wildcat and Callista that I have made up since their respective creations. Any counterparts that have actually visited Spamville, even briefly, will have their names bolded.
Curtis Wildcat #1 --- The base Wildcat from which the majority of dimensional counterparts stem. Has no extra abilities beyond his speed and his diamond-cutting claws. His crime-fighting organization is confined to Earth, and his only major opponents have been Quarter's Legion and Shan, both of whom are either no other longer enemies or have already been captured. (1)
Curtis Wildcat #2 --- See CW #1. The organization has entered outer space, but has no real "fleet" to speak of, consisting only of the Wild Saturn and a small task force.
Curtis Wildcat #3 --- See CW #1. The Super-Cats have fought against the Sailor Scouts in the past due to misunderstandings on both sides, and are now considered their allies. The threats of tiberium and the Brotherhood of Nod were both dealt with. Curtis started using a shape-shifting sword as a weapon after all the fighting was said and done.
Curtis Wildcat #4 --- See CW #2. The Super-Cats' fleet has expanded beyond the immediate solar system, with Shan being a more major threat and the Galactic Empire discovering the uncharted territory of the Milky Way. Both threats are now negligible.
Curtis Wildcat #5 --- See CW #4. The Game, featuring Curtis and Admiral Oakon as major players, was initiated by the Game Masters. In 2002, the Game ended and both people went their separate ways. Curtis possesses Shape-Shifter in this universe.
Curtis Wildcat #6 --- See CW #5. Following the end of The Game, the Super-Cats started facing more and more threats, ranging from the Borg and Baroque Works to Brain Cat's Armada and Yuri.
Curtis Wildcat #7 --- See CW #1. Curtis was killed by a lightning bolt, causing the Super-Cats to split apart into several factions shortly after its founding. The mute Aldonza Carrot, who put in an appearance at Spamville in the fall of 2010, is from this universe.
Curtis Wildcat #8 --- See CW #6. A clone of Curtis was interdimensionally transported by the Lord of Nightmares shortly after said clone's birth. He now qualifies as a standalone counterpart, as he resides in the Sea of Chaos as part of an experiment, negating the powers of Phibrizzo and being forced to watch bad movies alongside him and Clawshu Mewkubi. (2)
Curtis Wildcat #9 --- See CW #6. Curtis discovered the universe of Spamville and became a frequent visitor. Tends to come off as a jerk without being antagonistic.
Curtis Wildcat #10 --- See CW #9. During the threat of Baroque Works, Curtis was turned into a human girl by a strange crystal in Spamville. This has led directly to:
Callista O. Wilson-Metallium #1 --- A shopaholic and irritant to clerks and shopkeepers everywhere. Has trouble dealing with both her humanity and her feminity, but is ultimately accepting of them both and has no desire to return to her original male form.
Callista O. Wilson-Metallium #2 --- Was transformed into a mazoku by Himitsu following the "she made Zelas cry" debacle, and actively controls the Brotherhood in his absence. Has assumed the name "Ophelia". Control of the Super-Cats was wrested from her by her former second-in-command.
Callista O. Wilson-Metallium #3 --- See COW-M #1. Her Spamville is the primary target of a mysterious reality warper who intends to reshape the multiverse to her will. A lot of the people who have participated in Spamville since its founding are still present in some way. This is the universe depicted in the "Spam Sandwich" game.
C.L.A.R.I.S.S.A. --- Was cursed and locked in the body of an android by Shadell and Metroidvania. Her primary mission is to eliminate anyone who she deems idiotic, including her aforementioned "creators".
Callista O. Wilson-Metallium #4 --- A much more assertive and brash variant; is in her early 20s, and became known as Callista Verlander after her marriage. On her Earth, she plays in the WNBA for the Tulsa Shock. Most of those people from her Spamville have reputations as either idiots or pricks, with herself as one of the latter.
Callous O. Sylph -- See COW-M #1. Due to events set in motion by Shadell, Callista and Circe were combined into the same body. Their appearance and personality are split in half, with one person's physical characteristics taking up one side and the other person's taking up the other, and neither side can stay in control of the body for more than a few seconds. The lone plus side of this is that Kaoru was separated from Callista's mind immediately prior to the incident, allowing the hammer-user to be her own person.
Curtis Wildcat #11 --- Possesses no major abilities beyond superspeed and sheer guts, and is actually one of the more minor members of the Super-Cats. The Zapana Zquor of his universe is known to be extremely shy and rather cowardly, although Curtis and several others have had some success in drawing her out of her shell.
Curtis Wildcat #12 --- See CW #4 and #15. Has several Pokemon (Snorlax and Scizor) to aid him in his crimefighting work, and occasionally visits the various islands to attend the tournaments.
Curtis Wildcat #13 --- See CW #3-4. Curtis orchestrated a series of friendly fights amongst the individual Senshi, with the winner fighting against himself and a hand-picked set of Super-Cats; Sailor Moon was ultimately victorious. From that point on, tag team matches and occasional tournaments between them became fairly common.
Curtis Wildcat #14 --- See CW #4, #8, and #13. Due to events revolving around the repercussions of Carlos Cosmos' rivalry with Ryoko, Curtis and the Super-Cats became allies of Tenchi Masaki and his clan.
Curtis Wildcat #15 --- See CW #5 and #12. Curtis and several others are allies and friends of the Samurai Pizza Cats, having assisted them in fights against Quarter's Legion and relatives of the Big Cheese after the comet attack.
Curtis Brown --- From a world of anthropomorphic cats and other critters. Aside from him being a fan of comic book superheroes and having Circe the Cat as a roommate, little is known about him.
Curtis Benson #1 --- Is an ordinary human being, fat, nearsighted, and has trouble sticking with a diet.
Curtis Benson #2 --- See CBe #1. Is a part-time resident of one Phibrizzo Kaden's mind. Unlike what is depicted in some fanfiction, he is more than just a voice in said mind; he has his own chamber in which he lives and keeps an eye on things in the outside world.
Curtis Benson #3 --- A brown tabby felinoid and resident of Kittenoa; lives a more or less ordinary life as a classmate and neighbor of Teasy Melika. Has no superpowers.
Curtis Benson #4 --- A part-time Duel Monsters player. Has entered several regional tournaments, but is not quite good enough to reach the semi-finals in any of them. Much to the surprise of him and the others at Fukufics, Maxamillion Pegasus is well aware of Spamville's denizens.
Callista Ruby --- A teenage superheroine known as Sailor Ganymede. Has ice powers focusing around her flute. Is somewhat scatterbrained and ditzy. Has a VERY eccentric mother.
Callista Ruby #2 --- The current arch-nemesis of her world's Sailor Senshi. Is a mild threat compared to most that they have faced, but is strong enough to keep the heroes on their guard. Has no real long-term goals aside from ensuring that her favorite ice cream parlor doesn't get destroyed as a result of her attacks.
Callista Wilson --- A redheaded, enthusiastic and absent-minded teenager from Nimble Leaf's world. Has a job as a papergirl, and often has to deal with such things as runaway lawn mowers, breakdancers, and oversized dust devils in her line of work. This has given her the ability to go just about anywhere on her bike, even some places that should be outright impossible to reach by pedalling alone. Is best friends with a skateboarder named Awesome Earl.
Calico Bridges #1 --- A normal-type Pokemon trainer from Black City and member of Unova's Elite Four, having replaced Shauntal. Despite her strength, her negative virtues---laziness and uncaringness for few things beyond alcohol---have deprived her of that extra 'oomph' needed to become the Champion.
Calico Bridges #2 --- A second-year duelist at Duel Academy. Is currently in the Ra Yellow dorm. Favors a Water deck.
Calico Bridges #3 --- See CBr #2. Has tri-colored hair (orange, black, and white). Is actually royalty, but keeps her status hidden from her classmates in order to better focus on her dueling.
D.F. --- Short for "Get that D--- Fairy Out of the Kitchen!". Works as one of Remilia Scarlet's many fairy maids, but like the rest of said maids is a few sandwiches short of a picnic. Has a cowardly streak.
Kurthish --- A mazoku from the universe of CW #8, created by Phibrizzo before his imprisonment. He has the distinction of being able to resist positive feelings and emotions that are used against him. Has a substantial amount of power, but still ranks well below Xellos on the totem pole. He and one of his fellow mazoku were both "convinced" to keep outside threats from harming Lina Inverse after their boss was taken away.
Risk --- Experienced Spamville in her youth, but did not enjoy it as much. Due to as-of-yet unknown circumstances, the person who would later become Risk attained high-level reality warping powers---and, in turn, immortality---and later traveled the multiverse, eventually forming the Game Masters with some that she met along the way.
Total variants: 35
(1) Quarter's Legion is the Kittenoan equivalent of the Legion of Doom, as seen in the old Superfriends cartoon, and as such consists of a half-dozen of the most notorious and dangerous criminals of his (Quarter's) generation; they were captured and "brought down to normal" not long after their first encounter with Wildcat. Shan was originally a schoolmate of Curtis's that got mutated as well, choosing to oppose him for the sake of a childish rivalry; his attacks grew more infrequent as they both grew up until finally they stopped altogether.
(2) The "kat" (as in "Swat Kats") version of Washu, to put it simply. The one in the Sea of Chaos is, too, a clone.