Sunday One Shots

Here's where Role Playing, and Multiple Author story threads go. Keep on topic or... in character.... whatever

Sunday One Shots

Postby Locke69 » Sun Jun 07, 2009 2:02 pm

A little horror, a little evilness from my dice. ... Okay, I love my dicebot.

An IRC One shot game that I made out of boredom and thanks to an idea that Grunt on #TFF and Ellf on #fukufics gave me.

[quote]<@Kyo-DM> - - - Sunday Afternoon, One Shot Campaign. Hosted by the friendliest (scarily enough) channel operator of #TFF. “Welcome to Horrorville, population of four Players and two Dungeon Masters.” - - -
[11:24] <+Erli> Like the Mark of Cain? :p
06[11:25] * +Envidi counts 5 players.
01[11:25] <@Kyo-DM> Eva is the dicebot.
[11:25] <+Envidi> Kay.
[11:25] <Zombine_Zero> (And a resident pet combine zombie. :P)
01[11:25] <@Kyo-DM> You arrived in this area, suddenly via magical portal from some wizard likely just playing around with his or her newly gained arcane powers over the void. The landing wasn't really painful, but it was jarring. Getting up, all you see is forest and road beyond the clearing you landed in.
01[11:25] <@Kyo-DM> Getting your bearings together, you all walk towards the road and hope it leads to civilization.
01[11:25] <@Kyo-DM> The road was nothing more then packed dirt, packed dung, and if you look closely, buried bone and stone. A road that many people from tamed and civilized lands won't dream of stepping on, but who says that you were in a tamed land.
06[11:28] * +Erli reflects that the quality of the roads remind him of home...and why he left.
-

06[11:28] * +Melkor looks for signs of civilization in the distance.
06[11:28] * +Envidi winces at the poor state of the area. 'How the mighty have fallen,' she thinks to herself, carefully stepping to avoid the dung.

-
06[11:29] * +Dren twitches (again). "Have I commented on overexciteable bookworms yet? I was busy."
06[11:29] * +Envidi looks askance at Dren at takes a careful step away.
-
06[11:30] * +Erli just keeps an eye out for trouble, and wonders why in all the hells he got stuck with this lot.
06[11:31] * +Melkor looks around for anything interesting, and keeps his peace.
06[11:32] * +Envidi sighs, and caves to the awkward silence. "Does anyone know where we are?"
01[11:32] <@Kyo-DM> The forest is surprisingly think, the conifers block your view of anything but the road and the clearing you landed it.
01[11:33] <@Kyo-DM> *thick
[11:33] <+Dren> "Some backwoods shithole."
06[11:33] * +Melkor remarks " Tis a most somber and foreboding place. It's like my bones are chilled by the very air"
[11:34] <+Dren> "Though, that's just a guess. Maybe there's a sign up indicating which backwoods shithole."
[11:34] <+Erli> "No idea," the dwarf says gruffly. "Though that doesn't say much, there's a lot of areas with little to no development around..."
06[11:34] * +Erli should know. He came from several of them.
[11:35] <+Melkor> "Mayhap, but a path indicates some form of civilization. Continuing on this path will lead us to it. And thus, some answers"
06[11:35] * +Envidi ponders. Two somewhat agreeable, if not very helpful, people, and one irritating fool.
01[11:36] <@Kyo-DM> The air is slightly heavy with moisture, a thin bank of fog quickly rolls in and dissappears.
[11:36] <+Erli> "Probably. Might be something nasty in the area, though, so we should probably keep an eye out."
[11:36] <+Melkor> "Indeed."
06[11:37] * +Dren nods.
06[11:37] * +Erli shrugs, activating his Senses aura, and starts down the path.
[11:37] <+Erli> "No point delaying."
06[11:37] * +Melkor follows with a nod.
06[11:37] * @Kyo-DM noms OoC on he that brings up Aura Sensing.
[11:38] <+Erli> (( Hrmm? ))
[11:38] <+Erli> (( Ah. PM. ))
01[11:38] <@Kyo-DM> (( Check your queries. ))
01[11:40] <@Kyo-DM> As you travel down the road, you begin to hear the excitable howl of coyotes.
[11:40] <+Melkor> "Wild beasts."
06[11:40] * +Dren just sighs. "Great. Just wonderful."
06[11:40] * +Melkor draws his sword.
[11:40] <+Erli> "I'm more concerned about what has them stirred up," the dwarf notes.
[11:41] <+Dren> "Food? Translation, us?"
06[11:41] * +Erli has had his axe out for awhile.
[11:41] <+Melkor> "Then there is no point in not being prepared for trouble."
06[11:41] * +Melkor checks his shield's straps.
06[11:42] * +Dren sighs again and pulls a bow from his back, nocking an arrow.
[11:42] <+Erli> "Perhaps. Hard to say. Could be something else giving them trouble...them running into something nastier." He shrugs again. "We'll find out soon enough, if we're not careful."
02[11:42] * +Envidi (~heathen09@74-137-96-177.dhcp.insightbb.com) Quit (Ping timeout)
[11:43] <+Melkor> "Indeed."
01[11:43] <@Kyo-DM> A different howl is heard this time, in another direction from where the coyotes' howls came from.
[11:44] <+Melkor> "Correct me if I'm wrong. That was not any beast I know of."
06[11:44] * +Dren sweatdrops. "More fun."
[11:45] <+Melkor> "Hardly"
01[11:45] <@Kyo-DM> Howling. As you take your next step forward, a sudden howl goes up to the southeast of you. As each of you react, a small group of wolf like creatures step out of the forest, onto the road. Looking at each of you as if you were filet mignon.
[11:45] <+Dren> "See, that was what some people in the city call 'sarcasm'."
06[11:45] * +Erli shrugs. "Hard to tell from here...but eh. With luck, we won't be finding out. Sadly, I don't hold too much faith in luck."
06[11:46] * +Melkor brightens up, ignoring Erli's reply.
[11:46] <+Erli> "...for obvious reasons."
[11:46] <+Erli> (( Roll initiative? ))
01[11:46] <@Kyo-DM> Yep.
06[11:46] * +Dren nods. "Clearly."
[11:46] <+Melkor> "At last, a challange." he says, "Thought they be but beasts."
01[11:46] <@Kyo-DM> 1d6 Numbers
[11:46] <+Evangeline> Kyo-DM, Numbers: 5 [1d6=5]
[11:46] <+Dren> 1d20+8 Init
[11:46] <+Evangeline> Dren, Init: 13 [1d20=5]
[11:46] <+Erli> 1d20+3
[11:46] <+Evangeline> Erli, 1d20+3: 8 [1d20=5]
[11:46] <+Dren> (Wow, that sucked)
01[11:46] <@Kyo-DM> 1d20+6
[11:46] <+Evangeline> Kyo-DM, 1d20+6: 19 [1d20=13]
01[11:46] <@Kyo-DM> 1d20+6
[11:46] <+Evangeline> Kyo-DM, 1d20+6: 22 [1d20=16]
01[11:46] <@Kyo-DM> 1d20+6
[11:46] <+Evangeline> Kyo-DM, 1d20+6: 18 [1d20=12]
01[11:47] <@Kyo-DM> 1d20+6
[11:47] <+Evangeline> Kyo-DM, 1d20+6: 20 [1d20=14]
01[11:47] <@Kyo-DM> 1d20+6
[11:47] <+Evangeline> Kyo-DM, 1d20+6: 16 [1d20=10]
[11:47] <+Erli> (( EVeryone gets +1 to their init, by the by. ))
[11:47] <+Dren> (... The fuck?)
[11:47] <+Erli> (( With my current aura. ))
[11:47] <+Melkor> Eva rolls for us.
[11:47] <+Dren> (They ALL got good rolls and we got garbage? That's hilarious.)
[11:48] <+Melkor> 1d20 + 3
[11:48] <+Evangeline> Melkor, + 3: 12 [1d20=12]
01[11:48] <@Kyo-DM> (( Compiling the numbers while waiting for HH to come back.
[11:48] <+Erli> (( No spaces. =X ))
[11:48] <+Melkor> (Tyche loves me.)
[11:48] <+Erli> ((So your init should be 15, I believe. ))
03[11:50] * HeathenAway (~heathen09@74-137-96-177.dhcp.insightbb.com) has joined #SOS
03[11:50] * HeathenAway is now known as Envidi
01[11:50] <@Kyo-DM> Need Melkor and HH's Init:
[11:50] <Envidi> (( Sorry ))
[11:51] <+Erli> (( Roll init. ))
[11:51] <+Erli> (( And remember my aura grants +1. ))
01[11:51] <@Kyo-DM> (( Sent you the logs))
[11:51] <+Melkor> (( Eva just did. No?))
[11:51] <+Dren> (Melkor's got 15. And, Envidi, what's the last line you got? I'll PM backlog)
[11:51] <+Dren> (That works too :P )
[11:51] <Envidi> <@Kyo-DM> As you travel down the road, you begin to hear the excitable howl of coyotes.
[11:51] <Envidi> <+Melkor> "Wild beasts."
[11:52] <+Erli> (( *pokes Envidi for initiative* ))
[11:53] <Envidi> (( *is still having difficulty loading stuffs* ))
[11:53] <+Melkor> ((with Erli's Aura, I'm as fast as the slowest of them.)
06[11:54] * @Kyo-DM waiting on Envidi's Init. >__>
01[11:55] <@Kyo-DM> W2, W5, W1, W4, Erli, W3, Melkor, Dren, and Envidi
01[11:55] <@Kyo-DM> 1d20
[11:55] <+Evangeline> Kyo-DM, 1d20: 3 [1d20=3]
03[11:55] * Kyo-DM sets mode: +v Envidi
01[11:56] <@Kyo-DM> The first four wolves move in, rushing Envidi and Erli.
01[11:57] <@Kyo-DM> 1d20+6 Bite against Erli
[11:57] <+Evangeline> Kyo-DM, Bite against Erli: 21 [1d20=15]
01[11:57] <@Kyo-DM> 1d20+6 Bite against Erli
[11:57] <+Evangeline> Kyo-DM, Bite against Erli: 11 [1d20=5]
01[11:57] <@Kyo-DM> 1d20+6 Bite against Envidi
[11:57] <+Evangeline> Kyo-DM, Bite against Envidi: 14 [1d20=8]
01[11:57] <@Kyo-DM> 1d20+6 Bite against Envidi
[11:57] <+Evangeline> Kyo-DM, Bite against Envidi: 25 [1d20=19]
01[11:57] <@Kyo-DM> Confirms on hits?
[11:58] <+Erli> ((My AC is 21? >> ))
[11:58] <+Envidi> (( Same ))
01[11:58] <@Kyo-DM> 1d6+4 Against Erli
[11:58] <+Evangeline> Kyo-DM, Against Erli: 7 [1d6=3]
01[11:58] <@Kyo-DM> 1d6+4 Against Envidi
[11:58] <+Evangeline> Kyo-DM, Against Envidi: 7 [1d6=3]
01[11:58] <@Kyo-DM> Erli's turn.
03[11:59] * Kyo-DM changes topic to 'Sunday One Shot -- Init Order: W2, W5, W1, W4, Erli, W3, Melkor, Dren, and Envidi'
06[12:00] * +Erli grumbles at one of the wolf things managing to bite him, and swings his axe at the wolf that managed to bite him.
[12:00] <+Erli> 1d20+6
[12:00] <+Evangeline> Erli, 1d20+6: 10 [1d20=4]
01[12:00] <@Kyo-DM> Wolf 3 moves to attack Melkor.
06[12:00] * +Erli also swaps auras to his Toughness aura.
01[12:01] <@Kyo-DM> 1d20+6 Bite against Melkor
[12:01] <+Evangeline> Kyo-DM, Bite against Melkor: 10 [1d20=4]
[12:01] <+Dren> (Evangeline, I know you want us to die and all, but it's the duty of a dicebot to at least pretend to hide it.)
[12:01] <+Melkor> (( AC 23))
01[12:01] <@Kyo-DM> Melkor's turn.
06[12:02] * +Melkor blocks the attack, and replies with a Power Attack to his attacker.
[12:02] <+Melkor> ((+ 8 bonus to attack roll))
01[12:02] <@Kyo-DM> (( Then roll. ^^ ))
[12:03] <+Melkor> ((traded for damage))
[12:03] <+Melkor> ((1d20))
[12:03] <+Melkor> ((don't have 1d20.))
[12:03] <+Envidi> ((No parentheses))
[12:03] <+Erli> (( >> ))
01[12:03] <@Kyo-DM> (( No parethsises. ))
[12:04] <@theOtherDM> (( Power Attack only lets you trade in up to your BAB, which is presumably +4 ))
[12:04] <+Melkor> 1d20 + 4 >>
[12:04] <+Evangeline> Melkor, + 4 >>: 6 [1d20=6]
[12:04] <+Erli> ((Again, no spaces.))
[12:04] <+Envidi> (( So, a 10 ))
01[12:04] <@Kyo-DM> Dren's turn unless Melkor has anything else to do.
[12:05] <+Melkor> ((okay, learning. And no additional actions))
06[12:06] * +Dren ducks back a bit, tsking and slinging the bow back in place, then casting a spell. (Mage Armour up)
01[12:06] <@Kyo-DM> Envidi's turn.
[12:06] <+Envidi> (( Have ANY attacks succeeded thus far? ))
[12:06] <+Dren> (Nope)
[12:06] <+Envidi> (( That we've made. ))
[12:06] <@theOtherDM> (( Theirs :) ))
01[12:06] <@Kyo-DM> (( Mine. ^__^ ))
[12:07] <+Melkor> ((Hell's Bells))
[12:07] <+Erli> ((Oh well. Least we have DR now. =X ))
[12:07] <+Erli> ((Beyond what I always have, anywho. << ))
06[12:07] * +Envidi draws her Celestial Greatsword ((Greatsword +1) and unleashes a ferocious attack against the beast that struck her.
[12:08] <+Envidi> 1d20+13
[12:08] <+Evangeline> Envidi, 1d20+13: 22 [1d20=9]
01[12:08] <@Kyo-DM> Hit
[12:08] <+Envidi> (( Power Attack for +4 ))
[12:08] <+Erli> ((Okay, so what's the damage? ))
[12:09] <+Envidi> Rolling :X
[12:09] <+Envidi> (( Typo'd the first roll. It should only be an 18. ))
[12:09] <+Envidi> (( Still a hit? ))
01[12:09] <@Kyo-DM> Damage and target?
[12:09] <+Envidi> 2d6+5
[12:09] <+Evangeline> Envidi, 2d6+5: 10 [2d6=3,2]
01[12:10] <@Kyo-DM> Going with W1 then.
[12:10] <+Envidi> Whichever one hit me.
01[12:11] <@Kyo-DM> W2 and W5 attack Erli again, while W4 attacks Envidi, covering W1's retreat.
01[12:11] <@Kyo-DM> 1d20+6 Bite against Envidi
[12:11] <+Evangeline> Kyo-DM, Bite against Envidi: 9 [1d20=3]
01[12:11] <@Kyo-DM> 1d20+6 Bite against Erli
[12:12] <+Evangeline> Kyo-DM, Bite against Erli: 8 [1d20=2]
01[12:12] <@Kyo-DM> 1d20+6 Bite against Erli
[12:12] <+Evangeline> Kyo-DM, Bite against Erli: 20 [1d20=14]
01[12:12] <@Kyo-DM> Erli's turn.
06[12:13] * +Erli more successfully manages to evade the wolf creatures, and brings down his axe the one that had managed to attack him beforehand again.
[12:13] <+Erli> 1d20+6
[12:13] <+Evangeline> Erli, 1d20+6: 20 [1d20=14]
01[12:13] <@Kyo-DM> Hit
[12:13] <+Erli> 1d10 + 3
[12:13] <+Evangeline> Erli, + 3: 4 [1d10=4]
[12:13] <+Erli> (( ...now I'm doing it. ))
01[12:13] <@Kyo-DM> 7 damage...
01[12:14] <@Kyo-DM> W3 attacks Melkor again.
01[12:14] <@Kyo-DM> 1d20+6 Bite against melkor
[12:15] <+Evangeline> Kyo-DM, Bite against melkor: 14 [1d20=8]
01[12:15] <@Kyo-DM> Melkor's turn.
06[12:16] * +Melkor blocks again, and attacks normally the beast that strikes at him.
[12:16] <+Melkor> 1d20+8
[12:16] <+Evangeline> Melkor, 1d20+8: 17 [1d20=9]
01[12:16] <@Kyo-DM> Hit
[12:16] <+Melkor> 1d8+3
[12:16] <+Evangeline> Melkor, 1d8+3: 7 [1d8=4]
01[12:17] <@Kyo-DM> Dren's move.
06[12:17] * +Dren draws a rapier from his waist, and circles around to get behind the wolf Erli hit before lunging to impale it from behind. "Would you dogs just die?"
[12:17] <+Dren> 1d20+7
[12:17] <+Evangeline> Dren, 1d20+7: 17 [1d20=10]
01[12:17] <@Kyo-DM> Hit
[12:17] <+Dren> 1d6+6
[12:17] <+Evangeline> Dren, 1d6+6: 8 [1d6=2]
[12:17] <+Dren> (... Doh. Do I add Sneak Attack to that?)
01[12:18] <@Kyo-DM> Yes...
[12:18] <+Dren> 2d6
[12:18] <+Evangeline> Dren, 2d6: 3 [2d6=1,2]
[12:18] <+Dren> (Not much to worry about anyway?)
01[12:18] <@Kyo-DM> Envidi's turn.
06[12:18] * +Envidi turns to the wolf the other two had struck. It was bleeding a bit now. She swung her sword at it; it was about to be bleeding a lot more.
01[12:18] <@Kyo-DM> You did technically flank them, Dren.
[12:19] <+Envidi> (( Do I get the flanking bonus if I attack that one then? ))
01[12:19] <@Kyo-DM> Do you have Sneak Attack?
[12:19] <+Envidi> (( No, but flanking is still a +2 to attack rolls isn't it? ))
[12:19] <@theOtherDM> (( yep ))
01[12:19] <@Kyo-DM> You also have a wolf at you too.
[12:20] <+Envidi> (( Mmmm. AoO. ))
[12:20] <+Envidi> (( Will just attack the same wolf then ))
[12:20] <+Envidi> 1d20+8
[12:20] <+Evangeline> Envidi, 1d20+8: 11 [1d20=3]
01[12:20] <@Kyo-DM> Miss!
06[12:21] * +Envidi curses as her blade goes wide.
01[12:22] <@Kyo-DM> W2 and W5 retreat towards where W1 was at before it charges at the Sorcessor while W4 attacks Envidi again.
01[12:22] <@Kyo-DM> 1d20+6 Bite against Envidi
[12:22] <+Evangeline> Kyo-DM, Bite against Envidi: 21 [1d20=15]
01[12:23] <@Kyo-DM> 1d20+6+2 Charge Bite against Dren
[12:23] <+Evangeline> Kyo-DM, Charge Bite against Dren: 20 [1d20=12]
[12:23] <+Envidi> (( Hit me ))
01[12:23] <@Kyo-DM> 1d20+6 Bite against Envidi
[12:23] <+Evangeline> Kyo-DM, Bite against Envidi: 19 [1d20=13]
01[12:23] <@Kyo-DM> 1d6+4 Against Envidi
[12:23] <+Evangeline> Kyo-DM, Against Envidi: 10 [1d6=6]
06[12:23] * +Dren winces as the dog's teeth sink into his arm.
01[12:24] <@Kyo-DM> Used the wrong roll at first.
[12:24] <+Dren> (AC: 20, exactly)
01[12:24] <@Kyo-DM> 1d6+4 Against Dren
[12:24] <+Evangeline> Kyo-DM, Against Dren: 8 [1d6=4]
01[12:24] <@Kyo-DM> Erli's Turn
03[12:25] * Scratx-nekochan (~Scratx@80.243.86.237) has joined #SOS
[12:25] <+Envidi> (( Wait a sec. Doesn't Erli have an aura on that gives us Dr 1/- ?
[12:25] <+Erli> (( DR 1/magic, technically. ))
[12:25] <+Envidi> (( Are these wolf-things getting past that magic DR? ))
[12:26] <+Erli> ((It only absorbs one point of damage. << ))
01[12:26] <@Kyo-DM> Physical attacks.
[12:26] <+Envidi> (( Kay. ))
06[12:26] * +Erli attacks a nearby wolf, preferably one that looks injured, since his player is totally confused as to what is where.
[12:27] <+Erli> 1d20+6
[12:27] <+Evangeline> Erli, 1d20+6: 8 [1d20=2]
01[12:27] <@Kyo-DM> Miss
[12:27] <+Erli> (( D= ))
01[12:27] <@Kyo-DM> W3 attacks Melkor again.
01[12:27] <@Kyo-DM> 1d20+6 Bite against melkor
[12:27] <+Evangeline> Kyo-DM, Bite against melkor: 10 [1d20=4]
[12:27] <@theOtherDM> (( So they're getting past it by simply throwing more damage at you then the aura absorbs. But you can do the -1 to any physical attack that hits you yourself. ))
01[12:28] <@Kyo-DM> Melkor's Turn
[12:28] <+Erli> (( 'Xactly. >> ))
06[12:28] * +Melkor blocks and attacks again, cursing at the foul beast.
[12:28] <+Melkor> 1d20+8
[12:28] <+Evangeline> Melkor, 1d20+8: 9 [1d20=1]
01[12:29] <@Kyo-DM> ... Eva, I love you and all that, but you're killing my players before I get to the plot.
[12:29] <+Melkor> ((auto- miss?))
[12:29] <+Erli> (( Criticial miss. >> ))
[12:29] <+Melkor> ((i miss and cut my head off?))
01[12:29] <@Kyo-DM> Yep. And as I didn't tell anyone ahead of time, none of my entertaining Nat 1 issues.
[12:29] <+Dren> (Which is to say, it tries to hit me? ... Actually, don't, I'm rather low on HP at the moment :P )
01[12:30] <@Kyo-DM> Dren's turn.
06[12:30] * +Dren reaches down to his waist and lays a hand on a wand, then reaches out with his left hand, crackling with electricity. Yes, he does have a slightly maniacal grin. "Bite me, will you?"
[12:30] <+Melkor> ((So 'Im already dead?))
[12:30] <+Dren> 1d20+7 touch attack on the one that hit me (W1?)
[12:30] <+Evangeline> Dren, touch attack on the one that hit me (W1?): 26 [1d20=19]
[12:30] <+Dren> (Oh my.)
[12:30] <+Envidi> (( So close. ))
[12:30] <+Dren> 4d6 I'm guessing that hit
[12:30] <+Evangeline> Dren, I'm guessing that hit: 7 [4d6=1,1,4,1]
[12:31] <+Erli> (( >> ))
[12:31] <+Dren> (... Though the damage roll sucked...)
[12:31] <+Erli> (( T_T ))
01[12:31] <@Kyo-DM> W1 is electrictilly shocked to death.
03[12:31] * Kyo-DM changes topic to 'Sunday One Shot -- Init Order: W2, W5, W4, Erli, W3, Melkor, Dren, and Envidi'
[12:31] <@theOtherDM> (( Melkor: No. Nothing beyond really, really missing for a natural 1 this game ))
01[12:31] <@Kyo-DM> Envidi's turn.
[12:31] <+Melkor> ((Oh thank the DM))
06[12:32] * +Envidi frowns as the familiar fog of battle descends, making everything harder to think of, too many things to notice. But blood, blood was red. Bright, in the gloomy setting. And it drew the eye. She layed about with the sword, striking the closest wounded wolf.
06[12:32] * +Dren flicks his fingers, and brings the rapier back up.
[12:32] <+Envidi> 1d20+8
[12:32] <+Evangeline> Envidi, 1d20+8: 22 [1d20=14]
01[12:32] <@Kyo-DM> Hit
[12:33] <+Envidi> 2d6+4
[12:33] <+Evangeline> Envidi, 2d6+4: 15 [2d6=6,5]
[12:33] <+Dren> (Finally, some decent rolls...)
01[12:34] <@Kyo-DM> W2 and W5 jointly attack Erli again while W4 tries to retreat, limping all the while.
01[12:34] <@Kyo-DM> 1d20+6 Bite against Erli
[12:34] <+Evangeline> Kyo-DM, Bite against Erli: 21 [1d20=15]
01[12:34] <@Kyo-DM> 1d20+6 Bite against Erli
[12:34] <+Evangeline> Kyo-DM, Bite against Erli: 24 [1d20=18]
01[12:35] <@Kyo-DM> 1d6+4
[12:35] <+Evangeline> Kyo-DM, 1d6+4: 9 [1d6=5]
01[12:35] <@Kyo-DM> 1d6+4
[12:35] <+Evangeline> Kyo-DM, 1d6+4: 7 [1d6=3]
[12:35] <+Envidi> (( /votes that Evangeline be replaced with an impartial dicebot ))
01[12:36] <@Kyo-DM> (( Anyone going for an AoO against W4?))
[12:36] <+Melkor> ((is he near me?))
[12:36] <+Envidi> (( I'll do it. I know he was near me, seeing as I made em flee. ))
[12:36] <+Envidi> (( That was the one I hit, right? ))
01[12:36] <@Kyo-DM> W4 was the one attacking you and limping away from you.
06[12:38] * +Envidi grins at the impact that runs up her arm. The grin widens when the worg flees. 'Where do you think *you're* going?' She leveled another swing at its retreating back.
[12:38] <+Envidi> 1d20+8
[12:38] <+Evangeline> Envidi, 1d20+8: 16 [1d20=8]
01[12:38] <@Kyo-DM> Otherwise, Erli's turn. And Envidi's attack misses.
[12:38] <+Melkor> ((so 17 or higher to hit them))
06[12:39] * +Envidi 's eyes narrow as the worg puts on an extra burst of speed, and her sword caught only air.
06[12:39] * +Erli grumbles to himself as he attacks yet another wolf-like creature.
[12:39] <+Erli> 1d20+6
[12:39] <+Evangeline> Erli, 1d20+6: 17 [1d20=11]
01[12:39] <@Kyo-DM> Hit
[12:40] <+Erli> 1d10+3
[12:40] <+Evangeline> Erli, 1d10+3: 8 [1d10=5]
01[12:40] <@Kyo-DM> And which one targetted? >__>
[12:40] <+Erli> ((Whichever one someone with a thirty foot speed could attack? >> ))
01[12:41] <@Kyo-DM> All of them...
01[12:41] <@Kyo-DM> But the retreater.
[12:41] <+Erli> ((Then one of the injured ones. ))
[12:42] <+Erli> (( *has been spoiled by OpenRPG's maps* ))
[12:42] <+Dren> (I know... MapTool's so handy.)
[12:42] <+Melkor> ((I'm thinking I will too))
01[12:43] <@Kyo-DM> W5 is spilt open.
03[12:43] * Kyo-DM changes topic to 'Sunday One Shot -- Init Order: W2, W4, Erli, W3, Melkor, Dren, and Envidi'
01[12:43] <@Kyo-DM> W3 tries to retreat.
[12:44] <+Envidi> (( Does that provoke an AoO from me? ))
01[12:44] <@Kyo-DM> (( And we get it, we use Maptools or OpenRPG for map next time or something. ^^;;
[12:44] <+Erli> (( Or any of us? >> ))
01[12:44] <@Kyo-DM> (( If you hit. ))
06[12:44] * +Melkor notices and shouts "How dare you retreat!" while swinging his sword at it.
[12:45] <+Erli> (( *is vaguely afraid to use his breath weapon without knowing who else is in the way* ))
06[12:45] * +Envidi sees another wolf attempting to flee. She roars in draconic and lets loose a powerful blow.
[12:45] <+Melkor> ((it was attacking me, and the area around me is dangerous terrain due to Bulwark of Defense.))
[12:45] <+Envidi> 1d20+6
[12:45] <+Evangeline> Envidi, 1d20+6: 9 [1d20=3]
[12:45] <+Melkor> 1d20+8
[12:45] <+Evangeline> Melkor, 1d20+8: 28 [1d20=20]
[12:45] <+Melkor> (Critical?!
[12:46] <@theOtherDM> (( Threat, yes. ))
01[12:46] <@Kyo-DM> Roll to confrim.
[12:46] <+Envidi> (( What you say!?!? ))
03[12:46] * Ellf (~ellfangor@ip68-1-97-172.pn.at.cox.net) has joined #SOS
[12:46] <+Melkor> ((how? ))
[12:46] <+Dren> (Roll an attack again)
[12:46] <+Melkor> 1d20+8
[12:46] <+Evangeline> Melkor, 1d20+8: 15 [1d20=7]
[12:47] <+Dren> (No confirm)
[12:47] <+Dren> (If the second attack roll hits, it's a crit.)
[12:47] <+Melkor> 1d8+3
[12:47] <+Evangeline> Melkor, 1d8+3: 4 [1d8=1]
01[12:47] <@Kyo-DM> This missed though.
01[12:47] <@Kyo-DM> W3 continues to retreat.
01[12:47] <@Kyo-DM> Melkor's turn.
01[12:48] <@Kyo-DM> W2 and W4, are still with the group.
01[12:48] <@Kyo-DM> Wait...
06[12:48] * +Melkor pursues the wolf, and strikes again, cursing against his foul luck.
01[12:49] <@Kyo-DM> Yep.
[12:49] <+Melkor> (?)
01[12:49] <@Kyo-DM> W2 and W4 are sitll with the group.
[12:49] <+Melkor> (I roll?)
01[12:49] <@Kyo-DM> Yes, you may.
[12:49] <+Envidi> (( Miss ))
[12:49] <+Envidi> (( mt ))
[12:49] <+Melkor> 1d20+8
[12:49] <+Evangeline> Melkor, 1d20+8: 10 [1d20=2]
[12:49] <+Melkor> (Damn)
01[12:49] <@Kyo-DM> Dren's turn.
06[12:50] * +Dren ducks around behind W2, boxing it in between himself and (whoever's taking this one on) and making a single quick thrust.
[12:50] <+Dren> 1d20+7
[12:50] <+Evangeline> Dren, 1d20+7: 13 [1d20=6]
[12:50] <+Dren> (Even with the +2 for flanking, miss. Bah.)
01[12:51] <@Kyo-DM> Envidi's turn!
06[12:51] * +Envidi turns from the runners and assists Dren with one of the remaining wolves. A moment's pause to aim, followed by a quick slash.
[12:51] <+Envidi> 1d20+10
[12:51] <+Evangeline> Envidi, 1d20+10: 11 [1d20=1]
[12:52] <+Dren> (At least we're not using 'utter fumble' rules, or you might've assisted one of the remaining wolves with Dren...)
01[12:52] <@Kyo-DM> W2 and W4 both try to retreat now.
[12:53] <+Melkor> (AoO?)
01[12:53] <@Kyo-DM> If anyones wants to try.
06[12:53] * +Envidi 's swing goes way wide, and she has to adjust the blow to avoid hitting one of her companions. She spins completely around, looking rather foolish, and when she can see the wolves again, they're attempting to flee. She follows after, attempting to salvage some of her dignity by bloodying her blade. (( Attacking whichever is more wounded/won't provoke AoO ))
[12:54] <+Dren> 1d20+7+2 AoO W2
[12:54] <+Evangeline> Dren, AoO W2: 23 [1d20=14]
[12:54] <+Dren> 1d6+6+2d6
[12:54] <+Evangeline> Dren, 1d6+6+2d6: 17 [1d6=6; 2d6=1,4]
01[12:54] <@Kyo-DM> W2 is dead.
[12:54] <+Envidi> (( Will be attacking W4 then ))
[12:54] <+Envidi> 1d20+8
[12:54] <+Evangeline> Envidi, 1d20+8: 23 [1d20=15]
[12:54] <+Envidi> 2d6+4
[12:54] <+Evangeline> Envidi, 2d6+4: 10 [2d6=5,1]
06[12:54] * +Dren lances out again as the wolf tries to squeeze past, and skewers it, before pulling the blade out.
03[12:55] * Kyo-DM changes topic to 'Sunday One Shot -- Init Order: Erli, W3, Melkor, Dren, and Envidi'
[12:55] <+Erli> ((How far away is Wolf 3? ))
[12:55] <+Envidi> (( And how far is it moving each round? ))
01[12:55] <@Kyo-DM> Injured wolf, at least 40 feet away.
06[12:56] * +Erli pursues after the wolf in question, the dwarf's lungs inflating, and from about ten feet away, unleashes a thirty foot line of acid as a breath weapon.
[12:57] <+Erli> ((I think breath weapons automatically hit people in the square in question, right? >> They just roll to take less damage?))
[12:57] <+Melkor> (I'm near that wolf, you know. )
01[12:57] <@Kyo-DM> Roll? DC?
[12:57] <+Envidi> (( He ran past you ))
[12:58] <+Erli> ((17 DC ))
[12:58] <+Melkor> (I pursued)
[12:58] <+Erli> 2d6
[12:58] <+Evangeline> Erli, 2d6: 10 [2d6=6,4]
[12:58] <+Dren> (Well, Erli could just sidestep so as not to smear you too :P )
01[12:58] <@Kyo-DM> 1d20+7 Reflex
[12:58] <+Evangeline> Kyo-DM, Reflex: 21 [1d20=14]
01[12:59] <@Kyo-DM> W3 dies anyway, only having 2 HP left anyway.
[12:59] <+Melkor> (Goddamn!
[12:59] <+Erli> 1d4
[12:59] <+Evangeline> Erli, 1d4: 1 [1d4=1]
03[12:59] * Kyo-DM changes topic to 'Sunday One Shot -- Init Order: Erli, Melkor, Dren, and Envidi'
[12:59] <+Erli> ((One round until I can use it again. But somehow, I suspect it's not going to be an issue. >> ))
[12:59] <+Melkor> (nah)
06[12:59] * +Melkor turns to Erli
06[13:00] * +Envidi 's eyes widen when the dwarf spews the line of acid. "By Kord," she murmurs in Draconic.
06[13:00] * +Dren looks rather disgusted, pulling out a cloth and wiping the blood off his blade. "Annoying little buggers."
01[13:00] <@Kyo-DM> 4 dead wolves, and some injuries inflicted against you.
[13:00] <+Melkor> "Not that I mind the help, unexpected as it was, but please warn me next time. I almost got sprayed."
06[13:01] * +Envidi ignores the whining.
[13:01] <+Envidi> "Injuries?"
06[13:01] * +Erli mostly ignores the various reactions, and cleans off his axe. "Needed my breath for other things, at the time."
[13:01] <+Melkor> "That said, mayhap we shall tend to our wounds... And introduce our more... special abilities?"
06[13:01] * +Dren rubs his arm. "Yes. I hope the damn thing isn't infected, I doubt those things know word one about hygiene."
[13:02] <+Erli> "I've been knocked about a bit, nothing too bad," the dwarf says in response to Envidi's query.
06[13:02] * +Dren puts his rapier back in the sheath.
[13:02] <+Melkor> "I'm perfectly find. The beast could not harm me."
[13:02] <+Melkor> (fine*)
[13:03] <+Envidi> (( HP current / HP total please. We've got wands of Leser Vigor and draconic healing if you're below half. ))
[13:03] <+Dren> (12/20)
[13:03] <+Envidi> (( 36/52 ))
01[13:03] <@Kyo-DM> (( Be back in a few minutes, going to put a pizza in the oven. ))
06[13:03] * +Melkor cleans the blood off his blade and sheaths it. (64/64)
[13:04] <+Erli> 54/71
[13:04] <+Melkor> (RP time?)
[13:04] <@theOtherDM> (( Dren not gestalted? ))
[13:04] <+Erli> ((Dren's a sorcerer/rogue, innit he?))
[13:04] <+Melkor> (God knows I'm not. I'm already rushing to catch up.)
[13:05] <+Dren> (Yes, my HIGH HP class has d6es :P )
06[13:06] * +Envidi pulls forth a wand of lesser vigor and uses it on herself, Erli, and Dren. ((You all gain 11 health))
[13:06] <@theOtherDM> (( Anyway, yes. Roleplay time. You've got a road... of sorts... to walk down should you need something to do ))
[13:06] <+Envidi> "Is anyone trained in the magic of a Cleric?"
06[13:07] * +Melkor walks to one of the less damaged wolves and kneels down to examine it.
[13:07] <+Envidi> (( Nobody else can use cleric stuffs? Huh. Oh well. 97 charges left. ))
[13:07] <+Erli> "Not I." The dwarf examines his enchanted axe carefully. "I've little interest in such."
[13:07] <+Melkor> "I'm in no way trained to recognize beasts beyond mere appearence, but this does seems... not right."
06[13:07] * +Dren sighs as the wound heals. "Thanks. And no, not my thing."
[13:08] <+Melkor> "And no. I'm but a knight.
[13:08] <+Erli> ))I thought you were a knight/cleric? >> ))
[13:08] <+Erli> *((
[13:08] <+Melkor> (As said yesterday, to much headache)
[13:09] <+Erli> ((*must not have been around for that*))
[13:09] <+Melkor> (I'm already rushing to follow)
06[13:09] * +Envidi nods. "I, am a Trumpet Archon of Kord, God of Strength."
[13:09] <+Erli> ((Well, you're probably really screwed, then, as the only non-gestalt character in an RP with threats geared against gestalt characters.))
[13:10] <+Melkor> (Oh, I know)
[13:10] <+Dren> "Useful. Don't suppose he's listening enough to pick everyone up and send them home?"
[13:10] <+Melkor> ( But I want to get used to dying. Don't want to get frustrated over such things)
01[13:11] <@Kyo-DM> (( Get use to dying? Its something to get use to? ))
[13:11] <+Melkor> "Gods do not oft interfere in the realm of mortals. Unfortunately for us.
[13:11] <+Melkor> ((It happens. And this is a One Shot anyhow.))
[13:11] <+Erli> "Mmph. I'm a warrior from a horrible little place that got overrun awhile back. Good ale, though."
06[13:12] * +Erli shrugs to himself, apparently satisfied that his axe is in reasonable condition.
[13:12] <+Dren> "Acquisitions specialist from a decent city."
06[13:12] * +Melkor frowns.
06[13:12] * +Envidi smirks. "I wouldn't be surprised if Kord were to blame for all of this. Teleported to a savage land, nearly immediately set upon by foul monsters? It's something we followers enjoy."
06[13:13] * +Erli chuckles darkly to himself.
[13:13] <+Melkor> "Then your god is more then foolish. There is no honor in pointless battle."
[13:14] <+Erli> "Well, regardless of why we're here, we're here," the dwarf says. "Best deal with it as we can, unless one of you has a handy way of returning us to our origins."
06[13:14] * +Envidi shrugs. "The honor is not in battle. It is in testing oneself...but to each his own."
[13:14] <+Erli> "I, on the other hand, do not."
[13:14] <+Envidi> (( I actually could have brought a scroll that would do that. ))
[13:15] <+Erli> ((I suspect it would have been destroyed by a terrible, tragic, DM-mandated incident. :p ))
[13:15] <+Dren> "Eh, follow the road, find what passes for civilization out here, presuming it hasn't been eaten by wolves."
[13:15] <+Melkor> "Yes, to each is own. Shall we continue on this path? We would best not tarry, for the blood of these beasts will certainly draw more."
[13:17] <+Erli> "Indeed. Find out where we are, and how far away from where we used to be it is..." the dwarf shrugs. "Good enough notion as for now." He switches his aura back to Senses.
[13:17] <+Erli> "Just keep an eye out for whatever other...challenges...await us."
06[13:17] * +Envidi glances to the road.
01[13:17] <@Kyo-DM> The coyetes howl out again.
[13:17] <+Dren> "Them?"
06[13:17] * +Melkor looks at his companions.
[13:18] <+Erli> "Amongst other things, potentially..."
[13:18] <+Envidi> "To a man without a destination, any direction is the correct path." *she takes note of the howl* "And away from the wolves is probably the best choice."
[13:18] <+Melkor> "Let us go. I will go to the front."
[13:18] <+Envidi> "I'll bring up the rear."
06[13:18] * +Dren nods. "I'll leave that to you."
06[13:19] * +Erli shrugs. "I don't care, as long as we just get going."
06[13:19] * +Melkor starts walking.
[13:19] <+Melkor> "Do follow."
06[13:19] * +Dren does so.
06[13:19] * +Erli raises an eyebrow, but also starts moving down the path.
06[13:20] * +Envidi takes place at the back of the party, keeping a wary eye on the surroundings.
[13:20] <+Melkor> "These wolves..."
[13:21] <+Dren> "Not normal, mm?"
[13:21] <+Melkor> "In all my hunts with my father and brothers, never we encountered wolves that acted like this."
01[13:21] <@Kyo-DM> As you walk down the road, you all begin to notice that ahead is a junction. An unmarked path overrun with wild grass.
[13:21] <+Melkor> "Three paths."
[13:21] <+Envidi> "Normal wolves avoid groups of people. And when they don't, they die easier."
[13:21] <+Melkor> "Aye"
[13:22] <+Dren> "I say the decent road's more likely to bring us to some manner of civilization."
[13:22] <+Melkor> "I am... concerned."
[13:22] <+Erli> "Hmph. There are many different creatures in other lands." The dwarf doesn't seem concerned, and examines the paths for anything of interest.
01[13:23] <@Kyo-DM> The overgrown path has markings of small foot prints going to and from it.
[13:23] <+Dren> "That's true, but wolves that aggressive and fast would make it difficult to actually build this road... Suggests they're not natural to the area."
06[13:24] * +Melkor kneels next to the tracks.
06[13:24] * +Envidi nods. "A good point."
[13:24] <+Erli> "Depends who...or what...built it." The dwarf ponders, examining the tracks.
[13:24] <+Melkor> "What manner of beast could have made these tracks?"
[13:24] <+Melkor> "If only one of my father's trackers were here..."
01[13:25] <@Kyo-DM> The prints are larger then a wolf's paw, and similiar in design to your own foot prints. Just far smaller.
[13:25] <+Envidi> "Werewolves?"
06[13:25] * +Dren takes a look at the tracks. "I say we find out where we are, we can resolve the mystery of the local wildlife later if at all."
06[13:26] * +Erli vaguely considers smacking Melkor in the back of the head. "Hmm. Fay, perhaps? Seems too large for halflings or gnomes...I think."
[13:26] <+Melkor> "Humanoid, certainly."
[13:27] <+Melkor> "More likely a dwarf then a fay. The Fair Folk are slight and small creatures, according to legends."
[13:28] <+Envidi> "But that doesn't answer the question of which path to take."
06[13:28] * +Erli eyes Melkor with a rather cynical expression. "I think I would recognize the tracks of a dwarf. And fay come in many different packages."
[13:28] <+Dren> "More importantly, how old are the tracks? If this is less than a few hours old, we might as well follow them, otherwise a real road's more likely to get us to a village or whatever."
[13:29] <+Melkor> "One is covered in grass, yet shows signs of use. What of the other path, Dren?"
01[13:29] <@Kyo-DM> (( Anyone with tracking skills? ^^ ))
[13:29] <+Melkor> "I shall defer to your superior experience, Erli."
[13:30] <+Dren> (Search is the closest I've got :P )
[13:30] <+Melkor> ((Nope, like stated by my character, no Tracking skill))
[13:30] <+Erli> ((Searching, yeah. =X ))
[13:30] <+Dren> (I'm presuming the other path is the road we've been following)
[13:30] <+Melkor> (yes)
[13:32] <+Melkor> "Erli, could these be children's tracks? Human children?"
06[13:32] * +Erli examines the tracks more closely.
[13:33] <+Erli> ((Search check? >> ))
01[13:33] <@Kyo-DM> (( OoC Knowledge: Follow the tracks, you head straight north and towards the plot. Continue down the road, you find civilization. Follow the road up, and you head deeper into wilderness))
01[13:33] <@Kyo-DM> Yes, please.
[13:33] <+Dren> 1d20+8 want me to Search?
[13:33] <+Dren> (/me blinks)
[13:33] <+Evangeline> Dren, want me to Search?: 19 [1d20=11]
[13:33] <+Erli> 1d20+6
[13:33] <+Evangeline> Erli, 1d20+6: 19 [1d20=13]
[13:34] <+Dren> (Heh)
01[13:34] <@Kyo-DM> Children's tracks, yes.
01[13:34] <@Kyo-DM> They look semi-recent.
[13:34] <+Erli> "Huh. You're right, I think. Though what the blazes human children are doing out here...I have no idea. Not too far in the past, either, I think..."
06[13:35] * +Dren tsks, standing up. "Dammit... doesn't sit right leaving kids out here."
[13:35] <+Melkor> "As a knight, I should investigate."
06[13:35] * +Dren stretches slightly, and starts down the path after the tracks.
[13:35] <+Melkor> "But whatever brought them here..."
01[13:35] <@Kyo-DM> (( Wee, OoC knowledge really does help. ))
[13:36] <+Melkor> "We should find where they came from first."
[13:36] <+Erli> "Hnh." Erli watches as Dren heads down the path. "Looks like someone's made up his mind."
[13:36] <+Melkor> "Oh..."
06[13:37] * +Erli the dwarf shrugs, and follows Dren. "Might as well try and keep him out of trouble, I suppose."
[13:37] <+Dren> "We can find where they came from after we've taken some effort to make sure they don't get eaten."
06[13:37] * +Envidi sighs. What would Kord do?
[13:37] <+Envidi> "I'm coming too."
06[13:37] * +Melkor looks embarrassed to have been preceded in a honorful path by a thief, and promptly follows.
[13:39] <+Erli> (( Hmm. Take a break for lunch or something before getting deeper into plot? ))
[13:39] <+Erli> (( *ish hungry* ))
01[13:39] <@Kyo-DM> The party follows the path, heading north and exploring the deep conifers of the forest.
01[13:39] <@Kyo-DM> ((Any complaints or votes nay? ))
[13:39] <+Melkor> ((I'm cool.))
[13:39] <+Envidi> (( Fine with it. ))
[13:39] <+Dren> (I'm fine either way)
[13:40] <+Erli> (( *can put it off, if everyone would rather forge ahead* ))
[13:41] <+Melkor> (Nearly three hours for one fight and some plot.))
[13:41] <+Melkor> ((Not bored at all thought. I like this.))
[13:41] <+Envidi> (( It's fun. ))
[13:41] <+Dren> (Heh. Yup)
[13:41] <+Dren> (And the dice hate us :P )
[13:42] <+Melkor> (quite)
[13:42] <+Erli> (( Indeed. ))
01[13:42] <@Kyo-DM> (( 20 minute break unless we need an extension then. ))
[13:42] <+Melkor> ((Alright.))
[13:43] <+Erli> ((Mm-kay.))
[13:43] <+Melkor> ((Go and eat something Luthorne, we'll wait.))
[13:43] <+Dren> (Righto)
[13:44] <+Melkor> ((In the meantime, let us try to court Lady Luck(or the closest equivalent thereof) to our side.))
[13:44] <@theOtherDM> (( FWIW, there'll likely be another one(or possibly two/three)-shot next weekend. Still hammering out the details. :) ))
03[13:45] * Kyo-DM changes topic to 'Sunday One Shot -- Theme: Horror and Zombies -- GMs: Kyonko and theM -- Players: Hardcore Heathen, Delta, Luthorne, Pale Wolf, and Ellf -- http://locke-watcher.110mb.com/Sunday.html '
[13:45] <+Melkor> ((Cool. I'm still gonna try to join the OpenRPG session.))
[13:45] <+Melkor> ((I will need some stats rolls, but I fear asking them now, as the Dice hate us))
01[13:47] <@Kyo-DM> (( ^__^ They hate you, love me. ))
01[13:47] <@Kyo-DM> (( By the way, should I post the RP on TFF, BYTM, Ellf's forum, or Fukufics? ))
[13:48] <+Dren> (No reason why not all of 'em :P )[quote]
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

More likely to be found on lurking then posting.
Locke69
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Re: Sunday One Shots

Postby spooky316 » Sun Jun 07, 2009 7:28 pm

This makes four boards that I've seen this on now. :lol:
However...
in return, if I win...
you must spend a night of sinful pleasure with me as my reward
spooky316
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Re: Sunday One Shots

Postby Locke69 » Sun Jun 07, 2009 7:51 pm

And the players are in all four boards. ^^; Granted, the post BYTM wasn't needed.

And editing in the last of the logs.
[14:31] <@Kyo-DM> ------ Session Resume! ---------
01[14:31] <@Kyo-DM> When we left off, you were all heading north, following the tracks of children.
[14:31] <+Dren> (How many, btw?)
[14:32] <+Melkor> ((Don't have tracking, I guess we're lucky to know it's children)))
06[14:32] * @Kyo-DM blinks. "You don't have a Ranger, and you're asking a tracking question?"
[14:32] <+Envidi> (( Yes. ))
01[14:33] <@Kyo-DM> Several sets
[14:33] <+Erli> ((More than zero, less than infinity.))
[14:33] <+Erli> ((Or so I speculate.))
[14:33] <+Envidi> (( Could be infinity. ))
[14:33] <+Dren> (Heh. Gotcha)
[14:33] <+Envidi> (( They walk in single file to hide their numbers. ))
[14:33] <+Melkor> (Sand People!)
01[14:34] <@Kyo-DM> (( My rep for 4th wall breaking... it haunts me even here in a zombie game. ))
[14:34] <+Erli> ((If it's infinity, we'd be up to our ankle in knee-biters.))
[14:34] <+Erli> ((Potential kinks of party members aside.))
[14:34] <+Melkor> (Literaly.)
[14:35] <+Melkor> (This has to stop, I'm about to die of laughter here)
[14:35] <+Aikan> (/me waits for the opportune moment)
06[14:35] * @Kyo-DM kicks the players into IC and out of OoC!
06[14:36] * +Melkor looks around for any further signs of children or other sentient life.
06[14:36] * +Dren continues along the path, keeping an eye out for whatever, and an ear out for more howling.
06[14:36] * +Erli keeps an eye out for trouble, even as his ears listen intently for movement. He's aware that he doesn't know the area, much less the wildlife the inhabits it.
01[14:36] <@Kyo-DM> Coyotes howl in the distance.
[14:36] <+Erli> (( *that ))
[14:37] <+Melkor> "What now?"
01[14:37] <@Kyo-DM> Wolves reply back at the same time as other creatures.
[14:37] <+Envidi> "More wolves?"
[14:37] <+Melkor> "And other things."
06[14:38] * +Melkor take out his sword and readies his shield.
06[14:38] * +Melkor takes*
[14:38] <+Erli> "Probably. Be ready for trouble...not sure how far off they might be...and what else might be around and less inclined to announce its presence."
[14:38] <+Dren> "Ugh... this area's infested. There shouldn't be that many packs..."
01[14:38] <@Kyo-DM> "Hoot!" "Hoot!" "Srree!"
[14:39] <+Melkor> " Not on so small a territory."
06[14:39] * +Dren draws his rapier. "Srree? What the hell was that?"
06[14:39] * +Envidi draws her massive blade.
06[14:39] * +Melkor looks up.
06[14:39] * @Kyo-DM makes a note that everyone here would make a terrible Ranger.
06[14:39] * +Erli has had his axe out the whole time...he doesn't trust this wilderness. "No idea. We may find out soon enough..."
[14:40] <+Envidi> (( None of us are rangers. And it's gotta be pigs/hogs. ))
[14:40] <+Envidi> "I'd rather we found out before them. Let's check it out."
[14:40] <+Envidi> (( Let's check it out: the horror movie quest hook. ))
06[14:41] * +Aikan is standing somewhere along the tracks.
[14:41] <+Melkor> "Let us keep moving along the path... and hello."
06[14:41] * +Dren shakes his head. "Better to stay on the track. If they're coming, they're coming, open terrain at least gives us the chance to see them-"
06[14:41] * +Dren blinks, looking up. "A person. Handy."
[14:42] <+Erli> "Or suspicious."
[14:42] <+Envidi> "Suspicious, more like."
[14:42] <+Melkor> "Who are you? What is this geographic location? and When are we?"
01[14:42] <@Kyo-DM> The noises of nature temporarily stop.
06[14:42] * +Envidi looks around warily.
[14:42] <+Envidi> "That's never a good thing."
06[14:42] * +Aikan blinks.
[14:42] <+Aikan> "You don't know?"
[14:42] <+Melkor> "No, we don't."
06[14:42] * +Aikan is a fairly good looking female Aasimar.
06[14:42] * +Dren facepalms. "Don't tell me you got teleported out here too..."
06[14:43] * +Erli again feels the urge to smack Melkor in the back of the head, but looks around at the sudden silence, choosing to mostly ignore the newcomer.
06[14:43] * +Melkor sighs wearily.
01[14:43] <@Kyo-DM> A whispered moan is heard as a soft breeze passes through.
[14:44] <+Melkor> "That is not good at all."
06[14:44] * +Aikan is wearing a silver breastplate and has a red scythe... Her silver hair glitters in the sunlight.
01[14:44] <@Kyo-DM> (( IC: Forgot to mention the time, its mid day. ))
[14:44] <+Aikan> "Indeed. These woods have a feeling of evil among them."
06[14:44] * +Erli turns towards the direction of the moan, eyes narrowed.
[14:44] <+Envidi> "No, we don't know where we are. Do you know what that noise is?"
06[14:45] * +Melkor places himself between the direction of the moan and the rest of the party.
06[14:45] * +Dren frowns, turning to where the noise came from. "What the hell was that?"
[14:45] <+Aikan> "Not a clue. I got mystically transported here, myself."
[14:45] <+Envidi> "Same."
[14:45] <+Erli> "Join the club," the dwarf says irritably, eyes flickering about.
01[14:46] <@Kyo-DM> "Whooot!" With that, the noises of nature slowly return.
[14:46] <+Melkor> "Whatever was here... Has either left, or is about to spring it's trap."
[14:46] <+Erli> "...what in the hells was that all about...?" the dwarf says to himself.
[14:47] <+Envidi> "Well, waiting here to get killed isn't doing us any good. Let's keep moving."
[14:47] <+Dren> "Mm... might have something to do with the crazy wolves."
06[14:47] * +Melkor looks around.
01[14:48] <@Kyo-DM> You nothing in the deep conifers.
[14:48] <+Melkor> "Pardon me but have you seen children around here?"
06[14:48] * +Erli nods at Envidi. "Probably best...don't like this area." Erli frowns, looking for the tracks again.;
06[14:48] * +Melkor seeing nothing, turns back to the newcomer, continuing his question.
[14:48] <+Melkor> "We are following their tracks, you see."
03[14:49] * Delta (60179d94@widget.mibbit.com) has joined #SOS
[14:50] <+Dren> (Last line?)
[14:50] <Delta> (yup, a sec please.)
03[14:51] * Kyo-DM sets mode: +v Delta
[14:51] <+Delta> (change nick?)
01[14:51] <@Kyo-DM> (( Can't yet, your old one hasn't pinged out. ))
[14:52] <+Delta> ((Shit))
02[14:52] * +Melkor (60179d94@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
03[14:52] * Delta is now known as Melkor
[14:53] <+Melkor> (there we go)
[14:53] <+Melkor> (I'm okay for last line)
[14:53] <+Dren> (Yeah, you missed nothing)
01[14:53] <@Kyo-DM> Already sent you the last few via query.
[14:54] <+Melkor> (phone, tried to answer, PC fell and closed)
[14:54] <+Melkor> (Shall we?)
01[14:55] <@Kyo-DM> (( Only if I don't have to make another coyote listen to Road Runner reruns. ))
[14:55] <+Aikan> "No sign of children.... but I've noticed the tracks myself."
[14:56] <+Envidi> "Why were you headed away from them?"
[14:56] <+Melkor> "Ah. How unfortunate."
[14:56] <+Aikan> "Headed away?"
06[14:56] * +Aikan blinks.
06[14:56] * +Aikan blushes.
[14:56] <+Envidi> "Well, we found you on the path. We're heading towards them. We're not going very fast, so you must not have been going in the same direction as us."
[14:56] <+Aikan> "I'm not that good at following tracks."
[14:56] <+Melkor> "Well yes, they are headed in the direction you came from."
06[14:56] * +Dren sweatdrops. "Right. This way."
06[14:56] * +Erli shrugs, ignoring the conversation, and starts walking down the path again.
06[14:56] * +Envidi laughs.
06[14:56] * +Melkor follows Erli.
[14:58] <+Melkor> "Follow us then. We'll find where they went soon enough."
06[14:58] * +Aikan nods and follows.
06[14:58] * +Erli grumbles to himself, keeping an eye out. If they're going to find these little brats, might as well get it over with.
[14:58] <+Aikan> "If children are in trouble, they need to be helped."
06[14:58] * +Erli supports corporal punishment.
[14:59] <+Melkor> "Hurry along, it wouldn't do to be seperated."
[14:59] <+Dren> "Here's hoping the insane wildlife density hasn't already got them. If they're willing to attack armed fighters..."
[14:59] <+Melkor> "A grim outcome. Still, at least we'll be able to bury them."
01[14:59] <@Kyo-DM> A howl is suddenly cut short in the distance.
[15:00] <+Erli> "Sounds like they might have run into something...or the reverse..."
[15:00] <+Aikan> "The weave will protect them."
[15:00] <+Melkor> " And these howls grow less and less fearsome and more and more annoying.
06[15:01] * +Melkor continues to advance along the path.
[15:01] <+Dren> "Something just killed one."
[15:01] <+Envidi> "Hopefully."
[15:01] <+Dren> "That's either very good, or very, very bad."
[15:02] <+Erli> "I tend towards bad. But I'm a cynic," the dwarf says, eyes flickering about as he continues.
[15:02] <+Melkor> "With out luck, I'm to agree."
[15:02] <+Melkor> (( our*))
[15:02] <+Envidi> "Let's hurry up so we can find out then."
06[15:03] * +Aikan nods.
[15:03] <+Aikan> "Let's."
06[15:03] * +Dren nods, walking along. "Hate this tree cover... it's perfect for ambush hunters."
[15:04] <+Melkor> "There is bound to be a trace of those children somewhere. Dran, do you see anything?"
[15:04] <+Melkor> ((Dren*))
01[15:04] <@Kyo-DM> As you continue along the path, you begin to see what appears to be a cabin in the distance.
[15:04] <+Melkor> "... I seem to recall many legends in my youth of cabins in the woods. None of them ended well."
06[15:05] * +Envidi peers at the cabin. (( State of disrepair, any people? ))
[15:05] <+Dren> "Well, the legends aren't * Melkor seeing nothing, turns back to the newcomer, continuing his question.
[15:05] <+Dren> <Melkor> "We are following their tracks, you see."
[15:05] <+Dren> * Delta has joined #SOS
[15:05] <+Dren> (What the hell?)
[15:05] <+Envidi> (( ...lolwut ))
[15:05] <+Dren> (Wrong button, big time.)
[15:05] <+Erli> (( o_0 ))
[15:05] <+Dren> (Damn you V button for being so close to the B button)
[15:05] <+Dren> "Well, the legends aren't always accurate."
01[15:06] <@Kyo-DM> Decent repair, thin smoke once you get clse enough. AKA, within 60 feet of the cabin.
[15:06] <+Melkor> " We have better hope so."
06[15:06] * +Dren looks at the tracks - do they head for the cabin?
[15:06] <+Aikan> "Still... perhaps the owner of the cabin knows about the children."
[15:06] <+Dren> "Looks like someone's home."
[15:06] <+Erli> "Indeed. But there's a lot of oddities in regards to this place...best be prepared."
01[15:07] <@Kyo-DM> Yep, the tracks do head towards teh cabin.
[15:07] <+Melkor> " I'll go and ask. In case of trouble, I'm the most protected."
[15:07] <+Aikan> "I'll accompany you."
06[15:07] * +Dren nods. "I'll go up too."
06[15:07] * +Melkor advances towards the cabin, carefully looking around.
06[15:07] * +Aikan follows.
06[15:07] * +Dren follows Melkor, keeping an eye out as well.
06[15:07] * +Envidi stays at the back of the party, still following, sword drawn.
06[15:08] * +Melkor arrives at the door and looks somewhat nervously at his companions before knocking.
06[15:08] * +Erli shrugs. He's hardly going to stay with the archon, so...he moves along with the rest of the group, his axe ready for trouble. If there's just an ordinary person answering the door, well, he may not enjoy seeing so many armed and dangerous...but better safe than sorry.
01[15:08] <@Kyo-DM> As you walk to the cabin's enterence, there's several windows on teh other side. Close to you, the windows are then the door.
01[15:09] <@Kyo-DM> *Closer
06[15:09] * +Melkor refrains from knocking.
06[15:09] * +Dren takes a look in the window as they pass towards the door.
[15:09] <+Aikan> (Okay YodaDM :P)
[15:09] <+Melkor> "Dren, could you take a quick look inside?
[15:09] <+Dren> 1d20+9 Spot?
[15:09] <+Melkor> ((Hivemind))
[15:09] <+Evangeline> Dren, Spot?: 26 [1d20=17]
01[15:09] <@Kyo-DM> Gimme a few to reply to Dren in PM.
[15:10] <+Dren> (That's not encouraging)
[15:10] <+Envidi> (( It's IC. We shouldn't know what you see. But yeah, secret notes = BAD ))
[15:11] <+Dren> (The not-encouraging part is that he said it'll take a few minutes, rather than typing it up.)
06[15:11] * +Melkor reflects that he hates all this waiting and anxiety. Better up front battle and honest risk of death then this incertitude.
06[15:12] * +Aikan stretches and looks at the door.
06[15:13] * +Melkor looks towards Dren. What can be taking so long? A quick look should be quick!
06[15:13] * +Dren pales, and runs to open the door. "Oh FUCK."
06[15:14] * +Aikan unhooks her scythe
06[15:14] * +Envidi rushes after Dren.
06[15:14] * +Melkor reacts and charges the door, throwing his mass to bash it open.
[15:14] <+Dren> (Does the door open, or is it locked?)
[15:14] <+Envidi> (( Bashing crappy wooden doors opens them fairly effectively ))
06[15:15] * +Erli reflects that that's not the most promising of signs, and rushes afterwards, not sure of what exactly lies inside...
[15:15] <+Melkor> (About 250 pounds of muscle and steel just slammed into it, it better crack.))
01[15:15] <@Kyo-DM> The door is bashed open. Revealing to the group a well kept parlor room as the first room they see.
[15:15] <+Melkor> "DREN! WHERE?"
[15:16] <+Dren> (I dunno the floor plan)
[15:16] <+Melkor> (according to his description.)
06[15:16] * +Dren points towards the appropriate room, shaking.
06[15:16] * +Aikan follows in.
01[15:16] <@Kyo-DM> Kitchen/dining room / Parlor room with attached enterence.
[15:16] <+Dren> (So, next room?)
06[15:16] * +Erli follows the people who seem like they know where they're going.
01[15:16] <@Kyo-DM> Yep.
06[15:17] * +Melkor runs towards the designated room and slams into the door, throwing it open.
[15:17] <+Melkor> ( I know where this is going)
01[15:17] <@Kyo-DM> Modifing what I gave Dren: As the PCs rush in, they witness a truly horric sight. An old woman sits at the head of a refectory table. Lying in the center of the table is a dirty, naked child of about 10 years old. She is clearly alive but stares upward emotionlessly. Several other children with equally dead eyes are gathered about the table.
01[15:17] <@Kyo-DM> As the PCs watch, the children carve small pieces off the girl with tiny knives and feed the quivering, bloody chunks to the old woman!
[15:17] <+Aikan> (I do too.)
06[15:17] * +Envidi follows the battering ram of flesh and steel.
06[15:18] * +Dren rushes in, still shaking.
03[15:18] * Light02 (~light_ava@72-161-71-128.dyn.centurytel.net) has joined #SOS
[15:18] <+Melkor> "By all the gods" he whispers.
[15:18] <Light02> (just lurking)
[15:18] <+Aikan> "Eugh.... By the Weave..."
06[15:19] * +Envidi is thankful she knows Infernal. No other language could convey as much bile and rage.
06[15:19] * +Melkor points towards the old woman.
06[15:19] * +Envidi finishes a brief cursing streak that could peel back the ears of a succubus and yells, "In the name of Kord, STOP!"
06[15:19] * +Erli sighs. Disgusting. What abomination...? His eyes narrow, looking at the old woman. Is she behind this...or someone else?
[15:20] <+Melkor> "*in absolute rage and hatred* YOU!"
[15:20] <@theOtherDM> The old woman looks up at the party, eyes gleaming as she places another bite in her mouth.
06[15:20] * +Dren continues up to the head of the table, glaring. "Turn it off."
[15:22] <@theOtherDM> "But why, dearest?" The old woman slowly stands up, patting one of the children on the head.
06[15:22] * +Melkor follows Dren, using his mass and height to intimidate the old witch.
06[15:22] * +Erli wonders if Dren knows something...or if there's another reason why they're not just attacking.
[15:22] <+Dren> "Because I object to mind control."
06[15:23] * +Aikan looks around.
[15:23] <+Aikan> 1d20+2 search
[15:23] <+Evangeline> Aikan, search: 18 [1d20=16]
06[15:23] * +Melkor turns towards the girl on the table, pushing back the other children on the table as gently as he can, before trying to give her one of his cure potions.
[15:23] <+Aikan> 1d20+5 spot
[15:23] <+Evangeline> Aikan, spot: 17 [1d20=12]
[15:23] <@theOtherDM> "I assure you, I'm not controlling their minds." The lady cackles, and accepts another bit of flesh from another child.
06[15:24] * +Dren slaps it out of her hand. "Then what is?!"
[15:24] <+Erli> "Your assurances seem dubious," the dwarf notes dryly.
01[15:24] <@Kyo-DM> There are 10 children that are still... whole there. Each standing with wicked knives.
[15:24] <+Dren> (How many kids, btw?)
[15:24] <+Dren> (Gotcha)
06[15:24] * +Aikan uses detect magic.
03[15:24] * DCG (~PyroRaven@c-76-16-35-29.hsd1.il.comcast.net) has joined #SOS
[15:25] <@theOtherDM> "Tssk tssk. Impatient youths." The woman nearly pouts. "You'll FIND OUT!"
06[15:25] * +Melkor makes a shield of himself, protecting the wounded girl.
[15:25] <+Aikan> "There's no mind control.
06[15:26] * +Aikan glares at the soman.
06[15:26] * +Dren brings up his rapier. "You'll tell me or I'll stick you."
[15:26] <+Aikan> *woman
[15:26] <+Melkor> "Then what else to call it."
[15:26] <+Aikan> "Reveal thy true form."
[15:27] <+Aikan> "Unsure, but there is no spell upon the children.
06[15:27] * +Melkor having pushed back the 10 children away from the poor child, moves to support Dren and Aikan.
[15:27] <@theOtherDM> The woman steps forward to meet Aikan's eyes.
06[15:27] * +Melkor interposes himself.
01[15:28] <@Kyo-DM> The children all move around the group, one of them opens a window.
[15:28] <+Dren> "I told you to talk."
[15:28] <+Melkor> (( Even the wounded one?))
06[15:28] * +Dren keeps an eye on the kids, frowning.
06[15:28] * +Envidi reaches for her materials, preparing a Magic Circle Against Evil.
[15:28] <@theOtherDM> "No fun at all. Ah well. You'll do." The woman muses, and attacks Melkor.
[15:28] <+Erli> ((Roll init?))
[15:29] <+Melkor> 1d20+3
[15:29] <+Evangeline> Melkor, 1d20+3: 4 [1d20=1]
[15:29] <+Dren> 1d20+8
[15:29] <+Evangeline> Dren, 1d20+8: 19 [1d20=11]
[15:29] <+Erli> 1d20+3
[15:29] <+Dren> (Whoo! Non-suck init!)
[15:29] <+Evangeline> Erli, 1d20+3: 23 [1d20=20]
[15:29] <+Melkor> (You hate me Eva)
[15:29] <+Erli> ((Remember, +1. =X ))
[15:29] <+Dren> (Ah, so 20)
[15:29] <+Aikan> 1d20 init
[15:29] <+Evangeline> Aikan, init: 10 [1d20=10]
[15:29] <+Melkor> (I crit-fail my init)
[15:30] <+Aikan> (I have no dex.)
[15:30] <+Envidi> 1d20+3
[15:30] <+Evangeline> Envidi, 1d20+3: 13 [1d20=10]
[15:30] <+Erli> ((EVeryone gets +1 because of my current aura.))
[15:30] <@theOtherDM> 1d20+1 Init
[15:30] <+Evangeline> theOtherDM, Init: 7 [1d20=6]
[15:30] <+Erli> ((Also +1 to Listen and Spot checks, come to think of it.
[15:30] <+Erli> *))
[15:30] <+Aikan> (Yay... I have an 11 Init then)
[15:30] <@theOtherDM> Surprise round first though.
[15:30] <+Erli> (( *is tired* ))
[15:30] <+Erli> ((Yeah.))
[15:30] <@theOtherDM> 1d20+13 Touch Attack on Melkor
[15:30] <+Evangeline> theOtherDM, Touch Attack on Melkor: 28 [1d20=15]
[15:31] <+Melkor> (( Ac 23))
[15:31] <+Aikan> (yow...)
[15:31] <+Dren> (Er... surprise round? We were kinda threatening her life with pointy weapons, it's hard to imagine she got us by surprise :P )
[15:31] <+Dren> (And yeah... that's kinda scary, there.)
01[15:31] <@Kyo-DM> Surprise round as in she acted before the rest of you did.
[15:31] <+Dren> (Heh)
01[15:32] <@Kyo-DM> Hit, by the way.
[15:32] <@theOtherDM> On the bright side, Melkor hopefully has a decent Fort save... Because he gets to make one now. DC 16 :)
[15:32] <+Envidi> (( I'm lost on initiative order ))
[15:32] <+Erli> ((*still isn't sure why the correct approach was not to bury a sword in the woman's head*))
[15:33] <+Melkor> (are the fort bonus on a level cumulative?)
[15:33] <+Dren> (Erli, me, you, Aikan, Old Lady, Melkor)
01[15:33] <@Kyo-DM> (( Granny goes first, then Init Order. )
[15:33] <+Aikan> (Touch attack?)
[15:33] <+Erli> ((And possibly evil children.))
[15:33] <+Dren> (And, no, the fort bonus listed for the level - so +4 (most likely) then added on to your Con bonus)
[15:33] <+Aikan> (Owie)
[15:34] <@theOtherDM> ( And any items/feats that improve Fort save, ofc )
[15:34] <+Melkor> (+1 according to the PHB)
[15:34] <+Aikan> (Better you than me Melkor)
03[15:34] * Kyo-DM changes topic to 'Init Order: Erli, Dren, Envidi, Granny, Melkor, and the children'
[15:35] <+Melkor> 1d20+8
06[15:35] * @Kyo-DM pokes Melkor to roll a Fort save.
[15:35] <+Evangeline> Melkor, 1d20+8: 27 [1d20=19]
[15:35] <+Dren> (Good timing :P )
[15:35] <+Melkor> (Just making sure my calcs were right)
[15:35] <+Melkor> (Saved?)
[15:36] <@theOtherDM> ( Yep. You're free to go :) )
[15:36] <@theOtherDM> The woman looks somewhat disappointed that nothing happens.
[15:36] <+Melkor> (Don't get a AoO. Bulwark of Defense makes my threatened squares dangerous terrain))
[15:36] <+Erli> ((My turn?))
[15:37] <+Aikan> (Not on surprise round, Melkor)
[15:37] <+Melkor> ((Yes, Erli))
[15:37] <+Aikan> (Uh... I'm not in init order, DMs.)
06[15:38] * +Melkor bellows "Kill the witch!"
03[15:38] * Kyo-DM changes topic to 'Init Order: Erli, Dren, Aikan, Envidi, Granny, Melkor, and the children'
[15:38] <+Erli> ((She's not hot! She has to die!))
03[15:38] * Kyo-DM changes topic to 'Init Order: Erli, Dren, Aikan, Envidi, Granny, Melkor, and the children - http://img188.imageshack.us/img188/8092/battlew.png - Red Children, Green Granny, Blue Players'
[15:39] <+Melkor> ((So attack already!))
[15:39] <+Erli> (( Shush, I'm trying to figure out if I can actually attack her.))
[15:39] <+Erli> ((Since everyone was all crowded around her.))
[15:40] <+Melkor> ((Take a flying leap off my back!))
[15:40] <+Erli> (( >_> ))
[15:40] <+Erli> ((Or I could just kill children.))
[15:40] <+Dren> (Er... go for the granny.)
[15:40] <+Aikan> (Don't kill the children.... please.)
[15:40] <+Melkor> ((Yeah, sure, acceptable losses.)
[15:41] <+Envidi> (( The old have a duty to die. ))
[15:41] <+Dren> (No... not really acceptable losses when you have people who can knock 'em out without killing...)
01[15:41] <@Kyo-DM> IC please!
[15:41] <+Aikan> "Kill the old woman! She isn't what she appears!"
06[15:41] * +Melkor "Kill all tainted by this malevolence!"
06[15:41] * +Erli maneuvers around his rather irritating party members, preparing to bury his axe in the old woman's face.
[15:42] <+Erli> 1d20+6
[15:42] <+Evangeline> Erli, 1d20+6: 17 [1d20=11]
[15:42] <@theOtherDM> Erli misses.
06[15:42] * +Erli swears as his axe misses.
06[15:43] * +Erli also swaps auras to Toughness.
[15:43] <+Erli> ((Dren's turn, I believe.))
[15:43] <+Erli> ((Thoguh I should note, they could just be evil children we have to kill anyways. >> ))
[15:44] <+Erli> ((*Though))
[15:44] <+Aikan> (you could ... ya know... ask the paladin.)
[15:44] <@theOtherDM> (( Technically, Erli hits and then gets to watch as his axe glances off her skin as if it were armored ))
[15:44] <+Erli> ((And children ARE deliciously tender.))
06[15:44] * +Dren cringes and turns to the nearest kid, taking a hand off the rapier punching, trying to hit the temple and knock him/her out.
[15:44] <+Dren> 1d20+8
[15:44] <+Evangeline> Dren, 1d20+8: 23 [1d20=15]
01[15:45] <@Kyo-DM> Hit...
[15:45] <+Dren> 1d3+4+2d6 NON lethal, knockout damage
[15:45] <+Evangeline> Dren, NON lethal, knockout damage: 13 [1d3=2; 2d6=3,4]
[15:45] <+Erli> ((Oh, you wanted to punch kids. You should have TOLD me. D= ))
[15:45] <+Dren> (It's better than axing them...)
[15:45] <+Erli> ((Well, different strokes for different folks.))
[15:46] <+Melkor> ((as long as they don't reach -10 HP, we can bring them back.))
[15:46] <+Envidi> (( Unless they're undead, who die at 0 ))
[15:46] <+Erli> ((Minus a limb or two?))
[15:46] <+Dren> "... Sorry, kids..."
01[15:46] <@Kyo-DM> The child is blown back, knocked out completely cold. He bangs his head against the wall with a sickening crash though.
06[15:46] * +Aikan winces.
06[15:46] * +Dren cringes.
[15:47] <+Aikan> "Necessary... if they will impede us, we must knock them out for their sake.)
[15:47] <+Envidi> (( You can't sneak attack nonlethal damage ))
[15:47] <+Dren> "... How many healing potions do you have?"
[15:47] <+Melkor> (Where's Aikan in the Init line?)
[15:47] <+Melkor> "I have a few"
[15:47] <+Envidi> (( I've got 97 charges of Lesser Vigor left. ))
[15:47] <+Dren> (Er... yes, you can, I think? I remember seeing that ruling, let me see.)
[15:47] <+Envidi> (( We're good :P ))
01[15:47] <@Kyo-DM> Aiken is next.
06[15:47] * +Erli idly wonders if the kid will make it.
[15:48] <+Aikan> "Vile... evil woman... feeding on children.... You shall be destroyed!
[15:48] <+Dren> ('With a sap (blackjack) or an unarmed strike, a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage.' - Yes, Sneak Attacks can do nonlethal damage)
06[15:48] * +Aikan steps up and twirls her scythe, preparing to smite evil on the granny.
[15:48] <+Aikan> 1d20+8+4 SMITE EVIL!
[15:48] <+Evangeline> Aikan, SMITE EVIL!: 26 [1d20=14]
[15:49] <+Aikan> 2d4+4+3 Damage
[15:49] <+Evangeline> Aikan, Damage: 12 [2d4=1,4]
[15:49] <+Aikan> (wait... should be +6
[15:49] <+Aikan> (Two more damage)
[15:49] <+Aikan> (Three more actually)
[15:49] <+Aikan> (+1 weapon)
[15:50] <+Melkor> (15 damage)
01[15:50] <@Kyo-DM> Envidi is next if Aikan has nothing left.
[15:50] <+Aikan> (18 strength, two handed +1 weapon and 3 levels of paladin)
[15:51] <+Aikan> (Next then)
[15:51] <+Envidi> (( Me? ))
[15:51] <+Melkor> (da)
06[15:51] * +Envidi feels bile rise as she looked at the children. So they weren't being mind controlled...but evil could fester in the youngest of hearts. "Kord guide my hand," she whispers as she strikes at one.
[15:52] <+Envidi> 1d20+8
[15:52] <+Erli> ((She gets to? D= ))
[15:52] <+Evangeline> Envidi, 1d20+8: 20 [1d20=12]
[15:52] <+Melkor> ((Where was it said they were evil?))
[15:52] <+Dren> (Yeah... the Paladin has said they're not... :P )
[15:52] <+Aikan> (They aren't evil.)
[15:52] <+Aikan> (They aren't mind controlled)
01[15:53] <@Kyo-DM> You hit.
[15:53] <+Melkor> (Oops-a-daisy!)
[15:53] <+Envidi> (( Kord guided my aim! >_> ))
[15:53] <+Envidi> 2d6+4
[15:53] <+Melkor> ((On small children))
[15:53] <+Evangeline> Envidi, 2d6+4: 12 [2d6=5,3]
[15:53] <+Erli> ((They're deliciously tender, is what they are.))
[15:53] <+Envidi> (( If it dies, I get an extra attack from Cleave ))
[15:54] <+Melkor> ((We're having kids for dinner!))
[15:54] <+Erli> ((Hmm, I want barbecue.))
01[15:54] <@Kyo-DM> Envidi has earned the Child Killer Fame Boost from Fallout.
[15:54] <+Dren> "What the HELL?!"
[15:54] <+Melkor> "*************"
[15:55] <+Dren> "Where the fuck is Kord putting your hand now, you psycho?!"
[15:55] <+Aikan> "The children are not evil!"
[15:55] <Light02> (one perk that should never be learned)
[15:55] <@theOtherDM> With a sickening crunch, Envidi bashes in the head of one of the children, her weapon heading on to another...
[15:55] <+Melkor> "To each is own, huh?!"
[15:55] <@theOtherDM> (( Cleave. ))
[15:56] <+Melkor> ((his*))
06[15:56] * +Envidi turns her next attack on the granny.
[15:56] <+Envidi> 1d20+8
[15:56] <+Evangeline> Envidi, 1d20+8: 22 [1d20=14]
06[15:56] * +Erli remains focused on his fight, unlike everyone else.
[15:56] <+Envidi> 2d6+4
[15:56] <+Evangeline> Envidi, 2d6+4: 11 [2d6=6,1]
[15:56] <@theOtherDM> Envidi has the same luck Erli has. The woman is not impressed.
[15:57] <+Dren> (Erli's bounced off too? Owie.)
[15:57] <+Dren> (... Envidi's, that is.)
[15:57] <+Aikan> (Wow... that's a tough hide.)
[15:57] <+Envidi> (( MAGIC ))
01[15:58] <@Kyo-DM> Granny's move.
[15:58] <+Melkor> *Observing the ineffective blows of the others* "That can't be good.
[15:58] <@theOtherDM> "Get them, my pretties... Uncle! Get your worthless carcass in here!" The woman turns her touch on Aikan
[15:59] <+Melkor> (AoO)
[15:59] <@theOtherDM> 1d20+13 Touch Attack on Aikan
[15:59] <+Evangeline> theOtherDM, Touch Attack on Aikan: 28 [1d20=15]
[15:59] <+Melkor> ((She has to get through me and my dangerous terrain))
01[15:59] <@Kyo-DM> Aikan already melee attacked Granny.
[15:59] <+Melkor> (Ah, true)
01[16:00] <@Kyo-DM> Unless there's something that we don't know about your skill set.
[16:00] <+Melkor> (Nope)
[16:00] <@theOtherDM> DC16 Fort save for Aikan.
[16:00] <+Melkor> (Just the squares around me.))
[16:00] <+Aikan> 1d20+6 fort save
[16:00] <+Evangeline> Aikan, fort save: 25 [1d20=19]
[16:00] <+Aikan> (/me pats Eva... good dicebot.)
[16:01] <@theOtherDM> (( Eva may have just been saving those high rolls for when you needed ' em... ))
[16:01] <+Erli> (( Heh. ))
[16:01] <+Dren> (Heh)
[16:01] <+Dren> (Against children, you mean?)
[16:01] <@theOtherDM> Melkor's turn.
[16:01] <@theOtherDM> (( Apparently ))
06[16:02] * +Melkor runs towards the old woman, striking out in desperate hope of felling her.
[16:02] <+Erli> ((Delicious children.))
[16:02] <+Melkor> 1d20+8
[16:02] <+Evangeline> Melkor, 1d20+8: 13 [1d20=5]
01[16:02] <@Kyo-DM> Miss!
06[16:03] * +Melkor watches in horror as the blow bounces off.
[16:03] <@theOtherDM> The woman grins prettily at him.
[16:03] <+Melkor> *swift action: Test of Mettle*
[16:03] <+Erli> ((Now, time for the not-Evil children to kill and eat us!))
01[16:04] <@Kyo-DM> The children that are still alive or wake work together to pelt the group with stones.
01[16:04] <@Kyo-DM> 1d20+5+8
[16:04] <+Evangeline> Kyo-DM, 1d20+5+8: 23 [1d20=10]
01[16:05] <@Kyo-DM> 1d3 Anyone with the AC of 23 or lower suffers this as damage.
[16:05] <+Evangeline> Kyo-DM, Anyone with the AC of 23 or lower suffers this as damage.: 3 [1d3=3]
[16:05] <+Erli> ((Will DC, Delta? ))
[16:05] <+Melkor> (No, can't this turn.
06[16:05] * +Erli takes no damage!
[16:05] <+Erli> ((And remember, you all have DR 1/magic. =X ))
[16:05] <+Aikan> (ow.)
06[16:05] * +Melkor takes stoically the few stones that bounce off his armor.
06[16:05] * @Kyo-DM hands the floor to theOtherDM again.
[16:05] <+Aikan> (2 damage)
06[16:06] * +Dren grits his teeth, moving towards another. "Leave the kids to ME, dammit!"
01[16:06] <@Kyo-DM> Not your turn, Dren. ^__^
[16:06] <@theOtherDM> A gaunt figure clad in gray-hued jester’s motley comes capering from behind. Its feet move silently on the stones, and it grips a scepter with a doll’s head atop it in one hand. He stops next to Dren. "You! Smile for Uncle Chortle!"
[16:07] <+Dren> (I'm aware of that :P )
[16:07] <@theOtherDM> 1d20+10 touch attack on Dren
[16:07] <+Evangeline> theOtherDM, touch attack on Dren: 23 [1d20=13]
[16:07] <+Dren> (Hits)
[16:07] <+Erli> ((Yay! A clown! ...wait. Nuuuuu...! A clown! D= ))
[16:08] <@theOtherDM> Will save. DC 16.
[16:08] <+Dren> 1d20+6
[16:08] <+Evangeline> Dren, 1d20+6: 23 [1d20=17]
[16:08] <+Dren> "No. Die. Screaming."
01[16:09] <@Kyo-DM> Erli's turn.
[16:10] <@theOtherDM> "Awww..." The jester looks almost sad, but cackles an evil laugh.
[16:11] <+Erli> ((I don't suppose Uncle Chortle and the evil old woman are handily in ap osition where I can move into position to tag them both with a thirty foot line of acid? >> ))
[16:11] <+Erli> ((*a position))
01[16:11] <@Kyo-DM> Not... likely.
[16:12] <+Melkor> ((Spray and pray.)
06[16:13] * +Erli moves to the side so that none of those at least temporarily on his side will be in the way, and fires off a thirty foot line of acid at the creepy old woman.
[16:13] <+Erli> 2d6
[16:13] <+Evangeline> Erli, 2d6: 8 [2d6=6,2]
[16:13] <@theOtherDM> (( Save DC? ))
[16:13] <+Erli> ((DC's stil 17. Reflex.))
[16:13] <@theOtherDM> 1d20+7 Reflex Save
[16:13] <+Evangeline> theOtherDM, Reflex Save: 16 [1d20=9]
[16:14] <@theOtherDM> (( Oh look. THERE is the low save roll. ))
[16:14] <+Melkor> ((That's a hit))
[16:14] <+Erli> ((Unless killing some wolves made us go up a level or two, anyways. << ))
[16:14] <+Erli> (( *doubts it greatly* ))
[16:15] <@theOtherDM> The woman hisses as she's hit.
[16:16] <+Erli> 1d4
[16:16] <+Evangeline> Erli, 1d4: 3 [1d4=3]
[16:16] <+Erli> ((*mentally nods*))
01[16:16] <@Kyo-DM> Dren's move.
06[16:17] * +Dren moves up to knock out another kid before the psychotic members of the party kill them.
[16:17] <+Dren> 1d20+8
[16:17] <+Evangeline> Dren, 1d20+8: 28 [1d20=20]
[16:18] <+Dren> (... Can I, er... NOT crit that?)
[16:18] <+Envidi> (( Can't kill with nonlethal, can you? ))
[16:18] <+Dren> (Given the description of the last one I thwacked, I'm not entirely sure.)
[16:18] <+Erli> ((You still have to confirm the critical hit, right?))
[16:18] <+Melkor> ((It's only a commotion.))
[16:19] <+Dren> (No point confirming it if I DON'T want to do more damage, though :P )
[16:19] <+Melkor> ((Err,... Concussion))
[16:19] <+Dren> 1d3+4 no wanna crit
[16:19] <+Evangeline> Dren, no wanna crit: 7 [1d3=3]
[16:19] <+Erli> ((Bah. Punch those kids harder!))
01[16:20] <@Kyo-DM> The child curls up, crying quite loudly.
[16:20] <+Melkor> ((Wuss.))
[16:20] <+Dren> "Sorry..."
[16:20] <+Erli> ((Dammit! You had your chance to punch them good! Now we have noise pollution!))
[16:20] <@theOtherDM> ( Note: If Dren had to move more than 5 feet, Uncle gets an AOO )
[16:21] <+Dren> 1d20+4 tumble to not give uncle an AOO?
[16:21] <+Evangeline> Dren, tumble to not give uncle an AOO?: 6 [1d20=2]
[16:21] <+Dren> (Well, that was inefficient :P )
[16:21] <+Dren> (And, I dunno, was there a kid that close or not?)
[16:21] <+Erli> ((Dren can't give up kiddy punching!))
[16:21] <+Erli> ((It's an addiction. =X ))
01[16:22] <@Kyo-DM> Jester gets AoO, child gets punched in the gut barring Tasha.
[16:22] <+Melkor> ((We need magic to bring down the witch, maybe the Jester isn't so tough?))
[16:22] <+Dren> (Well... at least now I know I can crit safely.)
[16:23] <@theOtherDM> 1d20+10 Touch Attack on Dren
[16:23] <+Evangeline> theOtherDM, Touch Attack on Dren: 15 [1d20=5]
[16:23] <+Dren> (Misses)
[16:23] <@theOtherDM> ( 20 Dex? )
01[16:24] <@Kyo-DM> Dren has 18 Dex.
[16:24] <+Dren> (16 base AC)
[16:25] <@theOtherDM> ( TOUCH attack )
[16:25] <+Dren> (Mage Armour up, but bypassed anyway)
[16:25] <+Dren> (That's almost all Dex)
01[16:25] <@Kyo-DM> Touch AC means nothing to normal AC.
[16:25] <+Dren> (Plus RoP...)
[16:25] <+Aikan> (Touch AC is 10+dex+deflection)
[16:25] <+Melkor> ((Ouch))
[16:25] <+Dren> (/me checks sheet. Ah, 15 AC)
[16:26] <+Dren> (15 touch, that is - +1 of the 16 is natural armour)
[16:26] <+Aikan> (So that's a hit then)
[16:26] <+Dren> (Apparently)
[16:26] <+Envidi> (( Who's turn? ))
[16:26] <@theOtherDM> ( That'll be another Will Save then )
[16:26] <+Dren> (Aikan, as soon as the AoO is done)
01[16:26] <@Kyo-DM> Aikan's, after Dren rolls his DC of 16.
[16:26] <+Dren> 1d20+6
[16:26] <+Evangeline> Dren, 1d20+6: 16 [1d20=10]
[16:27] <+Dren> (Just made it)
[16:27] <@theOtherDM> ( Lucky Dren. Poor kid. )
06[16:27] * +Aikan glares at the old lady.
[16:27] <@theOtherDM> Aikan's turn :)
06[16:28] * +Aikan casts shocking grasp through her scythe... charging it with electricity.
[16:28] <+Aikan> 1d20+9 attack roll (Forgot weapon focus last time)
[16:28] <+Evangeline> Aikan, attack roll (Forgot weapon focus last time): 20 [1d20=11]
[16:28] <+Aikan> (And that's a miss.)
[16:29] <+Melkor> ((Really?))
[16:29] <+Erli> (( D= ))
[16:29] <+Aikan> (well... if it's a touch... then shocking grasp still takes effect)
[16:29] <+Aikan> (Just no weapon damage)
[16:30] <+Melkor> ((DM's word?))
[16:30] <+Aikan> 3d6 shocking grasp damage
[16:30] <+Evangeline> Aikan, shocking grasp damage: 10 [3d6=4,3,3]
[16:30] <@theOtherDM> ( From what I remember, you're specifically charging it through the weapon if it hits... )
01[16:30] <@Kyo-DM> What theM said.
[16:30] <+Dren> (Yup.)
01[16:31] <@Kyo-DM> Double checking something.
[16:31] <+Erli> ((Got a high AC, doesn't she. >> ))
[16:32] <+Melkor> ((I remember this scenario, anyone got a Monster's Manual?))
01[16:32] <@Kyo-DM> Missed by an inch.
01[16:32] <@Kyo-DM> No contact.
[16:32] <+Aikan> (/me shrugs)
01[16:32] <@Kyo-DM> Envidi's turn.
06[16:33] * +Envidi bites her lip as the party yells at her. She thought the Paladin had said they were *all* evil. And now an innocent child was dead. She turned that rage against the newly arrived Jester with a furious slash.
[16:33] <+Envidi> 1d20+8
[16:33] <+Evangeline> Envidi, 1d20+8: 25 [1d20=17]
[16:33] <+Melkor> ((what is Envidi again?))
[16:33] <+Melkor> ((And that is a hit.))
[16:33] <+Envidi> 2d6+4
[16:33] <+Evangeline> Envidi, 2d6+4: 8 [2d6=2,2]
[16:34] <+Envidi> (( I cast as a 6th level cleric but can't turn undead. I'm also fighter/barb. ))
01[16:34] <@Kyo-DM> Oh Granny, show 'em your grin.
[16:34] <+Melkor> ((Okay))
[16:34] <+Erli> ((Envidi is a trumpeter archon fighter/barb thing. >> ))
[16:35] <+Melkor> ((Can you magic a weapon to be enchanted or something?))
[16:36] <+Melkor> ((...))
[16:36] <+Envidi> (( Don't have it memmed ))
01[16:37] <@Kyo-DM> (( Depends on what you mean. ))
[16:37] <@theOtherDM> Uncle Chortle gleefully turns to Envidi, the gash her weapon makes closing behind it as it passes. Granny, with a frown, attacks Aikan again.
[16:37] <+Erli> ((Depends what's on the spell list. Might have a bless weapon spell somewhere in there, I imagine.))
[16:37] <@theOtherDM> 1d20+13 touch attack on Aikan
[16:37] <+Evangeline> theOtherDM, touch attack on Aikan: 18 [1d20=5]
[16:38] <+Erli> ((*gets the sensation we need cold iron anyways*))
[16:38] <@theOtherDM> (( Assuming hit, you know the drill... DC16 Fort save. :) ))
[16:38] <+Melkor> ((You know something.))
[16:39] <+Erli> (( >> ))
06[16:40] * @theOtherDM pokes Aikan
01[16:40] <@Kyo-DM> (( Oddly, if we were using Open, the battle might have been done by now, due to sheer ease of mapulaitions of it. ))
[16:40] <+Melkor> ((Yeah))
[16:40] <+Aikan> (sorry)
[16:40] <+Aikan> (That's a hit)
[16:40] <+Aikan> 1d20+6
[16:40] <+Evangeline> Aikan, 1d20+6: 9 [1d20=3]
[16:40] <+Melkor> ((Always easier with a comp handling calcs and rolls.))
[16:41] <+Aikan> (Damnit... I'm laughing)
[16:41] <@theOtherDM> ( Nope. Granny. Not Uncle. )
[16:41] <+Aikan> (Oh.)
[16:41] <+Aikan> (Damnit.)
[16:42] <@theOtherDM> ( You may WISH you were laughing. )
[16:42] <@theOtherDM> 2d4 Strength damage - WEAKNESS.
[16:42] <+Evangeline> theOtherDM, Strength damage - WEAKNESS.: 4 [2d4=1,3]
[16:42] <+Aikan> (Well... damnit... -2 to my attack roll)
[16:42] <+Aikan> (-2 to the damage)
[16:42] <+Melkor> ((Damn,))
01[16:43] <@Kyo-DM> Melkor, your move.
03[16:44] * Sgt-Taylor (4bb21dd0@widget.mibbit.com) has joined #SOS
06[16:44] * +Melkor bellows his Test of Mettle, challenging all of the enemies in the room to face him instead of the other, before striking at the witch.
03[16:44] * Sgt-Taylor (4bb21dd0@widget.mibbit.com) has left #SOS
03[16:44] * Sgt-Taylor (4bb21dd0@widget.mibbit.com) has joined #SOS
[16:44] <+Melkor> ((Swift action + attack, that okay?))
[16:44] <+Dren> (Stop that.)
[16:45] <@theOtherDM> ( It is. )
[16:45] <+Melkor> ((DC 14))
[16:45] <@theOtherDM> ( DC 14... what? )
[16:45] <+Erli> ((WIll save.))
[16:45] <+Melkor> ((For Test of Mettle, causes ... Let me copy the description.)
[16:45] <+Erli> ((All the enemies in the room get to focus on Melkor.))
[16:46] <@theOtherDM> 1d20+6 Uncle will save
[16:46] <+Evangeline> theOtherDM, Uncle will save: 12 [1d20=6]
01[16:46] <@Kyo-DM> 1d20+3 Children collective Will Save
[16:46] <+Evangeline> Kyo-DM, Children collective Will Save: 22 [1d20=19]
[16:46] <@theOtherDM> 1d20+7 Granny Will save
[16:46] <+Evangeline> theOtherDM, Granny Will save: 13 [1d20=6]
[16:46] <+Melkor> ((Got those that matter))
[16:46] <@theOtherDM> ( Pff. )
[16:46] <+Dren> (Whoo! I'll handle the kids for ya :P )
01[16:47] <@Kyo-DM> Melkor dies first.
[16:47] <+Melkor> ((Thanks Eva!:)))
[16:47] <+Melkor> ((Pff. Glory to the first on to die!))
[16:47] <+Melkor> ((one*))
[16:47] <+Melkor> 1d20+8
[16:47] <+Evangeline> Melkor, 1d20+8: 20 [1d20=12]
[16:48] <+Melkor> ((on the Granny))
[16:48] <@theOtherDM> ( miss )
01[16:48] <@Kyo-DM> Those children not die, knocked out, or crying their eyes out attack again with stones.
06[16:48] * +Melkor glares at the witch as she continues to bear his blows with a smile.
01[16:49] <@Kyo-DM> 1d20+5+7
[16:49] <+Evangeline> Kyo-DM, 1d20+5+7: 28 [1d20=16]
01[16:49] <@Kyo-DM> 1d3 Anyone with the AC of 28 or lower suffers this as damage.
[16:49] <+Evangeline> Kyo-DM, Anyone with the AC of 28 or lower suffers this as damage.: 2 [1d3=2]
06[16:49] * +Erli takes no damage again. Muahahaha.
01[16:50] <@Kyo-DM> 1d4 The crying child stabs Dren in the foot with his dagger for
[16:50] <+Evangeline> Kyo-DM, The crying child stabs Dren in the foot with his dagger for: 1 [1d4=1]
03[16:50] * Sgt-Taylor (4bb21dd0@widget.mibbit.com) has left #SOS
06[16:50] * +Melkor takes 2 damage (62/64).
03[16:50] * Kyo-DM changes topic to 'Init Order: Jester, Erli, Dren, Aikan, Envidi, Granny, Melkor, and the children - http://img188.imageshack.us/img188/8092/battlew.png - Red Children, Green Granny, Blue Players'
01[16:50] <@Kyo-DM> Jester's turn.
06[16:51] * +Dren blinkblinks. "... That should've hurt more."
[16:52] <@theOtherDM> The jester cheers and tumbles toward the challenger.
[16:52] <+Erli> ((Huzzah for DR. :p ))
[16:52] <@theOtherDM> 1d20+11 to avoid AOOs
[16:52] <+Evangeline> theOtherDM, to avoid AOOs: 23 [1d20=12]
[16:52] <+Melkor> ((That's an AoO for ya Dren, and me))
[16:52] <+Melkor> ((Goddamnit))
[16:53] <+Dren> (Well, at least now he doesn't get AoOs on me :P )
[16:53] <@theOtherDM> The jester grins in Melkor's face before lightly bapping him on the head with his scepter.
[16:54] <@theOtherDM> 1d20+10 Touch Attack on Melkor
[16:54] <+Evangeline> theOtherDM, Touch Attack on Melkor: 14 [1d20=4]
[16:54] <+Melkor> ((That's... I'm not sure?))
[16:54] <@theOtherDM> ( 10 + Dex + Deflection = Touch AC)
[16:55] <+Melkor> ((12 AC then))
[16:55] <@theOtherDM> ( DC 16 Will save for you )
[16:55] <+Melkor> 1d20+5
[16:55] <+Evangeline> Melkor, 1d20+5: 22 [1d20=17]
03[16:55] * Kyo-DM changes topic to 'Init Order: Jester, Erli, Dren, Aikan, Envidi, Granny, Melkor, and the children - http://img244.imageshack.us/img244/6406/battle2.png - Red Children, Green Granny, Blue Players, Brown Grey Jester'
06[16:55] * +Melkor spits in the Jester's face in defiance.
01[16:56] <@Kyo-DM> Erli's move.
06[16:57] * +Erli attempts to flank the Jester, circling behind it to attack with his axe.
[16:57] <+Erli> 1d20+6
[16:57] <+Evangeline> Erli, 1d20+6: 7 [1d20=1]
[16:57] <+Erli> ((Wait, there's a bonus for flanking. >> ))
01[16:57] <@Kyo-DM> And I'm surprised. Gestalt characters are really that much harder to kill when the dicebot becomes impartial.
[16:57] <+Erli> ((...doesn't matter with THAT kind of roll, on the other hand.))
[16:57] <@theOtherDM> "He swings! He misses!" The jester jeers.
[16:58] <+Melkor> ((I'm a single class Knight, no gesalt.))
[16:58] <+Melkor> ((Tyche, here known as Eva, loves me when I do saves))
[16:58] <@theOtherDM> ( On an aside, Erli was just nice enough to break the Test of Mettle for Uncle )
[16:58] <+Melkor> ((Never failed an Invulnerable save in 40K either))
01[16:59] <@Kyo-DM> Dren's move.
[16:59] <+Erli> (( >> ))
[16:59] <+Melkor> (No where in the ability's description is that written.))
[16:59] <@theOtherDM> ( Erli provoked an AOO from Granny moving away from her, I think )
06[17:00] * +Dren hits the kid once more, still cringing.
[17:00] <+Dren> 1d20+8
[17:00] <+Evangeline> Dren, 1d20+8: 13 [1d20=5]
[17:00] <+Melkor> ((Oh wait, yes it is))
01[17:00] <@Kyo-DM> ... Its a hit...
[17:00] <@theOtherDM> ( "If anyone other than you attacks the target, the effect of the test of mettle ends for that specific target." )
[17:01] <+Melkor> ((Yes, yes, I just read it))
[17:01] <+Dren> 1d3+4
[17:01] <+Evangeline> Dren, 1d3+4: 7 [1d3=3]
01[17:01] <@Kyo-DM> The child, painfully, goes to sleep.
02[17:02] * +Erli (62e628a9@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
01[17:03] <@Kyo-DM> Aikan's turn.
03[17:03] * Luthorne (62e628a9@widget.mibbit.com) has joined #SOS
03[17:03] * Luthorne is now known as Erli
06[17:04] * +Aikan glares at the woman.
[17:04] <+Melkor> ((Whatever give you the biggest chance of hurting her))
[17:04] <+Melkor> ((Do it))
[17:05] <+Aikan> "Well, if the spell through the blade won't work... let me cast it normally."
[17:05] <+Aikan> (Shocking grasp, cast defensively)
[17:05] <+Aikan> 1d20+5 Touch attack
[17:05] <+Evangeline> Aikan, Touch attack: 20 [1d20=15]
[17:06] <+Aikan> 1d20+9 concentration
[17:06] <+Evangeline> Aikan, concentration: 19 [1d20=10]
[17:06] <@theOtherDM> ( hit! :) )
[17:06] <+Aikan> 3d6 damage
[17:06] <+Evangeline> Aikan, damage: 11 [3d6=5,1,5]
[17:07] <+Melkor> ((*Crosses fingers*))
[17:08] <@theOtherDM> "Not nice." The woman glares at Aikan.
[17:09] <@theOtherDM> ( Unless Aikan wants to do more, Envidi's turn )
[17:10] <+Aikan> (Envidi's turn)
06[17:11] * @theOtherDM pokes Envidi
[17:11] <+Envidi> (( Sorry, my cat came in :X ))
[17:12] <Erli> ((Can it be children slaughterings tiem nao?))
[17:12] <+Envidi> (( *glares* ))
03[17:12] * theOtherDM sets mode: +v Erli
[17:13] <+Erli> ((No? D= ))
06[17:13] * +Envidi 's eyes widen as the Jester instantly recovers from her attack. Well. Hit it hard enough and it'd eventually die.
[17:13] <+Envidi> 1d20+4 (power attack)
[17:13] <+Evangeline> Envidi, (power attack): 15 [1d20=11]
[17:13] <+Envidi> (( And it's a fail -.- ))
[17:15] <+Envidi> (( Even if I'd remembered to include flanking. ))
[17:15] <+Erli> ((Granny's up to bat, I take it. >> ))
[17:15] <@theOtherDM> The jester ducks under Envidi's weapon. "And another contender!".
03[17:15] * cgobyd is now known as Luthorne
03[17:15] * Luthorne is now known as Luth
03[17:15] * Luth is now known as Wookie
[17:16] <+Melkor> (Let's keep moving, yea?))
[17:16] <@theOtherDM> With a vengeful cry, Granny attacks Aikan again.
[17:16] <@theOtherDM> 1d20+13 touch attack on Aikan
[17:16] <+Evangeline> theOtherDM, touch attack on Aikan: 21 [1d20=8]
[17:17] <@theOtherDM> ( DC 16 Fort save, yada yada yada... )
[17:17] <@theOtherDM> (( And yes. Being the most effective isn't necessarily a good thing ^^ ))
[17:18] <+Melkor> ((We got the idea))
[17:18] <+Aikan> 1d20+6 fort
[17:18] <+Evangeline> Aikan, fort: 10 [1d20=4]
[17:18] <+Aikan> (Damnit Eva!)
[17:18] <@theOtherDM> 2d4 further Strength damage to Aikan - WEAKNESS.
[17:18] <+Evangeline> theOtherDM, further Strength damage to Aikan - WEAKNESS.: 5 [2d4=3,2]
[17:19] <+Aikan> (SHit..)
[17:19] <+Melkor> ((What?))
[17:19] <@theOtherDM> "Armor feeling a little heavy, DEAREST?"
[17:19] <+Aikan> (I need to back off)
[17:19] <+Melkor> ((Cleric! We're gonna need a lesser restoration, stat!))
[17:20] <+Melkor> ((She has to be almost dead))
01[17:20] <@Kyo-DM> Melkor's turn.
[17:21] <+Melkor> ((Gentlemen, your thoughts?))
[17:21] <Light02> (my suggestion....run...either that or Cleric Turn Turn Turn!)
[17:21] <+Dren> (Pound on those two? Unless you can take the kids down nonlethally...)
[17:21] <+Aikan> (Nothing to turn...)
06[17:21] * +Melkor turns towards the Jester and strikes at him.
[17:22] <+Aikan> (Be right back)
[17:22] <@theOtherDM> The woman takes a careful step back from the others, though not leaving Aikan's side.
[17:22] <+Melkor> He's right behind me, no movement that causes AoO. right?
[17:22] <+Melkor> 1d20+8
[17:22] <+Evangeline> Melkor, 1d20+8: 13 [1d20=5]
[17:23] <+Erli> >>
[17:23] <@theOtherDM> "Keep trying!" The jester comments as another strike harmlessly sails by.
[17:23] <+Melkor> ((Oh well. Can the old woman do that in my turn?))
01[17:23] <@Kyo-DM> The woman didn't move. ^^;
[17:23] <@theOtherDM> (( Was supposed to still be part of her turn, but I'm slow. She's not moved ^^; ))
[17:23] <+Envidi> (( have we had ANY effect on our enemies? ))
[17:24] <+Envidi> (( Besides the kids. ))
01[17:24] <@Kyo-DM> (( Some... ))
[17:24] <+Melkor> ((... Old woman almost dead, if her ire is indication.))
01[17:24] <@Kyo-DM> Dren hasn't used any of his magic.
[17:24] <@theOtherDM> (( There's a couple decent scratches on the woman - most of them Aiken's fault. Though she doesn't look anywhere near down. ))
[17:24] <+Erli> ((She could just be getting peckish.))
[17:25] <+Erli> ((Dren's too busy attending to his child-punching addiction.))
[17:25] <+Melkor> ((I woudn't know.))
[17:25] <+Melkor> ((Dren, the kids can wait, we'll beat them up like red-headed step-children later))
[17:26] <+Dren> (Heh, viable enough :P )
[17:26] <+Erli> ((Is Dren's addiction sated...for now?))
[17:27] <+Melkor> ((Akina, when it's your turn move to place me between you and the Old Woman. Dangerous terrain should give you breathing room))
[17:27] <+Aikan> (Right.)
[17:27] <@theOtherDM> (( Just remember not to provoke any AOOs from her ))
[17:28] <+Melkor> ((Then use a spell with some distance to it to strike, Dren, the same))
01[17:28] <@Kyo-DM> The child repeat their stone throwing, barring one, which goes into hiding.
[17:28] <+Melkor> ((Erli, Envidi, take that Jester out, I don't care how. If you have to throw the kids at it, do it.))
01[17:28] <@Kyo-DM> 1d20+5+6
[17:28] <+Evangeline> Kyo-DM, 1d20+5+6: 18 [1d20=7]
[17:28] <+Aikan> (Hits me)
01[17:29] <@Kyo-DM> There be an auto miss against the...
01[17:29] <@Kyo-DM> 1d3 damage from stones.
[17:29] <+Evangeline> Kyo-DM, damage from stones.: 2 [1d3=2]
01[17:29] <@Kyo-DM> Jester's move.
[17:29] <+Melkor> ((You're at 17 AC or less?))
[17:29] <+Aikan> (Yeah... 16 AC)
[17:29] <+Aikan> (And it'd be 18 AC or less)
[17:29] <+Melkor> ((ouch, HP?))
[17:29] <+Dren> (1 less than a minute ago)
[17:29] <+Aikan> (39 max...)
[17:30] <+Aikan> (I'm level 3)
[17:30] <+Melkor> ((Why, were all at level 4.))
[17:31] <+Erli> ((They're a race with level adjustment.))
[17:31] <+Melkor> ((Right, Aasimar))
[17:32] <@theOtherDM> "Cheer up already!" Uncle Chortle tells Envidi, his scepter once again swinging.
[17:32] <@theOtherDM> 1d20+10 touch attack against Envidi
[17:32] <+Evangeline> theOtherDM, touch attack against Envidi: 28 [1d20=18]
[17:33] <@theOtherDM> (( Will save DC 16 for Envidi ))
[17:34] <+Envidi> 1d20+9
[17:34] <+Evangeline> Envidi, 1d20+9: 18 [1d20=9]
[17:35] <@theOtherDM> ( Erli, you're up )
06[17:36] * +Erli grumbles to himself irritable as he swings his axe again, attempting to catch the infuriatingly nimble jester.
[17:36] <+Erli> 1d20+6
[17:36] <+Evangeline> Erli, 1d20+6: 22 [1d20=16]
[17:37] <+Erli> (( Hit? >> ))
[17:37] <@theOtherDM> (( Assuming you forgot the +2 from flanking, yes, hit. ))
[17:37] <+Erli> ((Oh, yeah, that. << ))
[17:37] <@theOtherDM> (( Actualkly hit period )
[17:38] <+Erli> 1d10+3
[17:38] <+Evangeline> Erli, 1d10+3: 7 [1d10=4]
[17:39] <+Erli> ((*irritably))
[17:39] <+Melkor> (Total of 14 damage done to it thus far))
[17:39] <@theOtherDM> Erli catches the jester, and manages a slice that works no better than Envidi's earlier. "Ow... I might've felt that, if you weren't such a WUSSY!"
[17:40] <@theOtherDM> ( Dren, you're next )
06[17:40] * +Dren growls and turns back to the fight, muttering to himself and moving up behind the old woman to lay a hand on her back. "Just burn."
[17:40] <+Dren> 1d20+7+2
[17:40] <+Evangeline> Dren, 1d20+7+2: 28 [1d20=19]
06[17:40] * +Erli fumes. Having a prancing idiot denigrate his power is greatly irritating...but he controls his anger...for now, as tempting as it is to give into the rage.
[17:40] <+Dren> (And, that was a touch attack)
[17:40] <@theOtherDM> ( hit )
[17:41] <+Dren> 4d8+2d6 (DC 15 Reflex save to not catch on fire)
[17:41] <+Evangeline> Dren, (DC 15 Reflex save to not catch on fire): 21 [4d8=8,3,4,3; 2d6=2,1]
[17:41] <@theOtherDM> ( obviously ^^; )
[17:41] <+Dren> (Pity I'm not playing a more snarky character, or he'd have made a comment about how you're supposed to COOK your meat, not eat it raw)
[17:41] <+Aikan> (Can you do sneak attack damage with that?)
[17:41] <+Dren> (Yup)
[17:41] <+Aikan> (Cool)
[17:42] <@theOtherDM> 1d20+7 reflex save
[17:42] <+Evangeline> theOtherDM, reflex save: 16 [1d20=9]
[17:42] <@theOtherDM> ( Saved. What was the spell? )
[17:43] <+Melkor> ((Burning Hands, probably))
[17:43] <+Dren> (Combust. The full damage is whether she saves or not, but if she doesn't save, she catches on fire as well)
[17:43] <+Dren> (From the Spell Compendium)
01[17:43] <@Kyo-DM> Nice.
[17:44] <+Melkor> ((Excellent))
[17:44] <+Melkor> ((Does she look dead?))
[17:45] <@theOtherDM> (( Nope. AOO time. ))
[17:46] <@theOtherDM> ( In fact, while a bit burned, her appearance is strangely similar to what it was before... )
[17:46] <+Melkor> ((Wait a sec... We've dealt around 45 to 50 damage to her, how many does she have?)
[17:46] <@theOtherDM> 1d20+13 AOO touch attack against Dren. Cast Defensively <<;
[17:46] <+Evangeline> theOtherDM, AOO touch attack against Dren. Cast Defensively <<: 27 [1d20=14]
[17:47] <@theOtherDM> DC16 Fort save for Dren.
[17:47] <+Envidi> (( What the hell is initiative order? ))
[17:47] <+Envidi> (( I've been trying to figure it out for awhile and all the saves and AoOs are just confusing me ))
[17:47] <@theOtherDM> ( Dren's turn. Aikan is next. Dren, however, did not cast defensively and thus provoked the Granny )
[17:48] <@theOtherDM> ( See topic )
[17:48] <+Dren> 1d20
[17:48] <+Evangeline> Dren, 1d20: 13 [1d20=13]
[17:48] <+Dren> (Er... I didn't cast defensively, but I cast it before I actually went into her range)
06[17:49] * @theOtherDM 's hand hovers over the 2d4 strength damage button... Kyo?
[17:49] <+Melkor> (don't you have additional boni to your fort save?)
[17:50] <+Dren> (Nope)
01[17:50] <@Kyo-DM> Lets see here..
[17:50] <+Dren> ('Many spells have a range of touch. To use these spells, you cast the spell and then touch the subject, either in the same round or any time later. In the same round that you cast the spell, you may also touch (or attempt to touch) the target. You may take your move before casting the spell, after touching the target, or between casting the spell and touching the target.' - That's the ruling I found when I looked it up
[17:50] <+Aikan> (You have no con bonus?)
[17:50] <+Dren> (And wow that turned out long)
[17:51] <+Dren> (Did you, er, get all that?)
01[17:51] <@Kyo-DM> Yes.
01[17:51] <@Kyo-DM> between casting the spell and touching the target. <-- Did you IC mention that you cast a spell?
01[17:52] <@Kyo-DM> The muttering part.
[17:52] <+Dren> (Yuppers.)
01[17:53] <@Kyo-DM> >__> No AoO, but next time, mention that your muttering is spell casting, just in case.
[17:53] <+Dren> (Gotcha)
[17:53] <@theOtherDM> (( It's not in the PHB, that's for sure ))
[17:55] <@theOtherDM> ( n/m, found it, page 140 )
[17:55] <@theOtherDM> Aikan's up then.
06[17:55] * +Aikan takes a five foot step back, and smirks at the hag.
[17:56] <+Aikan> "Well, I think you need to take a fall, you evil witch. [Bigby's Tripping hand]"
[17:56] <+Aikan> 1d20+3 ranged touch
[17:56] <+Evangeline> Aikan, ranged touch: 5 [1d20=2]
[17:56] <+Melkor> (*smirks*)
[17:56] <+Aikan> (And that's a miss.)
[17:56] <+Aikan> (Damnit.)
[17:56] <+Envidi> (( ouch ))
[17:56] <+Aikan> (two spells left at first level)
[17:57] <+Melkor> (You really don't want us to kill her, do you?)
[17:58] <+Erli> ((*begins to seriously consider raging*))
[17:58] <+Melkor> (would it help?)
01[17:58] <@Kyo-DM> Envidi's turn.
[17:59] <+Aikan> (Wait a second... that's not a ranged touch)
[17:59] <+Aikan> (It's a reflex save)
06[17:59] * +Envidi gives up on the Jester, and turns to the witch with a spinning blow.
[17:59] <+Aikan> (Vs the trip attempt)
[17:59] <+Envidi> 1d20+8
[17:59] <+Evangeline> Envidi, 1d20+8: 28 [1d20=20]
[17:59] <+Envidi> (( We could be in business here. ))
[17:59] <+Dren> (Apparently, that was just what the doctor ordered)
[17:59] <+Envidi> 1d20+8
[17:59] <+Evangeline> Envidi, 1d20+8: 24 [1d20=16]
[17:59] <+Aikan> (Crit!)
[18:00] <+Dren> (DEFINITELY what the doctor ordered)
[18:00] <+Aikan> (Damage!)
01[18:00] <@Kyo-DM> Watch it being 1 damage.
[18:00] <+Envidi> (2d6+4)x2
[18:00] <+Envidi> (( Didnt think itd pick it up ))
[18:00] <+Envidi> 2d6+4
[18:00] <+Evangeline> Envidi, 2d6+4: 13 [2d6=3,6]
01[18:00] <@Kyo-DM> 26 damage then.
[18:01] <+Melkor> ((The last two blows alone are 49 damage, plus the few others from before.))
[18:02] <+Aikan> (Should be dead now)
[18:02] <+Melkor> ((We're into the 70 damage done here.))
[18:02] <+Aikan> (hopefully)
[18:02] <@theOtherDM> NOW the woman looks badly damaged... Hanging on by a thread, really.
[18:02] <+Melkor> ((Bring her down.))
01[18:03] <@Kyo-DM> Granny's move.
[18:03] <@theOtherDM> 1d20+11 defensive casting roll
[18:03] <+Melkor> ((The Jester will fall easily when she's down))
[18:03] <+Evangeline> theOtherDM, defensive casting roll: 23 [1d20=12]
[18:03] <+Dren> (Full heal. Bet ya.)
[18:03] <+Melkor> ((I don't take sucker bets)
[18:04] <@theOtherDM> "Well dears, it's been fun. See you soon!" With a cackle and some arcane words, the old woman disappears from view.
[18:04] <+Melkor> ((Finally))
[18:04] <+Erli> (( Hmm. Teleportation or invisibility? ))
[18:04] <+Melkor> ((Want me to call up knowledge I shouldn't have?))
[18:05] <+Erli> (( Nah. Just pointing out she may be stabbing someone in the back with something nasty soon. >> ))
[18:06] <@theOtherDM> (( If you've got Spellcraft, feel free to roll :) ))
[18:06] <+Melkor> ((I'll bet it was a teleport, thought. As badly wounded as she was, she wouldn't risk it.))
06[18:06] * +Dren growls.
[18:06] <+Melkor> ((If it was invisibility, we'll let you rage and leave the room))
[18:06] <+Aikan> (Spellcraft?)
[18:06] <+Aikan> (I can do it!)
[18:06] <+Melkor> ((Do it, do it now!))
[18:07] <+Aikan> 1d20+8 spellcraft
[18:07] <+Evangeline> Aikan, spellcraft: 12 [1d20=4]
[18:07] <+Envidi> (( I have to afk for a few minutes :X ))
[18:07] <+Melkor> ((My turn anyway, right?))
[18:08] <+Envidi> (( Just attack whatever with my guy. roll for attack is 20+8 and damage is 2 d 6+4))
01[18:09] <@Kyo-DM> Yep, your move, Melkor.
[18:09] <@theOtherDM> Aikan isn't sure what it was. She HOPES it was Teleport. Then again, if the woman had high powered spells, she would've used them, right? It might have been Invisibility... But she wouldn't RISK that, right? Aikan just doesn't know.
06[18:10] * +Melkor snarls at the cowardice of the hag, and once more engages the Jester, better fight the seen enemy then futilely engage one that cannot be seen or ga
06[18:10] * +Melkor *has already left.
[18:11] <+Melkor> 1d20+8 attack on Jester.
[18:11] <+Evangeline> Melkor, attack on Jester.: 15 [1d20=7]
[18:11] <+Melkor> ((miss))
[18:12] <@theOtherDM> "Strike three!" The jester cackles.
06[18:13] * +Melkor replies "But not out yet, creature."
[18:14] <+Melkor> ((Children now))
[18:14] <+Erli> ((So, children, then the jester, then me. =X ))
01[18:15] <@Kyo-DM> Checking one thing really quick.
[18:15] <+Melkor> ((Dern, focus on Jester, Aikan as well until you've run out of spells, after that, the children))
[18:16] <+Aikan> (Right.)
[18:17] <+Dren> (Yes, my lordo :P )
[18:17] <+Melkor> ((Erli, if you turn evil now, I'll go back in time, space and dimensions to kick your ass.))
[18:17] <+Erli> (( >> ))
[18:17] <+Melkor> (( *Overlord mode* What?))
[18:17] <+Erli> ((So, you want I should be raging, or save it for whatever comes after?))
01[18:18] <@Kyo-DM> Who ever thought that the child were educated by Granny? Or that they had an nauseating sense of humor?
[18:18] <+Melkor> (( I don't think we need you to rage.))
[18:18] <+Aikan> (I think we might get a day of rest)
[18:18] <+Erli> ((*should probably have done it before now, but can only fo it twice a day*))
[18:18] <+Erli> ((*do))
[18:18] <+Melkor> (( We need to get you a restauration spell for that weakness.))
[18:19] <+Melkor> ((You know, we didn't take that much damage.))
01[18:19] <@Kyo-DM> Well for those that never thought that, you really should have. A strange brown cloud forms in the room as teh other children flee via the opened window.
[18:19] <+Dren> (That's... definitely possible, but all things considered... :P )
06[18:19] * +Dren blinks as the cloud. "What... the hell is that?"
[18:20] <+Melkor> " *Unprintable insult*"
01[18:20] <@Kyo-DM> Welcome... to the Stinking Cloud spell. Fort save of 15 or be sickened for 1d4+1 rounds for each round you stay in the cloud.
[18:21] <+Aikan> 1d20+6 fort save
[18:21] <+Evangeline> Aikan, fort save: 9 [1d20=3]
[18:21] <+Erli> 1d20+9
[18:21] <+Evangeline> Erli, 1d20+9: 16 [1d20=7]
[18:21] <+Aikan> (Damnit.)
[18:21] <+Melkor> 1d20+6
[18:21] <+Evangeline> Melkor, 1d20+6: 21 [1d20=15]
[18:21] <+Aikan> (I am having shit luck for saves)
[18:21] <+Dren> 1d20
[18:21] <+Evangeline> Dren, 1d20: 1 [1d20=1]
[18:21] <+Dren> (Wow, I definitely don't make it.)
[18:21] <+Erli> (( >> ))
[18:22] <@theOtherDM> 1d20+4 Uncle fort save
[18:22] <+Evangeline> theOtherDM, Uncle fort save: 21 [1d20=17]
01[18:22] <@Kyo-DM> Jester's turn.
[18:22] <+Erli> (( Of course not. >> ))
01[18:22] <@Kyo-DM> 1d20+1 Child's Fort save
[18:22] <+Evangeline> Kyo-DM, Child's Fort save: 10 [1d20=9]
01[18:22] <@Kyo-DM> 1d4+1
[18:22] <+Evangeline> Kyo-DM, 1d4+1: 3 [1d4=2]
[18:24] <@theOtherDM> "Isn't this FUN!?" The Jester shouts as he takes another swing, this time at Erli. "Smile, damn you!"
[18:24] <@theOtherDM> 1d20+10 touch attack
[18:24] <+Evangeline> theOtherDM, touch attack: 16 [1d20=6]
01[18:25] <@Kyo-DM> (( Isn't that a hit? ))
[18:25] <@theOtherDM> ( Should be. )
[18:25] <+Erli> ((Yup.))
[18:25] <+Aikan> (Would hit me...)
[18:25] <@theOtherDM> (( DC 16 Will save for Erli ))
[18:25] <+Melkor> ((I should have grappled with the witch.))
[18:25] <+Erli> 1d20+5
[18:25] <+Evangeline> Erli, 1d20+5: 10 [1d20=5]
[18:26] <+Erli> (( D= ))
[18:26] <@theOtherDM> "Finally someone appreciates me!"
[18:26] <+Erli> ((I presume Tasha's whatever laughter? >> ))
[18:26] <+Aikan> (Yup_
[18:26] <+Aikan> (you fall prone, laughing)
06[18:27] * +Erli falls onto the floor, laughing maniacally. He's pretty good at it, for a dwarf.
[18:27] <@theOtherDM> The jester bows to the others, then tumbles away a bit.
[18:28] <@theOtherDM> 1d20+11 tumble roll
[18:28] <+Evangeline> theOtherDM, tumble roll: 12 [1d20=1]
[18:28] <+Aikan> (Wow)
[18:28] <+Erli> ((Sigh. Even if I'd been raging, wouldn't have helped against that crappy a roll.))
[18:28] <+Melkor> (Dangerous terrain around me)
01[18:29] <@Kyo-DM> Erli's laughing for 4 rounds. Dren's turn.
[18:29] <+Melkor> (Dren, any damaging spells?)
[18:29] <@theOtherDM> (( And the jester nearly falls on his ass. AOOs for all around him... Which is Erli (who doesn't get one), Melkor, and Envidi, I think :( ))
[18:29] <+Melkor> 1d20+8
[18:29] <+Evangeline> Melkor, 1d20+8: 27 [1d20=19]
[18:30] <+Melkor> (Do I want to crit?)
[18:30] <+Melkor> 1d20+8
[18:30] <+Evangeline> Melkor, 1d20+8: 16 [1d20=8]
[18:30] <@theOtherDM> (( Yes, but you fail to. ))
[18:30] <+Aikan> (Damn.... no crit)
[18:30] <+Envidi> Attack: 1d20+8
[18:30] <+Envidi> (( Bah ))
[18:30] <+Melkor> (fuck, can I at least do the normal strike? No, huh.))
[18:31] <@theOtherDM> (( Get normal damage though ))
[18:31] <+Envidi> 1d20
[18:31] <+Evangeline> Envidi, 1d20: 5 [1d20=5]
[18:31] <+Envidi> Blargh. Even if I remembered to add in bonuses, fail.
[18:31] <+Melkor> 1d8+3
[18:31] <+Evangeline> Melkor, 1d8+3: 4 [1d8=1]
[18:32] <+Melkor> ((Eva!))
06[18:32] * +Dren grits his teeth and walks up after the jester, one hand on a wand, the other reaching up to touch him. "Your jokes just. Aren't. Funny."
[18:32] <+Dren> 1d20+7-2 touch
[18:32] <+Evangeline> Dren, touch: 15 [1d20=10]
[18:32] <+Erli> ((She's picking on us. D= ))
[18:32] <+Aikan> (Damn... miss)
[18:33] <@theOtherDM> (( Indeed ))
[18:33] <+Dren> (Darn.)
[18:33] <@theOtherDM> "Pssh. No sense of humour."
[18:33] <+Melkor> ((We've done 18 damage overall))
[18:33] <@theOtherDM> (( And you've yet to do more than tear his outfit a little ))
[18:34] <+Melkor> ((Not if I remember the manual right.))
[18:34] <+Erli> ((Maybe, maybe not. I'm pretty sure this whole module is in Heroes of Horror, though.))
[18:35] <+Erli> ((*shrugs*))
[18:35] <+Melkor> ((It is, so is the Jester))
[18:35] <+Melkor> ((Envidi next?))
[18:35] <+Erli> ((Maybe he's wearing a ring of regeneration. :p ))
[18:35] <+Aikan> "I agree. You really aren't all that funny." A small rock forms in front of her and then glows with arcane energy. It then flies and strikes the jester. (reflex save, DC 13)
[18:35] <+Aikan> 3d6 Damage reflex half
[18:35] <+Evangeline> Aikan, Damage reflex half: 11 [3d6=5,1,5]
[18:36] <+Melkor> ((Curse you, Ring of Gygax!))
[18:36] <+Aikan> (Kelgore's firebolt)
[18:36] <@theOtherDM> 1d20+11 Reflex save
[18:36] <+Evangeline> theOtherDM, Reflex save: 27 [1d20=16]
[18:36] <+Melkor> ((25 damage done))
[18:38] <+Melkor> ((Overall))
[18:39] <+Aikan> (Factoring in DR for it?)
[18:39] <@theOtherDM> Before I forget... Aikan, Caster level check please.
[18:40] <+Aikan> (1d20+caster level?)
[18:40] <@theOtherDM> Yes. Overcoming Jester's Spell Resistance.
[18:40] <+Aikan> 1d20+3
[18:40] <+Evangeline> Aikan, 1d20+3: 21 [1d20=18]
[18:40] <@theOtherDM> (( Congrats, you've actually managed to tag him :) ))
[18:41] <@theOtherDM> ( Envidi's up )
[18:41] <+Envidi> (( Jester still prone? ))
[18:42] <@theOtherDM> ( Didn't go down. )
[18:42] <+Envidi> (( Kay. ))
06[18:42] * +Envidi glares at the Jester. "Laugh this off," she muttered.
[18:42] <+Envidi> 1d20+8
[18:42] <+Evangeline> Envidi, 1d20+8: 23 [1d20=15]
[18:42] <@theOtherDM> ( Badly screwed up his Tumble roll so you got to AOO him, but we're not doing the ReallyBadCritfails this game )
[18:42] <+Envidi> 2d6+4
[18:42] <+Evangeline> Envidi, 2d6+4: 11 [2d6=2,5]
[18:42] <+Dren> (Which is OUR salvation, not theirs :P )
[18:43] <+Envidi> (( I noticed :P ))
[18:43] <+Melkor> (Yes, otherwise i'd have died in the first fight.))
[18:43] <+Aikan> (What was that? Spell or attack?)
[18:43] <@theOtherDM> ( Greatsword, I believe. )
[18:44] <+Envidi> (( Yes. ))
[18:44] <+Melkor> (36 damage dealt overall))
[18:45] <@theOtherDM> Envidi's efforts result in a small cut on the jester, roughly as bad as nicking one's finger on a piece of paper. "Hey!"
[18:45] <+Melkor> (And 7 damage was a slash))
[18:46] <+Erli> ((*wonders how much DR the Jester has, anyways*))
[18:46] <+Aikan> (I know exactly how much... we didn't do 36 damage to him.)
[18:47] <+Melkor> ((Oh well.))
[18:47] <+Melkor> ((My turn?))
[18:48] <@theOtherDM> Yes. No apparent action from the old woman.
06[18:49] * +Melkor strikes again, no bothering to dignify the Jester with talk, only contempt.
[18:49] <+Melkor> 1d20+8
[18:49] <+Evangeline> Melkor, 1d20+8: 10 [1d20=2]
01[18:49] <@Kyo-DM> Strike Four! You're ou!
01[18:49] <@Kyo-DM> *out!
06[18:50] * +Melkor curses as his blade goes wide.
[18:50] <@theOtherDM> Given the nearly bored expression on his face as he dodges, the contempt goes both ways.
[18:50] <+Melkor> (( I was the most ineffectual of all the characters. It was to be expected))
[18:51] <@theOtherDM> Kids are up
[18:51] <+Melkor> ((And I was aiming for a character completely out of his depth.))
[18:52] <+Erli> ((Should've gone fighter/knight if you didn't want a complicated gestalt. :p ))
01[18:52] <@Kyo-DM> All you hear is the sound of retching in a corner of the room.
01[18:52] <@Kyo-DM> Jester's up.
[18:52] <+Melkor> ((:P Next time, Gadget, next time.))
[18:53] <@theOtherDM> The jester's scepter flicks out at Melkor. "You fight like a dairy farmer!"
[18:53] <@theOtherDM> 1d20+10 touch attack
[18:53] <+Evangeline> theOtherDM, touch attack: 27 [1d20=17]
[18:53] <@theOtherDM> (( DC 16 will save for you ))
[18:54] <+Melkor> 1d20+5
[18:54] <+Evangeline> Melkor, 1d20+5: 16 [1d20=11]
[18:54] <+Erli> ((Barely made it.))
[18:54] <+Melkor> "How appropriate, you fight like a cow!"
[18:55] <@theOtherDM> ( Yay! )
[18:55] <+Melkor> (( I've played that game))
[18:55] <@theOtherDM> The Jester tumbles further away
[18:55] <@theOtherDM> 1d20+11 tumble roll
[18:55] <+Evangeline> theOtherDM, tumble roll: 12 [1d20=1]
[18:55] <+Dren> (Oooooooh, yay!)
[18:55] <+Aikan> (Again?)
[18:55] <@theOtherDM> (( EVA! What are you DOING to me? ))
[18:56] <+Dren> 1d20+7-2 touchy-touchy?
[18:56] <+Evangeline> Dren, touchy-touchy?: 17 [1d20=12]
[18:56] <+Melkor> ((Thank you, m'lady!))
[18:56] <+Melkor> ((But not for that one))
[18:56] <+Erli> ((Toying with us all.))
[18:56] <+Melkor> ((She's always like that.))
[18:57] <+Melkor> 1d20+8
[18:57] <+Evangeline> Melkor, 1d20+8: 28 [1d20=20]
[18:57] <+Melkor> 1d20+8
[18:57] <+Evangeline> Melkor, 1d20+8: 11 [1d20=3]
[18:57] <+Aikan> (Can he please keep that for his attack roll?)
[18:57] <+Dren> (Did my touch attack hit?)
[18:57] <+Aikan> (no, your touch did not.)
[18:57] <@theOtherDM> ( Touch attack just barely failed )
[18:57] <+Aikan> (It's got a stupidly high touch AC)
[18:57] <+Melkor> 1d8+3 my normal attack hit you, bastard.
[18:57] <+Envidi> (( Have to AFK. Somebody roll for me if I go :X ))
[18:57] <+Evangeline> Melkor, my normal attack hit you, bastard.: 8 [1d8=5]
[18:58] <+Dren> (Darn, gotcha)
[18:58] <@theOtherDM> (Erli up )
[18:58] <+Melkor> ((Envidi needs to roll for AoO))
[18:58] <+Erli> ((What's his caster level? Ie, how long am I laughing?))
[18:59] <+Melkor> ((4 rounds was said earlier))
[18:59] <+Erli> ((Ah. Then I'm still laughing.))
[18:59] <+Melkor> (( I don't know))
06[18:59] * +Erli continues laughing, but his eyes are burning with hate.
01[18:59] <@Kyo-DM> He is/
[18:59] <+Erli> ((IT's only been a round since then, hasn't it?))
01[18:59] <@Kyo-DM> Yep.
[19:00] <+Melkor> ((Indeed))
[19:00] <+Melkor> ((I just thought there might be some save to stop earlier))
01[19:00] <@Kyo-DM> Nope.
[19:01] <@theOtherDM> (( You got a save to stop it earlier. You failed it ;) ))
01[19:01] <@Kyo-DM> Dren's move then.
06[19:02] * +Dren moves around to get behind the jester, still trying to touch him with his free hand.
[19:02] <+Dren> 1d20+7-2
[19:02] <+Evangeline> Dren, 1d20+7-2: 6 [1d20=1]
[19:02] <+Dren> (Do I... never mind.)
01[19:03] <@Kyo-DM> Can I just make you fall flat on your face for all your Nat 1's? >__>
[19:03] <+Aikan> (Wow...)
[19:03] <+Dren> (No way I'm giving up the 'no nasty-nasty critfails' rule)
01[19:03] <@Kyo-DM> (( An IC facefault sounds like a great idea right now. ))
[19:04] <+Melkor> (( If we kept it, we might kill ourselves while opening a door))
[19:05] <+Aikan> (Can we move on to my turn?)
[19:05] <@theOtherDM> (Yep. Go right ahead)
[19:05] <+Aikan> 1d20+3 caster level check
[19:05] <+Evangeline> Aikan, caster level check: 5 [1d20=2]
[19:05] <+Aikan> (Welp, that's a failure)
[19:05] <@theOtherDM> (Yeah, and you get to strike the spell away still )
06[19:06] * +Aikan watches as her attack bounces off of him.
[19:06] <+Aikan> "Evil creature."
[19:07] <+Aikan> "I'll go find the children, you all take care of the beast."
06[19:07] * +Aikan moves out of the building if she can do it within thirty feet.
[19:07] <+Melkor> "Aye"
[19:07] <+Aikan> (At the very least, I leave the room if I can.)
01[19:07] <@Kyo-DM> The only child in the room is still retching in the corner.
[19:08] <+Melkor> ((Dern knocked two of them out, no?))
[19:08] <@theOtherDM> The only living, conscious child in the room is still retching in the corner.
03[19:08] * Kyo-DM changes topic to 'People... there's a bloody Stinking Cloud in the room. Init Order: Jester, Erli, Dren, Aikan, Envidi, Granny, Melkor, and the children - http://img244.imageshack.us/img244/6406/battle2.png - Red Children, Green Granny, Blue Players, Brown Grey Jester'
06[19:09] * +Dren nods. "Be careful..."
[19:09] <+Erli> ((So, I should have rolle fortitude save on my turn?))
[19:10] <+Melkor> ((You forgot to make the save for the Jester.))
[19:10] <+Erli> ((*rolled))
[19:10] <+Melkor> ((So we are kind of even))
01[19:10] <@Kyo-DM> Jester tumbled out of the way.
01[19:10] <@Kyo-DM> But yes.
[19:10] <+Melkor> ((of a cloud?))
[19:11] <@theOtherDM> (( Save on the children's turn ))
01[19:11] <@Kyo-DM> Range: Medium (100 ft. + 10 ft./level)
01[19:11] <@Kyo-DM> Effect: Cloud spreads in 20-ft. radius, 20 ft. high
[19:11] <+Aikan> (Trying to move out of the room so that I can get out get out of the cloud.)
[19:11] <+Melkor> Okay.
[19:11] <@theOtherDM> Envidi's turn. He back yet>
[19:11] <@theOtherDM> ?
[19:12] <+Erli> 1d20+9
[19:12] <+Evangeline> Erli, 1d20+9: 13 [1d20=4]
[19:12] <+Melkor> ((he misses))
[19:12] <+Melkor> ((My turn))
[19:12] <+Erli> (( << ))
[19:12] <@theOtherDM> (( Not quite ))
[19:12] <+Erli> ((That was my fortitude save.))
[19:12] <+Melkor> ((Oh, sorry.))
[19:13] <+Erli> 1d20+8
[19:13] <+Evangeline> Erli, 1d20+8: 25 [1d20=17]
[19:13] <+Erli> ((I presume that hits? =X ))
[19:13] <+Erli> (( *since he's doing dice rolls* ))
[19:14] <+Erli> ((Might as well do theirs. >> ))
[19:14] <@theOtherDM> (( Attack for Envidi? Yes. Hits. ))
[19:14] <+Erli> 2d6+4
[19:14] <+Evangeline> Erli, 2d6+4: 12 [2d6=3,5]
[19:14] <@theOtherDM> (( Nice one ))
[19:14] <+Erli> (( *nods* ))
[19:15] <+Erli> (( Anyways. Now Melkor's turn, I guess.))
[19:15] <@theOtherDM> Much to Melkor's surprise, the Jester suddenly disappears from view much like the woman did.
06[19:16] * +Melkor lunges foward, slicing the air where the Jester stood.
[19:17] <+Melkor> "Damn you!"
[19:17] <+Melkor> (Do I roll to hit?)
[19:18] <+Melkor> (What the hell, I will)
[19:18] <@theOtherDM> To attack the square he was in, yes. 50% miss chance for total concealment if he's invisible, too.
[19:18] <+Melkor> 1d20+8
[19:18] <+Evangeline> Melkor, 1d20+8: 13 [1d20=5]
[19:18] <+Melkor> (total miss)
[19:18] <+Aikan> (Well, you would have missed him if he was actually there.)
[19:19] <+Melkor> (I don't know, maybe I can cut through dimensions to find my target.)
06[19:20] * +Dren tsks and heads towards one of the kids he laid out. "Come on... let's get them out of here."
[19:20] <+Melkor> " Three alive... and one dead. So much for saving them."
[19:21] <+Melkor> "If we saved them at all."
[19:21] <+Erli> ((I take it I get to recover? >> ))
06[19:21] * +Melkor nonetheless goes to help Dern carry the kids.
06[19:22] * +Dren glares at Envidi for a moment, then ducks down and picks the nearest kid up, before heading outside.
[19:22] <@theOtherDM> Erli gets a DC 15 Will save
06[19:22] * +Melkor grabs the other kid, never looking in Envidi's direction.
06[19:23] * +Melkor and heads outside.
[19:23] <+Erli> 1d20+5
[19:23] <+Evangeline> Erli, 1d20+5: 23 [1d20=18]
[19:23] <+Erli> ((Yay? =X ))
[19:24] <@theOtherDM> The cackling sound of the jester's laughter sounds through the window as the still, barely laughing Erli suddenly feels his joy draining away - but Erli resists.
[19:25] <@theOtherDM> (( Oh look. It was Invisibility... ))
06[19:25] * +Erli snarls, getting to his feet, and rushes towards the window.
[19:25] <+Aikan> (Wonderful)
[19:26] <+Erli> "Bastard..." he says, his eyes probing for any hint of the creature, his eyes alight with fury.
06[19:26] * +Dren glances out the window, pursing his lips and continuing to carry the kid out of the cabin.
[19:27] <@theOtherDM> The Jester cheerily waves at him. "Sorry, can't stay. Auntie's got something else for you."
[19:27] <+Dren> (He's visible too?)
[19:27] <@theOtherDM> ( Yep. For now. )
06[19:28] * +Melkor lays down the child on the ground outside.
[19:28] <@theOtherDM> "Ta ta... For now." The jester bows grandiosely, once more. And then disappears again.
[19:28] <+Erli> ((How far down from the window? We still on first floor?))
[19:29] <+Erli> ((Nevermind. >> ))
[19:29] <+Melkor> "He's gone. And so are the rest of the children it seems."
[19:29] <@theOtherDM> (( I could have the two of them stick around, but this fight has honestly lasted too long already <_<;; ))
[19:29] <+Erli> The dwarf hisses to himself under his breath, his knuckles white as he clutches the windowsill.
06[19:29] * +Melkor looks wearily at the cabine.
06[19:30] * +Dren puts down his own kid, and looks around. "Aikan! Where are you?"
[19:30] <+Melkor> "Let us leave this cursed place. But before we do, we shall purge it with fire, to cleanse everything."
[19:30] <+Aikan> (Did I ever tell you my name?)
[19:30] <+Melkor> "Aikan can't be far, Dren."
[19:30] <+Dren> (... Wasn't sure about that. Substitute 'paladin chick')
[19:31] <+Melkor> (same here)
[19:31] <+Melkor> (but substitute Aasimaar)
[19:31] <+Aikan> "Out here!"
[19:32] <+Melkor> "Found anything?"
[19:32] <+Aikan> (Finding out.)
06[19:32] * +Erli storms out of the cabin, looking infuriated. His breath hisses in and out in a clear attempt to regain control.
[19:32] <+Envidi> (( Back ))
[19:32] <+Melkor> ((you dealt the last blow of the fight))
[19:32] <+Envidi> (( Saw. ))
06[19:33] * +Melkor heads towards where Aikan's voice came from.
06[19:33] * +Dren follows the voice.
[19:33] <+Aikan> (I would love a restoration right about now)
06[19:33] * +Melkor stops.
[19:34] <+Melkor> Dren, one of us should stay with the children.
[19:34] <@theOtherDM> ( One kid dead, one unconscious, one was retching... The rest got away )
[19:34] <+Dren> (Two unconscious.)
06[19:34] * +Dren nods. "Right... I'll stay with them."
[19:34] <+Envidi> (( I haven't been keeping track of my hit points for awhile. Mozilla crashed about 2/3 of the way through the fight, so I don't know how much I took.
06[19:35] * +Erli looks up at the sky, breathing out one last final breath, the rage almost palpably leaving him...to be replaced by grim determination.
[19:35] <+Aikan> (i know I only took about 3 damage)
06[19:35] * +Melkor nods. "Alright."
06[19:35] * +Melkor walks towards the voice.
[19:36] <+Melkor> "Aasimaar? What is it?"
[19:36] <+Aikan> "The children are gone. There's a locked cabinet in here though."
[19:37] <+Melkor> "Hmm. I'll go get Dren, as I understood he is... specialized in such things."
[19:38] <+Melkor> "Thought, you might want to follow. The children might need the divine aid that can be given by paladins."
06[19:38] * +Aikan nods.
[19:38] <+Aikan> "Has the cloud cleared out yet?"
06[19:38] * +Melkor heads outside, Aikan following.
[19:39] <+Melkor> "I do not know. Such magic is not my area of expertise. Thought I will certainly remedy that as soon as possible."
06[19:39] * +Aikan nods.
[19:40] <+Aikan> "I am Aikan, by the way."
06[19:40] * +Envidi looks at the children, feeling no small trace of guilt. She'd misheard the paladin. One mistake by her, and an innocent had died. She grit teeth and closed her eyes, hoping the feeling of failure would fade.
[19:40] <+Melkor> "I am Melkor."
06[19:40] * +Melkor looks disquieted.
06[19:40] * +Dren looks up as they come back. "No luck?"
06[19:40] * +Aikan shakes her head.
[19:40] <+Aikan> "Anyone here a cleric?"
06[19:41] * +Aikan crouches down next to the retching child.
[19:41] <+Envidi> "I can use some divine magic."
[19:41] <+Melkor> "But she found a locked chest. As I understood earlier, you might be... competent? in such matters, Dren,
06[19:42] * +Melkor turns to Envidi.
06[19:42] * +Dren blinks. "Huh... hopefully that has something that'll make sense of this."
06[19:42] * +Dren nods and stretches out slightly. "Show me to it."
06[19:43] * +Aikan glances up and Envidi.
[19:43] <+Aikan> "Are you able to restore minds?"
[19:43] <+Melkor> "I'll lead you to it. Meanwhile *adressing both Aikan and Envidi* try to help them."
06[19:43] * +Melkor heads back in with Dren.
06[19:43] * +Erli grumbles to himself. Not enough power...not yet. These twisted beings...he sighs. He's seen atrocities before, but the twisted way these two seemed to have gotten what they wanted...Uncle, was it? Well...with luck, he'd bring an end to the creature, sooner or later.
06[19:43] * +Envidi shook her head. "My divine gifts are in the area of combat. Not healing the aftermath."
06[19:44] * +Dren follows Melkor.
[19:44] <+Melkor> "Dern..."
[19:44] <+Melkor> (Dren*)
06[19:44] * +Dren looks over. "Yeah?"
[19:44] <+Aikan> "Cursed things... I don't know if these children will ever be what they were again."
03[19:45] * Kyo-DM changes topic to 'Parlor Room: good furishings, confortable chairs, no blood outside of what you dragged in.'
[19:45] <+Melkor> "During the battle... I was worst then useless. Every blow I struck was inefficient. Everything I did, since the wolves.... was worthless."
06[19:45] * +Aikan waves her hand in front of the child's face.
[19:45] <@theOtherDM> (( Guilt note: Those who think about it will realize there were a dozen kids. Four are out of the baddies' hands, one of them freed rather permanently by Envidi. The remainder... will probably end up carved into little chunks by the others, and eaten. ))
[19:46] <+Melkor> "I find myself ashamed of my inability. Of my lack of strength."
06[19:46] * +Melkor enters the room with the chest.
06[19:46] * +Envidi stays with the children.
[19:46] <+Aikan> "And considering that we weren't able to free all of them... or to destroy the hag...."
06[19:46] * +Aikan shakes her head.
[19:46] <+Aikan> "If only I were stronger."
06[19:46] * +Erli begins to suspect he knows some of what happened. The tugging on him that he'd managed to resist...he doubted a child could, much less a human child. Those things had tried to do something to him...and managed to do it...and more of the like, he imagined, to the children. Still, the others were off elsewhere, so there was hardly anyone to share this with.
[19:47] <+Aikan> (erli, where are you?)
06[19:47] * +Dren shakes his head. "I dunno what I can tell you. Those two were... nasty. And you still kept them off the others for a while, that's something."
01[19:47] <@Kyo-DM> And the children that died meet up with this angel to taken to his or her god. http://danbooru.donmai.us/post/show/465796
06[19:47] * +Envidi smirks bitterly. "At least you didn't direct what strength you have against a child."
[19:47] <+Erli> ((Outside. << Looking up at the sky. Recovering from fuming.))
[19:47] <+Melkor> "How can a knight be so weak, when we should protect?"
[19:47] <+Melkor> ((Inside, at the chest))
[19:48] <+Aikan> "The fact that you are repentant tells me it was unintentional."
06[19:48] * +Dren crouches down to the chest, feeling the lock. "All I can say is if you're not satisfied with yourself, get better."
[19:48] <+Aikan> "We need to take these children out of this place, as soon as we can."
[19:48] <+Melkor> "But the divine... the magic they used, that could become a new strength for me."
[19:49] <+Melkor> "I... I thank you for listening to me babble like this." He stops. "Oh Gods, the little girl."
[19:49] <+Dren> "Praying's never been my thing, honestly, but if you think it's good for you..."
[19:49] <+Envidi> "But how? We couldn't escape by ourselves. None of us have magic such as that."
06[19:49] * +Melkor leaves the room in a rush to the dinner room.
06[19:49] * +Dren grits his teeth. "Was trying not to think about that."
[19:50] <+Dren> 1d20+11 Open Lock?
[19:50] <+Evangeline> Dren, Open Lock?: 19 [1d20=8]
01[19:50] <@Kyo-DM> Lock's opened.
06[19:50] * +Melkor enters the dinner room, and approaches the table.
[19:50] <+Aikan> "We were unable to save all of them.... unable to destroy the old woman.... and her abomination of a helper. The least we can do is return these children to their parents... wherever they are. As for the how? We bring them with us... try to force them to become better for it. If we can't heal their minds with magic, perhaps we can heal it with time."
06[19:50] * +Dren swallows, and opens the chest.
[19:51] <+Melkor> (Status of the little girl on the table?)
[19:51] <+Aikan> (Call me over if she's still alive, I'm still kneeling by the retching child.)
06[19:51] * +Envidi nods at Aikan.
01[19:52] <@Kyo-DM> (( Dead. ))
[19:52] <+Aikan> "These children had to come from somewhere."
06[19:52] * +Erli sighs, looking up at the sky, and wonders what the rest are doing in there. He shrugs. He could really use a drink, dammit...hmm. Presumably there's a town the other way. The alcohol's probably bad, but...cheering up a bit, the dwarf hums to himself.
[19:52] <+Aikan> "There must be a town nearby."
06[19:52] * +Aikan attempts to lift the sickened child.
06[19:53] * +Melkor looks in sadness. Then grabs the child... the body, taking her outside.
01[19:53] <@Kyo-DM> Chest's contains a pair of Gloves of Arrow Snaring once IDed and serveral bracelets and some gold.
[19:53] <+Melkor> (I tried to give her a cure light wounds potion before the fight, thought)
[19:53] <+Aikan> "Let's get outside, Favored one."
06[19:53] * +Aikan nods to Evidi
[19:54] <+Aikan> "Grab a child and let's leave this cursed place."
06[19:54] * +Melkor arrives outside.
[19:54] <+Melkor> "The girl is dead."
06[19:54] * +Envidi picks up the other child and carrys them out of the house.
[19:55] <+Melkor> "Still we should bring her and the other body as well. It's the honorful thing to do."
06[19:55] * +Dren tsks. "Great. That's... not what I was hoping for."
06[19:55] * +Dren sticks the stuff in a bag and heads back outside.
[19:55] <+Melkor> "It will bring their parents closure, if nothing else."
06[19:56] * +Melkor sees Dren exit the cabin.
[19:56] <+Melkor> "Dren, can you still bring forth some fire?"
06[19:57] * +Dren nods. "Yeah... ugh. Going to have to cremate or bury the bodies, too..."
06[19:57] * +Aikan is now outside.
[19:57] <+Aikan> "Forgot I had these."
[19:57] <+Melkor> "Nothing but ashes should remain of this cursed place. We'll bring the bodies with us, at least a while. Should we find their home village, they will be buried there."
06[19:58] * +Aikan pulls out four potions.
[19:58] <+Aikan> (how many children we have with us?)
06[19:58] * +Envidi brings out a Wand of Lesser Vigor.
[19:58] <+Aikan> (Living children, I mean.)
[19:58] <+Melkor> "Otherwise... We'll do what we can to bury them well."
06[19:58] * +Dren nods, and sets a hand on the house. "Don't think I've ever tried burning shit this big before..."
[19:58] <+Envidi> (( 3 I think? ))
[19:58] <+Dren> (Flame on - does it do it?)
03[19:58] * Zombine_Zero is now known as Rockman_Zero
[19:59] <+Aikan> (Which are awake?)
[19:59] <+Envidi> (( Out of curiosity, why are we burning the house? ))
[19:59] <+Envidi> (( Presumably we cleared it, and could have used it as a base. ))
[19:59] <+Aikan> (Burn the house, the hag and Jester can't continue at this location.)
[19:59] <+Erli> ((Fire is pretty.))
[19:59] <+Melkor> (2 alive) (Standard Inquisitorial procedure: burn everything.)
[19:59] <+Aikan> (BRB, have to walk the dog)
[19:59] <+Envidi> (( I suspect Erli has the real motive pegged :P ))
[19:59] <+Dren> (Mostly to inconvenience the nasties and for reason of, well, the whole place gives us the heebies :P )
[20:00] <+Erli> ((Though, he does have a point. We're new to the area, no idea when we'll be able to get back.))
01[20:00] <@Kyo-DM> (( Okay folks, do you a zombie ending or do you a bitter sweet ending to this module? ))
[20:00] <+Erli> ((Maybe it gives you civilized types the willies! :p ))
[20:00] <+Melkor> (The Corruption of EVVVVILLLL must be purged.)
[20:00] <+Erli> ((Either's fine with me.)
[20:00] <+Erli> *))
[20:00] <+Dren> (Either works)
[20:00] <+Melkor> ((Either))
[20:00] <+Envidi> (( A zombie ending? As in, we get rushed by endless hordes of undead? ))
[20:01] <+Envidi> (( Either works, I'm just curious. ))
[20:01] <+Melkor> ((Thought if we want to use these guys again, the zombie ending is hard to pull.
01[20:01] <@Kyo-DM> (( That was the orginal idea. ^^; ))
01[20:01] <@Kyo-DM> (( Bittersweet it is. ))
[20:01] <+Melkor> ((And here I was, RPing some character development.))
[20:02] <+Aikan> (Heh.)
[20:02] <+Erli> ((Hey, you knew it was a throwaway RP.))
[20:02] <+Melkor> ((:P Zombie ending is fine))
[20:02] <@theOtherDM> (( With that established, back to IC with the lot of you ))
[20:02] <+Aikan> (either or.)
[20:02] <+Melkor> ((Yeah, but didn't you hear the Jester? He said "Next time! Gadget, Next time!))
01[20:03] <@Kyo-DM> (( Okay, Rocko brought up a point to be discussed later. ))
[20:03] <+Aikan> (Anyone want to play in fragment next week around this time?)
[20:03] <+Erli> ((Might be busy next Sunday. =X ))
[20:03] <+Aikan> (Testing .hack//RPG next week.)
[20:03] <+Melkor> ((Er...)
[20:03] <+Envidi> (( I might be busy as well. ))
[20:04] <+Melkor> ((Zombie ending then, throwaway session))
[20:04] <+Aikan> (It's just a test run for the system.)
[20:05] <+Melkor> ((the attempted character dev, just goes with the irony of zombie flics.)
[20:05] <+Melkor> ((Plus it's supper time for me.))
[20:05] <+Aikan> (Can we get a recharge of spells?)
[20:05] <+Aikan> (And 1/day things?)
[20:05] <+Melkor> (AFK to eat)
[20:05] <+Envidi> (( Question. ))
[20:06] <+Envidi> (( What's it called when, at the end of the movie, the heroes just walk off into an unwinnable fight, and the camera fades to black? ))
[20:06] <+Aikan> (A really bad cliffie)
[20:06] <+Dren> (Bolivian army ending)
[20:06] <+Aikan> (Or the End of Angel.)
[20:06] <+Envidi> (( I knew that was it! Wikipedia didn't have it. ))
[20:07] <+Envidi> (( I vote for one of those. ))
[20:07] <+Erli> (( *is pretty tired, so votes for something that isn't terribly extensive* ))
[20:08] <+Erli> ((Hell, stopping here is fine with me, personally. =X ))
[20:08] <+Envidi> (( Bolivian army would essentially be the shitstorm of zombies showing up, and us walking forth to do glorious battle. Then ending. ))
[20:08] <@theOtherDM> (( We've had a good run I think. Session lasted plenty long, most of it being fairly ineffective fighting... ))
[20:09] <+Erli> ((Indeedy.))
[20:09] <+Envidi> (( Well that's what happens when you throw something with dr 10/cold iron against a party that has no cold iron. ))
[20:09] <+Erli> ((I thought it was something like that.))
[20:09] <+Aikan> (heh.)
[20:09] <+Erli> ((5 or 10, wasn't sure which.))
[20:09] <+Envidi> (( I admit, I got fed up and wanted to cheat, so I looked it up. ))
[20:09] <+Aikan> (10 DR, 5 if it managed to do an ability drain)
[20:10] <@theOtherDM> (( But it barely got anyone to laugh. Gestalt saves... don't help. FWIW, the Hag technically had spell resistance too. ))
[20:10] <+Erli> ((Yeah. >> So, not terribly surprising. I really should have tried raging. =X ))
[20:11] <+Envidi> (( I should have popped Magic Circle Against Evil. ))
[20:11] <+Erli> ((My saves are the same as they would have been if I was pure Dragon Shaman. :p ))
[20:11] <+Envidi> (( My saves are that of an outsider, and thus are all excellent.
[20:12] <+Aikan> (My saves are the same as they'd have been if I had been a pure duskblade)
01[20:12] <@Kyo-DM> Bittersweet Ending:
01[20:12] <@Kyo-DM> As you walk down the trail towards the road, you have come to a realization that for whatever the reason, you're all stuck in this strange land. Freedom from its insanity may only be possible in death. The creatures that you have thus fought were beings of madness, of horror.
01[20:12] <@Kyo-DM> When the party arrives in small village, the children in their arms, you are greeted as solemn heroes as you learn that Grandmother and Uncle have plagued their village for years now. No one being as successful as you have been. You're rewards for your troubles, somewhat. Free bed and some food, along with some gold. Its not much, but it may be all the village has left.
01[20:12] <@Kyo-DM> What you do from here out seems to open to you. This world may be filled with similar horrors, just waiting for a party of good to come and try to spread a small light in the pitch darkness.
01[20:12] <@Kyo-DM> The choice is yours.
[20:12] <+Erli> ((Really? Don't you get a CHA boost as a paladin?))
01[20:13] <@Kyo-DM> Zombie Ending:
01[20:13] <@Kyo-DM> The grounds shifts around you as you step outside, fissures slowly appearing as the ground actually starts to open up. Slowly, something appears from one of the fissures... a hand... covered in dried mud and decaying flesh appears.
01[20:13] <@Kyo-DM> As you look on, more hands appear from the same fissures... As you look on, you hear the loud, proud howls of the wolves, the excitable howls of coyotes, and the shrieks from the local birds of prey. The forest is alive. The ground is alive... and its coughing up your fallen.
01[20:13] <@Kyo-DM> ------- Session End! ------------
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

More likely to be found on lurking then posting.
Locke69
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Re: Sunday One Shots

Postby Locke69 » Sun Jun 28, 2009 7:43 pm

Another RP, this time, a two shot session.

theM's Two Shot (Inspired by Might and Magic)

[12:23] <@theM> Session start.
[12:24] <@theM> Your adventuring party hasn't done too well lately - there may have been a slight misunderstanding and some massive damage to things that should have stayed intact - but things finally seem to be looking up a bit. The King has issued a Challenge to all adventurer groups who wish to participate. The winners get the lands and titles of the currently-dormant Barony of Dravkojar.
[12:24] <@theM> You've already gotten through the initial round meant to weed out the weak. Now the day of the actual Challenge has arrived. First order of business... Figure out where you're supposed to go.
03[12:25] * Luthorne is now known as FladreVoicnayk
[12:26] <Falken> Was that supposed to be a cue?
[12:26] <FladreVoicnayk> I think so.
[12:26] <Falken> We go to the Barony of Dravkojar.
[12:27] <Falken> Obviously the challenge involves clearing out the monsters that have moved in during the absence of an active lord.
[12:28] <@theM> Not quite... There's a massive arena in the capital, with each group getting a number (yours is 14). There's separate tents for each group.
[12:28] <Falken> Oh. You didn't mention anything about an arena.
[12:28] <@theM> The audience, needless to say, is massive.
06[12:29] * FladreVoicnayk begins to feel the onset of performance anxiety.
[12:30] <@theM> There's some attendants walking around, and there's supposed to be someone who explains the details around as well...Once you're in your tent.
[12:30] <Falken> To the tent!
03[12:31] * Pale_Wolf is now known as Wolfzzzz
[12:32] <@theM> In an obvious oversight, whoever's in charge forgot to actually label the tents with contestant numbers. There's a handful of other groups milling about trying to figure out which is which.
06[12:32] * FladreVoicnayk charges towards the nearest tent, and pokes his head inside. "Helllllooooooooo...?"
[12:33] <@theM> There's nobody inside.
[12:34] <Falken> Woodstock rides over to the empty tent. She pulls out a piece of chalk and scrawls "14" on the side and front in big, bold numbers. Then she dismounts in front of it and begins grooming Snoopy.
[12:34] <@theM> (( OOC: (link to) character sheets before the fighting starts, please. ))
[12:35] <FladreVoicnayk> (( *is working on his* ))
[12:35] <FladreVoicnayk> (( http://www.3edb.com/viewCharacter.asp?cid=19585 <-- So far ))
[12:35] <@theM> (( There's still time ))
[12:36] <@theM> You now have a tent with a large 14 on it. And some of the other groups looking at you strangely.
06[12:37] * FladreVoicnayk looks at the outside of the tent. Excellent! This must be the place! "Hoo hah," the alienist says smugly. "We found it."
[12:37] <FladreVoicnayk> (( So. When do the sane party members get here? ))
[12:37] <FladreVoicnayk> (( Presuming the existence of any. >> ))
[12:38] <Falken> Woodstock grins up at Fladre, "Well, if nobody else is going to decide which tent is which, I will."
[12:39] <Falken> Woodstock, since getting her character sheet out is a pain, is a rather small young woman.
[12:39] <Falken> By small, I mean about six apples high.
03[12:39] * EllfBustsGhosts is now known as Rikarn
06[12:39] * FladreVoicnayk tilts his head to the side, looking down at the woman. "Makes sense to me. So." He walks into the tent, and finds somewhere to sit down.
[12:40] <Falken> Halflings are short for humanoids. Deep halflings are short for halflings, and Woodstock is short for a deep halfling. Still, she's quite pretty, and her bardic talents are adequate for a songster of her experience.
[12:40] <Falken> She does have a temper, though.
[12:41] <Falken> Hrm. A cute little girl and a guy who specializes in tentacle monsters. I'm sensing a theme.
06[12:42] * +Rikarn eyes the outside of the tent and then eyes the other groups. Shrugging, he peeks his head into the tent. "This uh... is Tent 14, right?"
[12:42] <Falken> Woodstock smiles, "It is now!"
06[12:43] * FladreVoicnayk is short for a human, but certainly taller than a halfling. He's young, though, and looks it, with gangly limbs. "Yes! It is indeed!"
[12:43] <@theM> (( The theme wouldn't happen to be hentai, now would it? ))
06[12:44] * +Rikarn is a white-haired young man, human looking, but with an aura about him that makes you think he's nonhuman. He's kind of scrawny, but stands at 5'11" tall.
06[12:44] * +Rikarn is wearing leather armor.
[12:45] <@theM> (( Amusing: I wrote the 'massive property damage' before knowing that three of you were arcane casters... ))
[12:45] <Falken> Woodstock is wearing a finely made chain shirt, and seems to prefer a longsword, though she has a morningstar as backup. Her war beagle, snoopy, has studded leather barding.
06[12:45] * +Rikarn is rather good looking too.
03[12:45] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) has joined #SOS
[12:45] <@theM> (( Rock! Playing or observing? :) ))
[12:45] <Rockman_Zero> (Observing.)
[12:46] <+Rikarn> (Need your sleep, eh?)
[12:46] <Rockman_Zero> (Was curious as to ellf's nickchange is all, and eh... it's not that. I'm still writing. :P)
06[12:46] * FladreVoicnayk is too gangly to be good-looking.
[12:47] <+Rikarn> (20 Cha.)
[12:47] <+Rikarn> (All I'm saying.)
[12:47] <Rockman_Zero> (What system is this anyway?)
[12:47] <+Rikarn> (3.5)
[12:47] <Rockman_Zero> (Okay. Henceforth, I shall remain quitet. Just wanted to know that. :P)
[12:48] <Rockman_Zero> (Sorry for interrupting.)
[12:48] <Falken> Ah, so Rikarn is a battle sorcerer.
[12:48] <FladreVoicnayk> ((I have 16 Charisma. >> ))
[12:48] <Falken> The bard falls short at 14.
[12:48] <Falken> Which I find amusing.
[12:48] <+Rikarn> (Warmage)
[12:49] <Rockman_Zero> (Who's the DM?)
[12:49] <+Rikarn> (theM is theDM)
[12:49] <@theM> (( Me, this week ))
[12:49] <+Rikarn> (:P)
03[12:49] * theM is now known as theDM
[12:49] <@theDM> :)
[12:49] <Rockman_Zero> (...gragh. Wrong channel!)
[12:49] <Rockman_Zero> (Sorry... I really don't mean to interrupt. ;_;)
[12:49] <Falken> DM... how very first edition.
[12:49] <FladreVoicnayk> ((It's fine.))
[12:50] <Falken> (Eh, we're just sitting in front of a tent anyway.)
[12:50] <+Rikarn> "So... I take it you two are assigned here as well, then?"
[12:51] <Falken> Woodstock nods brightly.
[12:51] <+Rikarn> (Wait... do we all already know each other?)
06[12:51] * FladreVoicnayk happily nods in unison with Woodstock.
[12:51] <Falken> (No idea.)
[12:51] <FladreVoicnayk> (Absolutely no idea. >> )
[12:51] <@theDM> ( Effectively, yes. If only because I don't want you all introducing yourself to each other for an hour )
[12:52] <+Rikarn> (Heh.)
[12:52] <@theDM> ( Or an entire session, as the case may be <<; )
[12:52] <+Rikarn> "Great... well at least we've worked with each other before."
06[12:53] * FladreVoicnayk smiles cheerfully. "Yes, yes, wonderful times, wonderfulicious times of wonder."
[12:54] <Falken> Woodstock chirps, "I really liked how Rikarn burned down that last tavern. Even if the people inside it didn't."
[12:54] <+Rikarn> "T-that wasn't me."
[12:55] <FladreVoicnayk> "Buuuuuut I use acid, so iiiiiiit wasn't meeeeeee..." Fladre singsongs.
[12:55] <Falken> Woodstock stops and thinks, "I only set the barkeep on fire... I don't think I did the whole building..."
[12:55] <+Rikarn> "Setting the barkeep on fire is enough to set the building on fire. You're lucky that I didn't demand the money I paid in reparations out of your pockets."
[12:55] <Falken> (I think I see why Woodstock and Fladre adventure together)
[12:56] <Falken> Woodstock sulks, "Only because the guards took it all."
06[12:56] * +Rikarn facepalms.
[12:57] <+Rikarn> "So what amazing adventure have you two gotten me into this time?"
[12:57] <Falken> (pokes theDM. Feel free to start the adventure before another fight breaks out.)
[12:57] <+Rikarn> (Damnit, I'm Kyon.... with superpowers.)
[12:58] <FladreVoicnayk> "I dunno...I recall...something...hmm. Ah, yes. Alcohol!" Fladre nods wisely. "Yes. That is why we're here."
[12:58] <Falken> Woodstock says, "It's either a concert performance or a pit fight, I'm not sure which."
[12:58] <FladreVoicnayk> "Maybe it's both!"
[12:58] <+Rikarn> "Great, you two nuts drunk... Not something that I want to see. Again."
[12:58] <Falken> Woodstock peers at Rikarn, "Unless..."
06[12:59] * FladreVoicnayk flutters his eyelashes at Rikarn. "We still looooooooove yoooooooou..."
[12:59] <@theDM> Three of the other groups have followed Woodstock's example and taken a tent. The others are still standing around.
[12:59] <Falken> Woodstock pulls out her morningstar and tries a few practice swings around waist level. "You don't think it's a sporting event, do you?"
[12:59] <@theDM> Some of them in heavy discussions amongst themselves.
[12:59] <+Rikarn> (Nighttime?)
[13:00] <FladreVoicnayk> "Ooh. I always wanted to be a slopshoddle champion."
[13:00] <@theDM> ( around noon )
[13:01] <+Rikarn> (Ah. Damn... no need to be an asshole with my spell-like abilities then.)
[13:01] <@theDM> One of the attendents approaches your group. "Please enter your tent, contestants. Baroness Elanjar will be along shortly with the details."
[13:02] <Falken> "Oki." Woodstock ushers Snoopy into the tent. "I hope they don't set it on fire."
06[13:02] * +Rikarn glares at the two. "Since she has the details, no roasting her."
[13:02] <FladreVoicnayk> "Hoooootay." Fladre tilts his head to the side. "Is she smokin'?"
06[13:02] * +Rikarn walks into the tent.
06[13:02] * +Rikarn facepalms again.
[13:03] <+Rikarn> "How did I get stuck with you two again?"
06[13:03] * FladreVoicnayk ambles into the tent and finds a comfortable place to sit down at.
[13:03] <FladreVoicnayk> "Just lucky?" Fladre smiles amiably.
[13:05] <Falken> "You said you didn't want to get stuck with a lot of blackguards and assassins, then everyone else at the tavern avoided you."
[13:06] <Falken> "And we all ran in the same direction after Rikarn burned it down."
[13:07] <+Rikarn> "I didn't burn it down damnit."
[13:07] <Falken> Woodstock frowns in thought.
[13:07] <Falken> Woodstock shrugs, "Okay."
[13:07] <FladreVoicnayk> "Well...we'll forgive you, then," Fladre says.
[13:08] <Falken> "Yep!" Woodstock nods cheerily.
[13:08] <+Rikarn> "For not burning it down?"
[13:08] <Falken> Woodstock nods again.
[13:09] <@theDM> (( Yeah, I'm laughing hard ^^ ))
06[13:09] * FladreVoicnayk nods solemnly at Rikarn.
[13:09] <FladreVoicnayk> "It's okay. I'm sure you'll burn down SOMETHING. And then you can be cool."
06[13:10] * +Rikarn turns his head towards the sky.
[13:10] <@theDM> A tall Elven lady, with an proportionally large sword carried on her back, enters your tent.
06[13:11] * +Rikarn then turns towards the lady.
[13:11] <+Rikarn> "Baroness, I presume?"
[13:11] <+Rikarn> (Or is this Kyonko's char?)
[13:11] <FladreVoicnayk> ((Is she smokin'?))
[13:11] <Falken> Woodstock bows, "Welcome, milady."
[13:11] <@theDM> (( Not smoking-smokin, but yes, pretty hot ))
[13:12] <FladreVoicnayk> Fladre's eyes widen. "Wow. She IS smokin'," he says with awe. "Awesome."
[13:12] <@theDM> The elf turns a cool gaze on the party, apparently judging them. "Indeed. I am Baroness Falina Elanjar. Well met, contestants. On the off chance that you win this event, I'll be your best friend and worst enemy both... As I'll be your neighbour."
[13:13] <+Rikarn> "So... what does this event entail?"
[13:13] <Rockman_Zero> ("No, I really mean she's smokin'!!! She's standing in the campfire!" "...ACK!")
06[13:14] * FladreVoicnayk wonders if there's such a thing as an enemy with benefits. Judging from some of the bardic tales he's heard, he thinks so.
[13:14] <Falken> (You can't trust what bards tell you.)
[13:14] <FladreVoicnayk> ( T_T )
[13:14] <+Rikarn> (Why is it that I'm so very glad that I'm playing a male character at the moment?
[13:14] <FladreVoicnayk> (Don'
[13:15] <Rockman_Zero> (Nor can you trust their good taste. :P)
[13:15] <FladreVoicnayk> *(Don't worry, cupcake, I won't let your gender stand in the way of come ons.)
[13:15] <Falken> (because the other PC is an alienist)
[13:15] <@theDM> "You will enter the Challenge course. In it, you will find several different Challenges, each providing a magical key for the door to the next. You are scored on time, demonstrated prowess, and of course your ability to amuse the magically observing crowd."
[13:15] <Rockman_Zero> (That's gonna be 'fun'. =_=)
[13:16] <@theDM> "Beat the Challenge, get the key, move on until you reach the end."
[13:16] <FladreVoicnayk> (When I hit tenth level, I get a tentacle!)
[13:17] <FladreVoicnayk> (10th Alienist level, though.)
[13:17] <+Rikarn> "And is it possible that we may get separated during the challenges?"
[13:17] <FladreVoicnayk> (So, more like fifteenth.)
06[13:18] * FladreVoicnayk begins to hum 'Ain't No Mountain High Enough'.
[13:18] <Falken> Woodstock nudges Fladre's shin, "Quit it. You're off tune."
[13:18] <@theDM> "You are to enter each new Challenge as a team, so if you get separated, get back together again."
06[13:19] * FladreVoicnayk sniffles mournfully.
06[13:19] * +Rikarn nods.
[13:19] <@theDM> ( Hint: You're not getting Knowledge, Spot, or any other skill results unless you ask for them ^^ )
[13:19] <FladreVoicnayk> "Alllllllriiiiiighty~"
[13:19] <+Rikarn> 1d20+4 spot
[13:20] <+Rikarn> roll 1d20+4 spot
[13:20] <FladreVoicnayk> (*doesn't have Knowledge: Nobility*)
06[13:20] * +Rikarn sweatdrops.
[13:20] <Falken> Woodstock frowns thoughtfully, "We're not being judged on any abilities that would actually show we could rule well or wisely, are we?"
[13:20] <+Rikarn> !roll 1d20+4
[13:20] <Mr_Roboto> Buggered command. Syntax: !roll dice sides :: I.e !roll 1 6 for 1 six-sided dice. 1d6 will not work
[13:20] <@theDM> ! roll 1 20
[13:20] <+Rikarn> !roll 1 20+4
[13:20] <Mr_Roboto> Buggered command. Non integer sides inputs make baby Jesus cry
[13:20] <Mr_Roboto> Buggered command. Bad sides or dice value. Min sides = 2. Min Dice = 1. Max Sides = 100. Max Dice = 100
[13:20] <@theDM> !roll 1 20
[13:20] <Mr_Roboto> theDM rolled...a...17...a...
[13:20] <Mr_Roboto> theDM Die roll total sum = 17
[13:20] <+Rikarn> !roll 1 20 +4
[13:20] <Mr_Roboto> Buggered command. Syntax: !roll dice sides :: I.e !roll 1 6 for 1 six-sided dice. 1d6 will not work
[13:20] <+Rikarn> !roll 1 20 4
[13:20] <Mr_Roboto> Buggered command. Syntax: !roll dice sides :: I.e !roll 1 6 for 1 six-sided dice. 1d6 will not work
[13:21] <+Rikarn> !roll 1 20
[13:21] <Mr_Roboto> Rikarn rolled...a...9...a...
[13:21] <Mr_Roboto> Rikarn Die roll total sum = 9
[13:21] <+Rikarn> (Sorry.)
[13:21] <@theDM> ( Just add the modifier to the dice roll manually. I'll ask for Eva when her owner gets back )
[13:21] <+Rikarn> (Guess I have to add the +4 manually.)
[13:21] <Falken> (I'm pretty sure spot and listen are supposed to be used passively. Otherwise you'd never see the thief sneaking by you.)
06[13:21] * FladreVoicnayk concentrates on the Baroness' face.
[13:21] <+Rikarn> (I could send in DB1
[13:21] <FladreVoicnayk> !roll 1 20
[13:21] <Mr_Roboto> FladreVoicnayk rolled...a...11...a...
[13:21] <Mr_Roboto> FladreVoicnayk Die roll total sum = 11
[13:21] <FladreVoicnayk> + 13
06[13:21] * FladreVoicnayk concentrates fiercely.
[13:22] <Falken> Woodstock sets the dicebot on fire.
03[13:22] * EllfDB1 (~EllfDB1@ip68-1-92-133.pn.at.cox.net) has joined #SOS
[13:22] <+Rikarn> (Same type of DB as Eva)
[13:22] <+Rikarn> 1d20+4
[13:22] <EllfDB1> Rikarn, 1d20+4: 10 [1d20=6]
[13:23] <+Rikarn> (Still bad roll, but there you go.)
[13:24] <+Rikarn> "When do we start?"
[13:24] <@theDM> ( Spot can be used passively, yes, but in this case, you'd want it to be active. Or use Sense Motive... Meh, you know what I meant. Active skill use, ask for it )
[13:24] <+Rikarn> 1d20+2 sense motive
[13:24] <EllfDB1> Rikarn, sense motive: 16 [1d20=14]
[13:25] <@theDM> ( Were there any Knowledge rolls before? )
[13:25] <Falken> (No.)
[13:25] <FladreVoicnayk> ((I don't think dungeoneering, the planes, or arcana will be too useful? >> ))
[13:26] <+Rikarn> (Don't have any knowledge to roll.)
[13:26] <@theDM> ( Perhaps later on, but in this case you're looking for Nobility, or possibly Bardic )
[13:26] <Falken> (Aha! Bardic!)
[13:26] <@theDM> (( /me doesn't mind at all sending you in without all the info though, so on we go ^^ ))
[13:27] <Falken> 1 d 10 +2 bardic cknowledge
[13:27] <@theDM> ( no spaces )
[13:27] <Falken> (Make that 1d20 +6 bardic knowledge check)
[13:27] <Falken> 1d20+6 Bardic Knowledge
[13:27] <EllfDB1> Falken, Bardic Knowledge: 21 [1d20=15]
02[13:28] * Mr_Roboto (~Mr_Roboto@78.16.219.242) Quit (Client exited)
[13:28] <Falken> (I've never actually played a bard before.)
[13:29] <Falken> (My bad. That's actually a 23 with the Int bonus)
[13:30] <@theDM> Knowledge results: Yes, she'll be your neighbour. The worst enemy bit is probably correct too, as she's known as the most ruthless of the rulers around, using assassins, poison and whatever she needs to keep her domain troublefree. Rumor has the old Dravkojar killed by her hand due to what she felt to be gross incompetence.
[13:32] <@theDM> Her presence here inspecting the people who want to take the domain next to hers suggests you better watch your step.
[13:32] <@theDM> (( 23 is a good result. 25 would've been better, but that's all you get :) ))
[13:33] <Falken> Woodstock doesn't say anything about this at the moment, though she did ask a question earlier.
[13:33] <@theDM> "Oh, you are being tested on those. It already started, even. Picking a tent was supposed to be a test of decisiveness. I'm your next obstacle of sorts."
[13:35] <Falken> "Ahh... Hm." Woodstock looks the Baroness up and... Up more.
[13:36] <@theDM> "Needless to say, I'm not telling what I'm looking for. You will pass into the Challenges automatically, but there will be... consequences should I feel you fail."
06[13:37] * FladreVoicnayk somehow suspects that these will not be sexy consequences.
[13:37] <Falken> "Two ways to fail each challenge. Interesting."
[13:40] <@theDM> "Several ways to fail each challenge. For the moment though, I'm simply answering what questions you have about the Challenges while I make a judgement based on what you ask."
[13:41] <Falken> "Perhaps the question foremost on my mind about the challenges is how many parties you expect to survive to the end, Milady."
06[13:42] * FladreVoicnayk sighs, and ponders. Hmm. "What questions would you ask if you were in our shoes, then?"
[13:42] <@theDM> Falina smiles, though it doesn't reach her eyes. "Not all of them."
[13:43] <Falken> "Do you intend for us to compete directly with one another? There can be only one victor. Or perhaps that's where the scoring method comes in."
[13:44] <@theDM> "That is a good question... How about 'do you have any knowledge on the specifics?' or 'will you put in a good word for us?' and no, we will not put you against other adventurers. It does need to be a mostly level playing field for this to work out well."
[13:44] <+Rikarn> "What kind of challenges will we be facing? Specific creatures, puzzles? Traps?"
[13:45] <Falken> "Well," Woodstock replies, "I wanted to try a question you might actually answer."
06[13:45] * FladreVoicnayk tilts his head at Falina somewhat thoughtfully. "So, then...will you put in a good word for us?" he asks, somewhat doubtfully.
[13:46] <@theDM> Baroness Elanjar looks at Rikarn. "Yes."
[13:47] <@theDM> To Woodstock. "Ah, but I might. Or I might stab you in the back when you turn it on me."
[13:47] <+Rikarn> "Do you enjoy being mysterious?"
[13:47] <Falken> Woodstock shakes her head and smiles, "It's too early for that!"
[13:48] <+Rikarn> "And how do you feel about this competition in the first place?"
[13:48] <@theDM> Falina actually smiles now: "Perhaps..."
[13:48] <Falken> "Someone has to win the games first. Then you get to play with them."
06[13:48] * FladreVoicnayk ponders taking on Falina and her mysteriousness as a new role model. It sounds fun.
[13:49] <@theDM> "This competition? I'd rather see the lands simply be added to mine. I've taken stewardship for the last few months. Though I don't really need the added headache, so this competition might serve to relieve it. Still, you've done... relatively well. I'm willing to give you a hint on the last Challenge."
06[13:50] * +Rikarn raises an eyebrow.
[13:50] <+Rikarn> "Would you please then, Milady?"
[13:50] <@theDM> "You'll meet Anida in there. The Lady of Dreadwood. She holds the final key... But she's not the challenge, herself. Make of that what you will. Attacking her, well, suffice to say she'll defend herself. Didn't keep two teams from trying anyway, I suppose, and you're free to try yourself... But we wouldn't want things to get repetitive, now would we?"
[13:50] <Falken> Woodstock pulls out a notebook stuffed half full with quest notes.
06[13:52] * FladreVoicnayk makes mental notes about mysteriousness. The phrase 'now would we?' seems vital.
[13:52] <Falken> Woodstock scribbles some notes. "Anida, holds key, isn't final challenge. Got it."
03[13:53] * Dartz (~dartzirl@78.16.219.242) has left #SOS (Leaving)
[13:53] <+Rikarn> "So the final challenge is to get her to give us the key?"
[13:54] <Falken> Woodstock snaps the notebook shut. "Milady, if I might be so bold, why the spectacle? Isn't this a rather roundabout way of getting what you desire?"
[13:55] <@theDM> "Heh. You could put it like that." Falina is smiling openly now - it's still not quite pleasant - and you get the feeling the name she used might be a bit more important than you'd like.
[13:56] <@theDM> "The King rules, young bard. And should things go wrong with this scheme... Well, we're making a fortune in entrance fees. And for me, there is time. I'm an elf. I can wait."
[13:57] <Falken> "Ah. I see," Woodstock smiles.
[13:57] <+Rikarn> "Time is a luxury that some do not have, milady..."
[13:58] <Falken> 1d20+8 Knowledge Nobility: How are the king's heirs?
[13:58] <EllfDB1> Falken, Knowledge Nobility: How are the king's heirs?: 18 [1d20=10]
[13:58] <Falken> Za?
[13:58] <Falken> Ah.
[13:59] <@theDM> They're fine. And healthy.
[13:59] <Falken> 1d20+8 Bardic Knowledge: Dreadwood
[14:00] <EllfDB1> Falken, Bardic Knowledge: Dreadwood: 10 [1d20=2]
[14:00] <Falken> Falken kicks the dice roller.
[14:00] <Falken> (It has trees.)
[14:00] <@theDM> ( And Falina implied she was willing to let the other barony go, so the crown isn't necessarily what she's after... Loyal subject here, yessirree... )
[14:02] <Falken> 1d20+8 Bardic Knowledge: Anida
[14:02] <EllfDB1> Falken, Bardic Knowledge: Anida: 15 [1d20=7]
[14:02] <@theDM> ( Pretty much. It's also widely known as a bad area. )
[14:02] <Falken> (Ok. I need a natural 12 for the juicy stuff.)
[14:02] <@theDM> Anida of Dreadwood is a well-known name. She is the King's Necromancer, on call for anything that either should be dead, refuses to stay dead, or needs to serve despite being dead.
[14:04] <FladreVoicnayk> (( Would Arcana turn up anything one her? *doubtful*))
[14:04] <+Rikarn> "Thank you for your help, milady. When do we start?"
[14:04] <@theDM> ( That's all you know from Bardic, at least. )
[14:04] <Rockman_Zero> (Night all. Players, make the DM cry. And DM, kick the PC's asses. :P)
[14:05] <Falken> (I need a sorcerer or a psion for that. Nite.)
[14:05] <FladreVoicnayk> ((Night.))
[14:05] <@theDM> ( Arcana covers magic rather than magic users.. She's covered in K(Local), K(Nobility) and Bardic already anyway <<; )
[14:06] <FladreVoicnayk> ((I figured, honestly.))
[14:06] <@theDM> ( You could try for Necromancy, I suppose, but that's just going to make you worry ^^ )
[14:06] <Falken> "I look forward to the challenges, Baroness. I hope our performace pleases, or at least entertains you."
[14:07] <FladreVoicnayk> 1d20 +14
[14:07] <EllfDB1> FladreVoicnayk, +14: 15 [1d20=15]
[14:07] <FladreVoicnayk> ((Argh. Spaces. >> 29. Necromancy~))
02[14:07] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) Quit (Connection reset by peer)
[14:11] <@theDM> Fladre vaguely recalls some of the greater magical feats attributed to Adina... Something about doing a harvest with skeletons, clearing an entire town of ghosts in a single night, and keeping a pet lich as a footstool.... Nah, can't be right.
[14:11] <@theDM> "I'm sure it will." Falina claps her hands, and one of the attendants brings in a covered tray, which is placed on a small table. The cover is removed, showing a glowing orb and four tiny shotglasses.
[14:11] <@theDM> "This is Elanjar Brandy... A single glass is said to fortify the body and mind. Or I might simply be poisoning you. And, of course, your first Key."
[14:12] <@theDM> "Farewell then, contestants. See you on the other side... Should you survive." Falina nods to the party, and walks out.
[14:13] <Falken> "I'll feel sorry for us if we win," Woodstock comments after the Baroness' departure.
[14:13] <Falken> "So... Who brought the Detect Poison spell?"
[14:14] <FladreVoicnayk> "I could put acid in it."
06[14:14] * FladreVoicnayk volunteers.
[14:14] <Falken> "Well, that's one way to be sure it's poisoned."
-
06[14:15] * +Rikarn looks contemplative.
-
03[14:15] * Kyonko is now known as Faith
01[14:15] <@Faith> (( I'm here, reading the back log now. ))
[14:17] <@theDM> ( Short break. Take 10 minutes to go to toilet/get food, so Kyonko can read up :) )
[14:18] <Falken> (Come drink with us!)
[14:18] <Falken> Woodstock shrugs and lifts a glass. "To Fayde! May he rest in peace!" She swallows it in one gulp.
[14:18] <FladreVoicnayk> (Mm-kay.)
01[14:27] <@Faith> (( Okay, I think I'm ready. ))
[14:28] <FladreVoicnayk> (So, are you one of the sane ones? :p )
06[14:29] * @Faith decides against drinking the posion after shifting deeper into the shadows.
01[14:29] <@Faith> 1d20+15 Hide skill check.
[14:29] <EllfDB1> Faith, Hide skill check.: 32 [1d20=17]
[14:31] <@theDM> Session resumes, obviously.
[14:31] <Falken> (Very nice, but it's noon)
01[14:31] <@Faith> (( We're in a tent, no? ))
[14:31] <Falken> (It's a bit hard to hide in there)
[14:32] <@theDM> ( Yep. There's shadows. Not too many, and it's difficult to hide, but Faith can still try :) )
01[14:32] <@Faith> (( I'm hiding, damnit! ^__^ ))
[14:32] <@theDM> ( She'll have to come out to walk to the start of the Challenges, though <<; )
01[14:33] <@Faith> (( Yep, I know. ^^ ))
06[14:33] * FladreVoicnayk decides not to drink something that might be poisoned. Then he looks at the ceiling. Then he realizes he's thirsty, and then he sees something to drink! Belatedly, he realizes that that might have had poison in it.
[14:33] <FladreVoicnayk> :(
06[14:34] * FladreVoicnayk feels deceived!
[14:34] <@theDM> ( Short physical description despite hiding so the others know whether to refer to you as 'shortie' or 'tall guy' maybe? )
06[14:35] * +Rikarn glances at the wine.
06[14:35] * +Rikarn glances at the insane duo.
06[14:35] * @Faith stands just short of 6 feet, with her black hair braided quite simply. In fact, her entire describtion is rather plain and simple.
[14:36] <+Rikarn> (BRB, walking dog.)
06[14:36] * FladreVoicnayk smiles charmingly at Rikarn.
[14:36] <@theDM> ( Drink or not drink? )
[14:36] <Falken> (I think I already know)
[14:36] <@theDM> ( That is the Question... )
[14:36] <Falken> (points up)
[14:36] <Falken> (Woodstock, then Fladre drank.)
[14:37] <@theDM> ( Yeah, I'm guessing Rikarn did not. )
[14:37] <Falken> (This is your chance to remove the psychos pre-emptively!)
01[14:37] <@Faith> "What an odd group, I find myself in."
[14:37] <Falken> (Well, describe what happens to us, first. Then he'll make up his mind)
[14:38] <@theDM> ( He's walking the dog <<; )
[14:39] <Falken> (Well, Woodstock drank first. So...?)
[14:39] <@theDM> They do, indeed, feel fortified. ( The insane duo gains +2 to Fort and Will saves for the next hour. )
06[14:39] * FladreVoicnayk was tricked for his own good! He forgives the tricksy wine.
[14:39] <@theDM> The same attendant that ushered you into the tent now shows up again and asks you to follow him to the entrance of the Challenge.
01[14:40] <@Faith> "So, off to the rat races for riches then."
[14:40] <Falken> Woodstock swallows the drink and her face bugs out. She grasps at he throat and pounds her chest. She falls to her knees, then back, and pounds her fists against the ground repeatedly. A moment later, she is still.
[14:41] <+Rikarn> (And Faith, we know each other already.)
[14:41] <FladreVoicnayk> "Ooh! I love rat races! Especially the ones with rats that have too many eyes!"
[14:41] <Falken> Woodstock revives and gasps deeply. She exhales in a single breath and declares "That's the good stuff!"
[14:41] <Falken> Woodstock rolls over and grabs for another glass.
06[14:41] * FladreVoicnayk is distracted by Woodstock's antics. "You like the tricksy wine?"
[14:42] <Falken> Woodstock pours the second glass into her wineskin. "I'm saving this for later!"
[14:42] <Falken> She grabs the key and follows the attendant.
[14:42] <+Rikarn> "Well, I'm ready, are you all?"
06[14:42] * +Rikarn smirks.
[14:43] <@theDM> ( One of the four glasses is still left, should anyone desire to take it along. )
06[14:43] * FladreVoicnayk hums discordantly as he follows the attendant. With a little twirl of his robes.
[14:43] <@theDM> You're led to the entrance. It's big and ostentatious and there's a skull motif all over the thing.
01[14:43] <@Faith> "Hmm... Nope. Off to the race." Faith doesn't take the glass.
[14:44] <+Rikarn> "Well... this looks inviting."
[14:44] <Falken> (Correction: Woodstock grabs the key, mounts Snoopy, and goes off after the attendant)
[14:44] <@theDM> The attendant gestures to a round hole that looks like it'd perfectly fit the key Falina left for you.
01[14:44] <@Faith> "Anyone here with a mace?"
[14:44] <+Rikarn> (Trying to turn me into Charley brown?)
[14:44] <+Rikarn> (*Charlie)
[14:44] <Falken> Woodstock puts the key into the hole.
[14:45] <Falken> Woodstock is carrying a morningstar as well as a longsword.
[14:45] <FladreVoicnayk> "I don't have a mace..." v_v
[14:45] <+Rikarn> "Don't carry weapons, Faith. You should know that by now."
06[14:46] * @Faith hums a bit. "I wonder how this will turn out."
[14:46] <@theDM> With a loud rumble, the key disappears and the door slowly opens to reveal a dark hallway leading to a set of stairs up...
06[14:47] * FladreVoicnayk runs up the stairs with a big smile.
[14:47] <FladreVoicnayk> "Staaaaaairs!"
[14:47] <+Rikarn> "That's it... just throw caution to the wind...."
06[14:47] * +Rikarn follows slowly behind.
01[14:47] <@Faith> "Do we need to get a leash?"
[14:47] <@theDM> Underneath Fladre's feet, there's a distinct 'Click' and a loud rumbling as a boulder comes crashing down.
[14:47] <Falken> Woodstock and Snoopy head up the stairs.
[14:48] <Falken> Woodstock and Snoopy head down the stairs.
06[14:48] * FladreVoicnayk turns around and runs the other way. "Boooooooouldeeeeer!"
06[14:48] * @Faith stays outside and takes a look into the tunnel.
[14:48] <+Rikarn> "Damnit. I can see it."
[14:48] <Falken> Woodstock shouts, "Crap! Not again!"
[14:49] <@theDM> ( It's not a large boulder. You've got room to dodge it... With a DC 15 Reflex save )
[14:49] <Falken> (Couldn't we outrun it?)
[14:49] <FladreVoicnayk> ((So, Halfing Bard, Human Alienist, Aasimar Warmage, and...something Rogue? Maybe?))
[14:49] <Falken> (Sounds right)
01[14:49] <@Faith> (( Human, Rogue is a good guess. ))
[14:50] <@theDM> ( You might be able to outrun it... but the door has disappeared behind you. )
[14:50] <Falken> (Do you mean closed, or disappeared?)
[14:50] <+Rikarn> 1d20+4 reflex to dodge please 11 or higher
[14:50] <EllfDB1> Rikarn, reflex to dodge please 11 or higher: 16 [1d20=12]
01[14:50] <@Faith> "Oh hells...
01[14:51] <@Faith> 1d20+9 Reflex Save
[14:51] <EllfDB1> Faith, Reflex Save: 11 [1d20=2]
[14:51] <@theDM> ( Disappeared. )
[14:51] <Falken> (So the way out is open)
[14:51] <FladreVoicnayk> "I ran out of run," the alienist says sadly. He turns around, sighs, and does his best to dodge.
06[14:51] * @Faith trips and falls on her face.
[14:51] <FladreVoicnayk> 1d20+1
[14:51] <EllfDB1> FladreVoicnayk, 1d20+1: 7 [1d20=6]
[14:52] <Falken> (Before I roll, is there anywhere to run -to-?)
06[14:52] * FladreVoicnayk gets hurt.
[14:53] <@theDM> ( The sides - it's bumping around so you need to get lucky - or forward up the stairs, toward the boulder. )
06[14:53] * +Rikarn grumbles about having to do this now. <Lesser Orb of Sound on the boulder.> (Sonic damage ignores hardness)
[14:53] <Falken> Okay, Woodstock and Snoopy dodge. Let's see...
[14:54] <Falken> 1d20+9 Reflex for Woodstock
[14:54] <EllfDB1> Falken, Reflex for Woodstock: 29 [1d20=20]
[14:54] <Falken> Woot!
[14:54] <Falken> Ah...
[14:54] <FladreVoicnayk> (Dodged HARD, yo.)
[14:54] <Falken> 1d20+5 Reflex for Snoopy
[14:54] <FladreVoicnayk> (Dodged it so hard you dodged it LAST WEEK, man.)
[14:54] <EllfDB1> Falken, Reflex for Snoopy: 16 [1d20=11]
06[14:54] * @Faith awaits her fate.
[14:56] <@theDM> Faith, Fladre and Snoopy don't quite manage to get out of the way in time. This was, fortunately, more of a warning... There would have been a bigger rock otherwise.
[14:56] <@theDM> ( Damage is 2d6 )
[14:56] <Falken> Eh?
[14:56] <FladreVoicnayk> roll 2d6
[14:56] <Falken> Snoopy made his save.
[14:56] <+Rikarn> 3d6+4 against the boulder
[14:56] <EllfDB1> Rikarn, against the boulder: 20 [3d6=6,5,5]
[14:56] <@theDM> ( Whoops. My bad. Correct )
01[14:56] <@Faith> 2d6 damage...
[14:56] <EllfDB1> Faith, damage...: 7 [2d6=6,1]
[14:56] <+Rikarn> (Sonic damage ignores hardness)
[14:56] <FladreVoicnayk> 2d6
[14:56] <EllfDB1> FladreVoicnayk, 2d6: 4 [2d6=1,3]
06[14:57] * @Faith whimpers on the floor, "Owie."
[14:57] <Falken> (What's the result of Fladre's attack on the boulder?)
[14:58] <@theDM> ( The boulder doesn't seem too impressed - it's intact, at least )
[14:58] <+Rikarn> (You mean my attack on the boulder, right?)
[14:58] <@theDM> ( And just hit the place where the door in used to be )
[14:58] <Falken> (Rikarn's, yes.)
[14:58] <+Rikarn> (And considering that it was sonic damage... it took all of that 20 damage)
[14:58] <Falken> Woodstock frowns at the boulder. "Faith, take point."
[14:59] <+Rikarn> "Yeah... and Flandre... don't make her pull out the leash."
06[14:59] * @Faith almost pouts from her position on the floor. "I would have..."
06[14:59] * FladreVoicnayk sniffles, rubbing his leg. "Boulder...wasn't nice boulder..."
[15:00] <Falken> Woodstock laughs, "Welcome to my life."
06[15:00] * +Rikarn looks around.
[15:00] <Falken> "Who brought the healing poitions?"
[15:00] <+Rikarn> (How dark is it in here?)
[15:00] <+Rikarn> 1d20+4 spot
[15:00] <EllfDB1> Rikarn, spot: 20 [1d20=16]
06[15:00] * @Faith gets up and look around at the area intently, also paying attention for shadows.
[15:01] <@theDM> ( There's enough light to make out the stairs, but the lighting in this hallway could use some work )
01[15:01] <@Faith> 1d20+6 Spot check plus Quick Reconnoiter (Listen and Spot as Free Actions)
[15:01] <EllfDB1> Faith, Spot check plus Quick Reconnoiter (Listen and Spot as Free Actions): 7 [1d20=1]
01[15:02] <@Faith> (( Ellf's bot hates me! T___T ))
[15:02] <Falken> 1d20-1 Spot, 1d20-1 Listen
[15:02] <EllfDB1> Falken, Spot, 1d20-1 Listen: 9 [1d20=10]
[15:02] <Falken> 1d20-1 Listen
[15:02] <EllfDB1> Falken, Listen: 6 [1d20=7]
[15:03] <Falken> "Does... This mean none of you brought healing?" Woodstock asks dubiously.
[15:03] <@theDM> Well, there's nothing specifically to see, it seems. There's a boulder behind you, stairs in front of you...
[15:03] <+Rikarn> "Did you?"
[15:03] <@theDM> Hallways looks completely deserted except for you.
[15:03] <Falken> "Be good to me, fellas. I'm your bandage roll."
[15:04] <FladreVoicnayk> "I could put acid on things?"
06[15:04] * @Faith shrugs as she taps a pouch on her backpack. "I have some potions."
[15:04] <Falken> "Alright. Who brought light?"
[15:04] <Falken> Woodstock nods to Faith, "Good."
[15:04] <+Rikarn> "I have light. Give me a rock... or a torch."
Last edited by Locke69 on Sun Jun 28, 2009 7:56 pm, edited 1 time in total.
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

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Locke69
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Posts: 15
 

Re: Sunday One Shots

Postby Locke69 » Sun Jun 28, 2009 7:44 pm

06[15:04] * @Faith walks forward slowly, her eyes looking for traps this time.
06[15:05] * +Rikarn holds out his hand.
01[15:05] <@Faith> 1d20+8 Search
[15:05] <@theDM> Faith notices the pressure plate Fladre stepped on with relative ease, knowing where it is.
[15:05] <Falken> "I'm glad you've got the spell. We'll go with it when we need it."
[15:05] <EllfDB1> Faith, Search: 18 [1d20=10]
[15:05] <@theDM> There don't seem to be any other traps.
[15:06] <Falken> "Faith, do you intend to stealth your way up?"
06[15:06] * +Rikarn follows slowly behind Faith.
01[15:06] <@Faith> "There are shadows around here?" Faith turns around and blinks at Falken.
[15:07] <Falken> "This whole area is dimly illuminated. So yes, you can hide."
01[15:07] <@Faith> (( Yes, I'll be playing around with my low rolls as allowed. ^^; ))
[15:07] <Falken> "I'll follow about thirty feet behind you.
01[15:07] <@Faith> "Huh... wonder how I missed them. Must be iddled from the boulder."
[15:08] <+Rikarn> "I do wonder how you failed to dodge it."
[15:08] <+Rikarn> "You're more agile than I am."
[15:08] <Falken> "It's dark. You probably just couldn't see them."
06[15:08] * @Faith nods her head as she walks into the shadows... she hopes.
01[15:08] <@Faith> 1d20+15 Hide skill check.
[15:08] <EllfDB1> Faith, Hide skill check.: 29 [1d20=14]
06[15:10] * @Faith does one final search down here before walking up the stairs, her footsteps giving her away.
01[15:10] <@Faith> 1d20+8 Search
[15:10] <EllfDB1> Faith, Search: 27 [1d20=19]
[15:10] <@theDM> It's about this time that Woodstock and Fladre find out that Falina's fortifying brandy had a slow-acting poison in as a chaser.
[15:10] <FladreVoicnayk> ( << )
[15:10] <Falken> Faith takes point, searching and sneaking. Woodstock follows, with Rikarn and Fladre behind.
[15:10] <FladreVoicnayk> (Roll Fortitude?)
[15:11] <Falken> (I wondered if that would happen.)
[15:11] <Falken> (DC?)
[15:11] <FladreVoicnayk> 1d20+4
[15:11] <EllfDB1> FladreVoicnayk, 1d20+4: 22 [1d20=18]
[15:11] <Falken> (Don't forget the +2 from the brandy)
[15:11] <@theDM> ( Yep. Primary damage 0, secondary damage 2d4 CON. DC17. On the bright side, you get a +2 on the roll from the fortifying bit.)
[15:12] <Falken> 1d20+9 Fort v Brandy
[15:12] <EllfDB1> Falken, Fort v Brandy: 21 [1d20=12]
[15:12] <FladreVoicnayk> (I did forget that.)
[15:12] <FladreVoicnayk> (Oh well. >> Looks like I made the DC either way.)
[15:13] <@theDM> ( Given that the poison didn't affect you, you came out ahead :) )
[15:13] <@theDM> Faith finds no other traps.
[15:13] <+Rikarn> "Shall we continue onward?"
06[15:14] * +Rikarn continues to keep an eye out.
06[15:14] * @Faith takes a look around on the second floor.
[15:14] <@theDM> The actual challenge apparently only starts at the top of the stairs, where Faith finds a 25 by 25 room. There's a door on the other side. You don't see a KEY, though. The room seems empty at first glance.
[15:14] <Falken> (Well, we're both fine for now.
[15:14] <Falken> (If you make the first save, do you have to roll the second? I forget.)
[15:14] <Falken> Woodstock nods, "Onward!"
06[15:14] * FladreVoicnayk sighs with boredom, and contents himself with teleporting small rocks into his hand and dropping them.
01[15:14] <@Faith> 1d20+6 Spot check plus Quick Reconnoiter (Listen and Spot as Free Actions)
[15:14] <EllfDB1> Faith, Spot check plus Quick Reconnoiter (Listen and Spot as Free Actions): 18 [1d20=12]
[15:15] <Falken> Woodstock ponders.
06[15:15] * +Rikarn follows upward and looks around.
[15:15] <+Rikarn> 1d20+4 spot looking around the room.
[15:15] <EllfDB1> Rikarn, spot looking around the room.: 16 [1d20=12]
06[15:15] * FladreVoicnayk follows gloomily.
[15:15] <Falken> Woodstock casts Prestidigitation.
[15:16] <@theDM> There's a pressure plate in each corner.
[15:17] <+Rikarn> "Think we should press them?"
[15:17] <Falken> "I think Faith should scope things out, first.
01[15:17] <@Faith> "Most likely, but I'm wary."
[15:17] <@theDM> Faith also sees a pattern in the ceiling that looks like walls can be lowered to divide the room into four 10 x 10 rooms...
06[15:18] * @Faith looks up and sees that. "Ex ay on pressure plate playing."
[15:19] <Falken> "Well... Keep looking, then."
06[15:19] * @Faith walks over to the walls and looks them over, tapping a finger against them at random points.
06[15:19] * FladreVoicnayk sighs, feeling bored.
01[15:19] <@Faith> 1d20+6 Spot check on the walls.
[15:19] <EllfDB1> Faith, Spot check on the walls.: 20 [1d20=14]
[15:19] <Falken> (Shouldn't that be search?)
01[15:19] <@Faith> 1d20+8 Search check on the walls.
[15:19] <EllfDB1> Faith, Search check on the walls.: 18 [1d20=10]
[15:20] <@theDM> They're quite solid. Though there seem to be 4 trap doors in the ceiling.
[15:20] <Falken> "I'm afraid to ask, but... Rope?
01[15:21] <@Faith> ( Question: Are the walls made of stone or wood? Same with the trap doors. )
[15:21] <@theDM> ( Stone, quite rough. Ceiling is stone as well. Trap doors are wood )
[15:22] <Falken> (Are the trap doors near enough to the walls to climb to them?)\
06[15:23] * @Faith looks at the ceiling to see how big the patterns are.
[15:23] <@theDM> XXWXX
[15:23] <@theDM> XTWTX
[15:23] <@theDM> WWWWW
[15:23] <@theDM> XTWTX
[15:23] <@theDM> XXWXX
06[15:24] * +Rikarn trusts the judgment of Faith.
[15:24] <+Rikarn> (Because faith is sane!)
[15:24] <Falken> "Aha. If we lower the walls, and they're rough, then we can get to the trap doors. Alternately... Rikarn, give me a boost up."
[15:24] <@theDM> T is trap door, W is lowerable wall, X is standard room... Except for the pressure plates in the corners.
01[15:24] <@Faith> 25 by 25 room / four 10 x 10 rooms
[15:25] <Falken> (How high is the ceiling in here, anyway?)
[15:25] <@theDM> ( 'bout 20 feet high )
01[15:26] <@Faith> "Hmm... interesting." Goes about looking around and deciding.
[15:26] <Falken> "I'm not gonna be able to reach that this way. And Snoopy..."
[15:26] <Falken> "So... Rope?"
[15:26] <+Rikarn> "How much do you weigh, Woodstock?"
[15:26] <@theDM> ( Remember, there's a door on one side, with another keyhole like the one you saw before. You do not, however, have a key anymore )
01[15:26] <@Faith> "Don't have any rope on me."
06[15:27] * +Rikarn looks at the trap doors... and then the pressure plates and then the wall lowerings.
[15:27] <+Rikarn> "I just figured it out."
06[15:27] * @Faith walks over to the other door and peers into the key hole.
[15:27] <Falken> "I'm about sixty-five pounds, equipment included.)
01[15:27] <@Faith> 1d20+8 Search check on the key hole and then the door itself.
[15:27] <+Rikarn> "I can't lift you then."
[15:27] <EllfDB1> Faith, Search check on the key hole and then the door itself.: 21 [1d20=13]
[15:28] <+Rikarn> "Not strong enough."
[15:28] <@theDM> It's round and likely requires another orb-like magical key like you had before.
[15:29] <Falken> Woodstock nods thoughtfully. "I realize we're a bit shy about pressure plates right now, but..."
[15:29] <@theDM> The door looks like standard steel-reinforced wood, though whether it IS is another matter entirely.
06[15:29] * @Faith sighs as she stands up and looks at the group. "I'm sorry to say, but we'll have try out the plates or set fire to the door."
[15:29] <Falken> Woodstock's face brightens as Faith mentions setting fire to something.
06[15:30] * @Faith after saying that and realizing what she said, quickly gets away from said door.
06[15:30] * FladreVoicnayk suddenly perks up.
[15:30] <+Rikarn> "The door is likely resistant to magical tampering."
[15:30] <FladreVoicnayk> "Rikaaaaaaarn. You get to be cool now!"
[15:30] <Falken> "Why don't you three go into seperate corners while I jump on a plate?
06[15:31] * FladreVoicnayk frowns. This doesn't sound as fun.
06[15:31] * @Faith really wants to get to the stair well now.
[15:31] <Falken> (Is the way back still open?)
01[15:31] <@Faith> (( No exit down there. ))
[15:31] <@theDM> ( Yes. Note both the stairwell and the door on the other side get cut off by walls when they're lowered )
[15:33] <Falken> "Does anyone have an alternative to the for corners idea?"
01[15:33] <@Faith> "Okay, we can try fire on the door or physical brute strength, magic, or we each step on a plate at the same time."
[15:33] <Falken> "Did anyone bring the brute strength?"
[15:33] <FladreVoicnayk> "I could have something else stand on the plates..."
[15:34] <Falken> "That's not a bad idea, Fladre. Although I suspect we'll be in trouble regardless."
01[15:34] <@Faith> "Sorry, I don't think any of us have anything of heavy weight but ourselves."
01[15:34] <@Faith> "Or the horse."
[15:35] <Falken> Woodstock blinks, "Horse?"
06[15:35] * FladreVoicnayk shrugs. "Like I said...I can summons things if need be."
[15:35] <Falken> "Snoopy's my war beagle."
[15:36] <+Rikarn> "I get the feeling that the challenge is to fight whatever comes out of the trap doors."
[15:36] <FladreVoicnayk> "Or I could try using acid on the door?" Fladre shrugs again. "Or we could stand on them ourselves. Or try collecting rocks to pile on them."
01[15:36] <@Faith> (( Missed that part of hte log... ))
[15:36] <+Rikarn> "Or possibly to press all the plates at once."
[15:36] <+Rikarn> "All I know is this is merely the first challenge."
[15:37] <+Rikarn> "So let's not be overly careful yet."
[15:37] <Falken> "Okay. We're going to do the pressure plates. Everyone stand by a plate or outside. If you're not participating, find something to take your place.
[15:37] <FladreVoicnayk> "That's all you know? That's not a lot..." Fladre says sadly.
06[15:37] * +Rikarn glances at Flandre.
[15:37] <Falken> Woodstock walks next to a plate with Snoopy and dismounts.
[15:37] <+Rikarn> "You have no idea how tempted I am at the moment."
[15:37] <Falken> "On the count of ten, I'm gonna jump on this thing. You don't want to be in the middle of the room when that happens."
[15:37] <FladreVoicnayk> "Ooh! I wanna stand on a plate!" Fladre runs over to go stand next to a plate. "Do we do it now? Do it now? Do it noooooow?"
06[15:37] * @Faith walks over to the top right plate, and sighs as she get ready to step on it."
[15:38] <Falken> "One..."
[15:38] <Falken> "Two..."
[15:38] <Falken> "Three..."
[15:38] <Falken> "Fourfivesixseven..."
06[15:39] * +Rikarn walks over to a plate and prepares as well.
[15:39] <Falken> Woodstock glances at Rikarn.
[15:39] <Falken> "Ten!"
06[15:39] * @Faith takes that step onto the plate, then moves her other foot, standing on it completely.
[15:39] <Falken> Woodstock jumps on her plate.
06[15:39] * FladreVoicnayk leaps on happily!
06[15:39] * +Rikarn steps at that moment on the plate.
[15:39] <+Rikarn> "Prepare for anything."
[15:39] <Falken> Woostock sings.
[15:39] <Falken> Woodstock sings. (Inspire Courage +1)
[15:39] <@theDM> There's a loud click as all four party members stand on a plate, and the walls in the middle slowly begin to lower.
[15:40] <+Rikarn> "Well... it was nice knowing you all."
01[15:40] <@Faith> "I knew it..."
01[15:40] <@Faith> "Lets all not meet in the after life."
[15:40] <+Rikarn> "Trap doors should open once the walls are lowered."
[15:40] <+Rikarn> "And whatever beastie we must fight will be on the other side."
06[15:40] * FladreVoicnayk hums cheerfully.
[15:41] <Falken> Woodstock sings, "You take the high road and I'll take the low road, and I'll get to Hades before ye!"
[15:41] <FladreVoicnayk> "Hamster...hamster...wigglytuff!"
01[15:42] <@Faith> "Hades isn't the issue! Its the tentacle demons in Hades that are the issue."
[15:42] <Falken> Woodstock glares at Fladre.
[15:43] <FladreVoicnayk> "Hey! They're not my demons! I don't even do demons! My cuddly tentacled friends aten't demonic at all!"
[15:43] <FladreVoicnayk> *aren't
06[15:43] * +Rikarn waits.
[15:43] <+Rikarn> "Well... these walls are taking a while to lower."
01[15:44] <@Faith> "Wonder if the person supervising is laughing his or her head off or something."
[15:44] <Falken> 1d20-1 Spot
[15:44] <EllfDB1> Falken, Spot: 3 [1d20=4]
[15:44] <+Rikarn> "Maybe it was supposed to be a one at a time thing?"
[15:44] <+Rikarn> "But this way should be quicker."
06[15:45] * +Rikarn looks up at the trap door above him.
[15:45] <+Rikarn> 1d20+4 spot
[15:45] <EllfDB1> Rikarn, spot: 14 [1d20=10]
[15:45] <@theDM> Rikarn had it right. It takes a while for the walls to lower - and it seems longer - but once they hit the floor, the trapdoors swing open.
[15:45] <Falken> Woodstock draws her longsword (short).
[15:46] <+Rikarn> "So... what do we have here?"
06[15:46] * @Faith quickly flings a dart up the opened trap door.
[15:46] <@theDM> ( You do get a surprise round. Then roll initiative )
01[15:46] <@Faith> 1d20+9 Dart attack
[15:46] <EllfDB1> Faith, Dart attack: 16 [1d20=7]
[15:46] <Falken> (Do we all get a surprise round? Or just Faith?)
[15:46] <@theDM> ( Everyone )
[15:47] <@theDM> There's a strong buzzing noise...
[15:47] <Falken> (Can I see anything up there? Woodstock has Darkvision.)
06[15:47] * +Rikarn tosses a flaming sphere spell up at the trap door and holds it there.
01[15:47] <@Faith> "Buzzing? That doesn't sound good..."
[15:48] <@theDM> Woodstock and Rikan both can look up, yes. See PM.
[15:48] <+Rikarn> 2d6+4 to whatever creatures pass through its space.
[15:48] <EllfDB1> Rikarn, to whatever creatures pass through its space.: 6 [2d6=1,1]
06[15:48] * +Rikarn is looking up.
[15:48] <Falken> (Eh... How do I use PMs?)
[15:49] <@theDM> ( Should be a separate tab for it )
[15:49] <Falken> There is. Found it.
01[15:49] <@Faith> (( Look for a blue highlighted tab next to the channel's tab. ))
06[15:49] * FladreVoicnayk hums to himself and casts Summon Monster II, summoning up...
[15:49] <@theDM> 1d20 + 4 monster init
[15:49] <FladreVoicnayk> 1d3 medium monstrous pseudonatural centipedes
[15:49] <EllfDB1> theDM, + 4 monster init: 10 [1d20=10]
[15:49] <EllfDB1> FladreVoicnayk, medium monstrous pseudonatural centipedes: 3 [1d3=3]
[15:50] <@theDM> ( whoops, 14 )
[15:50] <FladreVoicnayk> ( =D )
01[15:50] <@Faith> (( ... Thanks, now why do I have "Its Raining Men,
[15:50] <FladreVoicnayk> 1d20
01[15:50] <@Faith> stuck in my head... ))
[15:50] <EllfDB1> FladreVoicnayk, 1d20: 13 [1d20=13]
01[15:51] <@Faith> 1d20+6 INIT
[15:51] <EllfDB1> Faith, INIT: 22 [1d20=16]
[15:51] <FladreVoicnayk> ((Do I roll for the centipedes?))
[15:51] <+Rikarn> 1d20+2 init
[15:51] <EllfDB1> Rikarn, init: 6 [1d20=4]
[15:51] <+Rikarn> (They move on your action)
[15:51] <@theDM> ( Centipedes act on your init )
[15:51] <Falken> (Summon Monster is a 1 round spell)
[15:51] <+Rikarn> They're summoned at the start of your next turn.
[15:51] <Falken> (Takes a long time to cast. Can't be completed in a surprise round unless you're special)
[15:51] <FladreVoicnayk> ((Ah, okay.))
[15:51] <Falken> (It might be worth doing anyway)
[15:52] <FladreVoicnayk> ((So, next round, I shall have them.))
[15:52] <FladreVoicnayk> ((*sticks with his plan*))
[15:52] <Falken> (Yes. If you have initiative, you're golden. If not, you may get interrupted)
[15:52] <@theDM> ( He's at Init 13. The monsters at 14. Just barely not )
[15:52] <FladreVoicnayk> ((Well, I have decent Concentrate.))
[15:53] <FladreVoicnayk> ((*Concentration))
[15:53] <+Rikarn> (I love my spell idea.... especially considering what's up there.)
[15:53] <Falken> (I don't think flaming spheres can levitate)
[15:54] <+Rikarn> (I can make it ascend)
06[15:54] * @Faith looks up to see if she can see what her dart hit or didn't hit.
[15:54] <@theDM> ( Falken, init please )
[15:55] <Falken> 1d20+3 Initiative
[15:55] <EllfDB1> Falken, Initiative: 10 [1d20=7]
03[15:55] * theDM changes topic to 'Init order: Faith, Monsters, Fladre, Woodstock, Rikarn'
[15:56] <Falken> 1d20+2 Initiative, Snoopy
[15:56] <EllfDB1> Falken, Initiative, Snoopy: 21 [1d20=19]
03[15:56] * theDM changes topic to 'Init order: Faith, Snoopy, Monsters, Fladre, Woodstock, Rikarn'
[15:57] <@theDM> Faith can hear her dagger hitting - sounds like wood. The buzzing sound increases angrily though.
[15:57] <Falken> As a free action in the surprise round, Woodstock will command Snoopy to guard her.
[15:57] <Falken> (Defend, that is)
01[15:58] <@Faith> 1d20+6 Spot check with Quick Reconnoiter feat (Free action)
[15:58] <EllfDB1> Faith, Spot check with Quick Reconnoiter feat (Free action): 14 [1d20=8]
[15:58] <@theDM> Rikarn and Woodstock set things to burn. Fladre starts a summoning. Faith throws a dagger - and gets a chance to do something else.
[15:58] <@theDM> Faith sees a dark swarming mass.
[15:59] <@theDM> And is at bat initiative-wise :)
06[16:00] * @Faith draws out another dart and throws it (Quick Draw feat).
01[16:00] <@Faith> 1d20+9 Dart #2 against the mass.
[16:00] <EllfDB1> Faith, Dart #2 against the mass.: 24 [1d20=15]
[16:00] <@theDM> There's another thump.
[16:00] <@theDM> Faith is sure she hit the center though...
[16:01] <@theDM> Snoopy's up, and guarding his mistress.
06[16:01] * @Faith twitches.
[16:01] <@theDM> Badness reveals itself as Swarms of Locusts come down from the ceilings.
[16:01] <Falken> (I'm reminded of The Mummy right now...)
[16:03] <+Rikarn> 2d6+4 flaming sphere damage
[16:03] <EllfDB1> Rikarn, flaming sphere damage: 12 [2d6=4,4]
[16:04] <@theDM> Rikarn's and Woodstock's swarms diminish heavily due to Flaming Sphere and Heartfire, respectively.
06[16:04] * @theDM pokes Woodstock for Heartfire damage
[16:04] <Falken> 1d4/round for 6 rounds. Fort save 14 for half damage, but x2 damage vs swarm
[16:04] <EllfDB1> Falken, for 6 rounds. Fort save 14 for half damage, but x2 damage vs swarm: 1 [1d4=1]
[16:05] <@theDM> Faith realizes she doesn't have quite this many Darts.
[16:05] <@theDM> Fladre probably realizes his summoned friends are going to be heavily outnumbered <<;
06[16:06] * FladreVoicnayk knows that him and his friends are full of LOVE
[16:06] <Falken> Swarms with heartfire also lose any concealment
01[16:06] <@Faith> ( I have 38 darts left! And this shows me that I shouldn't have picked to be the only non-Arcane caster in the group! )
[16:06] <Falken> (Actually, we badly needed a rogue. Sadly, we should have let you take point earlier.)
01[16:07] <@Faith> (Fladre only has 4 Wisdom. )
[16:07] <+Rikarn> (If you have a torch, you'll be fine against these.)
[16:07] <@theDM> ( You had a summoner offer to summon things on the other plates, which would've place you all in the same room, at least... Or you could've gone and collected the boulder :) )
[16:08] <@theDM> Locusts come down. Nobody dies, but everyone is bitten in many places.
[16:08] <Falken> (Yes. But Woodstock didn't have the attention span to go through with those.)
[16:08] <FladreVoicnayk> ((No, Fladre has 2 Wisdom thanks to being an Alienist. :p ))
01[16:08] <@Faith> (( 4 rooms of 8.1 feet each. ))
[16:09] <Falken> (Eh? Four 10x10 rooms...)
01[16:09] <@Faith> (( Orginal room size is 25X25 ))
[16:10] <Falken> (Right. With a + of 5' wide stone seperating each of the rooms.)
01[16:10] <@Faith> (( *Coughs* I did try to bring this up earlier. ))
[16:10] <+Rikarn> (Four square room is tiny.)
[16:11] <@theDM> ( Swarms deals 2d6 damage. Also, from this point, need to make a DC 12 Fortitude save at the start of your action or be nauseated for the round )
[16:11] <+Rikarn> (Fladre is up.)
[16:11] <+Rikarn> (Right?)
[16:11] <@theDM> ( Yep, though you all get bitten first. )
[16:11] <Falken> (Yes, but he has to make a damage roll, a concentration roll, and a fort roll.)
[16:11] <FladreVoicnayk> 2d6
[16:11] <EllfDB1> FladreVoicnayk, 2d6: 9 [2d6=5,4]
[16:12] <FladreVoicnayk> 1d20+7
[16:12] <EllfDB1> FladreVoicnayk, 1d20+7: 11 [1d20=4]
[16:12] <FladreVoicnayk> 1d20+13
[16:12] <EllfDB1> FladreVoicnayk, 1d20+13: 26 [1d20=13]
[16:12] <FladreVoicnayk> (Damage, Fort, and Concentration.)
[16:13] <@theDM> ( Anyone else notice the Alienist has all the luck? )
[16:13] <Falken> (Well, Snoopy bites them back first!)
[16:13] <Falken> 1d20+3 Snoopy Attack
[16:13] <Falken> (Eh? Bot?)
[16:13] <Falken> (No... I'm not seeing any dice rolls)
[16:13] <EllfDB1> Falken, Snoopy Attack: 4 [1d20=1]
[16:14] <Falken> Ah. Ok. Eh...
[16:14] <Falken> 2d6 Snoopy Damage
[16:14] <EllfDB1> Falken, Snoopy Damage: 4 [2d6=3,1]
[16:14] <Falken> 2d6 Woodstock Damage
[16:14] <EllfDB1> Falken, Woodstock Damage: 10 [2d6=5,5]
[16:14] <Falken> OW!
[16:15] <+Rikarn> 2d6 Rikarn damage
[16:15] <FladreVoicnayk> ((So, was my concentration roll enough?))
[16:15] <EllfDB1> Rikarn, Rikarn damage: 6 [2d6=2,4]
[16:15] <@theDM> ( It was. And you made the save by 1. Hence my comment that the Alienist gets all the luck. )
06[16:16] * FladreVoicnayk summons up his buddies!
[16:16] <Falken> Great flaming locusts!
[16:16] <@theDM> ( Well, I suppose the +2 from the brandy helped, again )
[16:16] <Falken> (Ah. Thanks for the reminder)
[16:16] <FladreVoicnayk> ((I presume we have to wait for next round to attack?))
[16:17] <Falken> (The summon used up your move action. You have a standard action, and the critters a full round action they can use now.)
06[16:17] * FladreVoicnayk uses his Acidic Splatter reserve feat to hurl an orb of acid at the locusts.
[16:18] <Falken> Nice.
[16:18] <FladreVoicnayk> 1d20+3
[16:18] <EllfDB1> FladreVoicnayk, 1d20+3: 19 [1d20=16]
[16:18] <FladreVoicnayk> ((I hit?))
[16:18] <@theDM> ( Yep. )
[16:19] <FladreVoicnayk> 4d6
[16:19] <EllfDB1> FladreVoicnayk, 4d6: 15 [4d6=6,4,1,4]
[16:19] <@theDM> Most of Fladre's swarm disappears.
[16:19] <FladreVoicnayk> The pseudonatural centipedes writhe forward, making their own attacks.
[16:20] <@theDM> ( Which are purely physical, I believe )
[16:20] <FladreVoicnayk> (Yeah.)
[16:20] <FladreVoicnayk> (Plus poison, if it hits.)
[16:21] <FladreVoicnayk> 1d20+2
[16:21] <EllfDB1> FladreVoicnayk, 1d20+2: 7 [1d20=5]
[16:21] <FladreVoicnayk> 1d20+2
[16:21] <EllfDB1> FladreVoicnayk, 1d20+2: 7 [1d20=5]
[16:21] <FladreVoicnayk> 1d20+2
[16:21] <@theDM> ( Swarms are immune to weapon damage... Though not to poison. )
[16:21] <EllfDB1> FladreVoicnayk, 1d20+2: 11 [1d20=9]
[16:21] <FladreVoicnayk> (Presuming any of them hit. >> )
[16:21] <Falken> (They're out and out immune to all weapon damage?
[16:22] <+Rikarn> (Yup)
[16:22] <@theDM> ( Well, not by themselves. You CAN squish them. There's just too many to squish. )
[16:22] <@theDM> ( The locusts you can hit. The swarm as a whole is immune )
[16:23] <+Rikarn> (There's literally 1000 locusts to a swarm)
01[16:23] <@Faith> (( My move? And I have another question: Can I climb out of the room and into the nest area? ))
[16:23] <@theDM> ( And while the alienist has all the luck, his friends do not, and all miss )
[16:24] <Falken> (I thought blunt attacks did reduced damage, but not nothing.)
[16:24] <+Rikarn> (Woodstock's move)
[16:24] <@theDM> ( Woodstock's turn )
[16:24] <Falken> (Okay. Change of plans)
[16:24] <Falken> The swarm takes another 2d4 fire damage from the Heartfire spell...
[16:24] <+Rikarn> (roll the damage)
[16:24] <Falken> (M - did you do damage during the surprise round?)
[16:25] <@theDM> ( You did. [23:04] <EllfDB1> Falken, for 6 rounds. Fort save 14 for half damage, but x2 damage vs swarm: 1 [1d4=1] )
[16:26] <Falken> Ah. I didn't think that was a roll. 2 points on the surprise round, then, and...
[16:26] <@theDM> ( Though looks like you weren't aware of it << )
[16:26] <Falken> 1d4*2 Fire Damage
[16:26] <EllfDB1> Falken, Fire Damage: 3 [1d4=1]
[16:26] <Falken> Bleah.
[16:26] <@theDM> ( ... mew? ))
[16:26] <Falken> Another 2 points.
[16:27] <+Rikarn> (DB only adds and subratcts.... don't make him do more work than that.)
[16:27] <Falken> Ok.
[16:27] <@theDM> ( Yeah. Looks like DB1 interprets * as another + )
[16:27] <@theDM> ( or just ask for 2d4 )
[16:27] <Falken> Woodstock feeds a potion of Lesser Vigor to Snoopy.
[16:28] <@theDM> A couple more flaming insects fall down in Woodstock's room, but there's plenty left...
[16:28] <@theDM> ( Does Woodstock leave the corner with the pressure plate? )
[16:28] <Falken> Eh, sure.
[16:28] <@theDM> *Click*
[16:29] <@theDM> There's more rumbling as the walls slowly start to rise again.
[16:30] <+Rikarn> (All the walls?)
[16:30] <@theDM> ( Yep )
[16:30] <@theDM> ( Little space underneath them yet at the moment though )
[16:30] <@theDM> Rikarn's up.
[16:31] <Falken> (Do the trapdoors close?)
[16:31] <+Rikarn> 2d6+4 from flaming sphere on the swarm.
[16:31] <EllfDB1> Rikarn, from flaming sphere on the swarm.: 7 [2d6=2,1]
[16:31] <@theDM> ( Nope, but they've delivered their payload already )
[16:31] <+Rikarn> 1d20+3 fort save
[16:31] <EllfDB1> Rikarn, fort save: 16 [1d20=13]
[16:32] <Falken> Oh!
[16:32] <Falken> 1d20+9 Woodstock Fort Save
[16:32] <EllfDB1> Falken, Woodstock Fort Save: 27 [1d20=18]
[16:32] <+Rikarn> "Ugh.... Time to deal with you." <Lesser orb of Fire>
[16:32] <+Rikarn> 3d6+4 damage to swarm
[16:32] <EllfDB1> Rikarn, damage to swarm: 17 [3d6=6,1,6]
06[16:33] * +Rikarn thinks his swarm is done.
[16:33] <@theDM> Rikarn's swarm BBQ is quite effective, and if any locusts are left, they're not bothering him anymore.
[16:33] <+Rikarn> (wait)
[16:34] <+Rikarn> 1d20+6 ranged touch just to be sure
[16:34] <EllfDB1> Rikarn, ranged touch just to be sure: 12 [1d20=6]
[16:34] <+Rikarn> (So I missed and it didn't hit.)
[16:34] <+Rikarn> (Sorry, misread the spell.)
[16:35] <+Rikarn> (So my swarm is still around, I believe.)
[16:35] <@theDM> Rikarn's locust BBQ is still quite effective, but there's a couple locusts left as what he wanted to use on the remainder of the swarm misses.
[16:35] <@theDM> ( yep )
[16:36] <@theDM> Faith's Turn.
01[16:36] <@Faith> 2d6 Damage from bites
[16:36] <EllfDB1> Faith, Damage from bites: 4 [2d6=2,2]
01[16:36] <@Faith> 1d20+4 Fort Save
[16:36] <EllfDB1> Faith, Fort Save: 15 [1d20=11]
[16:36] <+Rikarn> (I hate when things have a high touch ac)
01[16:36] <@Faith> (( What was the Save DC again? ))
[16:36] <Falken> (12)
[16:38] <@theDM> ( So you made it with room to spare. You'd have had more room if you'd drank the brandy... Though that might've led to other bad things ^^ )
06[16:38] * @Faith gets off the plate, after seeing the wall raise a bit earlier, and sits down. She then quaffs a Potion of Cure Light Wounds while swatting away any bug that got near her mouth.
01[16:38] <@Faith> 1d8+1 Potion of Cure Light Wounds
[16:38] <EllfDB1> Faith, Potion of Cure Light Wounds: 6 [1d8=5]
01[16:39] <@Faith> (( Turn's end. ))
[16:39] <@theDM> Go Slightly-Ineffectual-Snoopy :)
[16:39] <Falken> 1d20+5 Snoopy DC:15 fort save
[16:39] <EllfDB1> Falken, Snoopy DC:15 fort save: 25 [1d20=20]
[16:39] <Falken> Next
[16:39] <Falken> 2d6 Snoopy Damage
[16:39] <EllfDB1> Falken, Snoopy Damage: 8 [2d6=2,6]
[16:39] <Falken> 2d6 Woodstock Damage
[16:39] <EllfDB1> Falken, Woodstock Damage: 3 [2d6=1,2]
[16:40] <@theDM> Swarms continue to buzz around and bite for 2d6 damage, indeed.
[16:41] <+Rikarn> 2d6
[16:41] <EllfDB1> Rikarn, 2d6: 8 [2d6=3,5]
[16:41] <+Rikarn> owie
[16:41] <FladreVoicnayk> 2d6
[16:41] <EllfDB1> FladreVoicnayk, 2d6: 4 [2d6=2,2]
[16:41] <FladreVoicnayk> 1d20+5
[16:41] <EllfDB1> FladreVoicnayk, 1d20+5: 14 [1d20=9]
[16:41] <@theDM> 2d6 damage on Faith since said Faith is not rolling it herself...
[16:42] <EllfDB1> theDM, damage on Faith since said Faith is not rolling it herself...: 9 [2d6=4,5]
[16:42] <FladreVoicnayk> (My turn?)
[16:42] <@theDM> ( Yep )
06[16:42] * FladreVoicnayk launches another orb of acid into the swarm.
[16:42] <+Rikarn> (Faith rolled it on herself already DM.)
[16:42] <FladreVoicnayk> 1d20+3
01[16:42] <@Faith> I did roll it!
[16:42] <EllfDB1> FladreVoicnayk, 1d20+3: 17 [1d20=14]
[16:42] <FladreVoicnayk> 4d6
[16:42] <EllfDB1> FladreVoicnayk, 4d6: 20 [4d6=6,3,6,5]
[16:43] <@theDM> ( Okay, use that then... I don't see it though =/ )
[16:43] <+Rikarn> (It's up at the start of her round.)
01[16:43] <@Faith> (( Sent it as a PM. ))
[16:43] <@theDM> ( Slight communication error I guess. Continue ^^ )
06[16:44] * FladreVoicnayk the centipedes futilely attempt to attack.
[16:44] <FladreVoicnayk> 1d20+2
[16:44] <EllfDB1> FladreVoicnayk, 1d20+2: 14 [1d20=12]
[16:44] <FladreVoicnayk> 1d20+2
[16:44] <EllfDB1> FladreVoicnayk, 1d20+2: 6 [1d20=4]
[16:44] <FladreVoicnayk> 1d20+2
[16:44] <EllfDB1> FladreVoicnayk, 1d20+2: 10 [1d20=8]
[16:44] <@theDM> ( Orb was a touch attack wasn't it? )
[16:44] <FladreVoicnayk> ((Yes.))
[16:45] <FladreVoicnayk> ((Ranged touch attack.))
[16:45] <@theDM> ( Then congratulations, for the main reason they're ineffective is that your swarm is gone )
06[16:45] * FladreVoicnayk poses with his centipedes!
[16:45] <@theDM> ( Don't even need to roll their save for it <<; )
[16:46] <@theDM> Woodstock!
[16:46] <Falken> 1d20+5 Woodstock Fort Save
[16:46] <EllfDB1> Falken, Woodstock Fort Save: 18 [1d20=13]
[16:46] <Falken> Woodstock pulls out a blanket and tries to use it to cover Snoopy and herself.
[16:47] <Falken> Oh.
[16:47] <Falken> 2d4 Fire damage
[16:47] <EllfDB1> Falken, Fire damage: 4 [2d4=3,1]
[16:47] <@theDM> Flaming locusts falls down... Not enough, but they fall down...
[16:47] <Falken> Next.
[16:47] <@theDM> Rikarn
[16:47] <+Rikarn> 2d6+4 from flaming sphere
[16:48] <EllfDB1> Rikarn, from flaming sphere: 12 [2d6=5,3]
[16:48] <+Rikarn> (They all gone yet?)
[16:48] <+Rikarn> (Because that determines the rest of my move.)
[16:49] <@theDM> ( They's gone. )
[16:49] <+Rikarn> (How are the walls looking? They up yet?)
[16:49] <@theDM> The walls are about a fourth of the way up now.
[16:49] <Falken> (5')
[16:49] <@theDM> ( Yep )
06[16:49] * +Rikarn steps off his pressure plate.
[16:49] <+Rikarn> "Anyone need any help?"
[16:50] <Falken> Woodstock screams, "They're eating Snoopy!"
[16:50] <+Rikarn> "Faith! How are you doing?"
06[16:51] * +Rikarn uses a second move action to send the flaming sphere to Faith's swarm.
01[16:51] <@Faith> "Grandly! Nothing better then getting eaten alive by bugs!"
[16:51] <+Rikarn> 2d6+4 damage once the sphere gets there.
[16:51] <EllfDB1> Rikarn, damage once the sphere gets there.: 12 [2d6=6,2]
[16:51] <+Rikarn> "Help's on the way."
01[16:52] <@Faith> "Great! Nothing like getting eaten and them flame broiled!"
[16:52] <+Rikarn> "Just don't step in the ball!"
[16:53] <@theDM> ( Not sure why, but I about fell out of my chair lauging at Snoopy being eaten )
[16:53] <+Rikarn> (It's a 5x5 square)
[16:53] <+Rikarn> (Err
[16:53] <+Rikarn> (Takes up a single square)
[16:55] <@theDM> ( Faith's swarm was still instact, so while a bunch of locusts fall down BBQed, there's plenty left still... )
[16:55] <@theDM> Faith's up.
01[16:55] <@Faith> 1d20+4 Fort Save
[16:55] <EllfDB1> Faith, Fort Save: 20 [1d20=16]
06[16:56] * @Faith leans against the opening wall, fairly glad that she's not one to wear skirts.
01[16:56] <@Faith> Next.
[16:57] <+Rikarn> (Actually, if there's five feet, you can move out of there.)
[16:57] <@theDM> Snoopy's turn
[16:57] <+Rikarn> (Out of the swarm, at least.)
[16:57] <@theDM> ( Yep. Though the swarm's likely to follow... It does damage at the end of it's move, after all. Though in Snoopy's case, if his mistress stays behind... )
[16:58] <Falken> 1d20+5 Snoopy Fort save
[16:58] <Falken> Snoopy howls in pain. Next.
[16:58] <Falken> 2d6 Snoopy Damage
[16:58] <Falken> 2d6 Woodstock Damage
[16:58] <Falken> (pokes dicebag)
[16:58] <Falken> Actually...
[16:58] <Falken> Woodstock yells for Snoopy to run.
[16:58] <Falken> Hopefully he can get away from the swarm.
[16:58] <EllfDB1> Falken, Snoopy Fort save: 12 [1d20=7]
[16:58] <EllfDB1> Falken, Snoopy Damage: 5 [2d6=3,2]
[16:58] <EllfDB1> Falken, Woodstock Damage: 7 [2d6=2,5]
[16:59] <Falken> Okay. Snoopy runs before he takes damage.
[17:00] <@theDM> Swarm doesn't chase him but stays in Woodstock's corner
[17:01] <@theDM> Faith also takes damage... Then it's Fladre's turn.
[17:01] <@theDM> ( 2 swarms down, 2 to go... well, 2 damaged swarms to go )
[17:01] <Falken> (Everyone else, damage time.)
[17:01] <Falken> (Oki)
[17:02] <FladreVoicnayk> (I don't have to take damage again, do I? Even if I go help someone?)
01[17:02] <@Faith> 2d6 Bug bites.
[17:02] <EllfDB1> Faith, Bug bites.: 5 [2d6=3,2]
[17:03] <@theDM> ( Walls are about 10' up now. You've got a clear shot )
[17:04] <@theDM> ( And no, the bugs do damage at the end of their move so technically, you could just walk in at the moment... )
06[17:04] * FladreVoicnayk decides to go help out...Woodstock!
[17:04] <@theDM> As the walls go further and further up, you see a pillar left in the middle of the room - holding another glowing Orb-like key.
06[17:05] * FladreVoicnayk gets close enough and fires off another acid orb at her swarm.
[17:05] <FladreVoicnayk> 1d20+3
[17:05] <EllfDB1> FladreVoicnayk, 1d20+3: 10 [1d20=7]
[17:05] <FladreVoicnayk> ( D= )
[17:05] <Falken> (Part of being a mage)
[17:05] <+Rikarn> (On my turn, I'm just going to let it burn, Faith roll the damage for it, I have to do some chores)
[17:06] <FladreVoicnayk> (Presumably, ranged touch attack or no, that's not hitting?)
[17:06] <@theDM> ( Nope )
[17:06] <@theDM> ( Bugs swarming out of the way as it passes by )
[17:07] <FladreVoicnayk> (Figured.)
[17:07] <@theDM> Woodstock is up. Or down.
[17:07] <Falken> 1d20+9 Woodstock DC:12 Fort Save vs. Nausea
[17:07] <EllfDB1> Falken, Woodstock DC:12 Fort Save vs. Nausea: 22 [1d20=13]
[17:07] <Falken> 2d4 Fire Damage v. Swarm
06[17:07] * FladreVoicnayk sends in his centipede friends, who attempt to presumably futilely attack the swarm.
[17:07] <EllfDB1> Falken, Fire Damage v. Swarm: 8 [2d4=4,4]
[17:07] <Falken> Finally, some decent damage
[17:07] <FladreVoicnayk> 1d20+2
[17:07] <EllfDB1> FladreVoicnayk, 1d20+2: 9 [1d20=7]
[17:07] <FladreVoicnayk> 1d20+2
[17:07] <EllfDB1> FladreVoicnayk, 1d20+2: 15 [1d20=13]
[17:07] <FladreVoicnayk> 1d20+2
[17:08] <EllfDB1> FladreVoicnayk, 1d20+2: 22 [1d20=20]
[17:08] <Falken> Woodstock drinks a potion of Lesser Vigor
[17:08] <Falken> End of turn
[17:09] <@theDM> Faith gets to roll the damage for the Rikarn's Orb, and then take an action
01[17:09] <@Faith> (( Okay... grabing his roll data. ))
[17:10] <@theDM> ( 2d6 + 4 )
01[17:10] <@Faith> 2d6+4 Fire damage
[17:10] <EllfDB1> Faith, Fire damage: 12 [2d6=3,5]
06[17:11] * @Faith considers pouting now that the wall is getting to high to lean against.
01[17:11] <@Faith> 1d20+4 Fort Save
[17:11] <EllfDB1> Faith, Fort Save: 14 [1d20=10]
01[17:11] <@Faith> Next.
[17:11] <Falken> Snoopy stays away from the swarms. Swarm time.
[17:11] <@theDM> Faith's swarm failed against the swarm and is gone.
[17:11] <Falken> 2d6 Swarm Damage v. Woodstock
[17:11] <EllfDB1> Falken, Swarm Damage v. Woodstock: 5 [2d6=3,2]
[17:11] <@theDM> *against the orb
[17:13] <Falken> Fladre?
[17:13] <@theDM> Indeed. He's up.
[17:14] <FladreVoicnayk> (Yay me.)
[17:14] <FladreVoicnayk> (Hmm.)
06[17:15] * FladreVoicnayk fires off yet another acid orb at the swarm heckling Woodstock.
[17:15] <FladreVoicnayk> 1d20+3
[17:15] <EllfDB1> FladreVoicnayk, 1d20+3: 6 [1d20=3]
[17:15] <FladreVoicnayk> ( D= )
[17:15] <@theDM> Fladre misses spectacularly... Again.
[17:15] <@theDM> Woodstock is up.
[17:15] <Falken> Okay...
[17:15] <Falken> 1d20+9 Fort save
[17:15] <EllfDB1> Falken, Fort save: 26 [1d20=17]
[17:16] <Falken> Woodstock skedaddles and leave the swarm to munch on the centipedes.
[17:16] <Falken> 2d4 Fire Damage to swarm
[17:16] <EllfDB1> Falken, Fire Damage to swarm: 5 [2d4=2,3]
[17:16] <Falken> Rikarn is... Elsewhere.
[17:17] <Falken> Send the orb in?
[17:17] <@theDM> ( Going to assume yes, which clears the last remaining Swarm as there really wasn't much left on it in the way of HP )
[17:18] <Falken> Woodstock sniffles, "That was awful."
06[17:18] * FladreVoicnayk goes to hug his poor little tentacly babies.
[17:19] <FladreVoicnayk> "Oh, you poor dears..."
[17:19] <@theDM> ( Tentacly babies also got bitten a lot )
[17:19] <Falken> 2d8+6 Cure Moderate Wounds on Woodstock
[17:19] <EllfDB1> Falken, Cure Moderate Wounds on Woodstock: 20 [2d8=8,6]
[17:19] <FladreVoicnayk> (...probably true. << )
01[17:19] <@Faith> 1d8+1 Another Cure Light Wounds.
[17:20] <EllfDB1> Faith, Another Cure Light Wounds.: 9 [1d8=8]
[17:20] <Falken> "How is everyone else holding up?"
01[17:20] <@Faith> "Down 2 potions and better then I was when that boulder hit me!"
[17:21] <Falken> Woodstock nods. Over the next minute, Snoopy's flesh restores itself until there's little damage left.
[17:21] <Falken> "Check the pillar for traps?" Woodstock suggests.
06[17:21] * FladreVoicnayk sighs. "That was unpleasant."
06[17:21] * FladreVoicnayk notices the pillar for the first time.
[17:21] <FladreVoicnayk> "Oh!"
[17:21] <FladreVoicnayk> "Key!"
06[17:22] * FladreVoicnayk approaches within twenty feet of the key, then uses Dimensional Reach to teleport it into his hands.
06[17:22] * @Faith lays down with her arms behind her head, wondering if Fladre's going to grab the key and set off another trap.
[17:23] <FladreVoicnayk> [Presuming it's under eight pounds, anyways, which I would PRESUME... << ]
[17:23] <@theDM> ( It is. )
[17:23] <FladreVoicnayk> [Then yeah. It's in my hands~]
[17:23] <@theDM> As the weight of the key disappears from the pedestal...
[17:24] <@theDM> There is another 'click'.
[17:24] <Falken> Woodstock sighs.
01[17:24] <@Faith> "So, what's next?"
[17:24] <Falken> "I knew we should have killed Baroness Alanjar when we had the chance."
06[17:24] * FladreVoicnayk ignores the boring old clicking sound and runs over to the door the key should be inserted in. "Keeeeeeeeey!"
[17:25] <@theDM> The door shimmers, but beyond that, nothing happens.
[17:25] <@theDM> ( Well, not until you place the key in, at least )
06[17:25] * FladreVoicnayk inserts the key.
06[17:25] * FladreVoicnayk waits expectantly.
[17:25] <Falken> Woodstock mounts Snoopy.
[17:26] <@theDM> The door opens with the same kind of ceremony the first did, and invitingly opens into another hallway much like the first one, with a turn about 20 feet in.
[17:26] <Falken> Woodstock glances at Faith.
06[17:27] * @Faith sighs. "Work, work."
06[17:27] * @Faith gets off her back and walks towards the door.
[17:27] <Falken> "You could wait here for the trap to reset."
06[17:27] * FladreVoicnayk raises a foot to run in...then remembers that Mister Boulder is a Meanie, and sighs, his shoulders slumping, and turns around.
01[17:27] <@Faith> 1d20+8 Search check
[17:27] <EllfDB1> Faith, Search check: 28 [1d20=20]
[17:27] <+Rikarn> (Back)
01[17:27] <@Faith> 1d20+6 Spot Check.
[17:27] <EllfDB1> Faith, Spot Check.: 24 [1d20=18]
[17:28] <Falken> (We won. Party is mostly healed, but another victory and we are undone.)
[17:28] <@theDM> Faith is sure there's absolutely no traps in the hallway this time.
[17:28] <Falken> Woodstock and Snoopy follow into the hallway.
06[17:28] * FladreVoicnayk sighs and slumps along behind them.
06[17:28] * @Faith walks down to the turn and looks some more.
06[17:28] * +Rikarn follows slowly bringing up the rear.
01[17:28] <@Faith> 1d20+8 Search check
01[17:28] <@Faith> 1d20+6 Spot Check.
[17:29] <EllfDB1> Faith, Search check: 13 [1d20=5]
[17:29] <EllfDB1> Faith, Spot Check.: 22 [1d20=16]
06[17:29] * @Faith stops for a second. "Crap, my darts! They might still be salvagable!"
[17:29] <@theDM> No traps... But there don't need to be, as the door disappears behind you again. After the turn, the hallway opens to a room about 35 foot wide. You're on a platform that's equally wide and about 10 foot long - there's another on the other side of the room.
01[17:30] <@Faith> "And I lost them forever..."
[17:30] <@theDM> Between them, though, are four small (10 by 10) islands, separated from the platforms and each other by 5 feet of knee-deep liquid. You can see the door for the next challenge on the other side. Of course, just jumping from one to another is made slightly more difficult by the fact that there's a Troll standing on each island...
[17:30] <@theDM> At least the key is nice and easy to reach on a pedestal on this side this time.
[17:31] <Falken> Woodstock shrugs, "Trolls first?"
01[17:31] <@Faith> 1d20+6 Spot check on the liquid.
[17:31] <+Rikarn> "Troll on each island... key's on a pedestal. Anyone have mage hand?"
[17:31] <EllfDB1> Faith, Spot check on the liquid.: 18 [1d20=12]
[17:31] <Falken> "Since you asked, yes. I do have Mage Hand."
[17:31] <FladreVoicnayk> "I can get it!"
[17:31] <Falken> "Wait."
[17:31] <+Rikarn> "Stay."
06[17:32] * +Rikarn glances at Fladre.
[17:32] <Falken> "Let's get rid of the trolls before we set off the trap."
[17:32] <FladreVoicnayk> "I don't need to get closer than twenty feet..."
[17:32] <@theDM> Given her fellow party member's inclinations, Faith is quite certain that the liquid is a rather potent acid.
01[17:33] <@Faith> "Does anyone have Knock?"
[17:33] <+Rikarn> (Hooray, I don't have to worry about it.)
06[17:33] * FladreVoicnayk shakes his head.
01[17:34] <@Faith> (( *Blinks and looks out the window.* Wow... heavy rain fall. ))
06[17:34] * FladreVoicnayk summons monsters, caltrops, and acid, dammit.
[17:35] <Falken> (Is there a doorway into the room?)
[17:35] <Falken> "No, I don't.)
[17:35] <Falken> "However, I like Fladre's idea. Rikarn and I will block the passage while Fladre bombards the trolls with acid."
06[17:35] * FladreVoicnayk brightens up. That sounds like fun!
[17:36] <+Rikarn> "Faith, do yo9u know what the liquid is?"
[17:36] <+Rikarn> (*you*)
[17:36] <Falken> "The trolls will probably come after us over the acid once we start attacking, so let's do it from the corridor where the two of us can block them completely. Fladre, remember to stay at least ten feet behind us."
[17:37] <Falken> Woodstock readies her shield and draws her sword.
01[17:37] <@Faith> "Based on past experiences (or so I'm told), its acid. A very strong acid. Don't know if its a bleacher or bone bleacher."
01[17:37] <@Faith> (( Be right back... ))
[17:37] <+Rikarn> "Too strong for me to wade through?"
06[17:37] * FladreVoicnayk nods at Woodstock. "Oh, alrighty."
[17:40] <Falken> Woodstock frowns, "Can Fladre hit the closest troll without going into the room?"
[17:40] <Falken> "It may block our way back again."
[17:40] <Falken> (Or have we already entered the room unwittingly?)
[17:40] <@theDM> ( Nope, though you can easily )
[17:41] <FladreVoicnayk> (My range is 20 feet.)
[17:41] <Falken> (Can we stay in the hall and be within 20' of a troll?)
[17:41] <FladreVoicnayk> (And I'm too tired to figure out if that's within range.)
[17:42] <@theDM> ( Platform is 10', Acid is 5', there's one Troll standing on the edge closest to you, he's in range. Note: They've seen you, they just don't seem to care )
06[17:42] * +Rikarn is tempted to try greeting the trolls.
[17:43] <+Rikarn> "Wait here... what I'm about to do is worthy of you two."
[17:43] <FladreVoicnayk> "Yay! Fire!"
06[17:43] * +Rikarn steps out onto the platform and waves to the trolls. "Any of you speak common?"
[17:43] <Falken> "It's good to see you show some spirit. Don't die."
06[17:43] * @Faith leans against the wall, knowing that her skills aren't suited for any part of the upcoming event.
[17:44] <Falken> Woodstock dismounts, commands Snoopy to stay, and takes up position just outside the room.
[17:45] <@theDM> One of the Trolls looks at Rikarn, but takes no further action.
[17:45] <+Rikarn> "It would be a good idea for you to let us pass."
[17:46] <Falken> Woodstock quietly mutters, "We won't get hurt that way."
[17:46] <+Rikarn> "We'll fight you if we must, but letting us pass would be better for you. After all, I am a scary producer of magical fire!"
[17:46] <+Rikarn> 1d20+11 intimidate
[17:46] <EllfDB1> Rikarn, intimidate: 24 [1d20=13]
[17:47] <+Rikarn> (Make that 28)
[17:47] <+Rikarn> (Err, 27
[17:47] <+Rikarn> (+14 to my intimidate)
[17:47] <+Rikarn> "And you do not want to cross me!"
[17:49] <+Rikarn> (Do they show any sign of understanding or being afraid?)
[17:49] <Falken> (Or amused?)
[17:49] <Falken> Woodstock shrugs, conjures a small wooden orb, and rolls it into the liquid.
[17:51] <@theDM> The troll that reacted before, furthest on the left, seems to understand SOMEWHAT... He's leaning on his club and looking at the party, though not doing anything but look at the party. The other Trolls don't react, continuing to stand around and look Trollish... Which is pretty intimidating.
06[17:52] * FladreVoicnayk is feeling bored.
[17:52] <Falken> (Okay... Left. So we only have to hop to one island, then the other side?)
06[17:52] * FladreVoicnayk looks at the key. Considers.
[17:52] <@theDM> None of the Trolls makes any attempt to get off their island.
[17:52] <+Rikarn> (Two islands, iirc)
[17:52] <FladreVoicnayk> Four.
[17:52] <FladreVoicnayk> (Between them, though, are four small (10 by 10) islands, separated from the platforms and each other by 5 feet of knee-deep liquid. You can see the door for the next challenge on the other side. Of course, just jumping from one to another is made slightly more difficult by the fact that there's a Troll standing on each island...)
[17:52] <+Rikarn> (Four total, two to get across)
[17:52] <Falken> (Eh... M, how are the islands arranged?)
[17:53] <@theDM> 2 by 2.
[17:53] <Falken> (One deep four... Aha. Okay.)
06[17:54] * +Rikarn looks at the left two trolls and then the right two... and double checks something in the SRD real quick.
[17:54] <+Rikarn> (Do they have anything on them that can be used as ranged weaponry?)
06[17:55] * @Faith walks over to the island's edge with a bottle being held carefully. Slowly, she fills that one and another one.
[17:55] <Falken> "Careful, they can reach across the liquid."
[17:56] <@theDM> ( Quite correct. I'm assuming Faith filled her bottle on the right side, where the close troll stands on the back of his island... for now )
06[17:57] * +Rikarn walks over so that he's lined up with the two trolls on the left.
[17:57] <Falken> (Aren't trolls 10x10?)
01[17:57] <@Faith> (An edge furthest away from the trolls, yes. ))
[17:57] <@theDM> ( 5 x 5, with 10 reach )
[17:58] <+Rikarn> "Well now... you should have listened to me. LIGHTNING BOLT!" (Line catching the left two trolls in it)
[17:58] <+Rikarn> 6d6+4 damage Reflex of 18 to half it
[17:58] <EllfDB1> Rikarn, damage Reflex of 18 to half it: 21 [6d6=6,3,1,2,2,3]
[17:59] <@theDM> ( Might've changed in 3.5, come to think of it... But if so, I'm going with the old values as they made sense <<; )
[17:59] <+Rikarn> (Troll space is 10/10)
01[17:59] <@Faith> "It's Grease Lighting!"
[17:59] <+Rikarn> (Troll space/reach, I mean)
[18:00] <Falken> "Oh, dear."
[18:00] <@theDM> ( /me nicely refrains from smacking Faith's head into acid retroactively )
06[18:00] * FladreVoicnayk joins in the fun, hurling a ball of acid at the closest one that Rikarn attacked!
[18:00] <FladreVoicnayk> 1d20+3
[18:00] <EllfDB1> FladreVoicnayk, 1d20+3: 4 [1d20=1]
[18:00] <FladreVoicnayk> D=
[18:00] <FladreVoicnayk> (I think the romance is officially over now.)
[18:00] <Falken> Woodstock drops her sword, casts Improvisation on herself, then picks the sword up.
[18:01] <Falken> Hm. Or something. Is this a surprise round?
[18:01] <@theDM> ( Yep )
[18:01] <Falken> Time to rethink. Woodstock sheaths her sword.
01[18:02] <@Faith> (( Okay, I have an odd sense of humor. You're all in my other RPs, besides Falken. ))
01[18:02] <@Faith> (( And to throw a bottle of acid, its the same To Hit as my Darts? ))
[18:04] <+Rikarn> (Yup)
06[18:04] * @Faith tosses one of her filled bottles of acid, damage is up to the GM.
01[18:04] <@Faith> 1d20+9 Acid vial.
[18:04] <EllfDB1> Faith, Acid vial.: 17 [1d20=8]
[18:06] <@theDM> Acid and lightning rain down on the poor left-side trolls (well, the back one's only hit with lightning, but still )
[18:07] <@theDM> The one in the back looks singed, and like he'll be healed up rapidly. The one up close took the brunt of it - Acid biting deeply into his flesh - but is standing.
[18:08] <@theDM> And pissed off.
[18:08] <@theDM> Certainly looks and sounds that way.
[18:08] <@theDM> ( This is where you roll initiative ^^ )
01[18:08] <@Faith> 1d20+6 Init roll
[18:08] <EllfDB1> Faith, Init roll: 17 [1d20=11]
[18:08] <@theDM> 1d20+2 Init Trolls
[18:08] <EllfDB1> theDM, Init Trolls: 11 [1d20=9]
[18:08] <+Rikarn> 1d20+2 init
[18:08] <EllfDB1> Rikarn, init: 4 [1d20=2]
[18:09] <Falken> (M - Question. Did the wooden ball Woodstock rolled into the liquid dissolve?)
[18:09] <Falken> 1d20+3 Woodstock Initiative
[18:09] <EllfDB1> Falken, Woodstock Initiative: 21 [1d20=18]
[18:09] <@theDM> ( Yep )
[18:09] <Falken> (k)
[18:09] <FladreVoicnayk> 1d20
[18:09] <EllfDB1> FladreVoicnayk, 1d20: 20 [1d20=20]
[18:09] <FladreVoicnayk> (And it picks NOW to love me. >> )
[18:11] <Falken> Woodstock casts Improvisation on herself. She draws her longsword and states "None shall pass!" She's standing just outside the room, in the 10' wide corridor.
06[18:12] * @Faith wonders about that...
03[18:12] * theDM changes topic to 'Init order: Woodstock, Fladre, Faith, Trolls, Rikarn'
[18:12] <Falken> (The 2' girl challenging the 9' trolls?)
[18:13] <Falken> (Oh. Is Bardic music a free action or a standard action?)
01[18:13] <@Faith> (Amoug other things... now I need to find an episode of House. ))
[18:14] <@theDM> ( Starting Bardic music is standard action )
[18:15] <Falken> Oki. I should've done things differently, but I didn't.
[18:16] <@theDM> Fladre's up.
06[18:16] * FladreVoicnayk grumbles, and again fires off an orb of acid at the closest troll on the left.
[18:16] <FladreVoicnayk> 1d20+3
[18:16] <EllfDB1> FladreVoicnayk, 1d20+3: 9 [1d20=6]
[18:17] <FladreVoicnayk> (And I'm going to guess that's a ranged touch attack that misses. >> )
[18:17] <@theDM> Fladre should probably reconsider this whole 'not needing to aim' thing yes :)
[18:18] <FladreVoicnayk> ( :( )
[18:18] <@theDM> Faith is up.
01[18:18] <@Faith> (( Question: How fast of a dissolve does the acid have? ))
[18:18] <+Rikarn> (Did I take any healing potions?)
[18:19] <+Rikarn> (When I wasn't controlling me, I mean.)
[18:19] <Falken> (No.)
[18:19] <+Rikarn> (Shit.)
[18:19] <+Rikarn> (I'm probably dead then.)
[18:19] <+Rikarn> (With the troll attacks, I mean.)
06[18:20] * @Faith quickly tries something ad lib, and whips out a dart and dips its tip in the acid before throwing it at the hurt troll.
01[18:20] <@Faith> 1d20+9
[18:20] <EllfDB1> Faith, 1d20+9: 17 [1d20=8]
01[18:21] <@Faith> 1d4 Dart Damage, acid damage if applible is not known.
[18:21] <EllfDB1> Faith, Dart Damage, acid damage if applible is not known.: 3 [1d4=3]
01[18:21] <@Faith> (( If the dart even survives the acid too. >__> ))
[18:22] <@theDM> ( It does for long enough, at least )
[18:22] <@theDM> Trolls go next... The one that you've all been bombarding jumps over.
[18:23] <@theDM> 1d20+6 Jump check DC10
01[18:23] <@Faith> "Now then who shall die, and who shall live?"
[18:23] <EllfDB1> theDM, Jump check DC10: 8 [1d20=2]
[18:23] <@theDM> And pretty much immediately stumbles into the acid...
[18:23] <Falken> Woodstock growls, "Finally, someone whose life sucks as badly as mine."
[18:24] <@theDM> Thereby effectively killing himself. His life doesn't suck as much as Wood's, as he doesn't have it anymore.
06[18:24] * +Rikarn blinks.
[18:24] <+Rikarn> "Well... that was effective."
01[18:24] <@Faith> "If we only had Knock..."
[18:24] <@theDM> There are, unfortunately, 3 left.
[18:25] <@theDM> ( Knock is the unlocking spell... ? )
[18:25] <Falken> "Why knock?"
[18:25] <Falken> (Yes)
[18:25] <@theDM> 1d20+6 Jump check DC10 for Far Left
[18:25] <EllfDB1> theDM, Jump check DC10 for Far Left: 15 [1d20=9]
[18:25] <@theDM> Far left is now Close Left.
[18:25] <@theDM> 1d20+6 Jump check DC10 for Close Left
[18:25] <EllfDB1> theDM, Jump check DC10 for Close Left: 22 [1d20=16]
01[18:26] <@Faith> "So that we can knock them into the acid."
[18:26] <@theDM> Far Left is now in easy clobbering range.
[18:26] <+Rikarn> (knock wouldn't do that.... I don't think)
01[18:26] <@Faith> (( Note: I'm likely thinking of another different version's Knock. ))
[18:26] <Falken> "It... Doesn't work that way."
[18:27] <@theDM> 1d20+9 Claw attack against Fladre
01[18:27] <@Faith> (( Like I said. ))
[18:27] <EllfDB1> theDM, Claw attack against Fladre: 21 [1d20=12]
01[18:29] <@Faith> (( Or maybe it was a completely different system all together. ))
06[18:30] * @theDM makes rolls in the background
06[18:30] * +Rikarn glances at Fladre. (That hit you Fladre?)
[18:30] <FladreVoicnayk> (Yeah.)
[18:30] <Falken> 1d20-1 Paranoia check
[18:30] <EllfDB1> Falken, Paranoia check: 16 [1d20=17]
[18:31] <Falken> Ah. I guess active spot is some kind of action.
[18:31] <FladreVoicnayk> (Sorry, was collectin' some laundry.)
[18:31] <@theDM> Fladre gets to blink as a claw which hit him doesn't... seem to do any damage?
[18:31] <+Rikarn> (What?)
06[18:31] * FladreVoicnayk feels much more awesome than he expected to.
[18:32] <+Rikarn> (You have DR?)
[18:32] <FladreVoicnayk> (No. I suspect illusionary trolls.)
[18:32] <FladreVoicnayk> (Fladre suspects he's even more awesome than he thought, though.)
[18:33] <Falken> (So there are two trolls attacking bare-clawed and one with a club?)
[18:34] <FladreVoicnayk> (But I don't get DR until 15th level. =X When I become pseudonatural.)
[18:34] <FladreVoicnayk> (And get my own tentacle. =D )
[18:35] <@theDM> ( Club is still standing where this troll was leaning on it, actually )
[18:36] <+Rikarn> (My turn?)
[18:36] <@theDM> The other two Trolls stay on their island.
[18:36] <@theDM> Rikarn is up
[18:36] <+Rikarn> "You all right there, Fladre?"
[18:37] <FladreVoicnayk> "Yes. I am apparently immune to trolls." Fladre blinks. "Awesome."
[18:37] <+Rikarn> "That makes no sense at all."
[18:38] <Falken> "Then that's about what you'd expect from us."
01[18:38] <@Faith> "Since when did anything we do make scene?"
06[18:38] * FladreVoicnayk looks at Rikarn with concern. "Did...did you expect me to make sense...? Are you...feeling okay? Hit your head?"
[18:38] <+Rikarn> "I mean that you're fine, you idiot!"
06[18:39] * @Faith grows a little worried though...
06[18:39] * +Rikarn takes a five foot step away from the troll, and casts magic missile at it defensively.
[18:39] <Falken> Woodstock blinks and tells Fladre, "I think he likes you."
[18:39] <FladreVoicnayk> "Well, it's not my fault that I spontaneously mutated immunity to trolls." Fladre crosses his arms and sulks.
[18:39] <+Rikarn> 1d4+5+2d4+2
[18:39] <EllfDB1> Rikarn, 1d4+5+2d4+2: 13 [1d4=1; 2d4=4,1]
[18:40] <@theDM> The missiles impact. The trolls looks more damaged than it was before...
[18:40] <@theDM> But still healthier than is, strictly speaking, healthy.
[18:41] <+Rikarn> 1d20+10 concentration
[18:41] <EllfDB1> Rikarn, concentration: 18 [1d20=8]
[18:42] <@theDM> Wood is up again
[18:42] <Falken> So there's one probably illusory troll up front, and two more in back?
[18:43] <@theDM> One troll in the midst of the party, and two on the right.
06[18:44] * FladreVoicnayk agrees with Woodstock. It's a terrible thing to be as lovable as he is.
03[18:44] * neko_cake-tan (ae98d3c2@widget.mibbit.com) has joined #SOS
[18:45] <Falken> Hm. Can I get to the troll without provoking an AOO?
[18:45] <Falken> Sneaking in using someone as cover for that next to last square, perhaps.
03[18:46] * neko_cake-tan is now known as random_dood
[18:46] <@theDM> Yeah, Rikarn just created space next to it.
[18:46] <@theDM> Which, obviously means he qualifies as your cover, too <<;
[18:46] <Falken> Okay. Woodstock will move next to the troll and attack, devoting 3 points to expertise.
[18:47] <Falken> And using 3 points from Improvisation to increase her "to hit". So it evens out.
[18:47] <Falken> 1d20+9 to hit
[18:47] <EllfDB1> Falken, to hit: 25 [1d20=16]
[18:48] <@theDM> ( I think Lunarnet is experiencing lagspikes again... )
[18:48] <Falken> 1d6+2 damage
[18:48] <EllfDB1> Falken, damage: 5 [1d6=3]
[18:48] <Falken> And can I attempt disbelief?
[18:48] <@theDM> You hit him, so yes, you can try. Obviously wouldn't work if it IS real... :)
[18:48] <Falken> 1d20+7 Will Disbelief
[18:48] <EllfDB1> Falken, Will Disbelief: 8 [1d20=1]
[18:49] <Falken> Feh.
[18:49] <@theDM> He sure seems real to Wood.
[18:49] <@theDM> ( ^^; )
01[18:49] <@Faith> (( Should have added my Nat 1 rule set. ^___^ ))
[18:50] <+Rikarn> (SHould I have tried to disbelieve the troll after I hit it with magic missile?)
[18:51] <Falken> "It's real!"
[18:51] <Falken> Fladre's up.
[18:51] <Falken> Or he would be, if he were here...
[18:51] <Falken> Um...
01[18:51] <@Faith> (( He's debating in #TFF ))
[18:52] <FladreVoicnayk> ( >> )
06[18:52] * FladreVoicnayk fires off a sphere of acid at the nearest troll.
[18:52] <FladreVoicnayk> 1d20+3
[18:52] <EllfDB1> FladreVoicnayk, 1d20+3: 4 [1d20=1]
[18:53] <@theDM> ( bwhaahhaa )
[18:53] <Falken> Did you offend Fate?
[18:53] <FladreVoicnayk> ( :( )
[18:53] <FladreVoicnayk> (Apparently.)
[18:53] <@theDM> ( I take back what I said before about the Alienist having all the luck ^^ )
[18:54] <@theDM> Faith's up again
06[18:54] * @Faith takes stock of the situation. (Could I get a Sneak attack in on the troll on the island?)
[18:56] <@theDM> ( The one on the platform with you, you mean? Yes, if you tumble past him to flank him )
01[18:56] <@Faith> 1d20+10 Tumble to get into position for a Sneak Attack
[18:56] <EllfDB1> Faith, Tumble to get into position for a Sneak Attack: 26 [1d20=16]
01[18:57] <@Faith> 1d20+10 Attacking with a Masterwork Shortsword, against the flanked Troll.
[18:57] <EllfDB1> Faith, Attacking with a Masterwork Shortsword, against the flanked Troll.: 16 [1d20=6]
[18:57] <@theDM> Faith makes it look easy...
[18:57] <@theDM> ( hit )
06[18:57] * @Faith blinks as her sword goes into the troll.
01[18:58] <@Faith> 4d6 Normal damage and Sneak Attack.
[18:58] <EllfDB1> Faith, Normal damage and Sneak Attack.: 12 [4d6=2,2,3,5]
01[18:59] <@Faith> Next.
03[18:59] * random_dood is now known as everyone
03[19:00] * everyone is now known as random_dood
[19:00] <@theDM> The troll, apparently frustrated by it's inability to actually damage Fladre, turns it's attention on Rikarn.
[19:00] <Falken> (Even though Woodstock declared it to be real? :) )
06[19:01] * FladreVoicnayk believes firmly in his immunity to trolls.
[19:02] <@theDM> 1d20+9
[19:02] <@theDM> 1d20+9
[19:02] <EllfDB1> theDM, 1d20+9: 19 [1d20=10]
[19:02] <EllfDB1> theDM, 1d20+9: 12 [1d20=3]
[19:02] <@theDM> and a bite...
[19:02] <@theDM> 1d20+4
[19:02] <EllfDB1> theDM, 1d20+4: 15 [1d20=11]
[19:03] <+Rikarn> First claw and the bite hits.
[19:03] <+Rikarn> Second claw does not
[19:03] <@theDM> 1d6+6+1d6+3
[19:03] <EllfDB1> theDM, 1d6+6+1d6+3: 15 [1d6=5; 1d6=1]
[19:04] <+Rikarn> 1d20+7 to disbelieve it just in case. Trolls do not normally not damage people... otherwise I'm at -1
[19:04] <EllfDB1> Rikarn, to disbelieve it just in case. Trolls do not normally not damage people... otherwise I'm at -1: 17 [1d20=10]
[19:04] <@theDM> Rikarn, strangely enough, has apparently ALSO gained an immunity to trolls - and believes he sees a slight waver in the Troll's form as it strikes him.
[19:04] <+Rikarn> (So... was it real enough to me for me to start dying?)
01[19:05] <@Faith> "Ack! Why'd you get get so close?"
01[19:05] <@Faith> "Wait... you're still standing?"
[19:05] <+Rikarn> "Mind tossing me a healing potion just in case?"
[19:05] <FladreVoicnayk> "Looks like he mutated immunity to trolls too."
06[19:06] * FladreVoicnayk pouts. He felt special.
01[19:06] <@Faith> "That'll leave me with seven left, but sure."
06[19:08] * +Rikarn ponders. If this troll isn't real.... maybe the others weren't either. Time to test that theory. He steps closer to Faith to grab the potion and casts Ice Storm on the other half of the room, creating a hemi-cylinder that encloses the two remaining trolls in it.
[19:08] <+Rikarn> 5d6+4 no save to this damage.
[19:08] <EllfDB1> Rikarn, no save to this damage.: 23 [5d6=3,4,6,2,4]
06[19:08] * +Rikarn watches their forms and attempts disbelief on them as well.
[19:08] <+Rikarn> 1d20+7
[19:08] <EllfDB1> Rikarn, 1d20+7: 10 [1d20=3]
[19:08] <@theDM> Those two seem real enough...
[19:08] <Falken> (Dice are evil creatures)
[19:09] <+Rikarn> (Well, they get a -4 to listen and move at half speed until the start of my next turn.)
[19:09] <@theDM> ( It may be obvious, but the DM is laughing a lot. )
[19:10] <+Rikarn> (I've still got two high level spells left.)
[19:10] <Falken> (That's good. I think we get bonus points for that)
[19:11] <Falken> Woodstock?
[19:11] <@theDM> ( Falina, earlier: "You are scored on time, demonstrated prowess, and of course your ability to amuse the magically observing crowd." :) )
[19:11] <@theDM> Yep. Woodstock.
03[19:12] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) has joined #SOS
[19:12] <Falken> Woodstock looses her shield and drops it to the ground. She spits into the palms of her hands, takes a steady stance, and cuts the troll off at the ankles with a vicious two-handed swing.
[19:12] <Falken> 1d20+8 to hit
[19:12] <EllfDB1> Falken, to hit: 14 [1d20=6]
[19:12] <Falken> Is that a hit?
[19:13] <Falken> Probably not.
[19:13] <@theDM> The troll lightly jumps over Woodstock's blade.
[19:13] <Falken> Woodstock glares at the troll.
[19:13] <@theDM> Fladre, your turn
06[19:14] * FladreVoicnayk hums to himself, enjoying his immunity to trolls, and fires off yet another sphere of acid, hoping that his abysmal aim will improve.
[19:14] <FladreVoicnayk> 1d20+3
[19:14] <EllfDB1> FladreVoicnayk, 1d20+3: 21 [1d20=18]
[19:15] <FladreVoicnayk> ( =D )
[19:15] <FladreVoicnayk> ( She forgave me! )
[19:15] <Falken> (She's just toying with you! Don't trust her!)
[19:15] <FladreVoicnayk> ( I presume that's a hit? )
[19:15] <@theDM> ( correct )
[19:15] <FladreVoicnayk> 4d6
[19:15] <EllfDB1> FladreVoicnayk, 4d6: 15 [4d6=6,3,3,3]
[19:16] <@theDM> It's damaged. Very damaged. But still standing, and it's got that regeneration going...
06[19:16] * @Faith wonders what's going as she looks closely at each Troll.
01[19:17] <@Faith> 1d20+6 Spot skill check, still and forever a free action.
[19:17] <EllfDB1> Faith, Spot skill check, still and forever a free action.: 26 [1d20=20]
[19:18] <@theDM> ( niiice )
01[19:19] <@Faith> ( Thank you, thank you. *Pets the dice bot.* )
[19:19] <+Rikarn> (/me wishes he could talk through the DB.)
[19:20] <Falken> (We don't need the dice making fun of us... Not any more than they already do.)
01[19:20] <@Faith> (( I know of a function that would allow you, but, I'm not going to give it to you. ^__^ ))
[19:20] <@theDM> They're good. They're *very* good. But there's a very slight, barely noticeable, problem in their interaction with the floor. There's apparently a very good illusionist hired for this particular room...
06[19:21] * @Faith makes note of this and looks around the room for anything else off.
01[19:21] <@Faith> 1d20+6 Spot checking the room.
[19:21] <EllfDB1> Faith, Spot checking the room.: 22 [1d20=16]
[19:23] <@theDM> There's something off about the islands... And the walls... Possibly the ceiling...
[19:23] <@theDM> Uh oh. :)
01[19:23] <@Faith> 1d20+6 Spot check: Take a gander at the ceiling.
[19:23] <EllfDB1> Faith, Spot check: Take a gander at the ceiling.: 22 [1d20=16]
[19:24] <@theDM> Faith can tell it doesn't look like it should. She's not sure what it should be, but it looks like most of the room is an illusion - one way or another.
01[19:25] <@Faith> (( I official love my feat of Quick Reconitor. ))
01[19:25] <@Faith> "Pst, bloody hells."
06[19:26] * @Faith gets up and walks to the key.
01[19:27] <@Faith> "If anyone wants to, please complain within the next six seconds. After that, I'm grabbing this key and jumping over to the other side."
01[19:27] <@Faith> (( Next turn. ))
[19:27] <Falken> (No AOO from the troll?)
06[19:28] * @Faith shouts out to the room in general. "Those are some impressive illusions, but you gave yourself away."
[19:28] <@theDM> There is an AOO. Though again, strangely ineffective. Same for what happens as the Troll tries to attack Fladre again.
[19:29] <Falken> Woodstock gives the troll an odd look and takes another swing at it.
[19:29] <Falken> 1d20+8 to hit
[19:29] <EllfDB1> Falken, to hit: 23 [1d20=15]
[19:29] <Falken> 1d6+11 damage
[19:29] <EllfDB1> Falken, damage: 13 [1d6=2]
[19:29] <@theDM> The troll dies dramatically.
[19:29] <@theDM> Falls down, at least. You need fire or acid to kill them, after all.
[19:29] <Falken> "Eh, watch out for traps, and someone help me shove this thing into the acid."
01[19:30] <@Faith> (( What happend to Scoopy, anyway?
[19:30] <+Rikarn> "Sorry, no can do. It's not real, Woodstock."
[19:30] <Falken> (Snoopy's waiting in the hall. Second level monsters don't mix well with trolls.)
[19:30] <Falken> "It's not?"
[19:31] <+Rikarn> "Nope. And if Faith is correct, neither is most of this room."
[19:31] <Falken> "Uhm... So what is real here?"
[19:31] <FladreVoicnayk> 1d20+14
[19:31] <EllfDB1> FladreVoicnayk, 1d20+14: 21 [1d20=7]
[19:32] <FladreVoicnayk> 1d20+14
[19:32] <EllfDB1> FladreVoicnayk, 1d20+14: 25 [1d20=11]
[19:32] <FladreVoicnayk> (First was a Spellcraft check which probably failed. Second was a Knowledge: Arcana check.)
01[19:33] <@Faith> (( What are you doing? ))
[19:33] <FladreVoicnayk> (Almost certainly failed, actually, for the Spellcraft one. Sigh.)
[19:34] <@theDM> ( IDing spell already in effect is DC 20 + spell level, yes )
[19:34] <Falken> "Now I know none of you brought a ten foot pole..."
[19:35] <@theDM> ( What did you want to know K(Arcana) wise?
[19:35] <+Rikarn> 1d20+11 Spellcraft
[19:35] <EllfDB1> Rikarn, Spellcraft: 29 [1d20=18]
[19:35] <FladreVoicnayk> (Mostly just to see if I'd heard of anything like this before.)
[19:36] <+Rikarn> (To identify the spell.)
[19:36] <FladreVoicnayk> "I could summon something, if you like?" Fladre offers.
[19:37] <Falken> Woodstock shrugs.
01[19:37] <@Faith> "Woodstock, bring in your pup and see what smells."
[19:37] <@theDM> Rikarn feels fairly certain there's more than one spell going... Most of them lower-powered illusions, set up to cover each other's failings.
[19:38] <Falken> Woodstock peers at Faith, but tells Snoopy to come.
[19:38] <Falken> "What are you trying to do," Woodstock asks.
[19:38] <+Rikarn> "Well now."
[19:39] <Falken> Snoopy sniffs around.
[19:39] <Falken> Snoopy sniffs Woodstock intently.
01[19:39] <@Faith> "First, I'd suggest seeing if Snoopy smells the troll you've knocked out."
01[19:39] <@Faith> "After that, the liquid."
Last edited by Locke69 on Sun Jun 28, 2009 7:58 pm, edited 1 time in total.
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

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Locke69
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Posts: 15
 

Re: Sunday One Shots

Postby Locke69 » Sun Jun 28, 2009 7:45 pm

[19:40] <Falken> Snoopy sticks her nose in Woodstocks' pack.
[19:40] <@theDM> Said troll is healing it's wounds and about to stand up, by the way.
[19:40] <+Rikarn> "Oh well... I'll go grab the key."
01[19:40] <@Faith> "Cute dog... "
06[19:41] * FladreVoicnayk fires off a ball of acid into the troll.
[19:41] <FladreVoicnayk> (Do I need to roll? >_> Or is it coup de grace?)
[19:41] <@theDM> CdG. It's not gonna get up anymore.
06[19:42] * FladreVoicnayk feels vindictively happy, given how many times he's missed.
01[19:42] <@Faith> "Okay, does it smell anything besides the acid."
[19:42] <Falken> "Ah, hold up."
[19:42] <Falken> "I forgot something important."
[19:42] <Falken> Woodstock takes a ration bar from her pack, unwraps it, and feets it to Snoopy. "Suppertime."
[19:42] <Falken> Woodstock shrugs, "I think you're crediting Snoopy with more intelligence than he has."
[19:42] <Falken> "I have another idea, though. Even if it is tedious."
[19:42] <@theDM> Dead Troll can be smelled. Even by the party members.
[19:43] <+Rikarn> "That's a damn good illusion."
[19:43] <@theDM> It stinks <<
[19:43] <Falken> "The food in my pack, but I can't really ask him what he smells."
01[19:44] <@Faith> "Hmm... What about seeing if he'll drink the liquid? Barring that, one of us can use one of my darts and dip it in and take it out."
[19:44] <Falken> "I'm certainly not going to see if he'll drink that."
[19:44] <Falken> "Here. Let me try something."
06[19:45] * @Faith rolls her eyes. "Animals are that dumb that they'll drink something that they sense is dangerous. But lets see what you've got planned."
[19:46] <Falken> Woodstock conjures up some wooden dice and tosses them on the edge of the platform, and into the liquid near the edge. She watches carefully to see if any of the cubes do something they shouldn't.
[19:46] <Falken> (Dissolving when they should bounce, or making a bouncing sound when they fall into the liquid, for instance.)
01[19:46] <@Faith> 1d20+6 Spot check, watching the dice.
[19:46] <EllfDB1> Faith, Spot check, watching the dice.: 22 [1d20=16]
[19:47] <Falken> 1d20-1 Spot check
[19:47] <EllfDB1> Falken, Spot check: 6 [1d20=7]
[19:47] <Falken> "Fladre? Why don't you summon up one of your tentacled horrors and tell it to drink the acid?"
01[19:47] <@Faith> (( I think DB1 and I have grown to understand one another. ))
[19:48] <+Rikarn> 1d20+4 spot check on the dice
[19:48] <EllfDB1> Rikarn, spot check on the dice: 23 [1d20=19]
[19:48] <FladreVoicnayk> "They're not horrors," Fladre says sulkily. "But all right..."
[19:48] <+Rikarn> 1d20+4 listen check on the dice
[19:48] <EllfDB1> Rikarn, listen check on the dice: 22 [1d20=18]
[19:49] <@theDM> Dice do what wooden dice should do, and slowly dissolve.
06[19:49] * FladreVoicnayk casts Summon Monster 1, summoning up a Pseudonatural Dog.
01[19:49] <@Faith> "Interesting."
06[19:50] * @Faith takes the key off of the pedstial.
[19:51] <+Rikarn> "Hmm..."
[19:51] <@theDM> Faith's hand goes through the key. And the pedestal.
06[19:51] * +Rikarn blinks.
[19:51] <+Rikarn> "So where is the real key?"
06[19:51] * @Faith hums to herself.
01[19:52] <@Faith> "It would have been too easy if that were all."
01[19:52] <@Faith> 1d20+8 Search check, taking her time to search this island.
[19:52] <EllfDB1> Faith, Search check, taking her time to search this island.: 14 [1d20=6]
02[19:52] * Falken (4cf3738f@webchat.mibbit.com) Quit (Ping timeout)
02[19:53] * random_dood (ae98d3c2@widget.mibbit.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
02[19:53] * FladreVoicnayk (62e628a9@widget.mibbit.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
02[19:53] * Wolfzzzz (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
01[19:53] <@Faith> Obsidian's down!
[19:53] <@theDM> Shite
[19:53] <+Rikarn> Wow.
03[19:54] * random_dood (ae98d3c2@widget.mibbit.com) has joined #SOS
03[19:54] * Wolfzzzz (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) has joined #SOS
03[19:54] * FladreVoicnayk (62e628a9@widget.mibbit.com) has joined #SOS
03[19:54] * Woodstock (4cf3738f@webchat.mibbit.com) has joined #SOS
03[19:54] * ChanServ sets mode: -oo Faith theDM
[19:54] <FladreVoicnayk> (Actual DR is for higher HD creatures.)
[19:54] <FladreVoicnayk> (And the netsplit is over?)
[19:54] <+Rikarn> (Yup. and lack of ops now.)
03[19:54] * Rikarn is now known as Ellf
03[19:54] * theDM is now known as theM
03[19:54] * ChanServ sets mode: +o theM
[19:54] <Woodstock> Did I miss anything?
03[19:54] * Ellf is now known as Rikarn
03[19:54] * Faith is now known as Kyonko
03[19:54] * theM is now known as theDM
03[19:54] * ChanServ sets mode: +o Kyonko
03[19:55] * Kyonko is now known as Faith
[19:55] <@theDM> Connection between servers temporarily died. Think the staff is rerouting things again
[19:56] <@theDM> Anyway... Faith finds nothing particularly interesting on the platform. Certainly no key.
[19:56] <FladreVoicnayk> (I had the dog drink, after noting that all pseudonatural creatures have 5 resistance against acid and electricity.)
[19:56] <+Rikarn> (Because they're outsiders.)
[19:56] <@theDM> The dog is dying horribly to internal damage.
[19:56] <+Rikarn> (Like me!)
[19:56] <Woodstock> (When last I left off, Woodstock was trying to tell real from fake by tossing wooden cubes all over the place.)
[19:56] <Woodstock> 1d2
[19:56] <Woodstock> Hm.
[19:56] <Woodstock> The key isn't here?
[19:56] <EllfDB1> Woodstock, 1d2: 2 [1d2=2]
[19:57] <@theDM> Slower than humans would, but still rather painfully.
[19:57] <Woodstock> (I assume the pseudonatural dog is dying.)
[19:57] <@theDM> ( Yeah. Snoopy is fine )
[19:57] <+Rikarn> "So... the acid is especially strong then."
[19:57] <+Rikarn> "Hmm... I'm going to try something."
06[19:57] * FladreVoicnayk sniffles mournfully.
06[19:58] * +Rikarn hops across towards the other side of the room.
[19:58] <+Rikarn> 1d20-2 Jump
[19:58] <EllfDB1> Rikarn, Jump: 3 [1d20=5]
[19:58] <+Rikarn> (wow.)
01[19:58] <@Faith> ...
[19:58] <FladreVoicnayk> "Poor Spothulhu..."
01[19:58] <@Faith> We barely knew ye.
[19:58] <@theDM> Rikarn makes a nice-sized splash.
[19:58] <@theDM> And takes 3d6 Acid damage.
06[19:58] * +Rikarn hurries to get out of the acid.
[19:58] <+Rikarn> 3d6
[19:58] <EllfDB1> Rikarn, 3d6: 8 [3d6=4,2,2]
[19:59] <+Rikarn> Heh
[19:59] <+Rikarn> 3 damage
06[19:59] * +Rikarn drinks the cure light potion that he got off of Faith.
[19:59] <+Rikarn> 1d8+1 cure light wounds
01[19:59] <@Faith> "If you wanted death, all you would have to ask for is my blade.
[19:59] <EllfDB1> Rikarn, cure light wounds: 6 [1d8=5]
[19:59] <+Rikarn> "That barely hurt."
[20:00] <+Rikarn> "I have the best chance of walking through the acid here... but it's definitely real acid."
[20:00] <Woodstock> "Uhm..."
[20:00] <Woodstock> "I was going to suggest we get a summoned creature to try the hopping thing first."
[20:00] <Woodstock> Woodstock shrugs and observes Rikarn's progress.
[20:00] <Woodstock> (That didn't look good...)
[20:00] <Woodstock> (One last chance... Disbelieve! )
[20:00] <Woodstock> (How much damage did Rikarn take? I didn't see a roll)
[20:00] <+Rikarn> (Rolled 8 total... took 3)
[20:01] <@theDM> 8, but he's Aasimar so only took 3.
[20:01] <Woodstock> (OK)
06[20:01] * FladreVoicnayk could summon a hawk.
06[20:02] * @Faith hops to the farthest left island, taking her sweet time.
[20:02] <Woodstock> "Actually, I want to make sure that the islands are real."
[20:02] <FladreVoicnayk> Or an owl. Or a raven. But what does the alienist know?
[20:02] <@theDM> Faith has just found out the close left one is not.
01[20:02] <@Faith> 3d6
[20:02] <EllfDB1> Faith, 3d6: 10 [3d6=4,2,4]
06[20:03] * @Faith gets out of the acid as fast as possible.
[20:03] <Woodstock> Woodstock goes to the far left edge of the platform and tosses some cubes into the acid there.
[20:03] <@theDM> You'll need to go through at least one square of acid to get back to the shore, though that's better than staying in it...
01[20:04] <@Faith> "No comments about suicide."
[20:04] <Woodstock> "Actually, I was going to ask if you had the healing potions for that."
[20:04] <@theDM> Same results.
01[20:04] <@Faith> (( And can I go to the far shore? ))
[20:04] <Woodstock> (Cubes dissolve?)
01[20:04] <@Faith> * far shore instead of where the others are at?
[20:04] <@theDM> ( At 3d6 damage a square, yes, you can go to the far shore )
[20:05] <@theDM> ( Yep, cubes dissolve )
06[20:05] * @Faith goes that route then.
[20:05] <Woodstock> (Wait... You want to wade through the whole pool?)
[20:06] <@theDM> ( You realize you're not likely to actually reach the other end before the acid reaches your bones <<; )
01[20:06] <@Faith> Hmm, let me test something first.
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 6 [3d6=2,1,3]
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 11 [3d6=3,5,3]
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 14 [3d6=3,6,5]
01[20:06] <@Faith> Okay, I'm with the others then.
[20:07] <Woodstock> (Sobering thought, isn't it?)
[20:07] <Woodstock> (Welcome back)
03[20:07] * random_dood is now known as random_soul
01[20:07] <@Faith> (( Nah, the RP's gone on for quite some time, and this room is oddly puzzling.
[20:08] <+Rikarn> "Hmm..."
01[20:08] <@Faith> (( Okay, its gone on for 7-ish hours for those that got here first, about 6 hours for me. ))
[20:09] <Woodstock> (M - Those cubes I tossed into the far left side of the pool, did they dissolve too?)
[20:09] <Woodstock> (Toss some 5' in, then 10' in)
[20:09] <Woodstock> (Eight hours, actually)
[20:09] <+Rikarn> (7.5 hours)
[20:09] <@theDM> ( Cubes dissolve on the left )
[20:10] <Woodstock> (Woodstock sighs and tries the center)
[20:10] <FladreVoicnayk> (Hmm. Can summoned creatures do tasks that take training to learn to perform? >> )
[20:10] <Woodstock> (Meant in character)
[20:10] <@theDM> ( 5 foot, dissolve. 10 foot... Lie above the acid. )
[20:10] <Woodstock> "Aha!"
[20:11] <Woodstock> "Finally, a good roll."
01[20:12] <@Faith> "Congrats."
[20:12] <Woodstock> Woodstock tosses some more dice out that way, trying to define the edges of the platform.
[20:13] <@theDM> Entire center seems to have something more solid that just the acid, with the exception of the 5 foot before and the 5 foot nearest the other platform.
[20:14] <FladreVoicnayk> (Cause if so, you can ride hippogriffs, and I can summon a pseudonatural one.)
[20:16] <Woodstock> Is it just 5' wide?
[20:16] <Woodstock> "Fladre, I already told you. I am not going to mount and straddle something that's likely to sprout tentacles. Just... No!"
01[20:16] <@Faith> (( Now you reminded me of why I was looking through my House DVDs! ))
[20:17] <@theDM> In short, it looks like it's possible to walk from one platform to the other through the center of the room... With a leap of faith (since it LOOKS like you're jumping in acid) at the start and another short jump on the other end. Though... You've still to find that key.
[20:17] <@theDM> And to actually MAKE it there.
06[20:17] * FladreVoicnayk feels all insulted.
06[20:18] * FladreVoicnayk has no idea what people's problem with tentacles is. He thinks they're adorable.
[20:19] <Woodstock> Problem number 2 is the trolls. We may know they're fake, but Snoopy doesn't.
[20:19] <+Rikarn> (Anyone mind if we end here and start next week from this point?)
[20:20] <Woodstock> Woodstock stows her shield, and uses the Prestidigitation spell to create a poor but visible illusion of a floor where the platform is.
[20:20] <Woodstock> (I'd like to try to get across, first.)
[20:20] <Woodstock> Woodstock then uses her sling to toss a bullet over to where the platform on the other side seems to be, to make sure that's real.
[20:21] <Woodstock> (Is it?)
[20:21] <@theDM> It is.
[20:21] <Woodstock> Ok. Woodstock casts Inspiration again, mounts Snoopy...
[20:22] <Woodstock> Moves back into the hallway, then has Snoopy do a running leap onto the platform and off onto the far edge. Two jumps.
[20:22] <@theDM> ( Well, or it's an illusion that's far too good for your health. You may not be particularly inclined to trust anything at this point <<; )
[20:22] <+Rikarn> "I wish I had some skill at dispelling illusion, but I don't. Is there any way to cross without doing the jumps?"
[20:23] <@theDM> ( 2 DC 10 jumps for Snoopy )
01[20:23] <@Faith> "Dispel Mage?"
01[20:23] <@Faith> *Magic
[20:23] <+Rikarn> "Don't even have a scroll of it."
[20:23] <Woodstock> 1d20+8 Jump 1
01[20:24] <@Faith> "Well, I hope that we don't mind an acid bath."
[20:24] <EllfDB1> Woodstock, Jump 1: 24 [1d20=16]
[20:24] <FladreVoicnayk> "I summon things," Fladre says.
[20:24] <Woodstock> 1d20+8 Jump 2
[20:24] <EllfDB1> Woodstock, Jump 2: 22 [1d20=14]
[20:24] <FladreVoicnayk> "I could summon caltrops into the area..." he says, tilting his head.
[20:24] <@theDM> Guided by Woodstock, Snoopy easily makes it
[20:24] <Woodstock> "I am so glad I went first, then!" Woodstock calls back.
[20:24] <@theDM> The second platform is real alright.
[20:25] <+Rikarn> "I can't believe I'm doing this, but can I borrow one of your summoned creatures?
01[20:25] <@Faith> "Same here..."
[20:25] <Woodstock> Woodstock waves her morningstar around the platform, looking for an invisible pedestal.
[20:25] <Woodstock> Particularly in the areas opposite the original.
[20:25] <@theDM> No invisible pedestals.
[20:26] <FladreVoicnayk> "What kiiiiiiind of creature?" Fladre asks, tilting his head.
[20:26] <@theDM> You've got an invisible bridge. Don't get greedy ;)
[20:26] <Woodstock> It's pseudo-visible, now.
01[20:26] <@Faith> Fine, two jumps of DC 10?
[20:26] <@theDM> Yep.
06[20:27] * @Faith is going to regret this.
01[20:27] <@Faith> 1d20+0 Jump check
[20:27] <EllfDB1> Faith, Jump check: 14 [1d20=14]
01[20:27] <@Faith> 1d20+0 Jump check
[20:27] <EllfDB1> Faith, Jump check: 7 [1d20=7]
01[20:27] <@Faith> 3d6 acid damage
[20:27] <EllfDB1> Faith, acid damage: 13 [3d6=4,4,5]
02[20:27] * random_soul (ae98d3c2@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[20:27] <@theDM> Faith takes another dip on the far end...
[20:27] <Woodstock> Woodstock winces.
01[20:28] <@Faith> (( Tumble check? ))
06[20:29] * @theDM considers
[20:29] <@theDM> This once :)
[20:29] <Woodstock> (No, but 5 ranks of tumble gives you a +2 synergy on Jump)
[20:29] <Woodstock> (What he said)
01[20:29] <@Faith> (( Or just take the damamge and say I get to the far side... )
01[20:29] <@Faith> 1d20+10 Tumble check
[20:29] <EllfDB1> Faith, Tumble check: 16 [1d20=6]
[20:30] <+Rikarn> 1d20-2 Jump 1; 1d20-2 jump 2
[20:30] <EllfDB1> Rikarn, Jump 1: 8 [1d20=10]; jump 2: 13 [1d20=15]
[20:30] <+Rikarn> 3d6 for first jump
[20:30] <EllfDB1> Rikarn, for first jump: 16 [3d6=6,4,6]
[20:30] <+Rikarn> "Ow."
[20:30] <+Rikarn> (Did I make the second one at least?)
[20:30] <@theDM> ( Yep )
[20:31] <+Rikarn> (Okay, I'm going to have to bow out here.... family is wanting to do things)
03[20:31] * Rikarn is now known as Ellf
06[20:31] * FladreVoicnayk whistles tunelessly to himself, summons up a pseudonatural hippogriff, gets on its back, and barring a lack of invisible bars set in midair, flies over to where everyone else is.
[20:31] <Woodstock> Woodstock smacks her head, "I'm such an awful bard. I forgot I could inspire you guys."
[20:32] <+Ellf> (I'll leave the dicebot and myself in here for logging. and theM has a link to my sheet.)
[20:32] <Woodstock> (We're wrapping up here anyway, I think.)
[20:33] <@theDM> ( Yeah. Possibly finishing this room, and then... probably go on next week. )
[20:34] <@theDM> ( Except that was supposed to be .hack time originally... <<; )
[20:34] <Woodstock> (Well, if you know where the key is, I don't.)
[20:34] <Woodstock> (.hack?)
01[20:34] <@Faith> (( Sorry to say, but I'm too tired to continue. ))
[20:34] <@theDM> ( You do. You're going to feel silly when you realise it, too )
[20:34] <FladreVoicnayk> ((It's a game/anime/manga.))
03[20:34] * Faith is now known as Kyonko
[20:34] <+Ellf> (Eh... I can delay .hack)
[20:35] <Woodstock> Woodstock checks her pockets.
[20:36] <Woodstock> What happened to the key on the pedestal, anyway?
[20:36] <@theDM> Was an illusion.
01[20:36] <@Kyonko> Not found yet or never existed.
[20:37] <@theDM> Hrmm. You're going to figure it out as soon as I recap current room status anyway <<;
[20:37] <Woodstock> Please do.
[20:37] <@theDM> Two platforms, you're on the far one now, near the door.
[20:38] <@theDM> 4 islands, two of them with trolls.
[20:38] <@theDM> The others, one is known to not exist, the other still has that club from the troll that didn't use it planted in it...
01[20:38] <@Kyonko> Oh yeah, forgot about the club.
[20:38] <FladreVoicnayk> (( -_-; ))
[20:38] <Woodstock> Ah. Woodstock starts tossing dice on the island with the club to make sure it exists.
[20:39] <@theDM> The island does not, but the diece bounce off the club and it is planted tight next to the bridge...
[20:39] <@theDM> *right
[20:40] <Woodstock> (Glad I checked.)
[20:40] <Woodstock> (Can I use Inspire Competence to help Snoopy?)
[20:41] <@theDM> ( Yep. )
[20:41] <@theDM> ( Snoopy fetches. Room complete ^^; )
[20:42] <Woodstock> "Jump, jump, jump across the deadly acid pool! Grab the club, don't you flub, or you'll be babau drool!"
[20:42] <FladreVoicnayk> (Does the club weigh more than eight pounds? >_> )
[20:42] <FladreVoicnayk> ('Cause if not, it would be really easy to just summon it.)
[20:43] <@theDM> ( It does. Though it's actually a wooden club. It's an pedestal + key with an illusion on it.
[20:43] <@theDM> *it's not actually
[20:44] <Woodstock> (Ok. Room complete.)
[20:44] <Woodstock> Well. That dungeon was... Nasty.
[20:44] <Woodstock> It's not nasty?
[20:44] <@theDM> ( It's not over ^^ )
[20:44] <@theDM> ( It's not a wooden club )
[20:44] <Woodstock> I know. But it's still nasty.
[20:45] <@theDM> ( I blame DB1 )
[20:45] <Woodstock> Swarms are vicious when you don't have energy attacks available.
06[20:46] * FladreVoicnayk loooooooooves Reserve Feats.
[20:47] <Woodstock> Aye. Those are scary.
[20:47] <@theDM> ( I'll admit I had expected you to pair up two by two or something... )
[20:47] <Woodstock> I almost took Fiery Burst, but the dog made the character.
[20:47] <Woodstock> Pair up?
[20:47] <FladreVoicnayk> (Hey, I offered to have them all pushed at once with us all together, but noooooo. :p )
[20:48] <@theDM> ( Using Summons or something else to weigh down one or two of them. Hell, I gave you a boulder ;) )
[20:48] <Woodstock> True. In retrospect, it might have been better. *shrugs*
[20:48] <Woodstock> :) I know.
[20:49] <FladreVoicnayk> (Oh well. It was pretty easy for me, though, the summons were really something of a waste. >> )
[20:50] <Woodstock> Ok. I'm off. It's bedtime, even for me.
03[20:50] * Rockman_Zero is now known as RZ_[Authoranium_Depleted]
03[20:50] * RZ_[Authoranium_Depleted] is now known as RZ_[Zzzz]
[20:50] <@theDM> Pleasant dreams
[20:50] <Woodstock> Nite.
02[20:50] * Woodstock (4cf3738f@webchat.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
06[20:51] * @theDM adds up points so far
03[20:51] * theDM is now known as theM
03[20:52] * Wolfzzzz is now known as Pale_Wolf
[20:52] <FladreVoicnayk> So, do we get XP for this? Or are we gona just shoot through the whole thing at level 7?
06[20:54] * FladreVoicnayk doesn't care either way, but.
[20:54] <@theM> Not during the Challenge. In case of followup, there'll be enough XP to gain a level. Possibly 2.
06[20:55] * @Kyonko likely got the least points.
[20:55] <FladreVoicnayk> Yes, tentacled monsters are definitely more moe. :D
[20:56] <@theM> Not entirely sure. I only kept a running total for the party. Though I remember Faith earned a bunch of amusing-crowd-points when jumping onto the not-an-island. ^^;
01[20:57] <@Kyonko> If I got that last damage roll, I'm at 4 HP. >__>
[20:58] <FladreVoicnayk> I'm down to 23, personally.
[21:01] <@theM> Last damage roll for Faith was voided, though only barely.
06[21:01] * @Kyonko has a heavy doubt that synergy is allowed.
06[21:02] * @theM looks at what remains of Challenge and wonders if it's still a full session...
[21:02] <FladreVoicnayk> You can always pad it out with a round of complimentary backrubs? :D
[21:03] <@theM> Technically, it should have been a Reflex save followed by a tumble skill...
[21:03] <@theM> I may pad it out with Falina on the end instead...
06[21:04] * FladreVoicnayk tries to decide whether that's a good thing...or a bad thing...
[21:05] <@theM> She served well in padding the start of today's ^_^ Challenge started right as Kyonko returneth.
[21:05] <FladreVoicnayk> Falina probably isn't offering backrubs.
[21:05] <FladreVoicnayk> Ah, well. Fladre is amusing.
[21:06] <FladreVoicnayk> I doubt his ability to survive for extended periods of time
[21:06] <FladreVoicnayk> But he's amusing
[21:11] <@theM> Hrmm. Party's doing pretty well in Challenge point-wise. Might actually go and win it.
[21:11] <@theM> Unless they really screw up in the next bit :)
[21:12] <FladreVoicnayk> Everyone loves a lovable alienist with no wisdom. :p
[21:12] <FladreVoicnayk> Though, I imagine Woodstock and Snoopy got some good ratings too
[21:12] <FladreVoicnayk> And, of course, Rikarn makes a decent straight man.
06[21:13] * @theM still isn't certain whether to add or subtract points for Pseudonatural summons in full view
[21:13] <FladreVoicnayk> They're lovable! T_T
[21:16] <FladreVoicnayk> And everyone needs a special effects budget.
[21:16] <FladreVoicnayk> Hmm, now that I have another week, maybe I should think about actually getting some equipment, since I basically skipped that. <<
02[21:18] * EllfDB1 (~EllfDB1@ip68-1-92-133.pn.at.cox.net) Quit (Client exited)
03[21:20] * theM is now known as theSleepingM
02[21:56] * FladreVoicnayk (62e628a9@widget.mibbit.com) Quit (eraniss.tx.us.lunarnet.org eldrasia.cv.uk.lunarnet.org)
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03[21:57] * ChanServ sets mode: -o theSleepingM
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Session Time: Mon Jun 22 00:00:00 2009
03[01:13] * RZ_[Zzzz] is now known as Rockman_Zero
03[01:24] * Ellf is now known as EllfBustingSleep
03[02:17] * EllfBustingSleep is now known as Ellf
03[02:27] * theSleepingM is now known as theM
[02:28] <Pale_Wolf> Mornin'.
[02:28] <theM> Hiya
[03:01] <theM> You read the logs? Parts had me in stitches ^^
[03:01] <+Ellf> I honestly can't believe I was playing the straight man.
[03:02] <+Ellf> And I don't mean that in a sexual connotation.
[03:03] <Pale_Wolf> Not yet, no, though I'll check sooner or later, considering some of the commentary I saw (you summoned a shoggoth in public?)...
03[03:05] * Ellf is now known as SleepingEllf
[03:05] <+SleepingEllf> (for real this time)
[03:05] <Pale_Wolf> Night Ellfers.
[03:05] <+SleepingEllf> g'night
[03:11] <theM> Luthorne's alienist summons pseudonatural creatures. Tentacles! :D
[03:12] <theM> And the audience gets to magically watch. So yes. Public. Close enough, at least :)
[03:12] <Pale_Wolf> Heheh.
03[06:19] * Pale_Wolf is now known as WolfieBed
Session Close: Mon Jun 22 08:18:14 2009

Session Start: Mon Jun 22 08:18:14 2009
Session Ident: #SOS
02[08:18] * Disconnected
02[08:18] * Attempting to rejoin channel #SOS
03[08:18] * Rejoined channel #SOS
03[08:18] * Topic is 'Init order: Woodstock, Fladre, Faith, Trolls, Rikarn'
03[08:18] * Set by theDM on Sun Jun 21 18:12:49
03[08:18] * ChanServ sets mode: +oa Mizore Mizore
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Session Time: Tue Jun 23 00:00:02 2009
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03[18:28] * theM changes topic to 'Next Sunday: Same thing as last Sunday, just Part 2 of 1 <_< '
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Session Time: Wed Jun 24 00:00:02 2009
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Session Time: Thu Jun 25 00:00:02 2009
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Session Close: Thu Jun 25 00:30:49 2009

Session Start: Thu Jun 25 00:30:49 2009
Session Ident: #SOS
02[00:30] * Disconnected
Session Close: Thu Jun 25 05:43:40 2009

Session Start: Sun Jun 28 12:08:27 2009
Session Ident: #SOS
03[12:08] * Now talking in #SOS
03[12:08] * Topic is 'Soon...'
03[12:08] * Set by theM on Sun Jun 28 11:17:15
03[12:08] * ChanServ sets mode: +oa Kyonko Kyonko
[12:08] <FladreVoicnayk> Heya, Locke~
03[12:08] * Kyonko is now known as Faith
06[12:08] * observer would like to ask the foolish one to stop antagonizing beings wiser than itself
[12:09] <FladreVoicnayk> So, looks like we got everyone.
[12:09] <@theM> Yes, though not sure Ellf's quite that awake yet :)
[12:09] <FladreVoicnayk> You don't remember last week at ALL, do you?
01[12:09] <@Faith> Let me move me laptop, having Eva playing in my living room
[12:09] <Ellf> hrm...
06[12:09] * Ellf scratches his head.
[12:09] <FladreVoicnayk> Fladre is all about antagonizing beings wiser than himself.
[12:09] <Ellf> In the process of waking up.
[12:09] <FladreVoicnayk> Given that he has a Wisdom score of 2, this is not hard.
[12:10] <Woodstock> Crazy-psycho elf chick runs a contest. There's bugs, illusions, and pools of acid. Now we're off to room 3.
[12:10] <observer> oh right.. you were doing that
06[12:10] * observer fades into nothingness as only an observer should
[12:10] <Woodstock> The course seems to have a conspicuous lack of actual monsters thusfar.
01[12:10] <@Faith> Pity that Faith isn't Asuka.
[12:11] <FladreVoicnayk> D<
03[12:11] * Ellf is now known as Rikarn
[12:11] <observer> ??
[12:11] <Woodstock> Fladre, do you have a protection from evil spell?
[12:11] <Woodstock> Or something like that.
[12:12] <@theM> Crazy psycho-elf chick runs contest on behalf of King. You get to be at same level as her, should you win. :)
[12:12] <Woodstock> Uh, yeah, but then what?
[12:12] <FladreVoicnayk> Can't we talk about something more wholesome than Asuka, like mind flayer/tarrasque/admantanium golem orgies and their offspring?
[12:12] <observer> .....
[12:12] <Woodstock> Doesn't that bring us back to Asuka?
[12:12] <observer> ......
[12:13] <FladreVoicnayk> And no. I do acid and summoning up unwholesome aberrations.
[12:13] <Woodstock> Actually, the only Asuka I know is from Evangelion. So.
[12:13] <FladreVoicnayk> http://www.3edb.com/viewCharacter.asp?cid=19585 <-- This has my spell list.
[12:13] <FladreVoicnayk> That is the Asuka in question, so you are fortunate!
[12:13] <Woodstock> You summon up unwholesome abberations and you don't have a protection from SHTF spell?
[12:13] <observer> without protection from evil... would your aberrations happen to be neutral?
[12:13] <FladreVoicnayk> Oh, and caltrops.
[12:14] <FladreVoicnayk> SHTF?
[12:14] <FladreVoicnayk> And I don't need to, they follow my commands. <_<
[12:14] <FladreVoicnayk> It's just pseudonatural creatures, after all. :p
[12:14] <observer> hm.. I guess
[12:15] <FladreVoicnayk> And they're probably neutral, yeah. Chaotic Neutral, I would guess.
[12:15] <observer> I really should fade into the background now
[12:15] <Woodstock> I had a little shoggoth I conjured up one day, I used an elder sigil, so shoggoth and I played. Shoggoth, shoggoth, shoggoth, with mouths and pseudopods, shoggoth, shoggoth, shoggoth, foul creature of the gods.
[12:16] <FladreVoicnayk> http://www.youtube.com/watch?v=toHEiLcS4uA
06[12:17] * observer 's cloaking device activates... it cannot be spotted unless someone has true seeing
[12:17] <observer> lol
[12:17] <Woodstock> One day while we were playing, my monstrous pal broke free. I'd dropped the elder sigil, and shoggy turned on me. Shoggoth, shoggoth, shoggoth, he ripped me to a shread. Shoggoth, shoggoth, shoggoth, we played and now I'm dead.
[12:17] <Woodstock> Aye. I have the album. :)
06[12:18] * @theM likes "A Shoggoth on the Roof"
[12:18] <observer> ...
06[12:18] * FladreVoicnayk notes cloaking devices don't work well when their users laugh.
[12:18] <Woodstock> Wow. Fladre really does specialize in summoning and acid.
06[12:18] * observer wonders about the rather crude songs that these lesser beings listen to
[12:19] <FladreVoicnayk> Indeedy.
06[12:19] * observer contemplates whether these lesser beings are actually more intelligent that they appear
[12:19] <FladreVoicnayk> And Observer: Less annoying, more observing.
[12:19] <observer> heh
[12:19] <observer> you guys didn't start yet.. but fine
[12:20] <FladreVoicnayk> You calling other people lesser beings when you're not using punctuation or capitalization is unconvincing. :p
06[12:21] * observer would like to point out that the protoss language doesn't follow the syntax of your speech
[12:21] <FladreVoicnayk> Then stop speaking in our language and speak solely in protoss.
06[12:21] * @theM hunts down Observer with Wraiths and a quick CC scan
06[12:22] * observer is shot down
01[12:22] <@Faith> Protoss can't vocally speak.
[12:22] <FladreVoicnayk> And somehow I, think there ought to be a few more differences in syntax than 'no punctuation and capitalization'.
06[12:22] * @theM sends out vultures to place more mines on the battlefield
03[12:23] * observer is now known as marine
06[12:23] * marine takes a step and is blown to bits by a mine
06[12:24] * marine would like to say that he will stop this inane nonsense once the RP starts in order to no longer bother the players of the game
03[12:24] * Faith sets mode: +v FladreVoicnayk
03[12:24] * Faith sets mode: +v Rikarn
03[12:24] * Faith sets mode: +v Rockman_Zero
03[12:24] * Faith sets mode: +v Woodstock
03[12:24] * Retrieving #SOS modes...
03[12:24] * Faith sets mode: +m
[12:25] <@theM> Session start :)
[12:25] <+Rikarn> Heh
[12:25] <@theM> You're in an arena entered in the Challenge from the King. So far, you've already done Diplomacy and Backstabbing with Falina Elanjar, were nearly been eaten by locusts, found yourself jumping into acid in a room where nothing was what it seemed.
[12:25] <+Woodstock> I'm sure if I'd invested a few more points in Knowledge (ICQ), this would be ominous.
03[12:25] * marine is now known as random_dood
[12:25] <@theM> Falina said you are scored on time, demonstrated prowess, and of course your ability to amuse the magically observing crowd... You feel the crowd is likely far too amused at your expense.
06[12:26] * @Faith grumbles while downing two Potions.
03[12:26] * EllfDB1 (~EllfDB1@ip68-1-92-133.pn.at.cox.net) has joined #SOS
01[12:26] <@Faith> 1d8+1
01[12:26] <@Faith> 1d8+1
[12:26] <+Rikarn> (Modded.)
[12:26] <@theM> Good thing you've got some healing potions left, as the door opens to reveal another corridor...
03[12:26] * Faith sets mode: +v EllfDB1
[12:26] <+Rikarn> (You need to voice the dicebot)
01[12:26] <@Faith> 1d8+1
01[12:26] <@Faith> 1d8+1
[12:26] <+EllfDB1> Faith, 1d8+1: 2 [1d8=1]
[12:26] <+EllfDB1> Faith, 1d8+1: 9 [1d8=8]
[12:27] <+Woodstock> Woodstock asks Faith, "So which of us should have a look ahead?"
06[12:27] * +FladreVoicnayk starts heading towards the door, eyes alight with curiosity.
01[12:27] <@Faith> "I will, just letting my potions kick in... I have no interest in Dustmen."
[12:27] <+Woodstock> Woodstock hisses, "Psst! Fladre! Rock!"
06[12:28] * +FladreVoicnayk blinks, looking back at Woodstock. Oh, yeah, the acid thing.
[12:28] <+FladreVoicnayk> Fun fizzy acid. He pauses to push a few rocks into it.
06[12:28] * +Rikarn facepalms after catching his breath.
06[12:29] * @Faith strenches herself out slowly as the potions go to work.
06[12:29] * +FladreVoicnayk looks over at his pseudonatural hippogriff, and starts getting on it.
01[12:29] <@Faith> 1d20+15 Move Silently Skill Check
[12:29] <+EllfDB1> Faith, Move Silently Skill Check: 23 [1d20=8]
01[12:29] <@Faith> 1d20+15 Hide Skill Check
[12:29] <+EllfDB1> Faith, Hide Skill Check: 17 [1d20=2]
[12:30] <+Woodstock> "Wait until you're out of spells. Then you can go first."
[12:30] <+Woodstock> (Good to see everyone's back in character.)
06[12:30] * @Faith feels slightly more stealthy then a mousy noble eyeing new lands.
[12:30] <+Woodstock> Woodstock sings, "Sneak, sneak, sneak on down the darkened corridor..."
06[12:30] * +FladreVoicnayk grumbles to himself.
01[12:31] <@Faith> "Sneak~ Sneak~ Sneak~" With that, Faith shuts up and walks slowly towards the corridor while looking around.
01[12:31] <@Faith> 1d20+6 Spot Check (Free Action)
[12:31] <+EllfDB1> Faith, Spot Check (Free Action): 8 [1d20=2]
01[12:32] <@Faith> 1d20+8 Search Check
[12:32] <+EllfDB1> Faith, Search Check: 13 [1d20=5]
[12:32] <+Rikarn> "You do know that it'd be easier for her to sneak if you weren't alerting everything to her presence!"
[12:32] <+Woodstock> "Oh, wait. That never works."
[12:33] <+FladreVoicnayk> "Does yelling loudly about people making it hard for other people to sneak help people sneak better?" Fladre wonders to himself. "It kind of seems like it would make sure people knew someone was sneaking."
[12:33] <+Woodstock> "Shhh!!!"
06[12:33] * @Faith sweatdrops at those behind her, while drawing out a dart just in case.
[12:34] <@theM> Faith finds no traps, as the corridor turns again... Showing a sight not quite like what Faith had been expecting. There's a room, yes, about 35 by 30... But instead of monsters or other bad things, the left side looks like a treasure chamber... and the right side has three attractive women lounging on beds.
[12:34] <@theM> The key pedestal is right in the middle, and looks unguarded.
06[12:34] * @Faith sweatdrops and walks back to the others.
01[12:35] <@Faith> "Uhmm... are any of you randy? If you are, please deal with that now. Before we walk into a harem's den."
[12:35] <+Rikarn> "I'm fine."
[12:35] <+Woodstock> "Eh?"
01[12:36] <@Faith> "Small harem den ahead of us."
[12:36] <+Woodstock> Woostock looks around, "Woodstock, Snoopy, Faith, Fladre, Rikarn... No Randy."
06[12:36] * +FladreVoicnayk nods in agreement with Woodstock.
[12:37] <+Woodstock> "Small harem den, hm? Let's have a look."
01[12:37] <@Faith> "Along with a good stockpile of gold... Oh, randy means you're ready for sex."
01[12:37] <@Faith> "Or getting close."
[12:37] <+FladreVoicnayk> "What's a harem? Is it tasty?" he asks, tilting his head.
06[12:37] * @Faith facepalms, hard.
[12:37] <+Woodstock> 'What about the key?"
[12:37] <+Rikarn> "Shall we just go?"
06[12:38] * @Faith from behind her hands, "Unguarded in the center..."
[12:38] <+Woodstock> Woodstock nods to Rikarn, "Yes. Let's."
[12:38] <+Woodstock> Woodstock leads the way.
06[12:39] * +FladreVoicnayk follows along, as does his supernatural hippogriff.
[12:39] <+FladreVoicnayk> *pseudonatural
06[12:39] * @Faith takes the rear while developing a desire to stab someone.
[12:41] <@theM> "Welcome..." The middle woman breathes as your party enters the room.
06[12:41] * +Rikarn blinks.
01[12:41] <@Faith> 1d20+15 Hide Skill Check
[12:41] <+EllfDB1> Faith, Hide Skill Check: 22 [1d20=7]
[12:41] <+Woodstock> "Hi," Woodstock says, as she looks around for the exit.
[12:41] <+Rikarn> "Hello."
01[12:41] <@Faith> 1d20+15 Move Silently Skill Check
02[12:41] * random_dood (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[12:41] <+EllfDB1> Faith, Move Silently Skill Check: 22 [1d20=7]
[12:41] <+Rikarn> (Shit... I have 20 cha)
01[12:41] <@Faith> (( Your curse strikes again. ))
[12:41] <@theM> Woodstock notes the exit is straight across.
01[12:42] <@Faith> (( Wait, that was Light. ))
06[12:42] * +FladreVoicnayk waves cheerfully. "Hiya!"
06[12:42] * +Rikarn looks for the key.
[12:42] <+Woodstock> Woodstock rides over to the exit and examines it.
[12:43] <@theM> The two women on the side stand up and approach Rikarn, as the middle one smiles at Fladre. "This is but a small sample of what awaits you as Barons... Please, sit down. Rest a spell as we tend to your wounds."
06[12:43] * @Faith slowly looks around, looking for traps.
01[12:43] <@Faith> 1d20+8 Search Check
[12:43] <+EllfDB1> Faith, Search Check: 11 [1d20=3]
[12:43] <+Woodstock> Woodstock glances at the women, then at Faith. "I thought you said they were small."
[12:44] <+Woodstock> Woodstock shrugs, "Fladre, could you come here a moment?"
[12:44] <@theM> Woodstock - Same kind of door as the other ones before. Needs the magical glowy orb-like key you're familiar with. Good thing there's one right in the middleof the room, isn't it?
01[12:44] <@Faith> 1d20+6 Spot Check (Free Action)
[12:44] <+EllfDB1> Faith, Spot Check (Free Action): 22 [1d20=16]
[12:44] <+Rikarn> 1d20+2 sense motive
[12:44] <+EllfDB1> Rikarn, sense motive: 16 [1d20=14]
[12:44] <@theM> Faith doesn't see any traps. But that's a very high-quality looking shortsword there on the wall...
06[12:45] * +FladreVoicnayk smiles back at the middle woman. "Thanks, but Woodstock's calling!" He attempts to head over to where Woodstock is.
06[12:45] * @Faith stops at the sword and inspects it without touching it.
[12:45] <@theM> "I will be here when you get back..." The woman blows a kiss at Fladre
[12:46] <+Rikarn> (How likely are they seeming to be telling the truth with my Sense motive?)
06[12:46] * +FladreVoicnayk blinks at the woman briefly and heads over to Woodstock. His Hippogriff, now dubbed Uncle Snargles, is in the corridor. "Yeeeeeessssss....?"
[12:46] <+Woodstock> Woodstock asks Fladre, "Do you think you could magicsnatch that key for me?"
[12:47] <+Rikarn> "So... Ladies, what you're saying is that this room is a restful room on this challenge?"
[12:47] <@theM> Rikarn: Seem to be telling the truth. There's something off though... Except Rikarn can't quite put his finger on it.
[12:48] <+FladreVoicnayk> "Sure!" Fladre, presuming he's within twenty feet of the key, simply transports it directly into his hand.
[12:48] <@theM> Faith: You're convinced it's magical. The flame patterns adorning it's hilt seem to suggest a flaming or flaming burst weapon.
06[12:49] * +Rikarn walks away from the women and looks around the room.
[12:49] <+Rikarn> 1d20+4 spot
[12:49] <+EllfDB1> Rikarn, spot: 10 [1d20=6]
01[12:49] <@Faith> 1d20+6 Spot Check (Free Action) looking for any traps around the sword.
[12:49] <+EllfDB1> Faith, Spot Check (Free Action) looking for any traps around the sword.: 22 [1d20=16]
01[12:49] <@Faith> 1d20+8 Search Check looking for traps around the sword.
[12:49] <+EllfDB1> Faith, Search Check looking for traps around the sword.: 25 [1d20=17]
[12:50] <@theM> No traps.
[12:50] <@theM> Rikarn spots two nice suits of leather armor resting among a bunch of gold pieces.
[12:51] <+Woodstock> (Does Fladre get the key?)
06[12:51] * @Faith is greedy enough to take it, but isn't an idiot... Remembers the spot where the sword is and starts looking around some more.
[12:51] <@theM> "Oh yes. No monsters or traps here." One of the women molds herself to Rikarn.
[12:51] <@theM> ( Yep. He does. )
06[12:51] * +FladreVoicnayk hands the key to Woodstock. "Mission accomplished!" He poses dramatically.
[12:51] <+Rikarn> "Then you wouldn't mind retrieving the two leather armors there then?"
[12:51] <+Woodstock> Woodstock chirps, "Thanks!" as she grabs the key and shoves it into the lock.
06[12:51] * +Rikarn points at the two leather armors.
[12:52] <@theM> "Certainly not... Maria dear, why don't you help this nice specimen out of his current clothes?"
[12:52] <@theM> The door opens, with the usual ceremony.
[12:52] <+Rikarn> "I'm fine. Until I get a closer look at the armor, I'm not going out of it."
[12:53] <+Woodstock> "Say, Fladre. Do you want to leave Uncle Snurgles here to entertain the ladies?"
06[12:54] * +FladreVoicnayk tilts his head at the apparently open door, feeling somewhat disappointed. He looks over at Woodstock, saying, "It's Uncle Snargles, Woodstock," a disappointed expression on his face. "Uncle Snurgles is someone else entirely."
[12:54] <@theM> The middle woman waves at Fladre again, and pats the bed she's lying on.
[12:54] <+Woodstock> "Oh. My fault. I wasn't listening closely enough."
06[12:54] * +FladreVoicnayk looks over at the woman, and feeling like he should respond, pats the wall behind him.
[12:54] <+Woodstock> "Uncle Snargles, then?"
[12:54] <@theM> The woman not on a bed and not attacked to Rikarn picks up the armors, and brings them to Rikarn for inspection.
[12:55] <@theM> The one on the bed gestures at Fladre to come over.
[12:55] <+Rikarn> 1d20+11 spellcraft on the armors
[12:55] <+EllfDB1> Rikarn, spellcraft on the armors: 15 [1d20=4]
[12:55] <+Rikarn> (Or on armor 1)
[12:55] <+Rikarn> 1d20+11 spellcraft on armor 2
[12:55] <+EllfDB1> Rikarn, spellcraft on armor 2: 20 [1d20=9]
[12:55] <+Rikarn> (DB1 is in fine form today.
[12:56] <+FladreVoicnayk> "But I like Uncle Snargles...can't he come along?" He looks at the woman gesturing to him. "Um. Should I go over and say hi?" he asks Woodstock, tilting his head. "She seems kind of lazy, though. Wants to stay in bed."
06[12:56] * @Faith walks back to the sword, after looking around the room.
[12:57] <@theM> ( What's Rikarn trying to do? )
[12:57] <+Woodstock> "Hm. Why don't you come ahead with me for a moment? You can come back if we don't find anything."
01[12:57] <@Faith> (( Likely IDing the armors. ))
[12:57] <+Rikarn> (Trying to identify if the armors are magical... and see if he can identify the spells
[12:57] <+Rikarn> (Possible to do without the ID spell... though harder)
[12:57] <+FladreVoicnayk> "Okay." Fladre waves apologetically to the woman, and heads off with Woodstock, who is short and cuddly. Uncle Snargles follows behind the two.
[12:58] <+Woodstock> Woodstock rides through the door and calls back, "I can check those for magic, if you want."
[13:01] <@theM> ( Fully IDing items needs the spell. Figuring out active spells is DC20+spell level... ) Rikarn is fairly confident they're magical. Possibly just enhanced, possibly more than just that.
06[13:01] * @Faith looks around to see if anyone is looking at her or the sword.
[13:02] <+Woodstock> (There's about 20,000 spectators watching. Do they count?)
[13:02] <+Rikarn> (Which one seems more powerful?)
[13:02] <@theM> ( Green one. The other's painted a light blue. )
01[13:03] <@Faith> 1d20+8 Sleight of Hand Skill check, taking the sword as quietly possible. Greed overriding some common sense.
[13:03] <+Woodstock> Woodstock heads up the corridor a few feet then yells back, "Crap! Faith, there's a trap I could use your help with up here!"
[13:03] <+EllfDB1> Faith, Sleight of Hand Skill check, taking the sword as quietly possible. Greed overriding some common sense.: 15 [1d20=7]
[13:03] <@theM> 1d20+11 spot middle woman
[13:03] <+EllfDB1> theM, spot middle woman: 20 [1d20=9]
[13:04] <@theM> The woman on the bed winks at Faith, and pats the bed invitingly.
[13:04] <+Rikarn> "Ladies.... As reluctant as I am to do this, I'd like to take the green armor."
[13:04] <+Rikarn> (Somehow this is going to bite me in the ass.)
[13:04] <+FladreVoicnayk> ((Could be cursed powerfully. =p ))
06[13:05] * @Faith sweatdrops as she sets the blade next to her normal one. She shakes her head and walks over to join Woodstock.
[13:05] <@theM> "It'll go lovely with your eyes..." Maria speaks up, and ushers him to the bed.
[13:06] <+Woodstock> Woodstock sighs as Faith joins her in the corridor. "Thanks for coming."
[13:06] <@theM> Where she proceeds to help Rikarn take his armor off, assisted by the woman that was holding the armors...
[13:06] <+Rikarn> "Could you help me put the green armor on? I must help the rest of my group with the rest of this challenge."
01[13:07] <@Faith> "You're welcome... I just hope what I just did doesn't bite me where I don't like getting bitten."
[13:07] <+Woodstock> Woodstock calls back, "Rikarn! We're going on ahead! Don't let the succubi do anything creepy!"
06[13:07] * +FladreVoicnayk waves at Faith cheerfully. Uncle Snargles waves a tentacle too.
[13:07] <+Rikarn> "I'll be out shortly!"
01[13:07] <@Faith> 1d20+8 Search check.
[13:07] <+EllfDB1> Faith, Search check.: 25 [1d20=17]
[13:07] <@theM> "There's no hurry... is there?" Rikarn notes that Maria seems to have lost her own clothes as well...
[13:08] <+FladreVoicnayk> ((Will save? =p ))
[13:08] <+Rikarn> "As lovely as you girls are, unfortunately we are graded on time."
[13:08] <+Rikarn> "And for me to spend time with you.... would take longer than it should."
[13:08] <+Rikarn> "Perhaps after we have won the challenge."
06[13:09] * +Rikarn flashes a smile.
[13:09] <@theM> "Aww..." Maria pouts.
[13:09] <+Rikarn> "Now I really must get into the armor and hurry."
[13:09] <+Rikarn> (BRB)
[13:10] <+Woodstock> As Faith searches the corridor for traps, Woodstock quietly says, "Ah, actually, the trap was back there."
06[13:10] * @Faith blinks. "Back... where?"
[13:10] <+Rikarn> (Back)
[13:10] <+Woodstock> "The Chamber of Wordly Temptations."
[13:10] <@theM> Maria moves, drawing Rikarn's eyes back to the wonderful vision below her neckline.
01[13:11] <@Faith> "Lovely, bitten. Care to explain more in depth?"
[13:11] <+Woodstock> Woodstock yells back, "Rikarn! Whatever you're doing, just remember that there's thirty thousand people watching you doing it!"
[13:12] <+Woodstock> "This is a test to choose a leader, remember?"
[13:12] <@theM> Maria kisses Rikarn lightly on the cheek.
01[13:12] <@Faith> "Some people preform better with an audience." She nods at Woodstock.
06[13:12] * +FladreVoicnayk hums to himself, finding a loose stone and teleporting it into his hand, letting it drop, and teleporting it back before it hits the ground.
[13:13] <+Rikarn> "You are very beautiful... but I must get back. Please, help me put on the green armor."
[13:13] <@theM> "Too bad, dear..." Maria nods at the other woman. "Armor then."
[13:13] <+Woodstock> Woodstock shrugs, "I work with the tools I'm given. That's why I'm so grateful I have Fladre here."
06[13:13] * +Rikarn starts to get the armor on.
[13:13] <@theM> The women help Rikarn put the armor on, quickly and efficiently.
[13:13] <@theM> ... though with some more touching than would strictly be necessary.
06[13:14] * +FladreVoicnayk smiles cheerily at the two, having heard his name.
[13:14] <+Rikarn> "Thank you, ladies. And I promise you that when we win the contest, I'll give you the night of your lives."
06[13:14] * +Rikarn calmly walks towards the exit to join his party in the hallway.
[13:14] <@theM> Maria blows him a kiss...
[13:15] <+Woodstock> Woodstock hugs Fladre's arm.
[13:15] <+Woodstock> Woodstock looks Rikarn up and down, noting his new flashy armor.
[13:15] <+Woodstock> Woodstock facepalms.
06[13:16] * @Faith sighs at seeing the new armor as she feels her new blade.
06[13:16] * +FladreVoicnayk smiles. Yay hug!
[13:16] <+Rikarn> "It's stronger enchantment than my old armor. Should theoretically help with the rest of the challenges."
01[13:16] <@Faith> 1d20+6 Spot check on the new armor, seeing if it was put on correctly.
[13:16] <+EllfDB1> Faith, Spot check on the new armor, seeing if it was put on correctly.: 23 [1d20=17]
[13:16] <@theM> Yep. Looks fine.
[13:17] <@theM> Stylish, too.
[13:17] <+Woodstock> "Fladre, could you cast Detect magic and see if that armor's cursed in some way?"
[13:17] <+Woodstock> "I mean, it did come from the chambers of the nice lady who poisoned our drinks."
06[13:18] * +FladreVoicnayk shakes his head apologetically. "Don't know that spell," he says, hanging his head. "Could try looking at it?"
[13:19] <+FladreVoicnayk> 1d20+16
[13:19] <+EllfDB1> FladreVoicnayk, 1d20+16: 32 [1d20=16]
06[13:19] * +FladreVoicnayk examines the armor on Rikarn, his head tilting slightly.
[13:19] <+Woodstock> "Ah. Oh, well. Though I could cast it myself, I can't tell a magenta aura from a violet."
01[13:20] <@Faith> 1d20+15 Hide
[13:20] <+EllfDB1> Faith, Hide: 25 [1d20=10]
[13:20] <+Woodstock> Woodstock tells Rikarn, "We can wait here a few minutes if you want to go back for something."
[13:20] <@theM> Looks fine.
01[13:20] <@Faith> 1d20+15 Move Stealthly
[13:20] <+EllfDB1> Faith, Move Stealthly: 23 [1d20=8]
06[13:20] * @Faith moves down the corridor slowly.
01[13:20] <@Faith> 1d20+6 Spot
[13:20] <+EllfDB1> Faith, Spot: 18 [1d20=12]
01[13:21] <@Faith> 1d20+8 Search
[13:21] <+EllfDB1> Faith, Search: 17 [1d20=9]
[13:21] <@theM> As Faith moved into the new corridor, the door to the treasure chamber disappears behind the party, with a very final-sounding crack.
[13:21] <+Woodstock> Woodstock nods approvingly.
[13:21] <+Woodstock> "Or not."
[13:21] <+FladreVoicnayk> "Hmm, went bye-bye.
[13:21] <+FladreVoicnayk> "
06[13:21] * @Faith sweatdrops, glad she has both her normal and stolen blades.
[13:21] <+Woodstock> "
[13:21] <+Woodstock> "It's for the best."
06[13:22] * +FladreVoicnayk nods his head solemnly, giving Uncle Snargles a hug,.
06[13:22] * +Rikarn shrugs.
[13:22] <+Rikarn> "I can't carry more than one set of armor anyway. Not strong enough."
[13:22] <+Rikarn> "Let's continue onwards."
[13:23] <+Woodstock> Woodstock shakes her head and sighs, "Six foot tall women, armor I can't wear, shiny weapons that I can't use without a huge size penalty... Nobody ever thinks about MY needs." Woodstock rides down the corridor dejectedly.
01[13:23] <@Faith> (( If that's an armor of Many Arrows, I'm going to laugh at theM for using what I used against her. ))
[13:23] <@theM> (( Woodstock didn't look around the chamber <<; ))
[13:23] <+FladreVoicnayk> Uncle Snargles could have carried it! But, oh well. Fladre decides to ride Uncle Snargles and follow along behind Woodstock.
[13:24] <+Woodstock> (Woodstock is Woodstock.)
[13:24] <@theM> Faith finds a trap.
01[13:24] <@Faith> (( And I don't think you saw my new weapon either, I just made comment about being bitten. ))
[13:24] <@theM> By stepping on it.
[13:24] <+Woodstock> "Still, Woodstock muses, I guess we could have taken one of the women with us."
01[13:24] <@Faith> "Oh... crap."
[13:25] <@theM> Faith, Reflex Save please?
01[13:25] <@Faith> 1d20+9 Reflex
[13:25] <+EllfDB1> Faith, Reflex: 15 [1d20=6]
[13:25] <@theM> Faith quickly moves back... she's almost certain she set it off, but nothing seems to happen.
01[13:26] <@Faith> 1d20+6 Spot check, looks around for traps
[13:26] <+EllfDB1> Faith, Spot check, looks around for traps: 7 [1d20=1]
01[13:26] <@Faith> 1d20+8 Search check, looks around for traps
[13:26] <+EllfDB1> Faith, Search check, looks around for traps: 11 [1d20=3]
[13:26] <@theM> She's certain there's no others though :P
[13:27] <+Woodstock> Woodstock blinks, "That's what I said earlier."
[13:27] <+Woodstock> (Don't forget the reflex save)
[13:27] <@theM> Nope. No traps here. No sirree.
01[13:27] <@Faith> "I don't like this. I really don't like this." Faith starts walking further down.
06[13:28] * +Rikarn continues to follow, trusting Faith.
[13:28] <@theM> Just before the corridor curves, as they always do here, Faith steps on another one.
[13:28] <@theM> Reflex save, again
01[13:28] <@Faith> 1d20+9 Reflex
[13:28] <+EllfDB1> Faith, Reflex: 28 [1d20=19]
06[13:28] * +FladreVoicnayk trails along behind, looking at the decor.
[13:28] <+Woodstock> Woodstock, for once, brings up the rear.
[13:29] <@theM> Perhaps more alert because she knows the missed the last one, Faith knows THIS one she did not set off. Though it's still there, of course.
01[13:29] <@Faith> (( Woodstock, you could use the /me command so you don't have to type your name. ))
[13:30] <+Woodstock> (Oki. I'm new at this.)
01[13:30] <@Faith> (( That's fine. ^^ ))
01[13:30] <@Faith> "Well... ain't this just prime."
01[13:30] <@Faith> 1d20+8 Search check, looks around for traps
[13:30] <+EllfDB1> Faith, Search check, looks around for traps: 22 [1d20=14]
[13:31] <@theM> There's the pressure plate she stepped on before, the one she just barely avoided... and there may be a third one up ahead.
06[13:32] * @Faith feels an eye twitch.
06[13:32] * @Faith slowly steps forward. Looking around intently.
01[13:32] <@Faith> 1d20+8 Search check, looks around for traps
[13:32] <+EllfDB1> Faith, Search check, looks around for traps: 25 [1d20=17]
[13:33] <@theM> Stepping over the second one carefully, Faith finds that yes, there's a third one.
06[13:33] * @Faith breathes a sigh of relief.
01[13:34] <@Faith> "Everyone, be careful and don't step forward. Pressure plates."
01[13:34] <@Faith> 1d20+8 Search check on the pressure plate.
[13:34] <+EllfDB1> Faith, Search check on the pressure plate.: 13 [1d20=5]
[13:35] <+Woodstock> Woodstock calls up, "Mark them, okay?"
01[13:35] <@Faith> 1d20+10 Disable Device on the pressure plate after inspecting it.
[13:35] <@theM> It's flat and worked into the floor to be difficult to see. Faith doesn't have any idea what it's connected to.
[13:35] <+EllfDB1> Faith, Disable Device on the pressure plate after inspecting it.: 21 [1d20=11]
06[13:35] * +FladreVoicnayk sighs, and Uncle Snargles stops moving. He looks up at the ceiling and counts ceiling tiles or something.
[13:36] <@theM> (( 2nd or 3rd? Too late to disable the 1st :) ))
[13:36] <+Woodstock> Woodstock glances at the ceiling.
01[13:36] <@Faith> (( Can I lift the plate from the ground? 3rd. ))
06[13:36] * +Woodstock summones a small stone and tosses it at the ceiling.
[13:38] <@theM> (( You feel you could have, if you had the tools ))
01[13:38] <@Faith> (( Crap... ))
06[13:39] * @Faith marks each plate with a Dart. "Woodstock, when you come forward, pick up my darts, please."
[13:39] <+Woodstock> "What are you dropping darts for?"
01[13:40] <@Faith> "Easist thing to mark the plates with."
[13:40] <+Woodstock> "Use chalk."
01[13:40] <@Faith> "Don't have any."
[13:40] <+Woodstock> A small wisp of smoke rises above Woodstock's head.
[13:40] <+FladreVoicnayk> (( *is doing laundry, so may be slow to reply* ))
[13:41] <+Woodstock> "I've got plenty. Come back here and I'll give everyone a piece.
06[13:41] * @Faith heads forward after marking the traps and looks for more.
01[13:41] <@Faith> 1d20+8 Search check for traps
[13:41] <+EllfDB1> Faith, Search check for traps: 27 [1d20=19]
06[13:41] * +Rikarn follows Faith.
06[13:41] * +Woodstock hands Fladre a piece of chalk. "Don't use it all up before the end of the adventure, ok?"
[13:42] <@theM> There's no fourth pressure plate.
01[13:43] <@Faith> 1d20+15 Hide renewal
[13:43] <+EllfDB1> Faith, Hide renewal: 22 [1d20=7]
01[13:43] <@Faith> 1d20+15 Move Silently renewal
[13:43] <+EllfDB1> Faith, Move Silently renewal: 34 [1d20=19]
[13:43] <+Woodstock> Woodstock rides ahead, "Fladre, make sure you and Uncle Snargles give the darts a wide berth. But magicsnatch them once we're past. Ok?"
06[13:43] * +FladreVoicnayk accepts the chalk. "Yay! Chalk!" He eyes the walls thoughtfully, but decides that he probably doesn't have time to doodle.
06[13:43] * +FladreVoicnayk nods at Fladre. "Hotay!"
06[13:43] * +Woodstock smiles at Fladre.
06[13:43] * @theM considers
06[13:43] * @theM calls for Ride Check for Woodstock, DC...
06[13:44] * @Faith walks down the corrodior more.
[13:44] <@theM> Eh, Snoopy's a good dog. DC 12. :)
[13:44] <+Woodstock> 1d20+9 Ride Check
[13:44] <+EllfDB1> Woodstock, Ride Check: 15 [1d20=6]
[13:44] <@theM> Snoopy carefully avoids the plates :)
06[13:45] * +FladreVoicnayk attempts to follow the instructions given, but hippogriffs are Large, so, Uncle Snargles may not fully succeed on avoiding everything.
06[13:45] * +Rikarn wonders OOCly how Fladre could nod at himself.
06[13:46] * +Woodstock has been around Fladre long enough that she's no longer bothered by such things.
[13:47] <+FladreVoicnayk> Practice.
[13:47] <@theM> Around the corner, Faith finds another room - This one about the same size as the treasure chamber, except instead of gold and whores, this one holds a large Ooze on one side and on the right... is that a bunny rabbit?
01[13:48] <@Faith> 1d20+6 Spot for blood on the rabbit!
[13:48] <+EllfDB1> Faith, Spot for blood on the rabbit!: 8 [1d20=2]
[13:48] <@theM> Perfectly Ordinary Rabbit.
[13:48] <@theM> (( For Uncle Snargles, DC 12 Handle Animal check if you want to take him across the plates ))
01[13:49] <@Faith> 1d20+8 Searches the room without entering.
[13:49] <+EllfDB1> Faith, Searches the room without entering.: 16 [1d20=8]
[13:50] <+FladreVoicnayk> 1d20+3
01[13:50] <@Faith> 1d20+6 Spot, looking around the room.
[13:50] <+EllfDB1> FladreVoicnayk, 1d20+3: 10 [1d20=7]
[13:50] <+EllfDB1> Faith, Spot, looking around the room.: 24 [1d20=18]
[13:50] <+FladreVoicnayk> (( D= ))
06[13:51] * +Rikarn walks up to the entrance.
[13:51] <+Rikarn> "Ooze... and a rabbit."
[13:51] <@theM> There's a Key pedestal on each side... And apparently, a Wall of Force that keeps the Ooze on one side, and the bunny on the other.
06[13:51] * +Woodstock looks back at Fladre, "Uncle Snargles can fly. And he can understand what you tell him. Sort of."
[13:51] <@theM> 1d2 1=second plate, 2=third
[13:51] <+EllfDB1> theM, 1=second plate, 2=third: 1 [1d2=1]
[13:52] <+FladreVoicnayk> ((Yeah, but I dunno if it's tall enough in here to fly. >_> ))
01[13:52] <@Faith> "I don't know enough cliches to use to defend myself against this."
[13:52] <@theM> There's a click as Uncle Snargles steps on the second plate - though he avoid the third - and Faith watches as a door on both sides opens and lets another Ooze into the left and another bunny into the right.
[13:54] <+Rikarn> "So.... Ooze.... rabbits..."
[13:54] <+Rikarn> "I could roast the rabbits."
[13:54] <+Rikarn> "Just to be safe."
01[13:54] <@Faith> "Oh... fuck me without lube."
06[13:54] * +FladreVoicnayk hums cheerfully to himself.
06[13:54] * +Woodstock blinks.
[13:54] <+FladreVoicnayk> It is perhaps fortunate that Fladre didn't hear Faith.
06[13:54] * +Woodstock calls back, "Uncle Snargles!"
06[13:55] * +FladreVoicnayk the two of them hurry up.
[13:55] <+FladreVoicnayk> (( >_> ))
06[13:55] * +Woodstock looks into the room. "So... What am I looking at here. Blobs and bunnies?"
06[13:55] * +FladreVoicnayk and Uncle Snargles hurry up.
06[13:56] * +Woodstock frowns in thought.
[13:56] <+Rikarn> "Yeah... let's send the hippogriff into the rabbit area first."
[13:56] <@theM> ( Yep. Blobs and bunnies. Though you're shielded from both at the moment given the Wall of Force on either side of your corridor to the other end of the room. )
01[13:57] <@Faith> "And with each plate pressed, we get another one of each."
[13:57] <+Woodstock> "Plan A: We go to the exit. Then Fladre snatchgrabs the key, one of us snatches it from him and shoves it into the keyhole, then we make a run for it."
06[13:57] * @Faith looks at the oozes, what color and shape are they?
[13:57] <+Woodstock> (Did you just ask what shape an ooze is?)
03[13:58] * ina_meishou (~ina@adsl-190-214-22.asm.bellsouth.net) has joined #SOS
01[13:58] <@Faith> (( Yes. Because if its even slightly in the shape of a cube, I'm drawing my new blade. ))
03[13:59] * Scratx-nekochan (~Scratx@80.243.86.237) has joined #SOS
06[13:59] * +FladreVoicnayk frowns at Rikarn's comment. Uncle Snargles doesn't like bunnies.
06[13:59] * +FladreVoicnayk nodnods at Woodstock. "I can do that!"
[13:59] <+Woodstock> "Wait until we're on the other side, first."
[13:59] <@theM> (( It's not cube-shaped... Rather, they're blackish, and shaped like a pudding ))
[13:59] <+Woodstock> (Is either key within 20' of the other side of the room?"
[14:00] <+Rikarn> (Actually that's worse.)
[14:00] <+Rikarn> (Black ooze.)
[14:00] <+Rikarn> (/me shudders.)
01[14:00] <@Faith> "Oh crap in a vamp's coffin."
06[14:01] * +Woodstock looks up at Faith, "You sure do have some strange hobbies."
01[14:01] <@Faith> 1d20+2 Knowledge Arcane
[14:01] <@theM> One of the bunnies on the right looks up at Faith, it's nose moving cutely.
[14:01] <+EllfDB1> Faith, Knowledge Arcane: 8 [1d20=6]
[14:01] <+Woodstock> (M - repeat of earlier question)
06[14:01] * +FladreVoicnayk nods in solemn agreement with Woodstock, looking at the creatures.
[14:02] <+FladreVoicnayk> 1d20+14 Knowledge (arcana)
[14:02] <+EllfDB1> FladreVoicnayk, Knowledge (arcana): 15 [1d20=1]
01[14:02] <@Faith> "Cute bunny... nice bunny... please don't be vorpal."
[14:02] <+FladreVoicnayk> 1d20+14 Knowledge (dungeoneering)
[14:02] <+EllfDB1> FladreVoicnayk, Knowledge (dungeoneering): 27 [1d20=13]
[14:02] <+Woodstock> 1d20+8 Bardic Lore (Monty Python)
[14:02] <+EllfDB1> Woodstock, Bardic Lore (Monty Python): 24 [1d20=16]
03[14:02] * ina_meishou (~ina@adsl-190-214-22.asm.bellsouth.net) has left #SOS
[14:03] <+Rikarn> 1d20+11 knowledge arcana on the ooze
[14:03] <+EllfDB1> Rikarn, knowledge arcana on the ooze: 13 [1d20=2]
[14:03] <@theM> ( Woodstock: Yes. )
[14:03] <+Woodstock> (Oozes are Knowledge (Dungeoneering))
[14:04] <+Woodstock> "I think we're a go for plan A. Do we want to try it?"
06[14:04] * @Faith looks around the room even closer now.
[14:04] <+Rikarn> "Which side?"
01[14:04] <@Faith> 1d20+6 Spot
[14:04] <+EllfDB1> Faith, Spot: 10 [1d20=4]
01[14:04] <@Faith> 1d20+8 Search
[14:04] <+EllfDB1> Faith, Search: 14 [1d20=6]
[14:04] <+FladreVoicnayk> ((I wasn't sure, so I did both. Figured it wasn't planar.))
[14:04] <+Woodstock> "Actually, what I want to do is ask Fladre to summon up some disposable creatures to keep the oozes at bay while we grab the key and run for our lives and meager equipment."
06[14:05] * +FladreVoicnayk feels that all his creatures are lovable and non-disposable
[14:05] <+Rikarn> "good plan."
[14:05] <@theM> Faith spots a small lever on the other side, which looks like it can be moved left and right. It's currently between the two.
[14:05] <+FladreVoicnayk> ...unless he's bored.
01[14:06] <@Faith> "Level, stuck in its middle, other side of the room. 10 Gold on it controling the fields."
[14:06] <@theM> (( Speaking of Fladre's creatures, how long is the duration on Uncle Snargles anyway? Because I suspect he's about to go Poof ))
[14:07] <+Woodstock> (Uncle Snargles has had a good, long life)
[14:07] <+Woodstock> (48 seconds)
[14:07] <@theM> Poof.
06[14:07] * +Woodstock sniffs.
[14:07] <+FladreVoicnayk> ((Seven rounds, actually. >>; Which I thought was seven hours. Oh well.))
[14:08] <+Woodstock> (Eight rounds. Dimensional reach gives you a +1 CL with summoning spells)
06[14:08] * +FladreVoicnayk falls to the floor with an oomph. "They never get to stay and play for too long..." he says, wiping a tear from his eye.
[14:08] <+FladreVoicnayk> ((Ah, right, my bad.))
[14:08] <@theM> (( Probably wouldn't have lasted this long then, but eh, comedic timing ^^ ))
06[14:08] * +Woodstock comforts Fladre.
06[14:09] * +Woodstock rides over to the other side of the room.
06[14:09] * @Faith looks at the party. "Well, we only have Plan A so far..."
[14:09] <+Woodstock> "Yes, though it's a decent one."
[14:10] <+FladreVoicnayk> "So...you want me to summon some friends now, then?"
[14:10] <+Woodstock> "Once we're all over here and agreed to Plan A."
06[14:10] * @Faith walks over to the other side of the room with Woodstock.
06[14:11] * +FladreVoicnayk follows Woodstock, sighing slightly over Uncle Snargle's departure.
[14:12] <@theM> The Oozes slowly but inexorably move towards the Wall of Force... Sure, they're stopped by it, but they seem eager.
06[14:13] * +Woodstock motions for Rikarn to join them.
06[14:13] * @Faith eyes the oozes more then a little warily, while setting her main hand on her new blade.
06[14:13] * +Rikarn follows...
[14:14] <@theM> Perhaps to honor Fladre, the nearest ooze seemingly sprouts some tentacles.
[14:14] <+Woodstock> "Does anyone have a better idea?"
06[14:14] * +FladreVoicnayk awws. So cute!
01[14:14] <@Faith> "Sic the Alienist on the Skikima?"
[14:15] <@theM> On the other side, one of the bunnies leans against the Wall of Force, it's ears perked up.
06[14:15] * +Woodstock shrugs.
06[14:15] * +Woodstock nods to Fladre, "Please summon a few creatures between us and the oozes, but not on their side of the force walls."
[14:16] <+Woodstock> "Then come here next to the exit."
[14:17] <+Woodstock> (OOC at least, I know that Walls of Force block ethereal travel and Teleportation is Astral travel. Line of Effect is more difficult.)
06[14:17] * +FladreVoicnayk nods at Woodstock, humming to himself as he heads over there. What cuddly creatures shall come out to play?
[14:18] <+FladreVoicnayk> ((Hmm. I have 1 SM 3, 2 SM 2, and 2 SM 1 left. =X ))
[14:19] <+Woodstock> (I'd like to get two critters. Anything that fits those criteria, at your discretion)
[14:20] <+Woodstock> (Perhaps a SM2 with a SM1 for backup if we're unlucky.)
03[14:21] * Scratx-nekochan is now known as Nayakaze
[14:21] <+FladreVoicnayk> ((That would be 2 or 3. Presuming I get lucky, anyways, 2 could summon up 1d3 level 1s. 3 could do the same for 2, or 1d4+1 level 1s. Actually, I have a 4, but I'm saving that. Mostly because dimensional reach's current range is dependent on it, plus, never know when we'll run into something nastier.))
[14:22] <+Woodstock> (II gives us 1d3. If we get one, then use SM1 to get the second. That's my suggestion)
06[14:22] * +FladreVoicnayk nods.
06[14:23] * +FladreVoicnayk starts waving his hand, and summons up...
[14:23] <+FladreVoicnayk> 1d3 pseudonatural badgers
[14:23] <+Woodstock> Woodstock muses, "I seem to recall that pseudonatural creatures are somewhat resistant to acid. Then again..."
[14:23] <+EllfDB1> FladreVoicnayk, pseudonatural badgers: 3 [1d3=3]
06[14:23] * +Woodstock eyes Rikarn.
[14:23] <+FladreVoicnayk> (( =D ))
[14:24] <+Woodstock> Woodstock grins, "Good work, Fladre!"
[14:24] <+Rikarn> (Sorry... had to walk the dog.)
06[14:24] * +FladreVoicnayk gives a thumbs up! "Now I come back over?"
[14:25] <+FladreVoicnayk> "Or am I supposed to do something else?"
01[14:26] <@Faith> "Get into position to grab a key, or if you can, grab both at once, then send them to us.
[14:26] <+Woodstock> "Yes. Come right here next to the exit, please!"
[14:26] <+Woodstock> "Then see if you can snatch the key from the ooze side.
[14:26] <+Woodstock> "Just keep the badgers between us and the oozes."
[14:26] <+Woodstock> "Use the badgers as meatshields, snatch the key, shove the key in the lock, run for our lives."
[14:26] <+Woodstock> "Simple plan."
[14:26] <+Woodstock> "Snatch the key from the oozes first."
[14:26] <@theM> (( Notification: Throwing the switch will effectively end the surprise round. Critters disappear after 7 rounds ))
[14:26] <+Woodstock> "Just in case."
06[14:27] * +FladreVoicnayk attempt to use Dimensional Reach to transport the key on the ooze side into his hand.
[14:27] <+FladreVoicnayk> ((After having gone back over to the exit.))
[14:28] <+Woodstock> (Not throwing the switch just yet.)
[14:28] <+Woodstock> (We'll try to teleport the key without lowering the walls first.)
[14:29] <@theM> Fladre now holds a key. The pedestal it used to be on moves up a short distance ( Spot DC 18 )
06[14:29] * +Woodstock snatches the key from Fladre and shoves it into the keyhole.
01[14:29] <@Faith> 1d20+6 spot
[14:29] <+EllfDB1> Faith, spot: 14 [1d20=8]
[14:29] <+Rikarn> 1d20+4 spot
[14:29] <+EllfDB1> Rikarn, spot: 15 [1d20=11]
[14:30] <@theM> The door disappears, revealing... a second door.
[14:30] <+Woodstock> "Crap! Fladre! The other key!"
06[14:31] * +FladreVoicnayk turns towards the other key, using Dimensional Reach on it.
01[14:31] <@Faith> 1d20+6 spot
[14:31] <+EllfDB1> Faith, spot: 20 [1d20=14]
[14:31] <@theM> Faith spots the second pedestal moving up as well.
[14:31] <@theM> There's a short glimmer in the air as the Walls of Force disappear.
[14:32] <@theM> Both the bunnies and the Oozes are loose...
[14:32] <@theM> 1d20-5 Ooze initiative
[14:32] <+EllfDB1> theM, Ooze initiative: 0 [1d20=5]
[14:32] <@theM> 1d20-5 Ooze2 initiative
[14:32] <+EllfDB1> theM, Ooze2 initiative: 15 [1d20=20]
[14:33] <+FladreVoicnayk> 1d20
[14:33] <+EllfDB1> FladreVoicnayk, 1d20: 17 [1d20=17]
01[14:33] <@Faith> 1d20+6
[14:33] <+EllfDB1> Faith, 1d20+6: 19 [1d20=13]
[14:33] <+Woodstock> 1d20+3 Woodstock and Snoopy Initiative
[14:33] <+EllfDB1> Woodstock, Woodstock and Snoopy Initiative: 20 [1d20=17]
[14:33] <@theM> 1d20+2 bunny1 initiative
[14:33] <+EllfDB1> theM, bunny1 initiative: 21 [1d20=19]
[14:33] <@theM> 1d20+2 bunny2\ initiative
[14:33] <+EllfDB1> theM, bunny2\ initiative: 18 [1d20=16]
[14:34] <+Rikarn> 1d20+2 init
[14:34] <+EllfDB1> Rikarn, init: 22 [1d20=20]
01[14:35] <@Faith> "So, any bets on which is more dangerous?"
[14:35] <+Rikarn> "Small fluffy animals vs. Goo?"
[14:35] <+Rikarn> "I'm roasting some rabbits."
[14:35] <+Woodstock> "Let's just focus on running."
03[14:36] * theM changes topic to 'Blobs and Bunnies, Oh My: Rikarn, Bunny 1, Woodstock, Faith, Bunny 2, Fladre, Ooze 2, Ooze 1'
[14:36] <+FladreVoicnayk> ((All the badgers have my init, right?))
[14:36] <@theM> (( Yep ))
[14:37] <+Rikarn> (How big is the room again?)
[14:40] <@theM> Not as big as you'd currently wish. Roughly 60 wide, and equally long. You've got a 15 ft corridor down the middle, with Oozes on one side (directly next to it, and close-ish) and Bunny 2 on the other. Bunny 1 is a little farther away, as it displayed less interest before - or perhaps he wasn't as hungry.
[14:41] <+Rikarn> hmm...
[14:41] <+Rikarn> And the walls of force aren't there?
[14:41] <+FladreVoicnayk> 15:31 theM There's a short glimmer in the air as the Walls of Force disappear
03[14:42] * dood (ae924c16@widget.mibbit.com) has joined #SOS
[14:42] <@theM> (( Not anymore, no ))
06[14:44] * +Rikarn waves his hand and casts Ice storm centered in the middle of the oozes and bunny 2.
[14:44] <+Rikarn> 5d6+4 damage to all within the cylinder... no save
[14:44] <+EllfDB1> Rikarn, damage to all within the cylinder... no save: 21 [5d6=2,1,3,5,6]
[14:44] <@theM> (( The middle would have YOU and the rest of the party members ))
[14:45] <+Woodstock> Not to mention the cute cuddly badgers!
[14:46] <+FladreVoicnayk> ((That would drop me down to 2 HP. And kill my pseudonatural badgers. D= ))
01[14:46] <@Faith> (( 3 HP... again. ))
[14:47] <+Woodstock> (Would you like your items identified?)
[14:47] <+Rikarn> (hmm...)
[14:47] <+Rikarn> (Arange it so that we're just outside of it.)
[14:47] <+Rikarn> (this is why I like having a map.)
03[14:47] * dood is now known as Laughing_observer
[14:48] <+Woodstock> (Basically, you could hit either the oozes or the bunnies. But not both. Not without collateral damage you don't want."
[14:48] <+Woodstock> (choose wisely)
[14:49] <@theM> (( Rikarn was the straight man. I'll still let him change his action. I would like to state that neither of the bunnies is mind controlling him... ))
[14:49] <+Rikarn> (I can't arrange it so that it hits the two oozes and the bunny without hitting any of us?)
[14:49] <@theM> 11PPPEE
[14:49] <@theM> 11PPPBE
[14:49] <@theM> 22PPPEE
[14:49] <@theM> 22PPPEE
[14:50] <@theM> It's like that, with 1 being Ooze 1, 2 being Ooze 2, P being spaces the party members can be in (extends further south), E being empty, and B being Bunny 2
[14:50] <+Woodstock> (You forgot the badgers)
[14:50] <@theM> Party members, badgers...
[14:51] <+Woodstock> (Ok. Badgers are between party and oozes)
[14:51] <+Rikarn> (hmm...)
[14:52] <@theM> (( There's one more P space in the middle in the north, which is the former door ))
[14:52] <+Woodstock> (Blob, blob, bunny, bunny, badger, badger, badger)
01[14:52] <@Faith> (( OoC: Oozes have +80 HP. Rabbits have an unknown number of HP. ))
[14:52] <+Woodstock> (Do ya feel lucky?)
[14:53] <+Rikarn> (Hmm...)
[14:53] <+FladreVoicnayk> ((I feel like running for my life. >_> ))
[14:53] <+Rikarn> (Not Ice storm then.)
[14:53] <+Rikarn> (so do I.)
[14:53] <+Woodstock> (Thirded)
[14:53] <+Woodstock> (You could delay...)
[14:54] <+Rikarn> (Wish I were two levels higher, i'd cover our retreat.)
[14:54] <+Rikarn> Delay action until after Flandre
01[14:55] <@Faith> (( What happend to the door after the second key was inserted? ))
[14:55] <+Woodstock> (I think we only managed one key)
[14:55] <+Rikarn> (Was it even inserted yet?)
[14:55] <@theM> (( Hasn't happened yet. Flandre holds the second key. ))
[14:55] <+Woodstock> (Then the crap hit the fan)
[14:55] <+Woodstock> He does?
[14:56] <+Rikarn> "Flandre, give me the key!"
[14:56] <+Rikarn> (Fladre, I mean.)
06[14:56] * +FladreVoicnayk hands the key to Rikarn.
01[14:56] <@Faith> "Or give one of us the key!"
06[14:56] * +Rikarn inserts the key into the door.
[14:56] <+FladreVoicnayk> ((I am not a loli. >_> ))
[14:56] <+Rikarn> (Yet.)
[14:57] <@theM> (( Note for Rikarn: Take key from Flandre, one move action. Move to door, second move action. Use key on door, standard action ))
[14:57] <+FladreVoicnayk> ((I'm not the one that dons mysterious armor we don't know the function of.))
[14:57] <+Rikarn> (damn.)
[14:57] <+FladreVoicnayk> ((Rikarn seems more likely to wind up as a loli. =p ))
01[14:57] <@Faith> (( Luth isn't Pale. He's not a trap. ))
[14:58] <+FladreVoicnayk> ((Indeed.))
[14:58] <+Woodstock> (OK!)
[14:58] <+Woodstock> (Bunny's turn)
[14:58] <+Woodstock> (Unless Rikarn does something)
[14:58] <+Woodstock> (Drop key: Free action. Pick up key: Move action)
03[14:58] * Laughing_observer is now known as dood
[14:59] <+Woodstock> (Woodstock and Fladre are next to the former door and 5' from the second one)
[15:00] <+Woodstock> (Best to leave things to Woodstock, probably)
[15:00] <+Woodstock> (Or Fladre himself)
[15:00] <@theM> 1d2 1=WS, 2=Fladre
[15:00] <+EllfDB1> theM, 1=WS, 2=Fladre: 1 [1d2=1]
06[15:01] * @Faith sighs. "Bummbling hands. This is why I'm trained to pick up things fast."
[15:01] <@theM> The bunny hops toward Woodstock, looks up at her mighty War Beagle, and hops away in
[15:01] <+Rikarn> (in?)
[15:01] <@theM> 1d2 1=Faith, 2=Rikarn
[15:01] <+EllfDB1> theM, 1=Faith, 2=Rikarn: 1 [1d2=1]
[15:01] <@theM> Faith's direction.
[15:02] <+Rikarn> (Oh dear.... intimidation seems to work on these things.)
06[15:02] * @Faith waves at the rabbit and smiles at it.
03[15:02] * Scratx-chan (~Scratx@80.243.86.237) has joined #SOS
[15:02] <@theM> It places it's front paws on her boots and sniffs at her leg.
[15:02] <@theM> Woodstock's action ^^
01[15:02] <@Faith> "You wouldn't try anything naughty against me, now would you?"
[15:03] <@theM> (( Well, it's not doing anything more now, say the dice ))
02[15:03] * Nayakaze (~Scratx@80.243.86.237) Quit (Ping timeout)
[15:03] <+Woodstock> (Ah. Well.) Woodstock pulls an orb out of her pouch, yanks the pin with her teeth, counts, "One, two, five!"...
03[15:04] * Scratx-chan is now known as Nayakaze
[15:04] <+Woodstock> Actually...
01[15:04] <@Faith> "Hey! No tossing the Holy Hand Gergande against allies!"
[15:04] <@theM> (( /me wonders if Woodstock spotted it... ))
06[15:04] * +Woodstock grabs the key, moves to the door (Snoopy's movement), and shoves the key in. Hopefully Snoopy has enough movement left to move through.
[15:05] <+Woodstock> (Mounted combat is wierd and requires too many rules checks.)
06[15:07] * @theM IS indeed checking rules <<;
01[15:07] <@Faith> (( This is why I don't allow Mounts in AS. ^___^ ))
06[15:08] * @theM figures we'll resolve it with a single check to get the key into the door correctly while moving ))
[15:09] <@theM> Your choice of Ride or Sleight of Hand, DC 15
[15:09] <+Woodstock> (I'm pretty sure you can do a full attack and move wtih the mounts movement. You just come along for the ride.)
[15:09] <+Woodstock> (I -know- I can at least open the door, with a 5' step)
[15:10] <@theM> (( You're trying to get a key into a key-shaped hole, with not too much wiggle room, while Snoopy's moving. ))
[15:10] <+Woodstock> Ride, definitely.
[15:11] <+Woodstock> 1d20+9 Ride check
[15:11] <+EllfDB1> Woodstock, Ride check: 13 [1d20=4]
[15:11] <+Woodstock> Ah. I remember this dicebag.
[15:11] <+Woodstock> How about the key is in the keyhole, but no more movement this round?
06[15:12] * @theM looks around
01[15:12] <@Faith> (( Aren't rules fun? ^__^ ))
[15:12] <+Woodstock> (It's the dice I'm having a problem with)
[15:13] <@theM> The Door opens into another of those corridors...
[15:13] <@theM> (( Accepted. now to see if Faith saves you all ))
[15:13] <+Woodstock> Woodstock yells, "Run away! Run away!"
[15:14] <+Woodstock> (Rikarn is delaying)
[15:14] <@theM> (( True. Rikarn can save you all as well ))
06[15:15] * @Faith scoops up the rabbit as gently as possible with her secondary, before retreating into the new corriodor with her primary hand on her new blade.
[15:15] <+Rikarn> ("Go! Flaming bunny of Doom!" or "I shall stick you all... in a room... with a Moose!")
01[15:16] <@Faith> *secondary hand
01[15:16] <@Faith> Turn End
[15:16] <+Woodstock> (Falken blinks and looks at Faith. "You have finally done something worthy of being one of us.")
01[15:17] <@Faith> (( What? >__> ))
[15:17] <@theM> Bunny 2 hops up to Fladre and adoringly looks up at him.
[15:17] <@theM> Fladre's turn.
06[15:18] * +FladreVoicnayk thinks the bunny is adorable, but he has to run. "Call me!" he says cheerfully before running into the corridor.
01[15:18] <@Faith> (( T___T Poor rabbit. ))
[15:19] <@theM> (( Well, Faith and Fladre haven't saved you all... Let's see if Rikarn can do any better ^^ ))
[15:19] <@theM> Rikarn's up.
06[15:19] * +Rikarn nods.
[15:20] <+FladreVoicnayk> ((Not all of us have extra move actions.))
[15:20] <+Rikarn> "Burn." <Fireball on the oozes.>
[15:20] <+Rikarn> 6d6+4 DC18 reflex to take half damage
[15:20] <+EllfDB1> Rikarn, DC18 reflex to take half damage: 25 [6d6=2,4,5,4,4,2]
06[15:21] * +Rikarn then uses his move action to go through the door.
[15:22] <+Woodstock> (Eh... He's not killing the badgers that are going to save my life, is he?)
[15:23] <@theM> 1d20-2 Ooze 1 save
[15:23] <+EllfDB1> theM, Ooze 1 save: 17 [1d20=19]
[15:23] <@theM> 1d20-2 Ooze 2 save
[15:23] <+EllfDB1> theM, Ooze 2 save: 11 [1d20=13]
[15:23] <@theM> Rikarn's fireball does a lot of damage, but his action, too, fails to save everyone <<;
06[15:25] * @theM wonders how, exactly, Rikarn targeted that one, yes.
[15:26] <+Rikarn> (Got it so it was centered at the wall between the two oozes.
[15:26] <+Woodstock> That'll hit us, too.
[15:26] <@theM> ... what wall?
[15:26] <+Woodstock> Far left side of the room, 10' from the north corner.
06[15:27] * @theM is going to assume sanity and NotTargetingPartyMembers
[15:27] <+Woodstock> That'll kill the badgers, and... Possibly catch Woodstock.
[15:28] <+Woodstock> Fireball is a BAD IDEA
[15:28] <+Rikarn> (Probably wouldn't catch woodstock.)
06[15:28] * @theM looks at map
[15:28] <@theM> 1d3 number of Badgers hit.
[15:28] <+EllfDB1> theM, number of Badgers hit.: 1 [1d3=1]
[15:29] <+Woodstock> Actually, it'll catch all 3 badgers. I just worked it out. :(
[15:29] <+Woodstock> They were closest to the oozes.
[15:30] <+FladreVoicnayk> (( =( ))
[15:30] <+Woodstock> You may have just killed me.
[15:30] <+FladreVoicnayk> ((Noooooooo....!))
06[15:31] * @theM eyes map
[15:31] <@theM> Going to go with dice. Farthest badger was hit. Other two are still there.
01[15:31] <@Faith> 1d20 SAN Check
[15:31] <+EllfDB1> Faith, SAN Check: 20 [1d20=20]
01[15:32] <@Faith> 1d20+2 INT Check
[15:32] <+EllfDB1> Faith, INT Check: 6 [1d20=4]
01[15:32] <@Faith> Well, I'm sane. Just insane.
[15:33] <@theM> Ooze 2 moves forward, a black tentacle slamming into Woodstock
01[15:33] <@Faith> (( Well, barring a few things, we're all dead and we've lost our objective. ))
[15:33] <@theM> 1d20+8 Slam attack
[15:33] <+EllfDB1> theM, Slam attack: 27 [1d20=19]
[15:33] <+Woodstock> Ok.
[15:33] <+Woodstock> Then I might live another day.
[15:34] <+Woodstock> Wait, aren't the badgers between Woodstock and the oozes? That was sort of the purpose in summoning them.
01[15:34] <@Faith> Tentacles
[15:34] <@theM> They're blocking one Ooze from moving forward, yes. The second one is free to move though, and has Reach <<;
01[15:35] <@Faith> It doesn't matter whose in the way, Tentalces will hit whomever they want.
[15:35] <+Woodstock> Hrm. Smart oozes.
[15:35] <@theM> 2d6+4+2d6 damage and acid
[15:35] <+EllfDB1> theM, damage and acid: 15 [2d6=5,2; 2d6=1,3]
01[15:35] <@Faith> (( No... you're just fatter then badgers. ))
[15:36] <+Woodstock> (Not really... Woodstock is rather small)
[15:36] <@theM> (( One target with Snoopy though. DC 21 Reflex Save to keep your armor and clothing from dissolving ))
01[15:36] <@Faith> (( 20 pound Bagder versus a 80 pound Halfling? ))
[15:37] <+Woodstock> 1d20+9 Nudity save DC:21
[15:37] <+EllfDB1> Woodstock, Nudity save DC:21: 14 [1d20=5]
[15:37] <+Woodstock> Yeah, I remember this dicebag.
[15:38] <@theM> (( Technically, this is where a Grapple check happens, but with tentacles and nudity we're straying too far into hentai as it is and I don't remember adding the NC-17 warning to the campaign page ))
[15:38] <+Woodstock> So... Woodstock's armour and clothes get eaten?
[15:39] <@theM> Yep. They're dissolving.
[15:40] <@theM> 1d20+8 Ooze 1 grabing a badger for an appetizer
[15:40] <+EllfDB1> theM, Ooze 1 grabing a badger for an appetizer: 23 [1d20=15]
01[15:40] <@Faith> 1d20+2 INT Check
[15:40] <+EllfDB1> Faith, INT Check: 13 [1d20=11]
03[15:40] * theM changes topic to 'Blobs and Bunnies, Oh My: Woodstock, Faith with Bunny, Bunny 2, Fladre, Rikarn, Ooze 2, Ooze 1'
06[15:41] * @Faith pets the rabbit while waiting for her move.
[15:41] <@theM> Woodstock is up again
[15:42] <+Woodstock> Woodstock can do her full move and still move with Snoopy's movement, right?
[15:42] <@theM> Looks like
[15:42] <+Woodstock> I think that's how mounted combat works.
[15:42] <@theM> Depends on feats and whatnot.
[15:42] <+Woodstock> Ok. If we just withdraw now, will we provoke an AOO?
[15:42] <+Woodstock> That shouldn't be feat dependent.
[15:42] <@theM> Straight withdrawal does not.
[15:42] <+Woodstock> Ok. Straight withdrawl out of the room, then.
[15:43] <@theM> Faith is up
06[15:44] * @Faith walks out of the corridor.
[15:44] <@theM> This particular does doesn't seem quite as inclined to disappear behind you... on the positive side, none of you have stepped on a trap. Yet.
[15:44] <@theM> *this particular door
06[15:44] * @Faith turning, she walks right over to the switch and flips it to towards the Oozes.
[15:46] <@theM> The ooze side Wall of Force shimmers into existence again.
[15:46] <@theM> Combat is over.
[15:46] <+Rikarn> "Heh."
[15:46] <@theM> The bunny nuzzles Faith.
06[15:47] * @Faith smiles at the rabbit. "Nice bunny. Don't suppose you're a vorpal?"
06[15:47] * +FladreVoicnayk mourns the death of his badgers.
[15:48] <@theM> The bunny seems perfectly ordinary. :)
[15:48] <+Woodstock> Woodstock grimaces at her burned, bare torso and drinks down a potion of Vigor.
[15:48] <+Rikarn> "Hmm..."
[15:48] <+Woodstock> (lesser)
06[15:50] * @Faith looks at the Halfing and grins. "Well, pity that neither of us have a wardrobe with us."
[15:50] <+Woodstock> Woodstock shrugs, "Nothing to be done at this point."
06[15:50] * +Rikarn takes off the tunic that he has on overtop of his armor and tosses it to Woodstock.
[15:51] <+Woodstock> "Thanks." Woodstock ties it around herself with a bit of twine she keeps handy. "This will do as well as anything."
06[15:52] * @Faith walks over to the other rabbit and scoops it up too. "Nice bunnies~"
06[15:53] * +FladreVoicnayk blinks at Faith. Well, they are kind of cute, though they'd obviously be cuter with tentacles. Still, there's all kinds of crazy people in this world, Fladre knows oh too well.
06[15:53] * @Faith turns to face the party again. "So, how many more challenges do you think we'll face?"
[15:54] <+Woodstock> "I don't know. I wish I'd asked. Hopefully not more than one or two."
[15:54] <+FladreVoicnayk> *all too well
06[15:54] * +Rikarn shrugs.
[15:54] <+Rikarn> "We know the final challenge though."
[15:54] <+FladreVoicnayk> "As many as whoever designed this thought would be amusing?" Fladre offers.
[15:54] <+Rikarn> "And we know that the witch is not it... even though she will be there."
01[15:54] <@Faith> "Hmm? We do?"
01[15:54] <@Faith> (( Wasn't paying attention IC and OoC at that time. ))
[15:55] <+Rikarn> (I may have to pull up the log... because I don't remember it all that well OOC.)
[15:55] <+Woodstock> Woodstock consults her notes. The Lady Anida of Dreadwood. Necromancer of great power.
[15:55] <+Woodstock> "The King's Necromancer, specifically. Keeps a pet lich for a footstool."
[15:56] <+Woodstock> "She holds the final key, but is not the final challenge."
[15:56] <+Woodstock> "Oh. And don't attack her."
[15:56] <+Rikarn> "We'd likely die in that case."
[15:57] <+Rikarn> "Well, let's at least attempt to get to that challenge."
[15:57] <+Woodstock> "And things would just get worse from there."
06[15:57] * +Rikarn looks at his fellows.
[15:57] <+Woodstock> "Faith, would you scout ahead?"
06[15:57] * +FladreVoicnayk nods. Fladre tilts his head, and wonders if he could have a footstool with tentacles.
06[15:59] * @Faith careful puts the rabbits into her pack, then walks into the corridor.
01[15:59] <@Faith> 1d20+15 Hide
[15:59] <+EllfDB1> Faith, Hide: 19 [1d20=4]
01[15:59] <@Faith> 1d20+15 Move Silently
[15:59] <+EllfDB1> Faith, Move Silently: 33 [1d20=18]
01[15:59] <@Faith> 1d20+6 Spot
[15:59] <+EllfDB1> Faith, Spot: 17 [1d20=11]
01[15:59] <@Faith> 1d20+8 Search
[15:59] <+EllfDB1> Faith, Search: 16 [1d20=8]
[16:01] <@theM> Around the next corner, Faith finds - well, it's not so much a room as it's a dead end with a door. At 20', it's wider than the corridor itself, with a sphinx sitting with a key.
[16:01] <+Rikarn> (Living sphinx or stone?)
[16:02] <+Rikarn> (Hooray for riddles.)
[16:02] <@theM> ( Looks alive )
06[16:02] * +Rikarn follows into there.
[16:03] <+Rikarn> 1d20+11 knowledge arcana on the sphinx
[16:03] <+EllfDB1> Rikarn, knowledge arcana on the sphinx: 21 [1d20=10]
06[16:03] * @Faith waves at the sphinx and smiles pleasantly.
[16:03] <+FladreVoicnayk> 1d20+14 Knowledge (arcana)
[16:03] <+EllfDB1> FladreVoicnayk, Knowledge (arcana): 18 [1d20=4]
[16:03] <@theM> ( Gynosphinx )
[16:03] <+FladreVoicnayk> (( =( ))
06[16:04] * +Woodstock and Snoopy warily enter.
[16:04] <+FladreVoicnayk> ((Fortuitously, they prefer to avoid combat.))
[16:05] <@theM> "Ah, more contestants. Finally. It's been a bit dull."
06[16:05] * +FladreVoicnayk cheerfully enters the room, waving at the sphinx. Wow! It's pretty cool! This vocalizes itself as, "Wow! You're pretty cool!"
[16:05] <+Rikarn> "So... what's the challenge for this room?"
[16:06] <+Rikarn> "Solve your riddle in exchange for the key?"
[16:07] <+Rikarn> "Or perhaps offer you a riddle in exchange for it?"
[16:07] <+Woodstock> Woodstock muses, "Well, I suppose you miss a few, what with the last room and all."
[16:08] <@theM> "One riddle in three parts. And of course, should you fail to answer... mostly correct... I get to kill you." The sphinx sounds far too cheerful about the prospect. "And yes. You're only the fourth group to make it this far."
01[16:09] <@Faith> "Fourth group... we've been slow."
[16:09] <+Woodstock> Woodstock sighs.
01[16:09] <@Faith> "How many of those three groups before made it past you?"
[16:10] <@theM> "All of them." The sphinx looks sour. "Wouldn't have happened if they'd let me set the riddle. Bah."
01[16:10] <@Faith> "Ouch, so your summoner set the riddle?"
06[16:11] * @Faith hums slightly, thinking on something.
[16:11] <@theM> "Yes. I get paid of course, don't get me wrong, but..." There's the sphinx equivalent of a shrug.
01[16:12] <@Faith> "I wonder, what are the terms of your summoning? Maybe we could change the terms so that you may use your own riddles instead."
[16:13] <+Rikarn> "Perhaps we could provide you with a more fun riddle for the next set of adventurers to come through?"
[16:13] <+Woodstock> Woodstock asks Faith, "Do you think that's wise?"
[16:13] <+Rikarn> "Or must you use the summoner's?"
[16:13] <@theM> The sphinx looks between Faith and Rikarn. Slowly, she says: "I was summoned by Anida. I like being a living sphinx, thank you."
[16:14] <+Rikarn> "Ah. Forgive us then. Is she the next challenge after you?"
06[16:14] * +Woodstock frowns, "That means only one group has made it through."
01[16:14] <@Faith> "Maybe, maybe not. ... Hmm, that does put a damper on things then. But, what is your summoning contract specifically, if we may?"
[16:15] <@theM> "Not sure. I know what comes before from the earlier groups of course. Unless they changed it."
[16:16] <@theM> The sphinx looks at Faith. "Effectively, I'm a good little sphinx and Anida returns my mate from the dead."
06[16:17] * +Rikarn nods.
[16:18] <@theM> "A powerful incentive."
Last edited by Locke69 on Sun Jun 28, 2009 7:59 pm, edited 1 time in total.
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

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Locke69
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Re: Sunday One Shots

Postby Locke69 » Sun Jun 28, 2009 7:46 pm

[19:40] <Falken> Snoopy sticks her nose in Woodstocks' pack.
[19:40] <@theDM> Said troll is healing it's wounds and about to stand up, by the way.
[19:40] <+Rikarn> "Oh well... I'll go grab the key."
01[19:40] <@Faith> "Cute dog... "
06[19:41] * FladreVoicnayk fires off a ball of acid into the troll.
[19:41] <FladreVoicnayk> (Do I need to roll? >_> Or is it coup de grace?)
[19:41] <@theDM> CdG. It's not gonna get up anymore.
06[19:42] * FladreVoicnayk feels vindictively happy, given how many times he's missed.
01[19:42] <@Faith> "Okay, does it smell anything besides the acid."
[19:42] <Falken> "Ah, hold up."
[19:42] <Falken> "I forgot something important."
[19:42] <Falken> Woodstock takes a ration bar from her pack, unwraps it, and feets it to Snoopy. "Suppertime."
[19:42] <Falken> Woodstock shrugs, "I think you're crediting Snoopy with more intelligence than he has."
[19:42] <Falken> "I have another idea, though. Even if it is tedious."
[19:42] <@theDM> Dead Troll can be smelled. Even by the party members.
[19:43] <+Rikarn> "That's a damn good illusion."
[19:43] <@theDM> It stinks <<
[19:43] <Falken> "The food in my pack, but I can't really ask him what he smells."
01[19:44] <@Faith> "Hmm... What about seeing if he'll drink the liquid? Barring that, one of us can use one of my darts and dip it in and take it out."
[19:44] <Falken> "I'm certainly not going to see if he'll drink that."
[19:44] <Falken> "Here. Let me try something."
06[19:45] * @Faith rolls her eyes. "Animals are that dumb that they'll drink something that they sense is dangerous. But lets see what you've got planned."
[19:46] <Falken> Woodstock conjures up some wooden dice and tosses them on the edge of the platform, and into the liquid near the edge. She watches carefully to see if any of the cubes do something they shouldn't.
[19:46] <Falken> (Dissolving when they should bounce, or making a bouncing sound when they fall into the liquid, for instance.)
01[19:46] <@Faith> 1d20+6 Spot check, watching the dice.
[19:46] <EllfDB1> Faith, Spot check, watching the dice.: 22 [1d20=16]
[19:47] <Falken> 1d20-1 Spot check
[19:47] <EllfDB1> Falken, Spot check: 6 [1d20=7]
[19:47] <Falken> "Fladre? Why don't you summon up one of your tentacled horrors and tell it to drink the acid?"
01[19:47] <@Faith> (( I think DB1 and I have grown to understand one another. ))
[19:48] <+Rikarn> 1d20+4 spot check on the dice
[19:48] <EllfDB1> Rikarn, spot check on the dice: 23 [1d20=19]
[19:48] <FladreVoicnayk> "They're not horrors," Fladre says sulkily. "But all right..."
[19:48] <+Rikarn> 1d20+4 listen check on the dice
[19:48] <EllfDB1> Rikarn, listen check on the dice: 22 [1d20=18]
[19:49] <@theDM> Dice do what wooden dice should do, and slowly dissolve.
06[19:49] * FladreVoicnayk casts Summon Monster 1, summoning up a Pseudonatural Dog.
01[19:49] <@Faith> "Interesting."
06[19:50] * @Faith takes the key off of the pedstial.
[19:51] <+Rikarn> "Hmm..."
[19:51] <@theDM> Faith's hand goes through the key. And the pedestal.
06[19:51] * +Rikarn blinks.
[19:51] <+Rikarn> "So where is the real key?"
06[19:51] * @Faith hums to herself.
01[19:52] <@Faith> "It would have been too easy if that were all."
01[19:52] <@Faith> 1d20+8 Search check, taking her time to search this island.
[19:52] <EllfDB1> Faith, Search check, taking her time to search this island.: 14 [1d20=6]
02[19:52] * Falken (4cf3738f@webchat.mibbit.com) Quit (Ping timeout)
02[19:53] * random_dood (ae98d3c2@widget.mibbit.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
02[19:53] * FladreVoicnayk (62e628a9@widget.mibbit.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
02[19:53] * Wolfzzzz (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
01[19:53] <@Faith> Obsidian's down!
[19:53] <@theDM> Shite
[19:53] <+Rikarn> Wow.
03[19:54] * random_dood (ae98d3c2@widget.mibbit.com) has joined #SOS
03[19:54] * Wolfzzzz (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) has joined #SOS
03[19:54] * FladreVoicnayk (62e628a9@widget.mibbit.com) has joined #SOS
03[19:54] * Woodstock (4cf3738f@webchat.mibbit.com) has joined #SOS
03[19:54] * ChanServ sets mode: -oo Faith theDM
[19:54] <FladreVoicnayk> (Actual DR is for higher HD creatures.)
[19:54] <FladreVoicnayk> (And the netsplit is over?)
[19:54] <+Rikarn> (Yup. and lack of ops now.)
03[19:54] * Rikarn is now known as Ellf
03[19:54] * theDM is now known as theM
03[19:54] * ChanServ sets mode: +o theM
[19:54] <Woodstock> Did I miss anything?
03[19:54] * Ellf is now known as Rikarn
03[19:54] * Faith is now known as Kyonko
03[19:54] * theM is now known as theDM
03[19:54] * ChanServ sets mode: +o Kyonko
03[19:55] * Kyonko is now known as Faith
[19:55] <@theDM> Connection between servers temporarily died. Think the staff is rerouting things again
[19:56] <@theDM> Anyway... Faith finds nothing particularly interesting on the platform. Certainly no key.
[19:56] <FladreVoicnayk> (I had the dog drink, after noting that all pseudonatural creatures have 5 resistance against acid and electricity.)
[19:56] <+Rikarn> (Because they're outsiders.)
[19:56] <@theDM> The dog is dying horribly to internal damage.
[19:56] <+Rikarn> (Like me!)
[19:56] <Woodstock> (When last I left off, Woodstock was trying to tell real from fake by tossing wooden cubes all over the place.)
[19:56] <Woodstock> 1d2
[19:56] <Woodstock> Hm.
[19:56] <Woodstock> The key isn't here?
[19:56] <EllfDB1> Woodstock, 1d2: 2 [1d2=2]
[19:57] <@theDM> Slower than humans would, but still rather painfully.
[19:57] <Woodstock> (I assume the pseudonatural dog is dying.)
[19:57] <@theDM> ( Yeah. Snoopy is fine )
[19:57] <+Rikarn> "So... the acid is especially strong then."
[19:57] <+Rikarn> "Hmm... I'm going to try something."
06[19:57] * FladreVoicnayk sniffles mournfully.
06[19:58] * +Rikarn hops across towards the other side of the room.
[19:58] <+Rikarn> 1d20-2 Jump
[19:58] <EllfDB1> Rikarn, Jump: 3 [1d20=5]
[19:58] <+Rikarn> (wow.)
01[19:58] <@Faith> ...
[19:58] <FladreVoicnayk> "Poor Spothulhu..."
01[19:58] <@Faith> We barely knew ye.
[19:58] <@theDM> Rikarn makes a nice-sized splash.
[19:58] <@theDM> And takes 3d6 Acid damage.
06[19:58] * +Rikarn hurries to get out of the acid.
[19:58] <+Rikarn> 3d6
[19:58] <EllfDB1> Rikarn, 3d6: 8 [3d6=4,2,2]
[19:59] <+Rikarn> Heh
[19:59] <+Rikarn> 3 damage
06[19:59] * +Rikarn drinks the cure light potion that he got off of Faith.
[19:59] <+Rikarn> 1d8+1 cure light wounds
01[19:59] <@Faith> "If you wanted death, all you would have to ask for is my blade.
[19:59] <EllfDB1> Rikarn, cure light wounds: 6 [1d8=5]
[19:59] <+Rikarn> "That barely hurt."
[20:00] <+Rikarn> "I have the best chance of walking through the acid here... but it's definitely real acid."
[20:00] <Woodstock> "Uhm..."
[20:00] <Woodstock> "I was going to suggest we get a summoned creature to try the hopping thing first."
[20:00] <Woodstock> Woodstock shrugs and observes Rikarn's progress.
[20:00] <Woodstock> (That didn't look good...)
[20:00] <Woodstock> (One last chance... Disbelieve! )
[20:00] <Woodstock> (How much damage did Rikarn take? I didn't see a roll)
[20:00] <+Rikarn> (Rolled 8 total... took 3)
[20:01] <@theDM> 8, but he's Aasimar so only took 3.
[20:01] <Woodstock> (OK)
06[20:01] * FladreVoicnayk could summon a hawk.
06[20:02] * @Faith hops to the farthest left island, taking her sweet time.
[20:02] <Woodstock> "Actually, I want to make sure that the islands are real."
[20:02] <FladreVoicnayk> Or an owl. Or a raven. But what does the alienist know?
[20:02] <@theDM> Faith has just found out the close left one is not.
01[20:02] <@Faith> 3d6
[20:02] <EllfDB1> Faith, 3d6: 10 [3d6=4,2,4]
06[20:03] * @Faith gets out of the acid as fast as possible.
[20:03] <Woodstock> Woodstock goes to the far left edge of the platform and tosses some cubes into the acid there.
[20:03] <@theDM> You'll need to go through at least one square of acid to get back to the shore, though that's better than staying in it...
01[20:04] <@Faith> "No comments about suicide."
[20:04] <Woodstock> "Actually, I was going to ask if you had the healing potions for that."
[20:04] <@theDM> Same results.
01[20:04] <@Faith> (( And can I go to the far shore? ))
[20:04] <Woodstock> (Cubes dissolve?)
01[20:04] <@Faith> * far shore instead of where the others are at?
[20:04] <@theDM> ( At 3d6 damage a square, yes, you can go to the far shore )
[20:05] <@theDM> ( Yep, cubes dissolve )
06[20:05] * @Faith goes that route then.
[20:05] <Woodstock> (Wait... You want to wade through the whole pool?)
[20:06] <@theDM> ( You realize you're not likely to actually reach the other end before the acid reaches your bones <<; )
01[20:06] <@Faith> Hmm, let me test something first.
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 6 [3d6=2,1,3]
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 11 [3d6=3,5,3]
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 14 [3d6=3,6,5]
01[20:06] <@Faith> Okay, I'm with the others then.
[20:07] <Woodstock> (Sobering thought, isn't it?)
[20:07] <Woodstock> (Welcome back)
03[20:07] * random_dood is now known as random_soul
01[20:07] <@Faith> (( Nah, the RP's gone on for quite some time, and this room is oddly puzzling.
[20:08] <+Rikarn> "Hmm..."
01[20:08] <@Faith> (( Okay, its gone on for 7-ish hours for those that got here first, about 6 hours for me. ))
[20:09] <Woodstock> (M - Those cubes I tossed into the far left side of the pool, did they dissolve too?)
[20:09] <Woodstock> (Toss some 5' in, then 10' in)
[20:09] <Woodstock> (Eight hours, actually)
[20:09] <+Rikarn> (7.5 hours)
[20:09] <@theDM> ( Cubes dissolve on the left )
[20:10] <Woodstock> (Woodstock sighs and tries the center)
[20:10] <FladreVoicnayk> (Hmm. Can summoned creatures do tasks that take training to learn to perform? >> )
[20:10] <Woodstock> (Meant in character)
[20:10] <@theDM> ( 5 foot, dissolve. 10 foot... Lie above the acid. )
[20:10] <Woodstock> "Aha!"
[20:11] <Woodstock> "Finally, a good roll."
01[20:12] <@Faith> "Congrats."
[20:12] <Woodstock> Woodstock tosses some more dice out that way, trying to define the edges of the platform.
[20:13] <@theDM> Entire center seems to have something more solid that just the acid, with the exception of the 5 foot before and the 5 foot nearest the other platform.
[20:14] <FladreVoicnayk> (Cause if so, you can ride hippogriffs, and I can summon a pseudonatural one.)
[20:16] <Woodstock> Is it just 5' wide?
[20:16] <Woodstock> "Fladre, I already told you. I am not going to mount and straddle something that's likely to sprout tentacles. Just... No!"
01[20:16] <@Faith> (( Now you reminded me of why I was looking through my House DVDs! ))
[20:17] <@theDM> In short, it looks like it's possible to walk from one platform to the other through the center of the room... With a leap of faith (since it LOOKS like you're jumping in acid) at the start and another short jump on the other end. Though... You've still to find that key.
[20:17] <@theDM> And to actually MAKE it there.
06[20:17] * FladreVoicnayk feels all insulted.
06[20:18] * FladreVoicnayk has no idea what people's problem with tentacles is. He thinks they're adorable.
[20:19] <Woodstock> Problem number 2 is the trolls. We may know they're fake, but Snoopy doesn't.
[20:19] <+Rikarn> (Anyone mind if we end here and start next week from this point?)
[20:20] <Woodstock> Woodstock stows her shield, and uses the Prestidigitation spell to create a poor but visible illusion of a floor where the platform is.
[20:20] <Woodstock> (I'd like to try to get across, first.)
[20:20] <Woodstock> Woodstock then uses her sling to toss a bullet over to where the platform on the other side seems to be, to make sure that's real.
[20:21] <Woodstock> (Is it?)
[20:21] <@theDM> It is.
[20:21] <Woodstock> Ok. Woodstock casts Inspiration again, mounts Snoopy...
[20:22] <Woodstock> Moves back into the hallway, then has Snoopy do a running leap onto the platform and off onto the far edge. Two jumps.
[20:22] <@theDM> ( Well, or it's an illusion that's far too good for your health. You may not be particularly inclined to trust anything at this point <<; )
[20:22] <+Rikarn> "I wish I had some skill at dispelling illusion, but I don't. Is there any way to cross without doing the jumps?"
[20:23] <@theDM> ( 2 DC 10 jumps for Snoopy )
01[20:23] <@Faith> "Dispel Mage?"
01[20:23] <@Faith> *Magic
[20:23] <+Rikarn> "Don't even have a scroll of it."
[20:23] <Woodstock> 1d20+8 Jump 1
01[20:24] <@Faith> "Well, I hope that we don't mind an acid bath."
[20:24] <EllfDB1> Woodstock, Jump 1: 24 [1d20=16]
[20:24] <FladreVoicnayk> "I summon things," Fladre says.
[20:24] <Woodstock> 1d20+8 Jump 2
[20:24] <EllfDB1> Woodstock, Jump 2: 22 [1d20=14]
[20:24] <FladreVoicnayk> "I could summon caltrops into the area..." he says, tilting his head.
[20:24] <@theDM> Guided by Woodstock, Snoopy easily makes it
[20:24] <Woodstock> "I am so glad I went first, then!" Woodstock calls back.
[20:24] <@theDM> The second platform is real alright.
[20:25] <+Rikarn> "I can't believe I'm doing this, but can I borrow one of your summoned creatures?
01[20:25] <@Faith> "Same here..."
[20:25] <Woodstock> Woodstock waves her morningstar around the platform, looking for an invisible pedestal.
[20:25] <Woodstock> Particularly in the areas opposite the original.
[20:25] <@theDM> No invisible pedestals.
[20:26] <FladreVoicnayk> "What kiiiiiiind of creature?" Fladre asks, tilting his head.
[20:26] <@theDM> You've got an invisible bridge. Don't get greedy ;)
[20:26] <Woodstock> It's pseudo-visible, now.
01[20:26] <@Faith> Fine, two jumps of DC 10?
[20:26] <@theDM> Yep.
06[20:27] * @Faith is going to regret this.
01[20:27] <@Faith> 1d20+0 Jump check
[20:27] <EllfDB1> Faith, Jump check: 14 [1d20=14]
01[20:27] <@Faith> 1d20+0 Jump check
[20:27] <EllfDB1> Faith, Jump check: 7 [1d20=7]
01[20:27] <@Faith> 3d6 acid damage
[20:27] <EllfDB1> Faith, acid damage: 13 [3d6=4,4,5]
02[20:27] * random_soul (ae98d3c2@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[20:27] <@theDM> Faith takes another dip on the far end...
[20:27] <Woodstock> Woodstock winces.
01[20:28] <@Faith> (( Tumble check? ))
06[20:29] * @theDM considers
[20:29] <@theDM> This once :)
[20:29] <Woodstock> (No, but 5 ranks of tumble gives you a +2 synergy on Jump)
[20:29] <Woodstock> (What he said)
01[20:29] <@Faith> (( Or just take the damamge and say I get to the far side... )
01[20:29] <@Faith> 1d20+10 Tumble check
[20:29] <EllfDB1> Faith, Tumble check: 16 [1d20=6]
[20:30] <+Rikarn> 1d20-2 Jump 1; 1d20-2 jump 2
[20:30] <EllfDB1> Rikarn, Jump 1: 8 [1d20=10]; jump 2: 13 [1d20=15]
[20:30] <+Rikarn> 3d6 for first jump
[20:30] <EllfDB1> Rikarn, for first jump: 16 [3d6=6,4,6]
[20:30] <+Rikarn> "Ow."
[20:30] <+Rikarn> (Did I make the second one at least?)
[20:30] <@theDM> ( Yep )
[20:31] <+Rikarn> (Okay, I'm going to have to bow out here.... family is wanting to do things)
03[20:31] * Rikarn is now known as Ellf
06[20:31] * FladreVoicnayk whistles tunelessly to himself, summons up a pseudonatural hippogriff, gets on its back, and barring a lack of invisible bars set in midair, flies over to where everyone else is.
[20:31] <Woodstock> Woodstock smacks her head, "I'm such an awful bard. I forgot I could inspire you guys."
[20:32] <+Ellf> (I'll leave the dicebot and myself in here for logging. and theM has a link to my sheet.)
[20:32] <Woodstock> (We're wrapping up here anyway, I think.)
[20:33] <@theDM> ( Yeah. Possibly finishing this room, and then... probably go on next week. )
[20:34] <@theDM> ( Except that was supposed to be .hack time originally... <<; )
[20:34] <Woodstock> (Well, if you know where the key is, I don't.)
[20:34] <Woodstock> (.hack?)
01[20:34] <@Faith> (( Sorry to say, but I'm too tired to continue. ))
[20:34] <@theDM> ( You do. You're going to feel silly when you realise it, too )
[20:34] <FladreVoicnayk> ((It's a game/anime/manga.))
03[20:34] * Faith is now known as Kyonko
[20:34] <+Ellf> (Eh... I can delay .hack)
[20:35] <Woodstock> Woodstock checks her pockets.
[20:36] <Woodstock> What happened to the key on the pedestal, anyway?
[20:36] <@theDM> Was an illusion.
01[20:36] <@Kyonko> Not found yet or never existed.
[20:37] <@theDM> Hrmm. You're going to figure it out as soon as I recap current room status anyway <<;
[20:37] <Woodstock> Please do.
[20:37] <@theDM> Two platforms, you're on the far one now, near the door.
[20:38] <@theDM> 4 islands, two of them with trolls.
[20:38] <@theDM> The others, one is known to not exist, the other still has that club from the troll that didn't use it planted in it...
01[20:38] <@Kyonko> Oh yeah, forgot about the club.
[20:38] <FladreVoicnayk> (( -_-; ))
[20:38] <Woodstock> Ah. Woodstock starts tossing dice on the island with the club to make sure it exists.
[20:39] <@theDM> The island does not, but the diece bounce off the club and it is planted tight next to the bridge...
[20:39] <@theDM> *right
[20:40] <Woodstock> (Glad I checked.)
[20:40] <Woodstock> (Can I use Inspire Competence to help Snoopy?)
[20:41] <@theDM> ( Yep. )
[20:41] <@theDM> ( Snoopy fetches. Room complete ^^; )
[20:42] <Woodstock> "Jump, jump, jump across the deadly acid pool! Grab the club, don't you flub, or you'll be babau drool!"
[20:42] <FladreVoicnayk> (Does the club weigh more than eight pounds? >_> )
[20:42] <FladreVoicnayk> ('Cause if not, it would be really easy to just summon it.)
[20:43] <@theDM> ( It does. Though it's actually a wooden club. It's an pedestal + key with an illusion on it.
[20:43] <@theDM> *it's not actually
[20:44] <Woodstock> (Ok. Room complete.)
[20:44] <Woodstock> Well. That dungeon was... Nasty.
[20:44] <Woodstock> It's not nasty?
[20:44] <@theDM> ( It's not over ^^ )
[20:44] <@theDM> ( It's not a wooden club )
[20:44] <Woodstock> I know. But it's still nasty.
[20:45] <@theDM> ( I blame DB1 )
[20:45] <Woodstock> Swarms are vicious when you don't have energy attacks available.
06[20:46] * FladreVoicnayk loooooooooves Reserve Feats.
[20:47] <Woodstock> Aye. Those are scary.
[20:47] <@theDM> ( I'll admit I had expected you to pair up two by two or something... )
[20:47] <Woodstock> I almost took Fiery Burst, but the dog made the character.
[20:47] <Woodstock> Pair up?
[20:47] <FladreVoicnayk> (Hey, I offered to have them all pushed at once with us all together, but noooooo. :p )
[20:48] <@theDM> ( Using Summons or something else to weigh down one or two of them. Hell, I gave you a boulder ;) )
[20:48] <Woodstock> True. In retrospect, it might have been better. *shrugs*
[20:48] <Woodstock> :) I know.
[20:49] <FladreVoicnayk> (Oh well. It was pretty easy for me, though, the summons were really something of a waste. >> )
[20:50] <Woodstock> Ok. I'm off. It's bedtime, even for me.
03[20:50] * Rockman_Zero is now known as RZ_[Authoranium_Depleted]
03[20:50] * RZ_[Authoranium_Depleted] is now known as RZ_[Zzzz]
[20:50] <@theDM> Pleasant dreams
[20:50] <Woodstock> Nite.
02[20:50] * Woodstock (4cf3738f@webchat.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
06[20:51] * @theDM adds up points so far
03[20:51] * theDM is now known as theM
03[20:52] * Wolfzzzz is now known as Pale_Wolf
[20:52] <FladreVoicnayk> So, do we get XP for this? Or are we gona just shoot through the whole thing at level 7?
06[20:54] * FladreVoicnayk doesn't care either way, but.
[20:54] <@theM> Not during the Challenge. In case of followup, there'll be enough XP to gain a level. Possibly 2.
06[20:55] * @Kyonko likely got the least points.
[20:55] <FladreVoicnayk> Yes, tentacled monsters are definitely more moe. :D
[20:56] <@theM> Not entirely sure. I only kept a running total for the party. Though I remember Faith earned a bunch of amusing-crowd-points when jumping onto the not-an-island. ^^;
01[20:57] <@Kyonko> If I got that last damage roll, I'm at 4 HP. >__>
[20:58] <FladreVoicnayk> I'm down to 23, personally.
[21:01] <@theM> Last damage roll for Faith was voided, though only barely.
06[21:01] * @Kyonko has a heavy doubt that synergy is allowed.
06[21:02] * @theM looks at what remains of Challenge and wonders if it's still a full session...
[21:02] <FladreVoicnayk> You can always pad it out with a round of complimentary backrubs? :D
[21:03] <@theM> Technically, it should have been a Reflex save followed by a tumble skill...
[21:03] <@theM> I may pad it out with Falina on the end instead...
06[21:04] * FladreVoicnayk tries to decide whether that's a good thing...or a bad thing...
[21:05] <@theM> She served well in padding the start of today's ^_^ Challenge started right as Kyonko returneth.
[21:05] <FladreVoicnayk> Falina probably isn't offering backrubs.
[21:05] <FladreVoicnayk> Ah, well. Fladre is amusing.
[21:06] <FladreVoicnayk> I doubt his ability to survive for extended periods of time
[21:06] <FladreVoicnayk> But he's amusing
[21:11] <@theM> Hrmm. Party's doing pretty well in Challenge point-wise. Might actually go and win it.
[21:11] <@theM> Unless they really screw up in the next bit :)
[21:12] <FladreVoicnayk> Everyone loves a lovable alienist with no wisdom. :p
[21:12] <FladreVoicnayk> Though, I imagine Woodstock and Snoopy got some good ratings too
[21:12] <FladreVoicnayk> And, of course, Rikarn makes a decent straight man.
06[21:13] * @theM still isn't certain whether to add or subtract points for Pseudonatural summons in full view
[21:13] <FladreVoicnayk> They're lovable! T_T
[21:16] <FladreVoicnayk> And everyone needs a special effects budget.
[21:16] <FladreVoicnayk> Hmm, now that I have another week, maybe I should think about actually getting some equipment, since I basically skipped that. <<
02[21:18] * EllfDB1 (~EllfDB1@ip68-1-92-133.pn.at.cox.net) Quit (Client exited)
03[21:20] * theM is now known as theSleepingM
02[21:56] * FladreVoicnayk (62e628a9@widget.mibbit.com) Quit (eraniss.tx.us.lunarnet.org eldrasia.cv.uk.lunarnet.org)
02[21:56] * Pale_Wolf (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) Quit (eraniss.tx.us.lunarnet.org eldrasia.cv.uk.lunarnet.org)
03[21:57] * Pale_Wolf (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) has joined #SOS
03[21:57] * FladreVoicnayk (62e628a9@widget.mibbit.com) has joined #SOS
03[21:57] * ChanServ sets mode: -o theSleepingM
02[23:38] * FladreVoicnayk (62e628a9@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
Session Time: Mon Jun 22 00:00:00 2009
03[01:13] * RZ_[Zzzz] is now known as Rockman_Zero
03[01:24] * Ellf is now known as EllfBustingSleep
03[02:17] * EllfBustingSleep is now known as Ellf
03[02:27] * theSleepingM is now known as theM
[02:28] <Pale_Wolf> Mornin'.
[02:28] <theM> Hiya
[03:01] <theM> You read the logs? Parts had me in stitches ^^
[03:01] <+Ellf> I honestly can't believe I was playing the straight man.
[03:02] <+Ellf> And I don't mean that in a sexual connotation.
[03:03] <Pale_Wolf> Not yet, no, though I'll check sooner or later, considering some of the commentary I saw (you summoned a shoggoth in public?)...
03[03:05] * Ellf is now known as SleepingEllf
[03:05] <+SleepingEllf> (for real this time)
[03:05] <Pale_Wolf> Night Ellfers.
[03:05] <+SleepingEllf> g'night
[03:11] <theM> Luthorne's alienist summons pseudonatural creatures. Tentacles! :D
[03:12] <theM> And the audience gets to magically watch. So yes. Public. Close enough, at least :)
[03:12] <Pale_Wolf> Heheh.
03[06:19] * Pale_Wolf is now known as WolfieBed
Session Close: Mon Jun 22 08:18:14 2009

Session Start: Mon Jun 22 08:18:14 2009
Session Ident: #SOS
02[08:18] * Disconnected
02[08:18] * Attempting to rejoin channel #SOS
03[08:18] * Rejoined channel #SOS
03[08:18] * Topic is 'Init order: Woodstock, Fladre, Faith, Trolls, Rikarn'
03[08:18] * Set by theDM on Sun Jun 21 18:12:49
03[08:18] * ChanServ sets mode: +oa Mizore Mizore
02[08:20] * @Kyonko (~Mizore@adsl-75-17-198-15.dsl.euclwi.sbcglobal.net) Quit (Ping timeout)
03[10:18] * SleepingEllf is now known as Ellf
03[12:12] * ChanServ sets mode: +o theM
03[12:31] * theM is now known as theSleepingM
02[15:52] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) Quit (Broken pipe)
03[19:05] * WolfieBed is now known as Pale_Wolf
03[19:08] * Pale_Wolf is now known as Valery
03[19:09] * Valery is now known as Sophia
03[22:36] * Sophia is now known as Valery
Session Time: Tue Jun 23 00:00:02 2009
03[01:02] * Valery is now known as Sophia
03[01:56] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) has joined #SOS
03[02:16] * Sophia is now known as Pale_Wolf
03[02:46] * Rockman_Zero is now known as RZ_[AFK]
03[03:03] * Ellf is now known as EllfneedsSleep
03[03:38] * RZ_[AFK] is now known as Rockman_Zero
03[04:25] * Pale_Wolf is now known as WolfieBed
03[05:51] * theSleepingM is now known as theM
03[08:54] * WolfieBed is now known as Pale_Wolf
03[10:05] * Rockman_Zero is now known as RZ_[AFK]
03[10:59] * RZ_[AFK] is now known as Rockman_Zero
03[13:22] * EllfneedsSleep is now known as Ellf
02[15:39] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) Quit (Ping timeout)
03[15:58] * Rockman_Zero (~Zero@203.59.142.121) has joined #SOS
03[17:44] * Rockman_Zero is now known as Liquid_Zero
03[18:26] * Liquid_Zero is now known as Rockman_Zero
03[18:28] * theM changes topic to 'Next Sunday: Same thing as last Sunday, just Part 2 of 1 <_< '
03[18:55] * Rockman_Zero is now known as RZ_[AFK]
03[19:15] * theM is now known as theSleepingM
02[19:24] * RZ_[AFK] (~Zero@203.59.142.121) Quit (Ping timeout)
03[21:53] * Ellf is now known as Jeff_Gabriev
03[21:56] * Pale_Wolf is now known as Argent
02[23:36] * +Jeff_Gabriev (~ellfangor@ip68-1-92-133.pn.at.cox.net) Quit (Ping timeout)
03[23:38] * Jeff_Gabriev (~ellfangor@ip68-1-92-133.pn.at.cox.net) has joined #SOS
Session Time: Wed Jun 24 00:00:02 2009
03[02:54] * theSleepingM is now known as theM
03[03:37] * Jeff_Gabriev is now known as Ellf
03[03:38] * Argent is now known as Pale_Wolf
03[03:42] * Ellf is now known as SleepingEllf
03[04:59] * Pale_Wolf is now known as WolfieBed
03[06:42] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) has joined #SOS
02[06:59] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Connection reset by peer)
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03[07:45] * [1]Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) has joined #SOS
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03[07:47] * [1]Rockman_Zero is now known as Rockman_Zero
02[08:15] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Connection reset by peer)
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02[10:15] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Broken pipe)
03[10:23] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) has joined #SOS
03[10:55] * WolfieBed is now known as Pale_Wolf
03[10:58] * SleepingEllf is now known as Ellf
03[16:03] * theM is now known as theSleepingM
03[18:17] * Rockman_Zero is now known as RZ_[AFK]
03[19:38] * RZ_[AFK] is now known as Rockman_Zero
02[23:12] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Connection reset by peer)
02[23:56] * Ellf (~ellfangor@ip68-1-92-133.pn.at.cox.net) Quit (Ping timeout)
Session Time: Thu Jun 25 00:00:02 2009
03[00:22] * Ellf (~ellfangor@ip68-1-92-133.pn.at.cox.net) has joined #SOS
Session Close: Thu Jun 25 00:30:49 2009

Session Start: Thu Jun 25 00:30:49 2009
Session Ident: #SOS
02[00:30] * Disconnected
Session Close: Thu Jun 25 05:43:40 2009

Session Start: Sun Jun 28 12:08:27 2009
Session Ident: #SOS
03[12:08] * Now talking in #SOS
03[12:08] * Topic is 'Soon...'
03[12:08] * Set by theM on Sun Jun 28 11:17:15
03[12:08] * ChanServ sets mode: +oa Kyonko Kyonko
[12:08] <FladreVoicnayk> Heya, Locke~
03[12:08] * Kyonko is now known as Faith
06[12:08] * observer would like to ask the foolish one to stop antagonizing beings wiser than itself
[12:09] <FladreVoicnayk> So, looks like we got everyone.
[12:09] <@theM> Yes, though not sure Ellf's quite that awake yet :)
[12:09] <FladreVoicnayk> You don't remember last week at ALL, do you?
01[12:09] <@Faith> Let me move me laptop, having Eva playing in my living room
[12:09] <Ellf> hrm...
06[12:09] * Ellf scratches his head.
[12:09] <FladreVoicnayk> Fladre is all about antagonizing beings wiser than himself.
[12:09] <Ellf> In the process of waking up.
[12:09] <FladreVoicnayk> Given that he has a Wisdom score of 2, this is not hard.
[12:10] <Woodstock> Crazy-psycho elf chick runs a contest. There's bugs, illusions, and pools of acid. Now we're off to room 3.
[12:10] <observer> oh right.. you were doing that
06[12:10] * observer fades into nothingness as only an observer should
[12:10] <Woodstock> The course seems to have a conspicuous lack of actual monsters thusfar.
01[12:10] <@Faith> Pity that Faith isn't Asuka.
[12:11] <FladreVoicnayk> D<
03[12:11] * Ellf is now known as Rikarn
[12:11] <observer> ??
[12:11] <Woodstock> Fladre, do you have a protection from evil spell?
[12:11] <Woodstock> Or something like that.
[12:12] <@theM> Crazy psycho-elf chick runs contest on behalf of King. You get to be at same level as her, should you win. :)
[12:12] <Woodstock> Uh, yeah, but then what?
[12:12] <FladreVoicnayk> Can't we talk about something more wholesome than Asuka, like mind flayer/tarrasque/admantanium golem orgies and their offspring?
[12:12] <observer> .....
[12:12] <Woodstock> Doesn't that bring us back to Asuka?
[12:12] <observer> ......
[12:13] <FladreVoicnayk> And no. I do acid and summoning up unwholesome aberrations.
[12:13] <Woodstock> Actually, the only Asuka I know is from Evangelion. So.
[12:13] <FladreVoicnayk> http://www.3edb.com/viewCharacter.asp?cid=19585 <-- This has my spell list.
[12:13] <FladreVoicnayk> That is the Asuka in question, so you are fortunate!
[12:13] <Woodstock> You summon up unwholesome abberations and you don't have a protection from SHTF spell?
[12:13] <observer> without protection from evil... would your aberrations happen to be neutral?
[12:13] <FladreVoicnayk> Oh, and caltrops.
[12:14] <FladreVoicnayk> SHTF?
[12:14] <FladreVoicnayk> And I don't need to, they follow my commands. <_<
[12:14] <FladreVoicnayk> It's just pseudonatural creatures, after all. :p
[12:14] <observer> hm.. I guess
[12:15] <FladreVoicnayk> And they're probably neutral, yeah. Chaotic Neutral, I would guess.
[12:15] <observer> I really should fade into the background now
[12:15] <Woodstock> I had a little shoggoth I conjured up one day, I used an elder sigil, so shoggoth and I played. Shoggoth, shoggoth, shoggoth, with mouths and pseudopods, shoggoth, shoggoth, shoggoth, foul creature of the gods.
[12:16] <FladreVoicnayk> http://www.youtube.com/watch?v=toHEiLcS4uA
06[12:17] * observer 's cloaking device activates... it cannot be spotted unless someone has true seeing
[12:17] <observer> lol
[12:17] <Woodstock> One day while we were playing, my monstrous pal broke free. I'd dropped the elder sigil, and shoggy turned on me. Shoggoth, shoggoth, shoggoth, he ripped me to a shread. Shoggoth, shoggoth, shoggoth, we played and now I'm dead.
[12:17] <Woodstock> Aye. I have the album. :)
06[12:18] * @theM likes "A Shoggoth on the Roof"
[12:18] <observer> ...
06[12:18] * FladreVoicnayk notes cloaking devices don't work well when their users laugh.
[12:18] <Woodstock> Wow. Fladre really does specialize in summoning and acid.
06[12:18] * observer wonders about the rather crude songs that these lesser beings listen to
[12:19] <FladreVoicnayk> Indeedy.
06[12:19] * observer contemplates whether these lesser beings are actually more intelligent that they appear
[12:19] <FladreVoicnayk> And Observer: Less annoying, more observing.
[12:19] <observer> heh
[12:19] <observer> you guys didn't start yet.. but fine
[12:20] <FladreVoicnayk> You calling other people lesser beings when you're not using punctuation or capitalization is unconvincing. :p
06[12:21] * observer would like to point out that the protoss language doesn't follow the syntax of your speech
[12:21] <FladreVoicnayk> Then stop speaking in our language and speak solely in protoss.
06[12:21] * @theM hunts down Observer with Wraiths and a quick CC scan
06[12:22] * observer is shot down
01[12:22] <@Faith> Protoss can't vocally speak.
[12:22] <FladreVoicnayk> And somehow I, think there ought to be a few more differences in syntax than 'no punctuation and capitalization'.
06[12:22] * @theM sends out vultures to place more mines on the battlefield
03[12:23] * observer is now known as marine
06[12:23] * marine takes a step and is blown to bits by a mine
06[12:24] * marine would like to say that he will stop this inane nonsense once the RP starts in order to no longer bother the players of the game
03[12:24] * Faith sets mode: +v FladreVoicnayk
03[12:24] * Faith sets mode: +v Rikarn
03[12:24] * Faith sets mode: +v Rockman_Zero
03[12:24] * Faith sets mode: +v Woodstock
03[12:24] * Retrieving #SOS modes...
03[12:24] * Faith sets mode: +m
[12:25] <@theM> Session start :)
[12:25] <+Rikarn> Heh
[12:25] <@theM> You're in an arena entered in the Challenge from the King. So far, you've already done Diplomacy and Backstabbing with Falina Elanjar, were nearly been eaten by locusts, found yourself jumping into acid in a room where nothing was what it seemed.
[12:25] <+Woodstock> I'm sure if I'd invested a few more points in Knowledge (ICQ), this would be ominous.
03[12:25] * marine is now known as random_dood
[12:25] <@theM> Falina said you are scored on time, demonstrated prowess, and of course your ability to amuse the magically observing crowd... You feel the crowd is likely far too amused at your expense.
06[12:26] * @Faith grumbles while downing two Potions.
03[12:26] * EllfDB1 (~EllfDB1@ip68-1-92-133.pn.at.cox.net) has joined #SOS
01[12:26] <@Faith> 1d8+1
01[12:26] <@Faith> 1d8+1
[12:26] <+Rikarn> (Modded.)
[12:26] <@theM> Good thing you've got some healing potions left, as the door opens to reveal another corridor...
03[12:26] * Faith sets mode: +v EllfDB1
[12:26] <+Rikarn> (You need to voice the dicebot)
01[12:26] <@Faith> 1d8+1
01[12:26] <@Faith> 1d8+1
[12:26] <+EllfDB1> Faith, 1d8+1: 2 [1d8=1]
[12:26] <+EllfDB1> Faith, 1d8+1: 9 [1d8=8]
[12:27] <+Woodstock> Woodstock asks Faith, "So which of us should have a look ahead?"
06[12:27] * +FladreVoicnayk starts heading towards the door, eyes alight with curiosity.
01[12:27] <@Faith> "I will, just letting my potions kick in... I have no interest in Dustmen."
[12:27] <+Woodstock> Woodstock hisses, "Psst! Fladre! Rock!"
06[12:28] * +FladreVoicnayk blinks, looking back at Woodstock. Oh, yeah, the acid thing.
[12:28] <+FladreVoicnayk> Fun fizzy acid. He pauses to push a few rocks into it.
06[12:28] * +Rikarn facepalms after catching his breath.
06[12:29] * @Faith strenches herself out slowly as the potions go to work.
06[12:29] * +FladreVoicnayk looks over at his pseudonatural hippogriff, and starts getting on it.
01[12:29] <@Faith> 1d20+15 Move Silently Skill Check
[12:29] <+EllfDB1> Faith, Move Silently Skill Check: 23 [1d20=8]
01[12:29] <@Faith> 1d20+15 Hide Skill Check
[12:29] <+EllfDB1> Faith, Hide Skill Check: 17 [1d20=2]
[12:30] <+Woodstock> "Wait until you're out of spells. Then you can go first."
[12:30] <+Woodstock> (Good to see everyone's back in character.)
06[12:30] * @Faith feels slightly more stealthy then a mousy noble eyeing new lands.
[12:30] <+Woodstock> Woodstock sings, "Sneak, sneak, sneak on down the darkened corridor..."
06[12:30] * +FladreVoicnayk grumbles to himself.
01[12:31] <@Faith> "Sneak~ Sneak~ Sneak~" With that, Faith shuts up and walks slowly towards the corridor while looking around.
01[12:31] <@Faith> 1d20+6 Spot Check (Free Action)
[12:31] <+EllfDB1> Faith, Spot Check (Free Action): 8 [1d20=2]
01[12:32] <@Faith> 1d20+8 Search Check
[12:32] <+EllfDB1> Faith, Search Check: 13 [1d20=5]
[12:32] <+Rikarn> "You do know that it'd be easier for her to sneak if you weren't alerting everything to her presence!"
[12:32] <+Woodstock> "Oh, wait. That never works."
[12:33] <+FladreVoicnayk> "Does yelling loudly about people making it hard for other people to sneak help people sneak better?" Fladre wonders to himself. "It kind of seems like it would make sure people knew someone was sneaking."
[12:33] <+Woodstock> "Shhh!!!"
06[12:33] * @Faith sweatdrops at those behind her, while drawing out a dart just in case.
[12:34] <@theM> Faith finds no traps, as the corridor turns again... Showing a sight not quite like what Faith had been expecting. There's a room, yes, about 35 by 30... But instead of monsters or other bad things, the left side looks like a treasure chamber... and the right side has three attractive women lounging on beds.
[12:34] <@theM> The key pedestal is right in the middle, and looks unguarded.
06[12:34] * @Faith sweatdrops and walks back to the others.
01[12:35] <@Faith> "Uhmm... are any of you randy? If you are, please deal with that now. Before we walk into a harem's den."
[12:35] <+Rikarn> "I'm fine."
[12:35] <+Woodstock> "Eh?"
01[12:36] <@Faith> "Small harem den ahead of us."
[12:36] <+Woodstock> Woostock looks around, "Woodstock, Snoopy, Faith, Fladre, Rikarn... No Randy."
06[12:36] * +FladreVoicnayk nods in agreement with Woodstock.
[12:37] <+Woodstock> "Small harem den, hm? Let's have a look."
01[12:37] <@Faith> "Along with a good stockpile of gold... Oh, randy means you're ready for sex."
01[12:37] <@Faith> "Or getting close."
[12:37] <+FladreVoicnayk> "What's a harem? Is it tasty?" he asks, tilting his head.
06[12:37] * @Faith facepalms, hard.
[12:37] <+Woodstock> 'What about the key?"
[12:37] <+Rikarn> "Shall we just go?"
06[12:38] * @Faith from behind her hands, "Unguarded in the center..."
[12:38] <+Woodstock> Woodstock nods to Rikarn, "Yes. Let's."
[12:38] <+Woodstock> Woodstock leads the way.
06[12:39] * +FladreVoicnayk follows along, as does his supernatural hippogriff.
[12:39] <+FladreVoicnayk> *pseudonatural
06[12:39] * @Faith takes the rear while developing a desire to stab someone.
[12:41] <@theM> "Welcome..." The middle woman breathes as your party enters the room.
06[12:41] * +Rikarn blinks.
01[12:41] <@Faith> 1d20+15 Hide Skill Check
[12:41] <+EllfDB1> Faith, Hide Skill Check: 22 [1d20=7]
[12:41] <+Woodstock> "Hi," Woodstock says, as she looks around for the exit.
[12:41] <+Rikarn> "Hello."
01[12:41] <@Faith> 1d20+15 Move Silently Skill Check
02[12:41] * random_dood (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[12:41] <+EllfDB1> Faith, Move Silently Skill Check: 22 [1d20=7]
[12:41] <+Rikarn> (Shit... I have 20 cha)
01[12:41] <@Faith> (( Your curse strikes again. ))
[12:41] <@theM> Woodstock notes the exit is straight across.
01[12:42] <@Faith> (( Wait, that was Light. ))
06[12:42] * +FladreVoicnayk waves cheerfully. "Hiya!"
06[12:42] * +Rikarn looks for the key.
[12:42] <+Woodstock> Woodstock rides over to the exit and examines it.
[12:43] <@theM> The two women on the side stand up and approach Rikarn, as the middle one smiles at Fladre. "This is but a small sample of what awaits you as Barons... Please, sit down. Rest a spell as we tend to your wounds."
06[12:43] * @Faith slowly looks around, looking for traps.
01[12:43] <@Faith> 1d20+8 Search Check
[12:43] <+EllfDB1> Faith, Search Check: 11 [1d20=3]
[12:43] <+Woodstock> Woodstock glances at the women, then at Faith. "I thought you said they were small."
[12:44] <+Woodstock> Woodstock shrugs, "Fladre, could you come here a moment?"
[12:44] <@theM> Woodstock - Same kind of door as the other ones before. Needs the magical glowy orb-like key you're familiar with. Good thing there's one right in the middleof the room, isn't it?
01[12:44] <@Faith> 1d20+6 Spot Check (Free Action)
[12:44] <+EllfDB1> Faith, Spot Check (Free Action): 22 [1d20=16]
[12:44] <+Rikarn> 1d20+2 sense motive
[12:44] <+EllfDB1> Rikarn, sense motive: 16 [1d20=14]
[12:44] <@theM> Faith doesn't see any traps. But that's a very high-quality looking shortsword there on the wall...
06[12:45] * +FladreVoicnayk smiles back at the middle woman. "Thanks, but Woodstock's calling!" He attempts to head over to where Woodstock is.
06[12:45] * @Faith stops at the sword and inspects it without touching it.
[12:45] <@theM> "I will be here when you get back..." The woman blows a kiss at Fladre
[12:46] <+Rikarn> (How likely are they seeming to be telling the truth with my Sense motive?)
06[12:46] * +FladreVoicnayk blinks at the woman briefly and heads over to Woodstock. His Hippogriff, now dubbed Uncle Snargles, is in the corridor. "Yeeeeeessssss....?"
[12:46] <+Woodstock> Woodstock asks Fladre, "Do you think you could magicsnatch that key for me?"
[12:47] <+Rikarn> "So... Ladies, what you're saying is that this room is a restful room on this challenge?"
[12:47] <@theM> Rikarn: Seem to be telling the truth. There's something off though... Except Rikarn can't quite put his finger on it.
[12:48] <+FladreVoicnayk> "Sure!" Fladre, presuming he's within twenty feet of the key, simply transports it directly into his hand.
[12:48] <@theM> Faith: You're convinced it's magical. The flame patterns adorning it's hilt seem to suggest a flaming or flaming burst weapon.
06[12:49] * +Rikarn walks away from the women and looks around the room.
[12:49] <+Rikarn> 1d20+4 spot
[12:49] <+EllfDB1> Rikarn, spot: 10 [1d20=6]
01[12:49] <@Faith> 1d20+6 Spot Check (Free Action) looking for any traps around the sword.
[12:49] <+EllfDB1> Faith, Spot Check (Free Action) looking for any traps around the sword.: 22 [1d20=16]
01[12:49] <@Faith> 1d20+8 Search Check looking for traps around the sword.
[12:49] <+EllfDB1> Faith, Search Check looking for traps around the sword.: 25 [1d20=17]
[12:50] <@theM> No traps.
[12:50] <@theM> Rikarn spots two nice suits of leather armor resting among a bunch of gold pieces.
[12:51] <+Woodstock> (Does Fladre get the key?)
06[12:51] * @Faith is greedy enough to take it, but isn't an idiot... Remembers the spot where the sword is and starts looking around some more.
[12:51] <@theM> "Oh yes. No monsters or traps here." One of the women molds herself to Rikarn.
[12:51] <@theM> ( Yep. He does. )
06[12:51] * +FladreVoicnayk hands the key to Woodstock. "Mission accomplished!" He poses dramatically.
[12:51] <+Rikarn> "Then you wouldn't mind retrieving the two leather armors there then?"
[12:51] <+Woodstock> Woodstock chirps, "Thanks!" as she grabs the key and shoves it into the lock.
06[12:51] * +Rikarn points at the two leather armors.
[12:52] <@theM> "Certainly not... Maria dear, why don't you help this nice specimen out of his current clothes?"
[12:52] <@theM> The door opens, with the usual ceremony.
[12:52] <+Rikarn> "I'm fine. Until I get a closer look at the armor, I'm not going out of it."
[12:53] <+Woodstock> "Say, Fladre. Do you want to leave Uncle Snurgles here to entertain the ladies?"
06[12:54] * +FladreVoicnayk tilts his head at the apparently open door, feeling somewhat disappointed. He looks over at Woodstock, saying, "It's Uncle Snargles, Woodstock," a disappointed expression on his face. "Uncle Snurgles is someone else entirely."
[12:54] <@theM> The middle woman waves at Fladre again, and pats the bed she's lying on.
[12:54] <+Woodstock> "Oh. My fault. I wasn't listening closely enough."
06[12:54] * +FladreVoicnayk looks over at the woman, and feeling like he should respond, pats the wall behind him.
[12:54] <+Woodstock> "Uncle Snargles, then?"
[12:54] <@theM> The woman not on a bed and not attacked to Rikarn picks up the armors, and brings them to Rikarn for inspection.
[12:55] <@theM> The one on the bed gestures at Fladre to come over.
[12:55] <+Rikarn> 1d20+11 spellcraft on the armors
[12:55] <+EllfDB1> Rikarn, spellcraft on the armors: 15 [1d20=4]
[12:55] <+Rikarn> (Or on armor 1)
[12:55] <+Rikarn> 1d20+11 spellcraft on armor 2
[12:55] <+EllfDB1> Rikarn, spellcraft on armor 2: 20 [1d20=9]
[12:55] <+Rikarn> (DB1 is in fine form today.
[12:56] <+FladreVoicnayk> "But I like Uncle Snargles...can't he come along?" He looks at the woman gesturing to him. "Um. Should I go over and say hi?" he asks Woodstock, tilting his head. "She seems kind of lazy, though. Wants to stay in bed."
06[12:56] * @Faith walks back to the sword, after looking around the room.
[12:57] <@theM> ( What's Rikarn trying to do? )
[12:57] <+Woodstock> "Hm. Why don't you come ahead with me for a moment? You can come back if we don't find anything."
01[12:57] <@Faith> (( Likely IDing the armors. ))
[12:57] <+Rikarn> (Trying to identify if the armors are magical... and see if he can identify the spells
[12:57] <+Rikarn> (Possible to do without the ID spell... though harder)
[12:57] <+FladreVoicnayk> "Okay." Fladre waves apologetically to the woman, and heads off with Woodstock, who is short and cuddly. Uncle Snargles follows behind the two.
[12:58] <+Woodstock> Woodstock rides through the door and calls back, "I can check those for magic, if you want."
[13:01] <@theM> ( Fully IDing items needs the spell. Figuring out active spells is DC20+spell level... ) Rikarn is fairly confident they're magical. Possibly just enhanced, possibly more than just that.
06[13:01] * @Faith looks around to see if anyone is looking at her or the sword.
[13:02] <+Woodstock> (There's about 20,000 spectators watching. Do they count?)
[13:02] <+Rikarn> (Which one seems more powerful?)
[13:02] <@theM> ( Green one. The other's painted a light blue. )
01[13:03] <@Faith> 1d20+8 Sleight of Hand Skill check, taking the sword as quietly possible. Greed overriding some common sense.
[13:03] <+Woodstock> Woodstock heads up the corridor a few feet then yells back, "Crap! Faith, there's a trap I could use your help with up here!"
[13:03] <+EllfDB1> Faith, Sleight of Hand Skill check, taking the sword as quietly possible. Greed overriding some common sense.: 15 [1d20=7]
[13:03] <@theM> 1d20+11 spot middle woman
[13:03] <+EllfDB1> theM, spot middle woman: 20 [1d20=9]
[13:04] <@theM> The woman on the bed winks at Faith, and pats the bed invitingly.
[13:04] <+Rikarn> "Ladies.... As reluctant as I am to do this, I'd like to take the green armor."
[13:04] <+Rikarn> (Somehow this is going to bite me in the ass.)
[13:04] <+FladreVoicnayk> ((Could be cursed powerfully. =p ))
06[13:05] * @Faith sweatdrops as she sets the blade next to her normal one. She shakes her head and walks over to join Woodstock.
[13:05] <@theM> "It'll go lovely with your eyes..." Maria speaks up, and ushers him to the bed.
[13:06] <+Woodstock> Woodstock sighs as Faith joins her in the corridor. "Thanks for coming."
[13:06] <@theM> Where she proceeds to help Rikarn take his armor off, assisted by the woman that was holding the armors...
[13:06] <+Rikarn> "Could you help me put the green armor on? I must help the rest of my group with the rest of this challenge."
01[13:07] <@Faith> "You're welcome... I just hope what I just did doesn't bite me where I don't like getting bitten."
[13:07] <+Woodstock> Woodstock calls back, "Rikarn! We're going on ahead! Don't let the succubi do anything creepy!"
06[13:07] * +FladreVoicnayk waves at Faith cheerfully. Uncle Snargles waves a tentacle too.
[13:07] <+Rikarn> "I'll be out shortly!"
01[13:07] <@Faith> 1d20+8 Search check.
[13:07] <+EllfDB1> Faith, Search check.: 25 [1d20=17]
[13:07] <@theM> "There's no hurry... is there?" Rikarn notes that Maria seems to have lost her own clothes as well...
[13:08] <+FladreVoicnayk> ((Will save? =p ))
[13:08] <+Rikarn> "As lovely as you girls are, unfortunately we are graded on time."
[13:08] <+Rikarn> "And for me to spend time with you.... would take longer than it should."
[13:08] <+Rikarn> "Perhaps after we have won the challenge."
06[13:09] * +Rikarn flashes a smile.
[13:09] <@theM> "Aww..." Maria pouts.
[13:09] <+Rikarn> "Now I really must get into the armor and hurry."
[13:09] <+Rikarn> (BRB)
[13:10] <+Woodstock> As Faith searches the corridor for traps, Woodstock quietly says, "Ah, actually, the trap was back there."
06[13:10] * @Faith blinks. "Back... where?"
[13:10] <+Rikarn> (Back)
[13:10] <+Woodstock> "The Chamber of Wordly Temptations."
[13:10] <@theM> Maria moves, drawing Rikarn's eyes back to the wonderful vision below her neckline.
01[13:11] <@Faith> "Lovely, bitten. Care to explain more in depth?"
[13:11] <+Woodstock> Woodstock yells back, "Rikarn! Whatever you're doing, just remember that there's thirty thousand people watching you doing it!"
[13:12] <+Woodstock> "This is a test to choose a leader, remember?"
[13:12] <@theM> Maria kisses Rikarn lightly on the cheek.
01[13:12] <@Faith> "Some people preform better with an audience." She nods at Woodstock.
06[13:12] * +FladreVoicnayk hums to himself, finding a loose stone and teleporting it into his hand, letting it drop, and teleporting it back before it hits the ground.
[13:13] <+Rikarn> "You are very beautiful... but I must get back. Please, help me put on the green armor."
[13:13] <@theM> "Too bad, dear..." Maria nods at the other woman. "Armor then."
[13:13] <+Woodstock> Woodstock shrugs, "I work with the tools I'm given. That's why I'm so grateful I have Fladre here."
06[13:13] * +Rikarn starts to get the armor on.
[13:13] <@theM> The women help Rikarn put the armor on, quickly and efficiently.
[13:13] <@theM> ... though with some more touching than would strictly be necessary.
06[13:14] * +FladreVoicnayk smiles cheerily at the two, having heard his name.
[13:14] <+Rikarn> "Thank you, ladies. And I promise you that when we win the contest, I'll give you the night of your lives."
06[13:14] * +Rikarn calmly walks towards the exit to join his party in the hallway.
[13:14] <@theM> Maria blows him a kiss...
[13:15] <+Woodstock> Woodstock hugs Fladre's arm.
[13:15] <+Woodstock> Woodstock looks Rikarn up and down, noting his new flashy armor.
[13:15] <+Woodstock> Woodstock facepalms.
06[13:16] * @Faith sighs at seeing the new armor as she feels her new blade.
06[13:16] * +FladreVoicnayk smiles. Yay hug!
[13:16] <+Rikarn> "It's stronger enchantment than my old armor. Should theoretically help with the rest of the challenges."
01[13:16] <@Faith> 1d20+6 Spot check on the new armor, seeing if it was put on correctly.
[13:16] <+EllfDB1> Faith, Spot check on the new armor, seeing if it was put on correctly.: 23 [1d20=17]
[13:16] <@theM> Yep. Looks fine.
[13:17] <@theM> Stylish, too.
[13:17] <+Woodstock> "Fladre, could you cast Detect magic and see if that armor's cursed in some way?"
[13:17] <+Woodstock> "I mean, it did come from the chambers of the nice lady who poisoned our drinks."
06[13:18] * +FladreVoicnayk shakes his head apologetically. "Don't know that spell," he says, hanging his head. "Could try looking at it?"
[13:19] <+FladreVoicnayk> 1d20+16
[13:19] <+EllfDB1> FladreVoicnayk, 1d20+16: 32 [1d20=16]
06[13:19] * +FladreVoicnayk examines the armor on Rikarn, his head tilting slightly.
[13:19] <+Woodstock> "Ah. Oh, well. Though I could cast it myself, I can't tell a magenta aura from a violet."
01[13:20] <@Faith> 1d20+15 Hide
[13:20] <+EllfDB1> Faith, Hide: 25 [1d20=10]
[13:20] <+Woodstock> Woodstock tells Rikarn, "We can wait here a few minutes if you want to go back for something."
[13:20] <@theM> Looks fine.
01[13:20] <@Faith> 1d20+15 Move Stealthly
[13:20] <+EllfDB1> Faith, Move Stealthly: 23 [1d20=8]
06[13:20] * @Faith moves down the corridor slowly.
01[13:20] <@Faith> 1d20+6 Spot
[13:20] <+EllfDB1> Faith, Spot: 18 [1d20=12]
01[13:21] <@Faith> 1d20+8 Search
[13:21] <+EllfDB1> Faith, Search: 17 [1d20=9]
[13:21] <@theM> As Faith moved into the new corridor, the door to the treasure chamber disappears behind the party, with a very final-sounding crack.
[13:21] <+Woodstock> Woodstock nods approvingly.
[13:21] <+Woodstock> "Or not."
[13:21] <+FladreVoicnayk> "Hmm, went bye-bye.
[13:21] <+FladreVoicnayk> "
06[13:21] * @Faith sweatdrops, glad she has both her normal and stolen blades.
[13:21] <+Woodstock> "
[13:21] <+Woodstock> "It's for the best."
06[13:22] * +FladreVoicnayk nods his head solemnly, giving Uncle Snargles a hug,.
06[13:22] * +Rikarn shrugs.
[13:22] <+Rikarn> "I can't carry more than one set of armor anyway. Not strong enough."
[13:22] <+Rikarn> "Let's continue onwards."
[13:23] <+Woodstock> Woodstock shakes her head and sighs, "Six foot tall women, armor I can't wear, shiny weapons that I can't use without a huge size penalty... Nobody ever thinks about MY needs." Woodstock rides down the corridor dejectedly.
01[13:23] <@Faith> (( If that's an armor of Many Arrows, I'm going to laugh at theM for using what I used against her. ))
[13:23] <@theM> (( Woodstock didn't look around the chamber <<; ))
[13:23] <+FladreVoicnayk> Uncle Snargles could have carried it! But, oh well. Fladre decides to ride Uncle Snargles and follow along behind Woodstock.
[13:24] <+Woodstock> (Woodstock is Woodstock.)
[13:24] <@theM> Faith finds a trap.
01[13:24] <@Faith> (( And I don't think you saw my new weapon either, I just made comment about being bitten. ))
[13:24] <@theM> By stepping on it.
[13:24] <+Woodstock> "Still, Woodstock muses, I guess we could have taken one of the women with us."
01[13:24] <@Faith> "Oh... crap."
[13:25] <@theM> Faith, Reflex Save please?
01[13:25] <@Faith> 1d20+9 Reflex
[13:25] <+EllfDB1> Faith, Reflex: 15 [1d20=6]
[13:25] <@theM> Faith quickly moves back... she's almost certain she set it off, but nothing seems to happen.
01[13:26] <@Faith> 1d20+6 Spot check, looks around for traps
[13:26] <+EllfDB1> Faith, Spot check, looks around for traps: 7 [1d20=1]
01[13:26] <@Faith> 1d20+8 Search check, looks around for traps
[13:26] <+EllfDB1> Faith, Search check, looks around for traps: 11 [1d20=3]
[13:26] <@theM> She's certain there's no others though :P
[13:27] <+Woodstock> Woodstock blinks, "That's what I said earlier."
[13:27] <+Woodstock> (Don't forget the reflex save)
[13:27] <@theM> Nope. No traps here. No sirree.
01[13:27] <@Faith> "I don't like this. I really don't like this." Faith starts walking further down.
06[13:28] * +Rikarn continues to follow, trusting Faith.
[13:28] <@theM> Just before the corridor curves, as they always do here, Faith steps on another one.
[13:28] <@theM> Reflex save, again
01[13:28] <@Faith> 1d20+9 Reflex
[13:28] <+EllfDB1> Faith, Reflex: 28 [1d20=19]
06[13:28] * +FladreVoicnayk trails along behind, looking at the decor.
[13:28] <+Woodstock> Woodstock, for once, brings up the rear.
[13:29] <@theM> Perhaps more alert because she knows the missed the last one, Faith knows THIS one she did not set off. Though it's still there, of course.
01[13:29] <@Faith> (( Woodstock, you could use the /me command so you don't have to type your name. ))
[13:30] <+Woodstock> (Oki. I'm new at this.)
01[13:30] <@Faith> (( That's fine. ^^ ))
01[13:30] <@Faith> "Well... ain't this just prime."
01[13:30] <@Faith> 1d20+8 Search check, looks around for traps
[13:30] <+EllfDB1> Faith, Search check, looks around for traps: 22 [1d20=14]
[13:31] <@theM> There's the pressure plate she stepped on before, the one she just barely avoided... and there may be a third one up ahead.
06[13:32] * @Faith feels an eye twitch.
06[13:32] * @Faith slowly steps forward. Looking around intently.
01[13:32] <@Faith> 1d20+8 Search check, looks around for traps
[13:32] <+EllfDB1> Faith, Search check, looks around for traps: 25 [1d20=17]
[13:33] <@theM> Stepping over the second one carefully, Faith finds that yes, there's a third one.
06[13:33] * @Faith breathes a sigh of relief.
01[13:34] <@Faith> "Everyone, be careful and don't step forward. Pressure plates."
01[13:34] <@Faith> 1d20+8 Search check on the pressure plate.
[13:34] <+EllfDB1> Faith, Search check on the pressure plate.: 13 [1d20=5]
[13:35] <+Woodstock> Woodstock calls up, "Mark them, okay?"
01[13:35] <@Faith> 1d20+10 Disable Device on the pressure plate after inspecting it.
[13:35] <@theM> It's flat and worked into the floor to be difficult to see. Faith doesn't have any idea what it's connected to.
[13:35] <+EllfDB1> Faith, Disable Device on the pressure plate after inspecting it.: 21 [1d20=11]
06[13:35] * +FladreVoicnayk sighs, and Uncle Snargles stops moving. He looks up at the ceiling and counts ceiling tiles or something.
[13:36] <@theM> (( 2nd or 3rd? Too late to disable the 1st :) ))
[13:36] <+Woodstock> Woodstock glances at the ceiling.
01[13:36] <@Faith> (( Can I lift the plate from the ground? 3rd. ))
06[13:36] * +Woodstock summones a small stone and tosses it at the ceiling.
[13:38] <@theM> (( You feel you could have, if you had the tools ))
01[13:38] <@Faith> (( Crap... ))
06[13:39] * @Faith marks each plate with a Dart. "Woodstock, when you come forward, pick up my darts, please."
[13:39] <+Woodstock> "What are you dropping darts for?"
01[13:40] <@Faith> "Easist thing to mark the plates with."
[13:40] <+Woodstock> "Use chalk."
01[13:40] <@Faith> "Don't have any."
[13:40] <+Woodstock> A small wisp of smoke rises above Woodstock's head.
[13:40] <+FladreVoicnayk> (( *is doing laundry, so may be slow to reply* ))
[13:41] <+Woodstock> "I've got plenty. Come back here and I'll give everyone a piece.
06[13:41] * @Faith heads forward after marking the traps and looks for more.
01[13:41] <@Faith> 1d20+8 Search check for traps
[13:41] <+EllfDB1> Faith, Search check for traps: 27 [1d20=19]
06[13:41] * +Rikarn follows Faith.
06[13:41] * +Woodstock hands Fladre a piece of chalk. "Don't use it all up before the end of the adventure, ok?"
[13:42] <@theM> There's no fourth pressure plate.
01[13:43] <@Faith> 1d20+15 Hide renewal
[13:43] <+EllfDB1> Faith, Hide renewal: 22 [1d20=7]
01[13:43] <@Faith> 1d20+15 Move Silently renewal
[13:43] <+EllfDB1> Faith, Move Silently renewal: 34 [1d20=19]
[13:43] <+Woodstock> Woodstock rides ahead, "Fladre, make sure you and Uncle Snargles give the darts a wide berth. But magicsnatch them once we're past. Ok?"
06[13:43] * +FladreVoicnayk accepts the chalk. "Yay! Chalk!" He eyes the walls thoughtfully, but decides that he probably doesn't have time to doodle.
06[13:43] * +FladreVoicnayk nods at Fladre. "Hotay!"
06[13:43] * +Woodstock smiles at Fladre.
06[13:43] * @theM considers
06[13:43] * @theM calls for Ride Check for Woodstock, DC...
06[13:44] * @Faith walks down the corrodior more.
[13:44] <@theM> Eh, Snoopy's a good dog. DC 12. :)
[13:44] <+Woodstock> 1d20+9 Ride Check
[13:44] <+EllfDB1> Woodstock, Ride Check: 15 [1d20=6]
[13:44] <@theM> Snoopy carefully avoids the plates :)
06[13:45] * +FladreVoicnayk attempts to follow the instructions given, but hippogriffs are Large, so, Uncle Snargles may not fully succeed on avoiding everything.
06[13:45] * +Rikarn wonders OOCly how Fladre could nod at himself.
06[13:46] * +Woodstock has been around Fladre long enough that she's no longer bothered by such things.
[13:47] <+FladreVoicnayk> Practice.
[13:47] <@theM> Around the corner, Faith finds another room - This one about the same size as the treasure chamber, except instead of gold and whores, this one holds a large Ooze on one side and on the right... is that a bunny rabbit?
01[13:48] <@Faith> 1d20+6 Spot for blood on the rabbit!
[13:48] <+EllfDB1> Faith, Spot for blood on the rabbit!: 8 [1d20=2]
[13:48] <@theM> Perfectly Ordinary Rabbit.
[13:48] <@theM> (( For Uncle Snargles, DC 12 Handle Animal check if you want to take him across the plates ))
01[13:49] <@Faith> 1d20+8 Searches the room without entering.
[13:49] <+EllfDB1> Faith, Searches the room without entering.: 16 [1d20=8]
[13:50] <+FladreVoicnayk> 1d20+3
01[13:50] <@Faith> 1d20+6 Spot, looking around the room.
[13:50] <+EllfDB1> FladreVoicnayk, 1d20+3: 10 [1d20=7]
[13:50] <+EllfDB1> Faith, Spot, looking around the room.: 24 [1d20=18]
[13:50] <+FladreVoicnayk> (( D= ))
06[13:51] * +Rikarn walks up to the entrance.
[13:51] <+Rikarn> "Ooze... and a rabbit."
[13:51] <@theM> There's a Key pedestal on each side... And apparently, a Wall of Force that keeps the Ooze on one side, and the bunny on the other.
06[13:51] * +Woodstock looks back at Fladre, "Uncle Snargles can fly. And he can understand what you tell him. Sort of."
[13:51] <@theM> 1d2 1=second plate, 2=third
[13:51] <+EllfDB1> theM, 1=second plate, 2=third: 1 [1d2=1]
[13:52] <+FladreVoicnayk> ((Yeah, but I dunno if it's tall enough in here to fly. >_> ))
01[13:52] <@Faith> "I don't know enough cliches to use to defend myself against this."
[13:52] <@theM> There's a click as Uncle Snargles steps on the second plate - though he avoid the third - and Faith watches as a door on both sides opens and lets another Ooze into the left and another bunny into the right.
[13:54] <+Rikarn> "So.... Ooze.... rabbits..."
[13:54] <+Rikarn> "I could roast the rabbits."
[13:54] <+Rikarn> "Just to be safe."
01[13:54] <@Faith> "Oh... fuck me without lube."
06[13:54] * +FladreVoicnayk hums cheerfully to himself.
06[13:54] * +Woodstock blinks.
[13:54] <+FladreVoicnayk> It is perhaps fortunate that Fladre didn't hear Faith.
06[13:54] * +Woodstock calls back, "Uncle Snargles!"
06[13:55] * +FladreVoicnayk the two of them hurry up.
[13:55] <+FladreVoicnayk> (( >_> ))
06[13:55] * +Woodstock looks into the room. "So... What am I looking at here. Blobs and bunnies?"
06[13:55] * +FladreVoicnayk and Uncle Snargles hurry up.
06[13:56] * +Woodstock frowns in thought.
[13:56] <+Rikarn> "Yeah... let's send the hippogriff into the rabbit area first."
[13:56] <@theM> ( Yep. Blobs and bunnies. Though you're shielded from both at the moment given the Wall of Force on either side of your corridor to the other end of the room. )
01[13:57] <@Faith> "And with each plate pressed, we get another one of each."
[13:57] <+Woodstock> "Plan A: We go to the exit. Then Fladre snatchgrabs the key, one of us snatches it from him and shoves it into the keyhole, then we make a run for it."
06[13:57] * @Faith looks at the oozes, what color and shape are they?
[13:57] <+Woodstock> (Did you just ask what shape an ooze is?)
03[13:58] * ina_meishou (~ina@adsl-190-214-22.asm.bellsouth.net) has joined #SOS
01[13:58] <@Faith> (( Yes. Because if its even slightly in the shape of a cube, I'm drawing my new blade. ))
03[13:59] * Scratx-nekochan (~Scratx@80.243.86.237) has joined #SOS
06[13:59] * +FladreVoicnayk frowns at Rikarn's comment. Uncle Snargles doesn't like bunnies.
06[13:59] * +FladreVoicnayk nodnods at Woodstock. "I can do that!"
[13:59] <+Woodstock> "Wait until we're on the other side, first."
[13:59] <@theM> (( It's not cube-shaped... Rather, they're blackish, and shaped like a pudding ))
[13:59] <+Woodstock> (Is either key within 20' of the other side of the room?"
[14:00] <+Rikarn> (Actually that's worse.)
[14:00] <+Rikarn> (Black ooze.)
[14:00] <+Rikarn> (/me shudders.)
01[14:00] <@Faith> "Oh crap in a vamp's coffin."
06[14:01] * +Woodstock looks up at Faith, "You sure do have some strange hobbies."
01[14:01] <@Faith> 1d20+2 Knowledge Arcane
[14:01] <@theM> One of the bunnies on the right looks up at Faith, it's nose moving cutely.
[14:01] <+EllfDB1> Faith, Knowledge Arcane: 8 [1d20=6]
[14:01] <+Woodstock> (M - repeat of earlier question)
06[14:01] * +FladreVoicnayk nods in solemn agreement with Woodstock, looking at the creatures.
[14:02] <+FladreVoicnayk> 1d20+14 Knowledge (arcana)
[14:02] <+EllfDB1> FladreVoicnayk, Knowledge (arcana): 15 [1d20=1]
01[14:02] <@Faith> "Cute bunny... nice bunny... please don't be vorpal."
[14:02] <+FladreVoicnayk> 1d20+14 Knowledge (dungeoneering)
[14:02] <+EllfDB1> FladreVoicnayk, Knowledge (dungeoneering): 27 [1d20=13]
[14:02] <+Woodstock> 1d20+8 Bardic Lore (Monty Python)
[14:02] <+EllfDB1> Woodstock, Bardic Lore (Monty Python): 24 [1d20=16]
03[14:02] * ina_meishou (~ina@adsl-190-214-22.asm.bellsouth.net) has left #SOS
[14:03] <+Rikarn> 1d20+11 knowledge arcana on the ooze
[14:03] <+EllfDB1> Rikarn, knowledge arcana on the ooze: 13 [1d20=2]
[14:03] <@theM> ( Woodstock: Yes. )
[14:03] <+Woodstock> (Oozes are Knowledge (Dungeoneering))
[14:04] <+Woodstock> "I think we're a go for plan A. Do we want to try it?"
06[14:04] * @Faith looks around the room even closer now.
[14:04] <+Rikarn> "Which side?"
01[14:04] <@Faith> 1d20+6 Spot
[14:04] <+EllfDB1> Faith, Spot: 10 [1d20=4]
01[14:04] <@Faith> 1d20+8 Search
[14:04] <+EllfDB1> Faith, Search: 14 [1d20=6]
[14:04] <+FladreVoicnayk> ((I wasn't sure, so I did both. Figured it wasn't planar.))
[14:04] <+Woodstock> "Actually, what I want to do is ask Fladre to summon up some disposable creatures to keep the oozes at bay while we grab the key and run for our lives and meager equipment."
06[14:05] * +FladreVoicnayk feels that all his creatures are lovable and non-disposable
[14:05] <+Rikarn> "good plan."
[14:05] <@theM> Faith spots a small lever on the other side, which looks like it can be moved left and right. It's currently between the two.
[14:05] <+FladreVoicnayk> ...unless he's bored.
01[14:06] <@Faith> "Level, stuck in its middle, other side of the room. 10 Gold on it controling the fields."
[14:06] <@theM> (( Speaking of Fladre's creatures, how long is the duration on Uncle Snargles anyway? Because I suspect he's about to go Poof ))
[14:07] <+Woodstock> (Uncle Snargles has had a good, long life)
[14:07] <+Woodstock> (48 seconds)
[14:07] <@theM> Poof.
06[14:07] * +Woodstock sniffs.
[14:07] <+FladreVoicnayk> ((Seven rounds, actually. >>; Which I thought was seven hours. Oh well.))
[14:08] <+Woodstock> (Eight rounds. Dimensional reach gives you a +1 CL with summoning spells)
06[14:08] * +FladreVoicnayk falls to the floor with an oomph. "They never get to stay and play for too long..." he says, wiping a tear from his eye.
[14:08] <+FladreVoicnayk> ((Ah, right, my bad.))
[14:08] <@theM> (( Probably wouldn't have lasted this long then, but eh, comedic timing ^^ ))
06[14:08] * +Woodstock comforts Fladre.
06[14:09] * +Woodstock rides over to the other side of the room.
06[14:09] * @Faith looks at the party. "Well, we only have Plan A so far..."
[14:09] <+Woodstock> "Yes, though it's a decent one."
[14:10] <+FladreVoicnayk> "So...you want me to summon some friends now, then?"
[14:10] <+Woodstock> "Once we're all over here and agreed to Plan A."
06[14:10] * @Faith walks over to the other side of the room with Woodstock.
06[14:11] * +FladreVoicnayk follows Woodstock, sighing slightly over Uncle Snargle's departure.
[14:12] <@theM> The Oozes slowly but inexorably move towards the Wall of Force... Sure, they're stopped by it, but they seem eager.
06[14:13] * +Woodstock motions for Rikarn to join them.
06[14:13] * @Faith eyes the oozes more then a little warily, while setting her main hand on her new blade.
06[14:13] * +Rikarn follows...
[14:14] <@theM> Perhaps to honor Fladre, the nearest ooze seemingly sprouts some tentacles.
[14:14] <+Woodstock> "Does anyone have a better idea?"
06[14:14] * +FladreVoicnayk awws. So cute!
01[14:14] <@Faith> "Sic the Alienist on the Skikima?"
[14:15] <@theM> On the other side, one of the bunnies leans against the Wall of Force, it's ears perked up.
06[14:15] * +Woodstock shrugs.
06[14:15] * +Woodstock nods to Fladre, "Please summon a few creatures between us and the oozes, but not on their side of the force walls."
[14:16] <+Woodstock> "Then come here next to the exit."
[14:17] <+Woodstock> (OOC at least, I know that Walls of Force block ethereal travel and Teleportation is Astral travel. Line of Effect is more difficult.)
06[14:17] * +FladreVoicnayk nods at Woodstock, humming to himself as he heads over there. What cuddly creatures shall come out to play?
[14:18] <+FladreVoicnayk> ((Hmm. I have 1 SM 3, 2 SM 2, and 2 SM 1 left. =X ))
[14:19] <+Woodstock> (I'd like to get two critters. Anything that fits those criteria, at your discretion)
[14:20] <+Woodstock> (Perhaps a SM2 with a SM1 for backup if we're unlucky.)
03[14:21] * Scratx-nekochan is now known as Nayakaze
[14:21] <+FladreVoicnayk> ((That would be 2 or 3. Presuming I get lucky, anyways, 2 could summon up 1d3 level 1s. 3 could do the same for 2, or 1d4+1 level 1s. Actually, I have a 4, but I'm saving that. Mostly because dimensional reach's current range is dependent on it, plus, never know when we'll run into something nastier.))
[14:22] <+Woodstock> (II gives us 1d3. If we get one, then use SM1 to get the second. That's my suggestion)
06[14:22] * +FladreVoicnayk nods.
06[14:23] * +FladreVoicnayk starts waving his hand, and summons up...
[14:23] <+FladreVoicnayk> 1d3 pseudonatural badgers
[14:23] <+Woodstock> Woodstock muses, "I seem to recall that pseudonatural creatures are somewhat resistant to acid. Then again..."
[14:23] <+EllfDB1> FladreVoicnayk, pseudonatural badgers: 3 [1d3=3]
06[14:23] * +Woodstock eyes Rikarn.
[14:23] <+FladreVoicnayk> (( =D ))
[14:24] <+Woodstock> Woodstock grins, "Good work, Fladre!"
[14:24] <+Rikarn> (Sorry... had to walk the dog.)
06[14:24] * +FladreVoicnayk gives a thumbs up! "Now I come back over?"
[14:25] <+FladreVoicnayk> "Or am I supposed to do something else?"
01[14:26] <@Faith> "Get into position to grab a key, or if you can, grab both at once, then send them to us.
[14:26] <+Woodstock> "Yes. Come right here next to the exit, please!"
[14:26] <+Woodstock> "Then see if you can snatch the key from the ooze side.
[14:26] <+Woodstock> "Just keep the badgers between us and the oozes."
[14:26] <+Woodstock> "Use the badgers as meatshields, snatch the key, shove the key in the lock, run for our lives."
[14:26] <+Woodstock> "Simple plan."
[14:26] <+Woodstock> "Snatch the key from the oozes first."
[14:26] <@theM> (( Notification: Throwing the switch will effectively end the surprise round. Critters disappear after 7 rounds ))
[14:26] <+Woodstock> "Just in case."
06[14:27] * +FladreVoicnayk attempt to use Dimensional Reach to transport the key on the ooze side into his hand.
[14:27] <+FladreVoicnayk> ((After having gone back over to the exit.))
[14:28] <+Woodstock> (Not throwing the switch just yet.)
[14:28] <+Woodstock> (We'll try to teleport the key without lowering the walls first.)
[14:29] <@theM> Fladre now holds a key. The pedestal it used to be on moves up a short distance ( Spot DC 18 )
06[14:29] * +Woodstock snatches the key from Fladre and shoves it into the keyhole.
01[14:29] <@Faith> 1d20+6 spot
[14:29] <+EllfDB1> Faith, spot: 14 [1d20=8]
[14:29] <+Rikarn> 1d20+4 spot
[14:29] <+EllfDB1> Rikarn, spot: 15 [1d20=11]
[14:30] <@theM> The door disappears, revealing... a second door.
[14:30] <+Woodstock> "Crap! Fladre! The other key!"
06[14:31] * +FladreVoicnayk turns towards the other key, using Dimensional Reach on it.
01[14:31] <@Faith> 1d20+6 spot
[14:31] <+EllfDB1> Faith, spot: 20 [1d20=14]
[14:31] <@theM> Faith spots the second pedestal moving up as well.
[14:31] <@theM> There's a short glimmer in the air as the Walls of Force disappear.
[14:32] <@theM> Both the bunnies and the Oozes are loose...
[14:32] <@theM> 1d20-5 Ooze initiative
[14:32] <+EllfDB1> theM, Ooze initiative: 0 [1d20=5]
[14:32] <@theM> 1d20-5 Ooze2 initiative
[14:32] <+EllfDB1> theM, Ooze2 initiative: 15 [1d20=20]
[14:33] <+FladreVoicnayk> 1d20
[14:33] <+EllfDB1> FladreVoicnayk, 1d20: 17 [1d20=17]
01[14:33] <@Faith> 1d20+6
[14:33] <+EllfDB1> Faith, 1d20+6: 19 [1d20=13]
[14:33] <+Woodstock> 1d20+3 Woodstock and Snoopy Initiative
[14:33] <+EllfDB1> Woodstock, Woodstock and Snoopy Initiative: 20 [1d20=17]
[14:33] <@theM> 1d20+2 bunny1 initiative
[14:33] <+EllfDB1> theM, bunny1 initiative: 21 [1d20=19]
[14:33] <@theM> 1d20+2 bunny2\ initiative
[14:33] <+EllfDB1> theM, bunny2\ initiative: 18 [1d20=16]
[14:34] <+Rikarn> 1d20+2 init
[14:34] <+EllfDB1> Rikarn, init: 22 [1d20=20]
01[14:35] <@Faith> "So, any bets on which is more dangerous?"
[14:35] <+Rikarn> "Small fluffy animals vs. Goo?"
[14:35] <+Rikarn> "I'm roasting some rabbits."
[14:35] <+Woodstock> "Let's just focus on running."
03[14:36] * theM changes topic to 'Blobs and Bunnies, Oh My: Rikarn, Bunny 1, Woodstock, Faith, Bunny 2, Fladre, Ooze 2, Ooze 1'
[14:36] <+FladreVoicnayk> ((All the badgers have my init, right?))
[14:36] <@theM> (( Yep ))
[14:37] <+Rikarn> (How big is the room again?)
[14:40] <@theM> Not as big as you'd currently wish. Roughly 60 wide, and equally long. You've got a 15 ft corridor down the middle, with Oozes on one side (directly next to it, and close-ish) and Bunny 2 on the other. Bunny 1 is a little farther away, as it displayed less interest before - or perhaps he wasn't as hungry.
[14:41] <+Rikarn> hmm...
[14:41] <+Rikarn> And the walls of force aren't there?
[14:41] <+FladreVoicnayk> 15:31 theM There's a short glimmer in the air as the Walls of Force disappear
03[14:42] * dood (ae924c16@widget.mibbit.com) has joined #SOS
[14:42] <@theM> (( Not anymore, no ))
06[14:44] * +Rikarn waves his hand and casts Ice storm centered in the middle of the oozes and bunny 2.
[14:44] <+Rikarn> 5d6+4 damage to all within the cylinder... no save
[14:44] <+EllfDB1> Rikarn, damage to all within the cylinder... no save: 21 [5d6=2,1,3,5,6]
[14:44] <@theM> (( The middle would have YOU and the rest of the party members ))
[14:45] <+Woodstock> Not to mention the cute cuddly badgers!
[14:46] <+FladreVoicnayk> ((That would drop me down to 2 HP. And kill my pseudonatural badgers. D= ))
01[14:46] <@Faith> (( 3 HP... again. ))
[14:47] <+Woodstock> (Would you like your items identified?)
[14:47] <+Rikarn> (hmm...)
[14:47] <+Rikarn> (Arange it so that we're just outside of it.)
[14:47] <+Rikarn> (this is why I like having a map.)
03[14:47] * dood is now known as Laughing_observer
[14:48] <+Woodstock> (Basically, you could hit either the oozes or the bunnies. But not both. Not without collateral damage you don't want."
[14:48] <+Woodstock> (choose wisely)
[14:49] <@theM> (( Rikarn was the straight man. I'll still let him change his action. I would like to state that neither of the bunnies is mind controlling him... ))
[14:49] <+Rikarn> (I can't arrange it so that it hits the two oozes and the bunny without hitting any of us?)
[14:49] <@theM> 11PPPEE
[14:49] <@theM> 11PPPBE
[14:49] <@theM> 22PPPEE
[14:49] <@theM> 22PPPEE
[14:50] <@theM> It's like that, with 1 being Ooze 1, 2 being Ooze 2, P being spaces the party members can be in (extends further south), E being empty, and B being Bunny 2
[14:50] <+Woodstock> (You forgot the badgers)
[14:50] <@theM> Party members, badgers...
[14:51] <+Woodstock> (Ok. Badgers are between party and oozes)
[14:51] <+Rikarn> (hmm...)
[14:52] <@theM> (( There's one more P space in the middle in the north, which is the former door ))
[14:52] <+Woodstock> (Blob, blob, bunny, bunny, badger, badger, badger)
01[14:52] <@Faith> (( OoC: Oozes have +80 HP. Rabbits have an unknown number of HP. ))
[14:52] <+Woodstock> (Do ya feel lucky?)
[14:53] <+Rikarn> (Hmm...)
[14:53] <+FladreVoicnayk> ((I feel like running for my life. >_> ))
[14:53] <+Rikarn> (Not Ice storm then.)
[14:53] <+Rikarn> (so do I.)
[14:53] <+Woodstock> (Thirded)
[14:53] <+Woodstock> (You could delay...)
[14:54] <+Rikarn> (Wish I were two levels higher, i'd cover our retreat.)
[14:54] <+Rikarn> Delay action until after Flandre
01[14:55] <@Faith> (( What happend to the door after the second key was inserted? ))
[14:55] <+Woodstock> (I think we only managed one key)
[14:55] <+Rikarn> (Was it even inserted yet?)
[14:55] <@theM> (( Hasn't happened yet. Flandre holds the second key. ))
[14:55] <+Woodstock> (Then the crap hit the fan)
[14:55] <+Woodstock> He does?
[14:56] <+Rikarn> "Flandre, give me the key!"
[14:56] <+Rikarn> (Fladre, I mean.)
06[14:56] * +FladreVoicnayk hands the key to Rikarn.
01[14:56] <@Faith> "Or give one of us the key!"
06[14:56] * +Rikarn inserts the key into the door.
[14:56] <+FladreVoicnayk> ((I am not a loli. >_> ))
[14:56] <+Rikarn> (Yet.)
[14:57] <@theM> (( Note for Rikarn: Take key from Flandre, one move action. Move to door, second move action. Use key on door, standard action ))
[14:57] <+FladreVoicnayk> ((I'm not the one that dons mysterious armor we don't know the function of.))
[14:57] <+Rikarn> (damn.)
[14:57] <+FladreVoicnayk> ((Rikarn seems more likely to wind up as a loli. =p ))
01[14:57] <@Faith> (( Luth isn't Pale. He's not a trap. ))
[14:58] <+FladreVoicnayk> ((Indeed.))
[14:58] <+Woodstock> (OK!)
[14:58] <+Woodstock> (Bunny's turn)
[14:58] <+Woodstock> (Unless Rikarn does something)
[14:58] <+Woodstock> (Drop key: Free action. Pick up key: Move action)
03[14:58] * Laughing_observer is now known as dood
[14:59] <+Woodstock> (Woodstock and Fladre are next to the former door and 5' from the second one)
[15:00] <+Woodstock> (Best to leave things to Woodstock, probably)
[15:00] <+Woodstock> (Or Fladre himself)
[15:00] <@theM> 1d2 1=WS, 2=Fladre
[15:00] <+EllfDB1> theM, 1=WS, 2=Fladre: 1 [1d2=1]
06[15:01] * @Faith sighs. "Bummbling hands. This is why I'm trained to pick up things fast."
[15:01] <@theM> The bunny hops toward Woodstock, looks up at her mighty War Beagle, and hops away in
[15:01] <+Rikarn> (in?)
[15:01] <@theM> 1d2 1=Faith, 2=Rikarn
[15:01] <+EllfDB1> theM, 1=Faith, 2=Rikarn: 1 [1d2=1]
[15:01] <@theM> Faith's direction.
[15:02] <+Rikarn> (Oh dear.... intimidation seems to work on these things.)
06[15:02] * @Faith waves at the rabbit and smiles at it.
03[15:02] * Scratx-chan (~Scratx@80.243.86.237) has joined #SOS
[15:02] <@theM> It places it's front paws on her boots and sniffs at her leg.
[15:02] <@theM> Woodstock's action ^^
01[15:02] <@Faith> "You wouldn't try anything naughty against me, now would you?"
[15:03] <@theM> (( Well, it's not doing anything more now, say the dice ))
02[15:03] * Nayakaze (~Scratx@80.243.86.237) Quit (Ping timeout)
[15:03] <+Woodstock> (Ah. Well.) Woodstock pulls an orb out of her pouch, yanks the pin with her teeth, counts, "One, two, five!"...
03[15:04] * Scratx-chan is now known as Nayakaze
[15:04] <+Woodstock> Actually...
01[15:04] <@Faith> "Hey! No tossing the Holy Hand Gergande against allies!"
[15:04] <@theM> (( /me wonders if Woodstock spotted it... ))
06[15:04] * +Woodstock grabs the key, moves to the door (Snoopy's movement), and shoves the key in. Hopefully Snoopy has enough movement left to move through.
[15:05] <+Woodstock> (Mounted combat is wierd and requires too many rules checks.)
06[15:07] * @theM IS indeed checking rules <<;
01[15:07] <@Faith> (( This is why I don't allow Mounts in AS. ^___^ ))
06[15:08] * @theM figures we'll resolve it with a single check to get the key into the door correctly while moving ))
[15:09] <@theM> Your choice of Ride or Sleight of Hand, DC 15
[15:09] <+Woodstock> (I'm pretty sure you can do a full attack and move wtih the mounts movement. You just come along for the ride.)
[15:09] <+Woodstock> (I -know- I can at least open the door, with a 5' step)
[15:10] <@theM> (( You're trying to get a key into a key-shaped hole, with not too much wiggle room, while Snoopy's moving. ))
[15:10] <+Woodstock> Ride, definitely.
[15:11] <+Woodstock> 1d20+9 Ride check
[15:11] <+EllfDB1> Woodstock, Ride check: 13 [1d20=4]
[15:11] <+Woodstock> Ah. I remember this dicebag.
[15:11] <+Woodstock> How about the key is in the keyhole, but no more movement this round?
06[15:12] * @theM looks around
01[15:12] <@Faith> (( Aren't rules fun? ^__^ ))
[15:12] <+Woodstock> (It's the dice I'm having a problem with)
[15:13] <@theM> The Door opens into another of those corridors...
[15:13] <@theM> (( Accepted. now to see if Faith saves you all ))
[15:13] <+Woodstock> Woodstock yells, "Run away! Run away!"
[15:14] <+Woodstock> (Rikarn is delaying)
[15:14] <@theM> (( True. Rikarn can save you all as well ))
06[15:15] * @Faith scoops up the rabbit as gently as possible with her secondary, before retreating into the new corriodor with her primary hand on her new blade.
[15:15] <+Rikarn> ("Go! Flaming bunny of Doom!" or "I shall stick you all... in a room... with a Moose!")
01[15:16] <@Faith> *secondary hand
01[15:16] <@Faith> Turn End
[15:16] <+Woodstock> (Falken blinks and looks at Faith. "You have finally done something worthy of being one of us.")
01[15:17] <@Faith> (( What? >__> ))
[15:17] <@theM> Bunny 2 hops up to Fladre and adoringly looks up at him.
[15:17] <@theM> Fladre's turn.
06[15:18] * +FladreVoicnayk thinks the bunny is adorable, but he has to run. "Call me!" he says cheerfully before running into the corridor.
01[15:18] <@Faith> (( T___T Poor rabbit. ))
[15:19] <@theM> (( Well, Faith and Fladre haven't saved you all... Let's see if Rikarn can do any better ^^ ))
[15:19] <@theM> Rikarn's up.
06[15:19] * +Rikarn nods.
[15:20] <+FladreVoicnayk> ((Not all of us have extra move actions.))
[15:20] <+Rikarn> "Burn." <Fireball on the oozes.>
[15:20] <+Rikarn> 6d6+4 DC18 reflex to take half damage
[15:20] <+EllfDB1> Rikarn, DC18 reflex to take half damage: 25 [6d6=2,4,5,4,4,2]
06[15:21] * +Rikarn then uses his move action to go through the door.
[15:22] <+Woodstock> (Eh... He's not killing the badgers that are going to save my life, is he?)
[15:23] <@theM> 1d20-2 Ooze 1 save
[15:23] <+EllfDB1> theM, Ooze 1 save: 17 [1d20=19]
[15:23] <@theM> 1d20-2 Ooze 2 save
[15:23] <+EllfDB1> theM, Ooze 2 save: 11 [1d20=13]
[15:23] <@theM> Rikarn's fireball does a lot of damage, but his action, too, fails to save everyone <<;
06[15:25] * @theM wonders how, exactly, Rikarn targeted that one, yes.
[15:26] <+Rikarn> (Got it so it was centered at the wall between the two oozes.
[15:26] <+Woodstock> That'll hit us, too.
[15:26] <@theM> ... what wall?
[15:26] <+Woodstock> Far left side of the room, 10' from the north corner.
06[15:27] * @theM is going to assume sanity and NotTargetingPartyMembers
[15:27] <+Woodstock> That'll kill the badgers, and... Possibly catch Woodstock.
[15:28] <+Woodstock> Fireball is a BAD IDEA
[15:28] <+Rikarn> (Probably wouldn't catch woodstock.)
06[15:28] * @theM looks at map
[15:28] <@theM> 1d3 number of Badgers hit.
[15:28] <+EllfDB1> theM, number of Badgers hit.: 1 [1d3=1]
[15:29] <+Woodstock> Actually, it'll catch all 3 badgers. I just worked it out. :(
[15:29] <+Woodstock> They were closest to the oozes.
[15:30] <+FladreVoicnayk> (( =( ))
[15:30] <+Woodstock> You may have just killed me.
[15:30] <+FladreVoicnayk> ((Noooooooo....!))
06[15:31] * @theM eyes map
[15:31] <@theM> Going to go with dice. Farthest badger was hit. Other two are still there.
01[15:31] <@Faith> 1d20 SAN Check
[15:31] <+EllfDB1> Faith, SAN Check: 20 [1d20=20]
01[15:32] <@Faith> 1d20+2 INT Check
[15:32] <+EllfDB1> Faith, INT Check: 6 [1d20=4]
01[15:32] <@Faith> Well, I'm sane. Just insane.
[15:33] <@theM> Ooze 2 moves forward, a black tentacle slamming into Woodstock
01[15:33] <@Faith> (( Well, barring a few things, we're all dead and we've lost our objective. ))
[15:33] <@theM> 1d20+8 Slam attack
[15:33] <+EllfDB1> theM, Slam attack: 27 [1d20=19]
[15:33] <+Woodstock> Ok.
[15:33] <+Woodstock> Then I might live another day.
[15:34] <+Woodstock> Wait, aren't the badgers between Woodstock and the oozes? That was sort of the purpose in summoning them.
01[15:34] <@Faith> Tentacles
[15:34] <@theM> They're blocking one Ooze from moving forward, yes. The second one is free to move though, and has Reach <<;
01[15:35] <@Faith> It doesn't matter whose in the way, Tentalces will hit whomever they want.
[15:35] <+Woodstock> Hrm. Smart oozes.
[15:35] <@theM> 2d6+4+2d6 damage and acid
[15:35] <+EllfDB1> theM, damage and acid: 15 [2d6=5,2; 2d6=1,3]
01[15:35] <@Faith> (( No... you're just fatter then badgers. ))
[15:36] <+Woodstock> (Not really... Woodstock is rather small)
[15:36] <@theM> (( One target with Snoopy though. DC 21 Reflex Save to keep your armor and clothing from dissolving ))
01[15:36] <@Faith> (( 20 pound Bagder versus a 80 pound Halfling? ))
[15:37] <+Woodstock> 1d20+9 Nudity save DC:21
[15:37] <+EllfDB1> Woodstock, Nudity save DC:21: 14 [1d20=5]
[15:37] <+Woodstock> Yeah, I remember this dicebag.
[15:38] <@theM> (( Technically, this is where a Grapple check happens, but with tentacles and nudity we're straying too far into hentai as it is and I don't remember adding the NC-17 warning to the campaign page ))
[15:38] <+Woodstock> So... Woodstock's armour and clothes get eaten?
[15:39] <@theM> Yep. They're dissolving.
[15:40] <@theM> 1d20+8 Ooze 1 grabing a badger for an appetizer
[15:40] <+EllfDB1> theM, Ooze 1 grabing a badger for an appetizer: 23 [1d20=15]
01[15:40] <@Faith> 1d20+2 INT Check
[15:40] <+EllfDB1> Faith, INT Check: 13 [1d20=11]
03[15:40] * theM changes topic to 'Blobs and Bunnies, Oh My: Woodstock, Faith with Bunny, Bunny 2, Fladre, Rikarn, Ooze 2, Ooze 1'
06[15:41] * @Faith pets the rabbit while waiting for her move.
[15:41] <@theM> Woodstock is up again
[15:42] <+Woodstock> Woodstock can do her full move and still move with Snoopy's movement, right?
[15:42] <@theM> Looks like
[15:42] <+Woodstock> I think that's how mounted combat works.
[15:42] <@theM> Depends on feats and whatnot.
[15:42] <+Woodstock> Ok. If we just withdraw now, will we provoke an AOO?
[15:42] <+Woodstock> That shouldn't be feat dependent.
[15:42] <@theM> Straight withdrawal does not.
[15:42] <+Woodstock> Ok. Straight withdrawl out of the room, then.
[15:43] <@theM> Faith is up
06[15:44] * @Faith walks out of the corridor.
[15:44] <@theM> This particular does doesn't seem quite as inclined to disappear behind you... on the positive side, none of you have stepped on a trap. Yet.
[15:44] <@theM> *this particular door
06[15:44] * @Faith turning, she walks right over to the switch and flips it to towards the Oozes.
[15:46] <@theM> The ooze side Wall of Force shimmers into existence again.
[15:46] <@theM> Combat is over.
[15:46] <+Rikarn> "Heh."
[15:46] <@theM> The bunny nuzzles Faith.
06[15:47] * @Faith smiles at the rabbit. "Nice bunny. Don't suppose you're a vorpal?"
06[15:47] * +FladreVoicnayk mourns the death of his badgers.
[15:48] <@theM> The bunny seems perfectly ordinary. :)
[15:48] <+Woodstock> Woodstock grimaces at her burned, bare torso and drinks down a potion of Vigor.
[15:48] <+Rikarn> "Hmm..."
[15:48] <+Woodstock> (lesser)
06[15:50] * @Faith looks at the Halfing and grins. "Well, pity that neither of us have a wardrobe with us."
[15:50] <+Woodstock> Woodstock shrugs, "Nothing to be done at this point."
06[15:50] * +Rikarn takes off the tunic that he has on overtop of his armor and tosses it to Woodstock.
[15:51] <+Woodstock> "Thanks." Woodstock ties it around herself with a bit of twine she keeps handy. "This will do as well as anything."
06[15:52] * @Faith walks over to the other rabbit and scoops it up too. "Nice bunnies~"
06[15:53] * +FladreVoicnayk blinks at Faith. Well, they are kind of cute, though they'd obviously be cuter with tentacles. Still, there's all kinds of crazy people in this world, Fladre knows oh too well.
06[15:53] * @Faith turns to face the party again. "So, how many more challenges do you think we'll face?"
[15:54] <+Woodstock> "I don't know. I wish I'd asked. Hopefully not more than one or two."
[15:54] <+FladreVoicnayk> *all too well
06[15:54] * +Rikarn shrugs.
[15:54] <+Rikarn> "We know the final challenge though."
[15:54] <+FladreVoicnayk> "As many as whoever designed this thought would be amusing?" Fladre offers.
[15:54] <+Rikarn> "And we know that the witch is not it... even though she will be there."
01[15:54] <@Faith> "Hmm? We do?"
01[15:54] <@Faith> (( Wasn't paying attention IC and OoC at that time. ))
[15:55] <+Rikarn> (I may have to pull up the log... because I don't remember it all that well OOC.)
[15:55] <+Woodstock> Woodstock consults her notes. The Lady Anida of Dreadwood. Necromancer of great power.
[15:55] <+Woodstock> "The King's Necromancer, specifically. Keeps a pet lich for a footstool."
[15:56] <+Woodstock> "She holds the final key, but is not the final challenge."
[15:56] <+Woodstock> "Oh. And don't attack her."
[15:56] <+Rikarn> "We'd likely die in that case."
[15:57] <+Rikarn> "Well, let's at least attempt to get to that challenge."
[15:57] <+Woodstock> "And things would just get worse from there."
06[15:57] * +Rikarn looks at his fellows.
[15:57] <+Woodstock> "Faith, would you scout ahead?"
06[15:57] * +FladreVoicnayk nods. Fladre tilts his head, and wonders if he could have a footstool with tentacles.
06[15:59] * @Faith careful puts the rabbits into her pack, then walks into the corridor.
01[15:59] <@Faith> 1d20+15 Hide
[15:59] <+EllfDB1> Faith, Hide: 19 [1d20=4]
01[15:59] <@Faith> 1d20+15 Move Silently
[15:59] <+EllfDB1> Faith, Move Silently: 33 [1d20=18]
01[15:59] <@Faith> 1d20+6 Spot
[15:59] <+EllfDB1> Faith, Spot: 17 [1d20=11]
01[15:59] <@Faith> 1d20+8 Search
[15:59] <+EllfDB1> Faith, Search: 16 [1d20=8]
[16:01] <@theM> Around the next corner, Faith finds - well, it's not so much a room as it's a dead end with a door. At 20', it's wider than the corridor itself, with a sphinx sitting with a key.
[16:01] <+Rikarn> (Living sphinx or stone?)
[16:02] <+Rikarn> (Hooray for riddles.)
[16:02] <@theM> ( Looks alive )
06[16:02] * +Rikarn follows into there.
[16:03] <+Rikarn> 1d20+11 knowledge arcana on the sphinx
[16:03] <+EllfDB1> Rikarn, knowledge arcana on the sphinx: 21 [1d20=10]
06[16:03] * @Faith waves at the sphinx and smiles pleasantly.
[16:03] <+FladreVoicnayk> 1d20+14 Knowledge (arcana)
[16:03] <+EllfDB1> FladreVoicnayk, Knowledge (arcana): 18 [1d20=4]
[16:03] <@theM> ( Gynosphinx )
[16:03] <+FladreVoicnayk> (( =( ))
06[16:04] * +Woodstock and Snoopy warily enter.
[16:04] <+FladreVoicnayk> ((Fortuitously, they prefer to avoid combat.))
[16:05] <@theM> "Ah, more contestants. Finally. It's been a bit dull."
06[16:05] * +FladreVoicnayk cheerfully enters the room, waving at the sphinx. Wow! It's pretty cool! This vocalizes itself as, "Wow! You're pretty cool!"
[16:05] <+Rikarn> "So... what's the challenge for this room?"
[16:06] <+Rikarn> "Solve your riddle in exchange for the key?"
[16:07] <+Rikarn> "Or perhaps offer you a riddle in exchange for it?"
[16:07] <+Woodstock> Woodstock muses, "Well, I suppose you miss a few, what with the last room and all."
[16:08] <@theM> "One riddle in three parts. And of course, should you fail to answer... mostly correct... I get to kill you." The sphinx sounds far too cheerful about the prospect. "And yes. You're only the fourth group to make it this far."
01[16:09] <@Faith> "Fourth group... we've been slow."
[16:09] <+Woodstock> Woodstock sighs.
01[16:09] <@Faith> "How many of those three groups before made it past you?"
[16:10] <@theM> "All of them." The sphinx looks sour. "Wouldn't have happened if they'd let me set the riddle. Bah."
01[16:10] <@Faith> "Ouch, so your summoner set the riddle?"
06[16:11] * @Faith hums slightly, thinking on something.
[16:11] <@theM> "Yes. I get paid of course, don't get me wrong, but..." There's the sphinx equivalent of a shrug.
01[16:12] <@Faith> "I wonder, what are the terms of your summoning? Maybe we could change the terms so that you may use your own riddles instead."
[16:13] <+Rikarn> "Perhaps we could provide you with a more fun riddle for the next set of adventurers to come through?"
[16:13] <+Woodstock> Woodstock asks Faith, "Do you think that's wise?"
[16:13] <+Rikarn> "Or must you use the summoner's?"
[16:13] <@theM> The sphinx looks between Faith and Rikarn. Slowly, she says: "I was summoned by Anida. I like being a living sphinx, thank you."
[16:14] <+Rikarn> "Ah. Forgive us then. Is she the next challenge after you?"
06[16:14] * +Woodstock frowns, "That means only one group has made it through."
01[16:14] <@Faith> "Maybe, maybe not. ... Hmm, that does put a damper on things then. But, what is your summoning contract specifically, if we may?"
[16:15] <@theM> "Not sure. I know what comes before from the earlier groups of course. Unless they changed it."
[16:16] <@theM> The sphinx looks at Faith. "Effectively, I'm a good little sphinx and Anida returns my mate from the dead."
06[16:17] * +Rikarn nods.
[16:18] <@theM> "A powerful incentive."
Last edited by Locke69 on Sun Jun 28, 2009 8:02 pm, edited 1 time in total.
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

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Locke69
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Posts: 15
 

Re: Sunday One Shots

Postby Locke69 » Sun Jun 28, 2009 7:48 pm

[19:40] <Falken> Snoopy sticks her nose in Woodstocks' pack.
[19:40] <@theDM> Said troll is healing it's wounds and about to stand up, by the way.
[19:40] <+Rikarn> "Oh well... I'll go grab the key."
01[19:40] <@Faith> "Cute dog... "
06[19:41] * FladreVoicnayk fires off a ball of acid into the troll.
[19:41] <FladreVoicnayk> (Do I need to roll? >_> Or is it coup de grace?)
[19:41] <@theDM> CdG. It's not gonna get up anymore.
06[19:42] * FladreVoicnayk feels vindictively happy, given how many times he's missed.
01[19:42] <@Faith> "Okay, does it smell anything besides the acid."
[19:42] <Falken> "Ah, hold up."
[19:42] <Falken> "I forgot something important."
[19:42] <Falken> Woodstock takes a ration bar from her pack, unwraps it, and feets it to Snoopy. "Suppertime."
[19:42] <Falken> Woodstock shrugs, "I think you're crediting Snoopy with more intelligence than he has."
[19:42] <Falken> "I have another idea, though. Even if it is tedious."
[19:42] <@theDM> Dead Troll can be smelled. Even by the party members.
[19:43] <+Rikarn> "That's a damn good illusion."
[19:43] <@theDM> It stinks <<
[19:43] <Falken> "The food in my pack, but I can't really ask him what he smells."
01[19:44] <@Faith> "Hmm... What about seeing if he'll drink the liquid? Barring that, one of us can use one of my darts and dip it in and take it out."
[19:44] <Falken> "I'm certainly not going to see if he'll drink that."
[19:44] <Falken> "Here. Let me try something."
06[19:45] * @Faith rolls her eyes. "Animals are that dumb that they'll drink something that they sense is dangerous. But lets see what you've got planned."
[19:46] <Falken> Woodstock conjures up some wooden dice and tosses them on the edge of the platform, and into the liquid near the edge. She watches carefully to see if any of the cubes do something they shouldn't.
[19:46] <Falken> (Dissolving when they should bounce, or making a bouncing sound when they fall into the liquid, for instance.)
01[19:46] <@Faith> 1d20+6 Spot check, watching the dice.
[19:46] <EllfDB1> Faith, Spot check, watching the dice.: 22 [1d20=16]
[19:47] <Falken> 1d20-1 Spot check
[19:47] <EllfDB1> Falken, Spot check: 6 [1d20=7]
[19:47] <Falken> "Fladre? Why don't you summon up one of your tentacled horrors and tell it to drink the acid?"
01[19:47] <@Faith> (( I think DB1 and I have grown to understand one another. ))
[19:48] <+Rikarn> 1d20+4 spot check on the dice
[19:48] <EllfDB1> Rikarn, spot check on the dice: 23 [1d20=19]
[19:48] <FladreVoicnayk> "They're not horrors," Fladre says sulkily. "But all right..."
[19:48] <+Rikarn> 1d20+4 listen check on the dice
[19:48] <EllfDB1> Rikarn, listen check on the dice: 22 [1d20=18]
[19:49] <@theDM> Dice do what wooden dice should do, and slowly dissolve.
06[19:49] * FladreVoicnayk casts Summon Monster 1, summoning up a Pseudonatural Dog.
01[19:49] <@Faith> "Interesting."
06[19:50] * @Faith takes the key off of the pedstial.
[19:51] <+Rikarn> "Hmm..."
[19:51] <@theDM> Faith's hand goes through the key. And the pedestal.
06[19:51] * +Rikarn blinks.
[19:51] <+Rikarn> "So where is the real key?"
06[19:51] * @Faith hums to herself.
01[19:52] <@Faith> "It would have been too easy if that were all."
01[19:52] <@Faith> 1d20+8 Search check, taking her time to search this island.
[19:52] <EllfDB1> Faith, Search check, taking her time to search this island.: 14 [1d20=6]
02[19:52] * Falken (4cf3738f@webchat.mibbit.com) Quit (Ping timeout)
02[19:53] * random_dood (ae98d3c2@widget.mibbit.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
02[19:53] * FladreVoicnayk (62e628a9@widget.mibbit.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
02[19:53] * Wolfzzzz (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) Quit (obsidian.ab.ca.lunarnet.org eldrasia.cv.uk.lunarnet.org)
01[19:53] <@Faith> Obsidian's down!
[19:53] <@theDM> Shite
[19:53] <+Rikarn> Wow.
03[19:54] * random_dood (ae98d3c2@widget.mibbit.com) has joined #SOS
03[19:54] * Wolfzzzz (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) has joined #SOS
03[19:54] * FladreVoicnayk (62e628a9@widget.mibbit.com) has joined #SOS
03[19:54] * Woodstock (4cf3738f@webchat.mibbit.com) has joined #SOS
03[19:54] * ChanServ sets mode: -oo Faith theDM
[19:54] <FladreVoicnayk> (Actual DR is for higher HD creatures.)
[19:54] <FladreVoicnayk> (And the netsplit is over?)
[19:54] <+Rikarn> (Yup. and lack of ops now.)
03[19:54] * Rikarn is now known as Ellf
03[19:54] * theDM is now known as theM
03[19:54] * ChanServ sets mode: +o theM
[19:54] <Woodstock> Did I miss anything?
03[19:54] * Ellf is now known as Rikarn
03[19:54] * Faith is now known as Kyonko
03[19:54] * theM is now known as theDM
03[19:54] * ChanServ sets mode: +o Kyonko
03[19:55] * Kyonko is now known as Faith
[19:55] <@theDM> Connection between servers temporarily died. Think the staff is rerouting things again
[19:56] <@theDM> Anyway... Faith finds nothing particularly interesting on the platform. Certainly no key.
[19:56] <FladreVoicnayk> (I had the dog drink, after noting that all pseudonatural creatures have 5 resistance against acid and electricity.)
[19:56] <+Rikarn> (Because they're outsiders.)
[19:56] <@theDM> The dog is dying horribly to internal damage.
[19:56] <+Rikarn> (Like me!)
[19:56] <Woodstock> (When last I left off, Woodstock was trying to tell real from fake by tossing wooden cubes all over the place.)
[19:56] <Woodstock> 1d2
[19:56] <Woodstock> Hm.
[19:56] <Woodstock> The key isn't here?
[19:56] <EllfDB1> Woodstock, 1d2: 2 [1d2=2]
[19:57] <@theDM> Slower than humans would, but still rather painfully.
[19:57] <Woodstock> (I assume the pseudonatural dog is dying.)
[19:57] <@theDM> ( Yeah. Snoopy is fine )
[19:57] <+Rikarn> "So... the acid is especially strong then."
[19:57] <+Rikarn> "Hmm... I'm going to try something."
06[19:57] * FladreVoicnayk sniffles mournfully.
06[19:58] * +Rikarn hops across towards the other side of the room.
[19:58] <+Rikarn> 1d20-2 Jump
[19:58] <EllfDB1> Rikarn, Jump: 3 [1d20=5]
[19:58] <+Rikarn> (wow.)
01[19:58] <@Faith> ...
[19:58] <FladreVoicnayk> "Poor Spothulhu..."
01[19:58] <@Faith> We barely knew ye.
[19:58] <@theDM> Rikarn makes a nice-sized splash.
[19:58] <@theDM> And takes 3d6 Acid damage.
06[19:58] * +Rikarn hurries to get out of the acid.
[19:58] <+Rikarn> 3d6
[19:58] <EllfDB1> Rikarn, 3d6: 8 [3d6=4,2,2]
[19:59] <+Rikarn> Heh
[19:59] <+Rikarn> 3 damage
06[19:59] * +Rikarn drinks the cure light potion that he got off of Faith.
[19:59] <+Rikarn> 1d8+1 cure light wounds
01[19:59] <@Faith> "If you wanted death, all you would have to ask for is my blade.
[19:59] <EllfDB1> Rikarn, cure light wounds: 6 [1d8=5]
[19:59] <+Rikarn> "That barely hurt."
[20:00] <+Rikarn> "I have the best chance of walking through the acid here... but it's definitely real acid."
[20:00] <Woodstock> "Uhm..."
[20:00] <Woodstock> "I was going to suggest we get a summoned creature to try the hopping thing first."
[20:00] <Woodstock> Woodstock shrugs and observes Rikarn's progress.
[20:00] <Woodstock> (That didn't look good...)
[20:00] <Woodstock> (One last chance... Disbelieve! )
[20:00] <Woodstock> (How much damage did Rikarn take? I didn't see a roll)
[20:00] <+Rikarn> (Rolled 8 total... took 3)
[20:01] <@theDM> 8, but he's Aasimar so only took 3.
[20:01] <Woodstock> (OK)
06[20:01] * FladreVoicnayk could summon a hawk.
06[20:02] * @Faith hops to the farthest left island, taking her sweet time.
[20:02] <Woodstock> "Actually, I want to make sure that the islands are real."
[20:02] <FladreVoicnayk> Or an owl. Or a raven. But what does the alienist know?
[20:02] <@theDM> Faith has just found out the close left one is not.
01[20:02] <@Faith> 3d6
[20:02] <EllfDB1> Faith, 3d6: 10 [3d6=4,2,4]
06[20:03] * @Faith gets out of the acid as fast as possible.
[20:03] <Woodstock> Woodstock goes to the far left edge of the platform and tosses some cubes into the acid there.
[20:03] <@theDM> You'll need to go through at least one square of acid to get back to the shore, though that's better than staying in it...
01[20:04] <@Faith> "No comments about suicide."
[20:04] <Woodstock> "Actually, I was going to ask if you had the healing potions for that."
[20:04] <@theDM> Same results.
01[20:04] <@Faith> (( And can I go to the far shore? ))
[20:04] <Woodstock> (Cubes dissolve?)
01[20:04] <@Faith> * far shore instead of where the others are at?
[20:04] <@theDM> ( At 3d6 damage a square, yes, you can go to the far shore )
[20:05] <@theDM> ( Yep, cubes dissolve )
06[20:05] * @Faith goes that route then.
[20:05] <Woodstock> (Wait... You want to wade through the whole pool?)
[20:06] <@theDM> ( You realize you're not likely to actually reach the other end before the acid reaches your bones <<; )
01[20:06] <@Faith> Hmm, let me test something first.
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 6 [3d6=2,1,3]
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 11 [3d6=3,5,3]
01[20:06] <@Faith> 3d6
[20:06] <EllfDB1> Faith, 3d6: 14 [3d6=3,6,5]
01[20:06] <@Faith> Okay, I'm with the others then.
[20:07] <Woodstock> (Sobering thought, isn't it?)
[20:07] <Woodstock> (Welcome back)
03[20:07] * random_dood is now known as random_soul
01[20:07] <@Faith> (( Nah, the RP's gone on for quite some time, and this room is oddly puzzling.
[20:08] <+Rikarn> "Hmm..."
01[20:08] <@Faith> (( Okay, its gone on for 7-ish hours for those that got here first, about 6 hours for me. ))
[20:09] <Woodstock> (M - Those cubes I tossed into the far left side of the pool, did they dissolve too?)
[20:09] <Woodstock> (Toss some 5' in, then 10' in)
[20:09] <Woodstock> (Eight hours, actually)
[20:09] <+Rikarn> (7.5 hours)
[20:09] <@theDM> ( Cubes dissolve on the left )
[20:10] <Woodstock> (Woodstock sighs and tries the center)
[20:10] <FladreVoicnayk> (Hmm. Can summoned creatures do tasks that take training to learn to perform? >> )
[20:10] <Woodstock> (Meant in character)
[20:10] <@theDM> ( 5 foot, dissolve. 10 foot... Lie above the acid. )
[20:10] <Woodstock> "Aha!"
[20:11] <Woodstock> "Finally, a good roll."
01[20:12] <@Faith> "Congrats."
[20:12] <Woodstock> Woodstock tosses some more dice out that way, trying to define the edges of the platform.
[20:13] <@theDM> Entire center seems to have something more solid that just the acid, with the exception of the 5 foot before and the 5 foot nearest the other platform.
[20:14] <FladreVoicnayk> (Cause if so, you can ride hippogriffs, and I can summon a pseudonatural one.)
[20:16] <Woodstock> Is it just 5' wide?
[20:16] <Woodstock> "Fladre, I already told you. I am not going to mount and straddle something that's likely to sprout tentacles. Just... No!"
01[20:16] <@Faith> (( Now you reminded me of why I was looking through my House DVDs! ))
[20:17] <@theDM> In short, it looks like it's possible to walk from one platform to the other through the center of the room... With a leap of faith (since it LOOKS like you're jumping in acid) at the start and another short jump on the other end. Though... You've still to find that key.
[20:17] <@theDM> And to actually MAKE it there.
06[20:17] * FladreVoicnayk feels all insulted.
06[20:18] * FladreVoicnayk has no idea what people's problem with tentacles is. He thinks they're adorable.
[20:19] <Woodstock> Problem number 2 is the trolls. We may know they're fake, but Snoopy doesn't.
[20:19] <+Rikarn> (Anyone mind if we end here and start next week from this point?)
[20:20] <Woodstock> Woodstock stows her shield, and uses the Prestidigitation spell to create a poor but visible illusion of a floor where the platform is.
[20:20] <Woodstock> (I'd like to try to get across, first.)
[20:20] <Woodstock> Woodstock then uses her sling to toss a bullet over to where the platform on the other side seems to be, to make sure that's real.
[20:21] <Woodstock> (Is it?)
[20:21] <@theDM> It is.
[20:21] <Woodstock> Ok. Woodstock casts Inspiration again, mounts Snoopy...
[20:22] <Woodstock> Moves back into the hallway, then has Snoopy do a running leap onto the platform and off onto the far edge. Two jumps.
[20:22] <@theDM> ( Well, or it's an illusion that's far too good for your health. You may not be particularly inclined to trust anything at this point <<; )
[20:22] <+Rikarn> "I wish I had some skill at dispelling illusion, but I don't. Is there any way to cross without doing the jumps?"
[20:23] <@theDM> ( 2 DC 10 jumps for Snoopy )
01[20:23] <@Faith> "Dispel Mage?"
01[20:23] <@Faith> *Magic
[20:23] <+Rikarn> "Don't even have a scroll of it."
[20:23] <Woodstock> 1d20+8 Jump 1
01[20:24] <@Faith> "Well, I hope that we don't mind an acid bath."
[20:24] <EllfDB1> Woodstock, Jump 1: 24 [1d20=16]
[20:24] <FladreVoicnayk> "I summon things," Fladre says.
[20:24] <Woodstock> 1d20+8 Jump 2
[20:24] <EllfDB1> Woodstock, Jump 2: 22 [1d20=14]
[20:24] <FladreVoicnayk> "I could summon caltrops into the area..." he says, tilting his head.
[20:24] <@theDM> Guided by Woodstock, Snoopy easily makes it
[20:24] <Woodstock> "I am so glad I went first, then!" Woodstock calls back.
[20:24] <@theDM> The second platform is real alright.
[20:25] <+Rikarn> "I can't believe I'm doing this, but can I borrow one of your summoned creatures?
01[20:25] <@Faith> "Same here..."
[20:25] <Woodstock> Woodstock waves her morningstar around the platform, looking for an invisible pedestal.
[20:25] <Woodstock> Particularly in the areas opposite the original.
[20:25] <@theDM> No invisible pedestals.
[20:26] <FladreVoicnayk> "What kiiiiiiind of creature?" Fladre asks, tilting his head.
[20:26] <@theDM> You've got an invisible bridge. Don't get greedy ;)
[20:26] <Woodstock> It's pseudo-visible, now.
01[20:26] <@Faith> Fine, two jumps of DC 10?
[20:26] <@theDM> Yep.
06[20:27] * @Faith is going to regret this.
01[20:27] <@Faith> 1d20+0 Jump check
[20:27] <EllfDB1> Faith, Jump check: 14 [1d20=14]
01[20:27] <@Faith> 1d20+0 Jump check
[20:27] <EllfDB1> Faith, Jump check: 7 [1d20=7]
01[20:27] <@Faith> 3d6 acid damage
[20:27] <EllfDB1> Faith, acid damage: 13 [3d6=4,4,5]
02[20:27] * random_soul (ae98d3c2@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[20:27] <@theDM> Faith takes another dip on the far end...
[20:27] <Woodstock> Woodstock winces.
01[20:28] <@Faith> (( Tumble check? ))
06[20:29] * @theDM considers
[20:29] <@theDM> This once :)
[20:29] <Woodstock> (No, but 5 ranks of tumble gives you a +2 synergy on Jump)
[20:29] <Woodstock> (What he said)
01[20:29] <@Faith> (( Or just take the damamge and say I get to the far side... )
01[20:29] <@Faith> 1d20+10 Tumble check
[20:29] <EllfDB1> Faith, Tumble check: 16 [1d20=6]
[20:30] <+Rikarn> 1d20-2 Jump 1; 1d20-2 jump 2
[20:30] <EllfDB1> Rikarn, Jump 1: 8 [1d20=10]; jump 2: 13 [1d20=15]
[20:30] <+Rikarn> 3d6 for first jump
[20:30] <EllfDB1> Rikarn, for first jump: 16 [3d6=6,4,6]
[20:30] <+Rikarn> "Ow."
[20:30] <+Rikarn> (Did I make the second one at least?)
[20:30] <@theDM> ( Yep )
[20:31] <+Rikarn> (Okay, I'm going to have to bow out here.... family is wanting to do things)
03[20:31] * Rikarn is now known as Ellf
06[20:31] * FladreVoicnayk whistles tunelessly to himself, summons up a pseudonatural hippogriff, gets on its back, and barring a lack of invisible bars set in midair, flies over to where everyone else is.
[20:31] <Woodstock> Woodstock smacks her head, "I'm such an awful bard. I forgot I could inspire you guys."
[20:32] <+Ellf> (I'll leave the dicebot and myself in here for logging. and theM has a link to my sheet.)
[20:32] <Woodstock> (We're wrapping up here anyway, I think.)
[20:33] <@theDM> ( Yeah. Possibly finishing this room, and then... probably go on next week. )
[20:34] <@theDM> ( Except that was supposed to be .hack time originally... <<; )
[20:34] <Woodstock> (Well, if you know where the key is, I don't.)
[20:34] <Woodstock> (.hack?)
01[20:34] <@Faith> (( Sorry to say, but I'm too tired to continue. ))
[20:34] <@theDM> ( You do. You're going to feel silly when you realise it, too )
[20:34] <FladreVoicnayk> ((It's a game/anime/manga.))
03[20:34] * Faith is now known as Kyonko
[20:34] <+Ellf> (Eh... I can delay .hack)
[20:35] <Woodstock> Woodstock checks her pockets.
[20:36] <Woodstock> What happened to the key on the pedestal, anyway?
[20:36] <@theDM> Was an illusion.
01[20:36] <@Kyonko> Not found yet or never existed.
[20:37] <@theDM> Hrmm. You're going to figure it out as soon as I recap current room status anyway <<;
[20:37] <Woodstock> Please do.
[20:37] <@theDM> Two platforms, you're on the far one now, near the door.
[20:38] <@theDM> 4 islands, two of them with trolls.
[20:38] <@theDM> The others, one is known to not exist, the other still has that club from the troll that didn't use it planted in it...
01[20:38] <@Kyonko> Oh yeah, forgot about the club.
[20:38] <FladreVoicnayk> (( -_-; ))
[20:38] <Woodstock> Ah. Woodstock starts tossing dice on the island with the club to make sure it exists.
[20:39] <@theDM> The island does not, but the diece bounce off the club and it is planted tight next to the bridge...
[20:39] <@theDM> *right
[20:40] <Woodstock> (Glad I checked.)
[20:40] <Woodstock> (Can I use Inspire Competence to help Snoopy?)
[20:41] <@theDM> ( Yep. )
[20:41] <@theDM> ( Snoopy fetches. Room complete ^^; )
[20:42] <Woodstock> "Jump, jump, jump across the deadly acid pool! Grab the club, don't you flub, or you'll be babau drool!"
[20:42] <FladreVoicnayk> (Does the club weigh more than eight pounds? >_> )
[20:42] <FladreVoicnayk> ('Cause if not, it would be really easy to just summon it.)
[20:43] <@theDM> ( It does. Though it's actually a wooden club. It's an pedestal + key with an illusion on it.
[20:43] <@theDM> *it's not actually
[20:44] <Woodstock> (Ok. Room complete.)
[20:44] <Woodstock> Well. That dungeon was... Nasty.
[20:44] <Woodstock> It's not nasty?
[20:44] <@theDM> ( It's not over ^^ )
[20:44] <@theDM> ( It's not a wooden club )
[20:44] <Woodstock> I know. But it's still nasty.
[20:45] <@theDM> ( I blame DB1 )
[20:45] <Woodstock> Swarms are vicious when you don't have energy attacks available.
06[20:46] * FladreVoicnayk loooooooooves Reserve Feats.
[20:47] <Woodstock> Aye. Those are scary.
[20:47] <@theDM> ( I'll admit I had expected you to pair up two by two or something... )
[20:47] <Woodstock> I almost took Fiery Burst, but the dog made the character.
[20:47] <Woodstock> Pair up?
[20:47] <FladreVoicnayk> (Hey, I offered to have them all pushed at once with us all together, but noooooo. :p )
[20:48] <@theDM> ( Using Summons or something else to weigh down one or two of them. Hell, I gave you a boulder ;) )
[20:48] <Woodstock> True. In retrospect, it might have been better. *shrugs*
[20:48] <Woodstock> :) I know.
[20:49] <FladreVoicnayk> (Oh well. It was pretty easy for me, though, the summons were really something of a waste. >> )
[20:50] <Woodstock> Ok. I'm off. It's bedtime, even for me.
03[20:50] * Rockman_Zero is now known as RZ_[Authoranium_Depleted]
03[20:50] * RZ_[Authoranium_Depleted] is now known as RZ_[Zzzz]
[20:50] <@theDM> Pleasant dreams
[20:50] <Woodstock> Nite.
02[20:50] * Woodstock (4cf3738f@webchat.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
06[20:51] * @theDM adds up points so far
03[20:51] * theDM is now known as theM
03[20:52] * Wolfzzzz is now known as Pale_Wolf
[20:52] <FladreVoicnayk> So, do we get XP for this? Or are we gona just shoot through the whole thing at level 7?
06[20:54] * FladreVoicnayk doesn't care either way, but.
[20:54] <@theM> Not during the Challenge. In case of followup, there'll be enough XP to gain a level. Possibly 2.
06[20:55] * @Kyonko likely got the least points.
[20:55] <FladreVoicnayk> Yes, tentacled monsters are definitely more moe. :D
[20:56] <@theM> Not entirely sure. I only kept a running total for the party. Though I remember Faith earned a bunch of amusing-crowd-points when jumping onto the not-an-island. ^^;
01[20:57] <@Kyonko> If I got that last damage roll, I'm at 4 HP. >__>
[20:58] <FladreVoicnayk> I'm down to 23, personally.
[21:01] <@theM> Last damage roll for Faith was voided, though only barely.
06[21:01] * @Kyonko has a heavy doubt that synergy is allowed.
06[21:02] * @theM looks at what remains of Challenge and wonders if it's still a full session...
[21:02] <FladreVoicnayk> You can always pad it out with a round of complimentary backrubs? :D
[21:03] <@theM> Technically, it should have been a Reflex save followed by a tumble skill...
[21:03] <@theM> I may pad it out with Falina on the end instead...
06[21:04] * FladreVoicnayk tries to decide whether that's a good thing...or a bad thing...
[21:05] <@theM> She served well in padding the start of today's ^_^ Challenge started right as Kyonko returneth.
[21:05] <FladreVoicnayk> Falina probably isn't offering backrubs.
[21:05] <FladreVoicnayk> Ah, well. Fladre is amusing.
[21:06] <FladreVoicnayk> I doubt his ability to survive for extended periods of time
[21:06] <FladreVoicnayk> But he's amusing
[21:11] <@theM> Hrmm. Party's doing pretty well in Challenge point-wise. Might actually go and win it.
[21:11] <@theM> Unless they really screw up in the next bit :)
[21:12] <FladreVoicnayk> Everyone loves a lovable alienist with no wisdom. :p
[21:12] <FladreVoicnayk> Though, I imagine Woodstock and Snoopy got some good ratings too
[21:12] <FladreVoicnayk> And, of course, Rikarn makes a decent straight man.
06[21:13] * @theM still isn't certain whether to add or subtract points for Pseudonatural summons in full view
[21:13] <FladreVoicnayk> They're lovable! T_T
[21:16] <FladreVoicnayk> And everyone needs a special effects budget.
[21:16] <FladreVoicnayk> Hmm, now that I have another week, maybe I should think about actually getting some equipment, since I basically skipped that. <<
02[21:18] * EllfDB1 (~EllfDB1@ip68-1-92-133.pn.at.cox.net) Quit (Client exited)
03[21:20] * theM is now known as theSleepingM
02[21:56] * FladreVoicnayk (62e628a9@widget.mibbit.com) Quit (eraniss.tx.us.lunarnet.org eldrasia.cv.uk.lunarnet.org)
02[21:56] * Pale_Wolf (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) Quit (eraniss.tx.us.lunarnet.org eldrasia.cv.uk.lunarnet.org)
03[21:57] * Pale_Wolf (~miraclewo@CPE001346f5370f-CM0012c9ab5798.cpe.net.cable.rogers.com) has joined #SOS
03[21:57] * FladreVoicnayk (62e628a9@widget.mibbit.com) has joined #SOS
03[21:57] * ChanServ sets mode: -o theSleepingM
02[23:38] * FladreVoicnayk (62e628a9@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
Session Time: Mon Jun 22 00:00:00 2009
03[01:13] * RZ_[Zzzz] is now known as Rockman_Zero
03[01:24] * Ellf is now known as EllfBustingSleep
03[02:17] * EllfBustingSleep is now known as Ellf
03[02:27] * theSleepingM is now known as theM
[02:28] <Pale_Wolf> Mornin'.
[02:28] <theM> Hiya
[03:01] <theM> You read the logs? Parts had me in stitches ^^
[03:01] <+Ellf> I honestly can't believe I was playing the straight man.
[03:02] <+Ellf> And I don't mean that in a sexual connotation.
[03:03] <Pale_Wolf> Not yet, no, though I'll check sooner or later, considering some of the commentary I saw (you summoned a shoggoth in public?)...
03[03:05] * Ellf is now known as SleepingEllf
[03:05] <+SleepingEllf> (for real this time)
[03:05] <Pale_Wolf> Night Ellfers.
[03:05] <+SleepingEllf> g'night
[03:11] <theM> Luthorne's alienist summons pseudonatural creatures. Tentacles! :D
[03:12] <theM> And the audience gets to magically watch. So yes. Public. Close enough, at least :)
[03:12] <Pale_Wolf> Heheh.
03[06:19] * Pale_Wolf is now known as WolfieBed
Session Close: Mon Jun 22 08:18:14 2009

Session Start: Mon Jun 22 08:18:14 2009
Session Ident: #SOS
02[08:18] * Disconnected
02[08:18] * Attempting to rejoin channel #SOS
03[08:18] * Rejoined channel #SOS
03[08:18] * Topic is 'Init order: Woodstock, Fladre, Faith, Trolls, Rikarn'
03[08:18] * Set by theDM on Sun Jun 21 18:12:49
03[08:18] * ChanServ sets mode: +oa Mizore Mizore
02[08:20] * @Kyonko (~Mizore@adsl-75-17-198-15.dsl.euclwi.sbcglobal.net) Quit (Ping timeout)
03[10:18] * SleepingEllf is now known as Ellf
03[12:12] * ChanServ sets mode: +o theM
03[12:31] * theM is now known as theSleepingM
02[15:52] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) Quit (Broken pipe)
03[19:05] * WolfieBed is now known as Pale_Wolf
03[19:08] * Pale_Wolf is now known as Valery
03[19:09] * Valery is now known as Sophia
03[22:36] * Sophia is now known as Valery
Session Time: Tue Jun 23 00:00:02 2009
03[01:02] * Valery is now known as Sophia
03[01:56] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) has joined #SOS
03[02:16] * Sophia is now known as Pale_Wolf
03[02:46] * Rockman_Zero is now known as RZ_[AFK]
03[03:03] * Ellf is now known as EllfneedsSleep
03[03:38] * RZ_[AFK] is now known as Rockman_Zero
03[04:25] * Pale_Wolf is now known as WolfieBed
03[05:51] * theSleepingM is now known as theM
03[08:54] * WolfieBed is now known as Pale_Wolf
03[10:05] * Rockman_Zero is now known as RZ_[AFK]
03[10:59] * RZ_[AFK] is now known as Rockman_Zero
03[13:22] * EllfneedsSleep is now known as Ellf
02[15:39] * Rockman_Zero (~Zero@124-169-17-247.dyn.iinet.net.au) Quit (Ping timeout)
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03[17:44] * Rockman_Zero is now known as Liquid_Zero
03[18:26] * Liquid_Zero is now known as Rockman_Zero
03[18:28] * theM changes topic to 'Next Sunday: Same thing as last Sunday, just Part 2 of 1 <_< '
03[18:55] * Rockman_Zero is now known as RZ_[AFK]
03[19:15] * theM is now known as theSleepingM
02[19:24] * RZ_[AFK] (~Zero@203.59.142.121) Quit (Ping timeout)
03[21:53] * Ellf is now known as Jeff_Gabriev
03[21:56] * Pale_Wolf is now known as Argent
02[23:36] * +Jeff_Gabriev (~ellfangor@ip68-1-92-133.pn.at.cox.net) Quit (Ping timeout)
03[23:38] * Jeff_Gabriev (~ellfangor@ip68-1-92-133.pn.at.cox.net) has joined #SOS
Session Time: Wed Jun 24 00:00:02 2009
03[02:54] * theSleepingM is now known as theM
03[03:37] * Jeff_Gabriev is now known as Ellf
03[03:38] * Argent is now known as Pale_Wolf
03[03:42] * Ellf is now known as SleepingEllf
03[04:59] * Pale_Wolf is now known as WolfieBed
03[06:42] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) has joined #SOS
02[06:59] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Connection reset by peer)
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03[07:47] * [1]Rockman_Zero is now known as Rockman_Zero
02[08:15] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Connection reset by peer)
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02[10:15] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Broken pipe)
03[10:23] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) has joined #SOS
03[10:55] * WolfieBed is now known as Pale_Wolf
03[10:58] * SleepingEllf is now known as Ellf
03[16:03] * theM is now known as theSleepingM
03[18:17] * Rockman_Zero is now known as RZ_[AFK]
03[19:38] * RZ_[AFK] is now known as Rockman_Zero
02[23:12] * Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Connection reset by peer)
02[23:56] * Ellf (~ellfangor@ip68-1-92-133.pn.at.cox.net) Quit (Ping timeout)
Session Time: Thu Jun 25 00:00:02 2009
03[00:22] * Ellf (~ellfangor@ip68-1-92-133.pn.at.cox.net) has joined #SOS
Session Close: Thu Jun 25 00:30:49 2009

Session Start: Thu Jun 25 00:30:49 2009
Session Ident: #SOS
02[00:30] * Disconnected
Session Close: Thu Jun 25 05:43:40 2009

Session Start: Sun Jun 28 12:08:27 2009
Session Ident: #SOS
03[12:08] * Now talking in #SOS
03[12:08] * Topic is 'Soon...'
03[12:08] * Set by theM on Sun Jun 28 11:17:15
03[12:08] * ChanServ sets mode: +oa Kyonko Kyonko
[12:08] <FladreVoicnayk> Heya, Locke~
03[12:08] * Kyonko is now known as Faith
06[12:08] * observer would like to ask the foolish one to stop antagonizing beings wiser than itself
[12:09] <FladreVoicnayk> So, looks like we got everyone.
[12:09] <@theM> Yes, though not sure Ellf's quite that awake yet :)
[12:09] <FladreVoicnayk> You don't remember last week at ALL, do you?
01[12:09] <@Faith> Let me move me laptop, having Eva playing in my living room
[12:09] <Ellf> hrm...
06[12:09] * Ellf scratches his head.
[12:09] <FladreVoicnayk> Fladre is all about antagonizing beings wiser than himself.
[12:09] <Ellf> In the process of waking up.
[12:09] <FladreVoicnayk> Given that he has a Wisdom score of 2, this is not hard.
[12:10] <Woodstock> Crazy-psycho elf chick runs a contest. There's bugs, illusions, and pools of acid. Now we're off to room 3.
[12:10] <observer> oh right.. you were doing that
06[12:10] * observer fades into nothingness as only an observer should
[12:10] <Woodstock> The course seems to have a conspicuous lack of actual monsters thusfar.
01[12:10] <@Faith> Pity that Faith isn't Asuka.
[12:11] <FladreVoicnayk> D<
03[12:11] * Ellf is now known as Rikarn
[12:11] <observer> ??
[12:11] <Woodstock> Fladre, do you have a protection from evil spell?
[12:11] <Woodstock> Or something like that.
[12:12] <@theM> Crazy psycho-elf chick runs contest on behalf of King. You get to be at same level as her, should you win. :)
[12:12] <Woodstock> Uh, yeah, but then what?
[12:12] <FladreVoicnayk> Can't we talk about something more wholesome than Asuka, like mind flayer/tarrasque/admantanium golem orgies and their offspring?
[12:12] <observer> .....
[12:12] <Woodstock> Doesn't that bring us back to Asuka?
[12:12] <observer> ......
[12:13] <FladreVoicnayk> And no. I do acid and summoning up unwholesome aberrations.
[12:13] <Woodstock> Actually, the only Asuka I know is from Evangelion. So.
[12:13] <FladreVoicnayk> http://www.3edb.com/viewCharacter.asp?cid=19585 <-- This has my spell list.
[12:13] <FladreVoicnayk> That is the Asuka in question, so you are fortunate!
[12:13] <Woodstock> You summon up unwholesome abberations and you don't have a protection from SHTF spell?
[12:13] <observer> without protection from evil... would your aberrations happen to be neutral?
[12:13] <FladreVoicnayk> Oh, and caltrops.
[12:14] <FladreVoicnayk> SHTF?
[12:14] <FladreVoicnayk> And I don't need to, they follow my commands. <_<
[12:14] <FladreVoicnayk> It's just pseudonatural creatures, after all. :p
[12:14] <observer> hm.. I guess
[12:15] <FladreVoicnayk> And they're probably neutral, yeah. Chaotic Neutral, I would guess.
[12:15] <observer> I really should fade into the background now
[12:15] <Woodstock> I had a little shoggoth I conjured up one day, I used an elder sigil, so shoggoth and I played. Shoggoth, shoggoth, shoggoth, with mouths and pseudopods, shoggoth, shoggoth, shoggoth, foul creature of the gods.
[12:16] <FladreVoicnayk> http://www.youtube.com/watch?v=toHEiLcS4uA
06[12:17] * observer 's cloaking device activates... it cannot be spotted unless someone has true seeing
[12:17] <observer> lol
[12:17] <Woodstock> One day while we were playing, my monstrous pal broke free. I'd dropped the elder sigil, and shoggy turned on me. Shoggoth, shoggoth, shoggoth, he ripped me to a shread. Shoggoth, shoggoth, shoggoth, we played and now I'm dead.
[12:17] <Woodstock> Aye. I have the album. :)
06[12:18] * @theM likes "A Shoggoth on the Roof"
[12:18] <observer> ...
06[12:18] * FladreVoicnayk notes cloaking devices don't work well when their users laugh.
[12:18] <Woodstock> Wow. Fladre really does specialize in summoning and acid.
06[12:18] * observer wonders about the rather crude songs that these lesser beings listen to
[12:19] <FladreVoicnayk> Indeedy.
06[12:19] * observer contemplates whether these lesser beings are actually more intelligent that they appear
[12:19] <FladreVoicnayk> And Observer: Less annoying, more observing.
[12:19] <observer> heh
[12:19] <observer> you guys didn't start yet.. but fine
[12:20] <FladreVoicnayk> You calling other people lesser beings when you're not using punctuation or capitalization is unconvincing. :p
06[12:21] * observer would like to point out that the protoss language doesn't follow the syntax of your speech
[12:21] <FladreVoicnayk> Then stop speaking in our language and speak solely in protoss.
06[12:21] * @theM hunts down Observer with Wraiths and a quick CC scan
06[12:22] * observer is shot down
01[12:22] <@Faith> Protoss can't vocally speak.
[12:22] <FladreVoicnayk> And somehow I, think there ought to be a few more differences in syntax than 'no punctuation and capitalization'.
06[12:22] * @theM sends out vultures to place more mines on the battlefield
03[12:23] * observer is now known as marine
06[12:23] * marine takes a step and is blown to bits by a mine
06[12:24] * marine would like to say that he will stop this inane nonsense once the RP starts in order to no longer bother the players of the game
03[12:24] * Faith sets mode: +v FladreVoicnayk
03[12:24] * Faith sets mode: +v Rikarn
03[12:24] * Faith sets mode: +v Rockman_Zero
03[12:24] * Faith sets mode: +v Woodstock
03[12:24] * Retrieving #SOS modes...
03[12:24] * Faith sets mode: +m
[12:25] <@theM> Session start :)
[12:25] <+Rikarn> Heh
[12:25] <@theM> You're in an arena entered in the Challenge from the King. So far, you've already done Diplomacy and Backstabbing with Falina Elanjar, were nearly been eaten by locusts, found yourself jumping into acid in a room where nothing was what it seemed.
[12:25] <+Woodstock> I'm sure if I'd invested a few more points in Knowledge (ICQ), this would be ominous.
03[12:25] * marine is now known as random_dood
[12:25] <@theM> Falina said you are scored on time, demonstrated prowess, and of course your ability to amuse the magically observing crowd... You feel the crowd is likely far too amused at your expense.
06[12:26] * @Faith grumbles while downing two Potions.
03[12:26] * EllfDB1 (~EllfDB1@ip68-1-92-133.pn.at.cox.net) has joined #SOS
01[12:26] <@Faith> 1d8+1
01[12:26] <@Faith> 1d8+1
[12:26] <+Rikarn> (Modded.)
[12:26] <@theM> Good thing you've got some healing potions left, as the door opens to reveal another corridor...
03[12:26] * Faith sets mode: +v EllfDB1
[12:26] <+Rikarn> (You need to voice the dicebot)
01[12:26] <@Faith> 1d8+1
01[12:26] <@Faith> 1d8+1
[12:26] <+EllfDB1> Faith, 1d8+1: 2 [1d8=1]
[12:26] <+EllfDB1> Faith, 1d8+1: 9 [1d8=8]
[12:27] <+Woodstock> Woodstock asks Faith, "So which of us should have a look ahead?"
06[12:27] * +FladreVoicnayk starts heading towards the door, eyes alight with curiosity.
01[12:27] <@Faith> "I will, just letting my potions kick in... I have no interest in Dustmen."
[12:27] <+Woodstock> Woodstock hisses, "Psst! Fladre! Rock!"
06[12:28] * +FladreVoicnayk blinks, looking back at Woodstock. Oh, yeah, the acid thing.
[12:28] <+FladreVoicnayk> Fun fizzy acid. He pauses to push a few rocks into it.
06[12:28] * +Rikarn facepalms after catching his breath.
06[12:29] * @Faith strenches herself out slowly as the potions go to work.
06[12:29] * +FladreVoicnayk looks over at his pseudonatural hippogriff, and starts getting on it.
01[12:29] <@Faith> 1d20+15 Move Silently Skill Check
[12:29] <+EllfDB1> Faith, Move Silently Skill Check: 23 [1d20=8]
01[12:29] <@Faith> 1d20+15 Hide Skill Check
[12:29] <+EllfDB1> Faith, Hide Skill Check: 17 [1d20=2]
[12:30] <+Woodstock> "Wait until you're out of spells. Then you can go first."
[12:30] <+Woodstock> (Good to see everyone's back in character.)
06[12:30] * @Faith feels slightly more stealthy then a mousy noble eyeing new lands.
[12:30] <+Woodstock> Woodstock sings, "Sneak, sneak, sneak on down the darkened corridor..."
06[12:30] * +FladreVoicnayk grumbles to himself.
01[12:31] <@Faith> "Sneak~ Sneak~ Sneak~" With that, Faith shuts up and walks slowly towards the corridor while looking around.
01[12:31] <@Faith> 1d20+6 Spot Check (Free Action)
[12:31] <+EllfDB1> Faith, Spot Check (Free Action): 8 [1d20=2]
01[12:32] <@Faith> 1d20+8 Search Check
[12:32] <+EllfDB1> Faith, Search Check: 13 [1d20=5]
[12:32] <+Rikarn> "You do know that it'd be easier for her to sneak if you weren't alerting everything to her presence!"
[12:32] <+Woodstock> "Oh, wait. That never works."
[12:33] <+FladreVoicnayk> "Does yelling loudly about people making it hard for other people to sneak help people sneak better?" Fladre wonders to himself. "It kind of seems like it would make sure people knew someone was sneaking."
[12:33] <+Woodstock> "Shhh!!!"
06[12:33] * @Faith sweatdrops at those behind her, while drawing out a dart just in case.
[12:34] <@theM> Faith finds no traps, as the corridor turns again... Showing a sight not quite like what Faith had been expecting. There's a room, yes, about 35 by 30... But instead of monsters or other bad things, the left side looks like a treasure chamber... and the right side has three attractive women lounging on beds.
[12:34] <@theM> The key pedestal is right in the middle, and looks unguarded.
06[12:34] * @Faith sweatdrops and walks back to the others.
01[12:35] <@Faith> "Uhmm... are any of you randy? If you are, please deal with that now. Before we walk into a harem's den."
[12:35] <+Rikarn> "I'm fine."
[12:35] <+Woodstock> "Eh?"
01[12:36] <@Faith> "Small harem den ahead of us."
[12:36] <+Woodstock> Woostock looks around, "Woodstock, Snoopy, Faith, Fladre, Rikarn... No Randy."
06[12:36] * +FladreVoicnayk nods in agreement with Woodstock.
[12:37] <+Woodstock> "Small harem den, hm? Let's have a look."
01[12:37] <@Faith> "Along with a good stockpile of gold... Oh, randy means you're ready for sex."
01[12:37] <@Faith> "Or getting close."
[12:37] <+FladreVoicnayk> "What's a harem? Is it tasty?" he asks, tilting his head.
06[12:37] * @Faith facepalms, hard.
[12:37] <+Woodstock> 'What about the key?"
[12:37] <+Rikarn> "Shall we just go?"
06[12:38] * @Faith from behind her hands, "Unguarded in the center..."
[12:38] <+Woodstock> Woodstock nods to Rikarn, "Yes. Let's."
[12:38] <+Woodstock> Woodstock leads the way.
06[12:39] * +FladreVoicnayk follows along, as does his supernatural hippogriff.
[12:39] <+FladreVoicnayk> *pseudonatural
06[12:39] * @Faith takes the rear while developing a desire to stab someone.
[12:41] <@theM> "Welcome..." The middle woman breathes as your party enters the room.
06[12:41] * +Rikarn blinks.
01[12:41] <@Faith> 1d20+15 Hide Skill Check
[12:41] <+EllfDB1> Faith, Hide Skill Check: 22 [1d20=7]
[12:41] <+Woodstock> "Hi," Woodstock says, as she looks around for the exit.
[12:41] <+Rikarn> "Hello."
01[12:41] <@Faith> 1d20+15 Move Silently Skill Check
02[12:41] * random_dood (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[12:41] <+EllfDB1> Faith, Move Silently Skill Check: 22 [1d20=7]
[12:41] <+Rikarn> (Shit... I have 20 cha)
01[12:41] <@Faith> (( Your curse strikes again. ))
[12:41] <@theM> Woodstock notes the exit is straight across.
01[12:42] <@Faith> (( Wait, that was Light. ))
06[12:42] * +FladreVoicnayk waves cheerfully. "Hiya!"
06[12:42] * +Rikarn looks for the key.
[12:42] <+Woodstock> Woodstock rides over to the exit and examines it.
[12:43] <@theM> The two women on the side stand up and approach Rikarn, as the middle one smiles at Fladre. "This is but a small sample of what awaits you as Barons... Please, sit down. Rest a spell as we tend to your wounds."
06[12:43] * @Faith slowly looks around, looking for traps.
01[12:43] <@Faith> 1d20+8 Search Check
[12:43] <+EllfDB1> Faith, Search Check: 11 [1d20=3]
[12:43] <+Woodstock> Woodstock glances at the women, then at Faith. "I thought you said they were small."
[12:44] <+Woodstock> Woodstock shrugs, "Fladre, could you come here a moment?"
[12:44] <@theM> Woodstock - Same kind of door as the other ones before. Needs the magical glowy orb-like key you're familiar with. Good thing there's one right in the middleof the room, isn't it?
01[12:44] <@Faith> 1d20+6 Spot Check (Free Action)
[12:44] <+EllfDB1> Faith, Spot Check (Free Action): 22 [1d20=16]
[12:44] <+Rikarn> 1d20+2 sense motive
[12:44] <+EllfDB1> Rikarn, sense motive: 16 [1d20=14]
[12:44] <@theM> Faith doesn't see any traps. But that's a very high-quality looking shortsword there on the wall...
06[12:45] * +FladreVoicnayk smiles back at the middle woman. "Thanks, but Woodstock's calling!" He attempts to head over to where Woodstock is.
06[12:45] * @Faith stops at the sword and inspects it without touching it.
[12:45] <@theM> "I will be here when you get back..." The woman blows a kiss at Fladre
[12:46] <+Rikarn> (How likely are they seeming to be telling the truth with my Sense motive?)
06[12:46] * +FladreVoicnayk blinks at the woman briefly and heads over to Woodstock. His Hippogriff, now dubbed Uncle Snargles, is in the corridor. "Yeeeeeessssss....?"
[12:46] <+Woodstock> Woodstock asks Fladre, "Do you think you could magicsnatch that key for me?"
[12:47] <+Rikarn> "So... Ladies, what you're saying is that this room is a restful room on this challenge?"
[12:47] <@theM> Rikarn: Seem to be telling the truth. There's something off though... Except Rikarn can't quite put his finger on it.
[12:48] <+FladreVoicnayk> "Sure!" Fladre, presuming he's within twenty feet of the key, simply transports it directly into his hand.
[12:48] <@theM> Faith: You're convinced it's magical. The flame patterns adorning it's hilt seem to suggest a flaming or flaming burst weapon.
06[12:49] * +Rikarn walks away from the women and looks around the room.
[12:49] <+Rikarn> 1d20+4 spot
[12:49] <+EllfDB1> Rikarn, spot: 10 [1d20=6]
01[12:49] <@Faith> 1d20+6 Spot Check (Free Action) looking for any traps around the sword.
[12:49] <+EllfDB1> Faith, Spot Check (Free Action) looking for any traps around the sword.: 22 [1d20=16]
01[12:49] <@Faith> 1d20+8 Search Check looking for traps around the sword.
[12:49] <+EllfDB1> Faith, Search Check looking for traps around the sword.: 25 [1d20=17]
[12:50] <@theM> No traps.
[12:50] <@theM> Rikarn spots two nice suits of leather armor resting among a bunch of gold pieces.
[12:51] <+Woodstock> (Does Fladre get the key?)
06[12:51] * @Faith is greedy enough to take it, but isn't an idiot... Remembers the spot where the sword is and starts looking around some more.
[12:51] <@theM> "Oh yes. No monsters or traps here." One of the women molds herself to Rikarn.
[12:51] <@theM> ( Yep. He does. )
06[12:51] * +FladreVoicnayk hands the key to Woodstock. "Mission accomplished!" He poses dramatically.
[12:51] <+Rikarn> "Then you wouldn't mind retrieving the two leather armors there then?"
[12:51] <+Woodstock> Woodstock chirps, "Thanks!" as she grabs the key and shoves it into the lock.
06[12:51] * +Rikarn points at the two leather armors.
[12:52] <@theM> "Certainly not... Maria dear, why don't you help this nice specimen out of his current clothes?"
[12:52] <@theM> The door opens, with the usual ceremony.
[12:52] <+Rikarn> "I'm fine. Until I get a closer look at the armor, I'm not going out of it."
[12:53] <+Woodstock> "Say, Fladre. Do you want to leave Uncle Snurgles here to entertain the ladies?"
06[12:54] * +FladreVoicnayk tilts his head at the apparently open door, feeling somewhat disappointed. He looks over at Woodstock, saying, "It's Uncle Snargles, Woodstock," a disappointed expression on his face. "Uncle Snurgles is someone else entirely."
[12:54] <@theM> The middle woman waves at Fladre again, and pats the bed she's lying on.
[12:54] <+Woodstock> "Oh. My fault. I wasn't listening closely enough."
06[12:54] * +FladreVoicnayk looks over at the woman, and feeling like he should respond, pats the wall behind him.
[12:54] <+Woodstock> "Uncle Snargles, then?"
[12:54] <@theM> The woman not on a bed and not attacked to Rikarn picks up the armors, and brings them to Rikarn for inspection.
[12:55] <@theM> The one on the bed gestures at Fladre to come over.
[12:55] <+Rikarn> 1d20+11 spellcraft on the armors
[12:55] <+EllfDB1> Rikarn, spellcraft on the armors: 15 [1d20=4]
[12:55] <+Rikarn> (Or on armor 1)
[12:55] <+Rikarn> 1d20+11 spellcraft on armor 2
[12:55] <+EllfDB1> Rikarn, spellcraft on armor 2: 20 [1d20=9]
[12:55] <+Rikarn> (DB1 is in fine form today.
[12:56] <+FladreVoicnayk> "But I like Uncle Snargles...can't he come along?" He looks at the woman gesturing to him. "Um. Should I go over and say hi?" he asks Woodstock, tilting his head. "She seems kind of lazy, though. Wants to stay in bed."
06[12:56] * @Faith walks back to the sword, after looking around the room.
[12:57] <@theM> ( What's Rikarn trying to do? )
[12:57] <+Woodstock> "Hm. Why don't you come ahead with me for a moment? You can come back if we don't find anything."
01[12:57] <@Faith> (( Likely IDing the armors. ))
[12:57] <+Rikarn> (Trying to identify if the armors are magical... and see if he can identify the spells
[12:57] <+Rikarn> (Possible to do without the ID spell... though harder)
[12:57] <+FladreVoicnayk> "Okay." Fladre waves apologetically to the woman, and heads off with Woodstock, who is short and cuddly. Uncle Snargles follows behind the two.
[12:58] <+Woodstock> Woodstock rides through the door and calls back, "I can check those for magic, if you want."
[13:01] <@theM> ( Fully IDing items needs the spell. Figuring out active spells is DC20+spell level... ) Rikarn is fairly confident they're magical. Possibly just enhanced, possibly more than just that.
06[13:01] * @Faith looks around to see if anyone is looking at her or the sword.
[13:02] <+Woodstock> (There's about 20,000 spectators watching. Do they count?)
[13:02] <+Rikarn> (Which one seems more powerful?)
[13:02] <@theM> ( Green one. The other's painted a light blue. )
01[13:03] <@Faith> 1d20+8 Sleight of Hand Skill check, taking the sword as quietly possible. Greed overriding some common sense.
[13:03] <+Woodstock> Woodstock heads up the corridor a few feet then yells back, "Crap! Faith, there's a trap I could use your help with up here!"
[13:03] <+EllfDB1> Faith, Sleight of Hand Skill check, taking the sword as quietly possible. Greed overriding some common sense.: 15 [1d20=7]
[13:03] <@theM> 1d20+11 spot middle woman
[13:03] <+EllfDB1> theM, spot middle woman: 20 [1d20=9]
[13:04] <@theM> The woman on the bed winks at Faith, and pats the bed invitingly.
[13:04] <+Rikarn> "Ladies.... As reluctant as I am to do this, I'd like to take the green armor."
[13:04] <+Rikarn> (Somehow this is going to bite me in the ass.)
[13:04] <+FladreVoicnayk> ((Could be cursed powerfully. =p ))
06[13:05] * @Faith sweatdrops as she sets the blade next to her normal one. She shakes her head and walks over to join Woodstock.
[13:05] <@theM> "It'll go lovely with your eyes..." Maria speaks up, and ushers him to the bed.
[13:06] <+Woodstock> Woodstock sighs as Faith joins her in the corridor. "Thanks for coming."
[13:06] <@theM> Where she proceeds to help Rikarn take his armor off, assisted by the woman that was holding the armors...
[13:06] <+Rikarn> "Could you help me put the green armor on? I must help the rest of my group with the rest of this challenge."
01[13:07] <@Faith> "You're welcome... I just hope what I just did doesn't bite me where I don't like getting bitten."
[13:07] <+Woodstock> Woodstock calls back, "Rikarn! We're going on ahead! Don't let the succubi do anything creepy!"
06[13:07] * +FladreVoicnayk waves at Faith cheerfully. Uncle Snargles waves a tentacle too.
[13:07] <+Rikarn> "I'll be out shortly!"
01[13:07] <@Faith> 1d20+8 Search check.
[13:07] <+EllfDB1> Faith, Search check.: 25 [1d20=17]
[13:07] <@theM> "There's no hurry... is there?" Rikarn notes that Maria seems to have lost her own clothes as well...
[13:08] <+FladreVoicnayk> ((Will save? =p ))
[13:08] <+Rikarn> "As lovely as you girls are, unfortunately we are graded on time."
[13:08] <+Rikarn> "And for me to spend time with you.... would take longer than it should."
[13:08] <+Rikarn> "Perhaps after we have won the challenge."
06[13:09] * +Rikarn flashes a smile.
[13:09] <@theM> "Aww..." Maria pouts.
[13:09] <+Rikarn> "Now I really must get into the armor and hurry."
[13:09] <+Rikarn> (BRB)
[13:10] <+Woodstock> As Faith searches the corridor for traps, Woodstock quietly says, "Ah, actually, the trap was back there."
06[13:10] * @Faith blinks. "Back... where?"
[13:10] <+Rikarn> (Back)
[13:10] <+Woodstock> "The Chamber of Wordly Temptations."
[13:10] <@theM> Maria moves, drawing Rikarn's eyes back to the wonderful vision below her neckline.
01[13:11] <@Faith> "Lovely, bitten. Care to explain more in depth?"
[13:11] <+Woodstock> Woodstock yells back, "Rikarn! Whatever you're doing, just remember that there's thirty thousand people watching you doing it!"
[13:12] <+Woodstock> "This is a test to choose a leader, remember?"
[13:12] <@theM> Maria kisses Rikarn lightly on the cheek.
01[13:12] <@Faith> "Some people preform better with an audience." She nods at Woodstock.
06[13:12] * +FladreVoicnayk hums to himself, finding a loose stone and teleporting it into his hand, letting it drop, and teleporting it back before it hits the ground.
[13:13] <+Rikarn> "You are very beautiful... but I must get back. Please, help me put on the green armor."
[13:13] <@theM> "Too bad, dear..." Maria nods at the other woman. "Armor then."
[13:13] <+Woodstock> Woodstock shrugs, "I work with the tools I'm given. That's why I'm so grateful I have Fladre here."
06[13:13] * +Rikarn starts to get the armor on.
[13:13] <@theM> The women help Rikarn put the armor on, quickly and efficiently.
[13:13] <@theM> ... though with some more touching than would strictly be necessary.
06[13:14] * +FladreVoicnayk smiles cheerily at the two, having heard his name.
[13:14] <+Rikarn> "Thank you, ladies. And I promise you that when we win the contest, I'll give you the night of your lives."
06[13:14] * +Rikarn calmly walks towards the exit to join his party in the hallway.
[13:14] <@theM> Maria blows him a kiss...
[13:15] <+Woodstock> Woodstock hugs Fladre's arm.
[13:15] <+Woodstock> Woodstock looks Rikarn up and down, noting his new flashy armor.
[13:15] <+Woodstock> Woodstock facepalms.
06[13:16] * @Faith sighs at seeing the new armor as she feels her new blade.
06[13:16] * +FladreVoicnayk smiles. Yay hug!
[13:16] <+Rikarn> "It's stronger enchantment than my old armor. Should theoretically help with the rest of the challenges."
01[13:16] <@Faith> 1d20+6 Spot check on the new armor, seeing if it was put on correctly.
[13:16] <+EllfDB1> Faith, Spot check on the new armor, seeing if it was put on correctly.: 23 [1d20=17]
[13:16] <@theM> Yep. Looks fine.
[13:17] <@theM> Stylish, too.
[13:17] <+Woodstock> "Fladre, could you cast Detect magic and see if that armor's cursed in some way?"
[13:17] <+Woodstock> "I mean, it did come from the chambers of the nice lady who poisoned our drinks."
06[13:18] * +FladreVoicnayk shakes his head apologetically. "Don't know that spell," he says, hanging his head. "Could try looking at it?"
[13:19] <+FladreVoicnayk> 1d20+16
[13:19] <+EllfDB1> FladreVoicnayk, 1d20+16: 32 [1d20=16]
06[13:19] * +FladreVoicnayk examines the armor on Rikarn, his head tilting slightly.
[13:19] <+Woodstock> "Ah. Oh, well. Though I could cast it myself, I can't tell a magenta aura from a violet."
01[13:20] <@Faith> 1d20+15 Hide
[13:20] <+EllfDB1> Faith, Hide: 25 [1d20=10]
[13:20] <+Woodstock> Woodstock tells Rikarn, "We can wait here a few minutes if you want to go back for something."
[13:20] <@theM> Looks fine.
01[13:20] <@Faith> 1d20+15 Move Stealthly
[13:20] <+EllfDB1> Faith, Move Stealthly: 23 [1d20=8]
06[13:20] * @Faith moves down the corridor slowly.
01[13:20] <@Faith> 1d20+6 Spot
[13:20] <+EllfDB1> Faith, Spot: 18 [1d20=12]
01[13:21] <@Faith> 1d20+8 Search
[13:21] <+EllfDB1> Faith, Search: 17 [1d20=9]
[13:21] <@theM> As Faith moved into the new corridor, the door to the treasure chamber disappears behind the party, with a very final-sounding crack.
[13:21] <+Woodstock> Woodstock nods approvingly.
[13:21] <+Woodstock> "Or not."
[13:21] <+FladreVoicnayk> "Hmm, went bye-bye.
[13:21] <+FladreVoicnayk> "
06[13:21] * @Faith sweatdrops, glad she has both her normal and stolen blades.
[13:21] <+Woodstock> "
[13:21] <+Woodstock> "It's for the best."
06[13:22] * +FladreVoicnayk nods his head solemnly, giving Uncle Snargles a hug,.
06[13:22] * +Rikarn shrugs.
[13:22] <+Rikarn> "I can't carry more than one set of armor anyway. Not strong enough."
[13:22] <+Rikarn> "Let's continue onwards."
[13:23] <+Woodstock> Woodstock shakes her head and sighs, "Six foot tall women, armor I can't wear, shiny weapons that I can't use without a huge size penalty... Nobody ever thinks about MY needs." Woodstock rides down the corridor dejectedly.
01[13:23] <@Faith> (( If that's an armor of Many Arrows, I'm going to laugh at theM for using what I used against her. ))
[13:23] <@theM> (( Woodstock didn't look around the chamber <<; ))
[13:23] <+FladreVoicnayk> Uncle Snargles could have carried it! But, oh well. Fladre decides to ride Uncle Snargles and follow along behind Woodstock.
[13:24] <+Woodstock> (Woodstock is Woodstock.)
[13:24] <@theM> Faith finds a trap.
01[13:24] <@Faith> (( And I don't think you saw my new weapon either, I just made comment about being bitten. ))
[13:24] <@theM> By stepping on it.
[13:24] <+Woodstock> "Still, Woodstock muses, I guess we could have taken one of the women with us."
01[13:24] <@Faith> "Oh... crap."
[13:25] <@theM> Faith, Reflex Save please?
01[13:25] <@Faith> 1d20+9 Reflex
[13:25] <+EllfDB1> Faith, Reflex: 15 [1d20=6]
[13:25] <@theM> Faith quickly moves back... she's almost certain she set it off, but nothing seems to happen.
01[13:26] <@Faith> 1d20+6 Spot check, looks around for traps
[13:26] <+EllfDB1> Faith, Spot check, looks around for traps: 7 [1d20=1]
01[13:26] <@Faith> 1d20+8 Search check, looks around for traps
[13:26] <+EllfDB1> Faith, Search check, looks around for traps: 11 [1d20=3]
[13:26] <@theM> She's certain there's no others though :P
[13:27] <+Woodstock> Woodstock blinks, "That's what I said earlier."
[13:27] <+Woodstock> (Don't forget the reflex save)
[13:27] <@theM> Nope. No traps here. No sirree.
01[13:27] <@Faith> "I don't like this. I really don't like this." Faith starts walking further down.
06[13:28] * +Rikarn continues to follow, trusting Faith.
[13:28] <@theM> Just before the corridor curves, as they always do here, Faith steps on another one.
[13:28] <@theM> Reflex save, again
01[13:28] <@Faith> 1d20+9 Reflex
[13:28] <+EllfDB1> Faith, Reflex: 28 [1d20=19]
06[13:28] * +FladreVoicnayk trails along behind, looking at the decor.
[13:28] <+Woodstock> Woodstock, for once, brings up the rear.
[13:29] <@theM> Perhaps more alert because she knows the missed the last one, Faith knows THIS one she did not set off. Though it's still there, of course.
01[13:29] <@Faith> (( Woodstock, you could use the /me command so you don't have to type your name. ))
[13:30] <+Woodstock> (Oki. I'm new at this.)
01[13:30] <@Faith> (( That's fine. ^^ ))
01[13:30] <@Faith> "Well... ain't this just prime."
01[13:30] <@Faith> 1d20+8 Search check, looks around for traps
[13:30] <+EllfDB1> Faith, Search check, looks around for traps: 22 [1d20=14]
[13:31] <@theM> There's the pressure plate she stepped on before, the one she just barely avoided... and there may be a third one up ahead.
06[13:32] * @Faith feels an eye twitch.
06[13:32] * @Faith slowly steps forward. Looking around intently.
01[13:32] <@Faith> 1d20+8 Search check, looks around for traps
[13:32] <+EllfDB1> Faith, Search check, looks around for traps: 25 [1d20=17]
[13:33] <@theM> Stepping over the second one carefully, Faith finds that yes, there's a third one.
06[13:33] * @Faith breathes a sigh of relief.
01[13:34] <@Faith> "Everyone, be careful and don't step forward. Pressure plates."
01[13:34] <@Faith> 1d20+8 Search check on the pressure plate.
[13:34] <+EllfDB1> Faith, Search check on the pressure plate.: 13 [1d20=5]
[13:35] <+Woodstock> Woodstock calls up, "Mark them, okay?"
01[13:35] <@Faith> 1d20+10 Disable Device on the pressure plate after inspecting it.
[13:35] <@theM> It's flat and worked into the floor to be difficult to see. Faith doesn't have any idea what it's connected to.
[13:35] <+EllfDB1> Faith, Disable Device on the pressure plate after inspecting it.: 21 [1d20=11]
06[13:35] * +FladreVoicnayk sighs, and Uncle Snargles stops moving. He looks up at the ceiling and counts ceiling tiles or something.
[13:36] <@theM> (( 2nd or 3rd? Too late to disable the 1st :) ))
[13:36] <+Woodstock> Woodstock glances at the ceiling.
01[13:36] <@Faith> (( Can I lift the plate from the ground? 3rd. ))
06[13:36] * +Woodstock summones a small stone and tosses it at the ceiling.
[13:38] <@theM> (( You feel you could have, if you had the tools ))
01[13:38] <@Faith> (( Crap... ))
06[13:39] * @Faith marks each plate with a Dart. "Woodstock, when you come forward, pick up my darts, please."
[13:39] <+Woodstock> "What are you dropping darts for?"
01[13:40] <@Faith> "Easist thing to mark the plates with."
[13:40] <+Woodstock> "Use chalk."
01[13:40] <@Faith> "Don't have any."
[13:40] <+Woodstock> A small wisp of smoke rises above Woodstock's head.
[13:40] <+FladreVoicnayk> (( *is doing laundry, so may be slow to reply* ))
[13:41] <+Woodstock> "I've got plenty. Come back here and I'll give everyone a piece.
06[13:41] * @Faith heads forward after marking the traps and looks for more.
01[13:41] <@Faith> 1d20+8 Search check for traps
[13:41] <+EllfDB1> Faith, Search check for traps: 27 [1d20=19]
06[13:41] * +Rikarn follows Faith.
06[13:41] * +Woodstock hands Fladre a piece of chalk. "Don't use it all up before the end of the adventure, ok?"
[13:42] <@theM> There's no fourth pressure plate.
01[13:43] <@Faith> 1d20+15 Hide renewal
[13:43] <+EllfDB1> Faith, Hide renewal: 22 [1d20=7]
01[13:43] <@Faith> 1d20+15 Move Silently renewal
[13:43] <+EllfDB1> Faith, Move Silently renewal: 34 [1d20=19]
[13:43] <+Woodstock> Woodstock rides ahead, "Fladre, make sure you and Uncle Snargles give the darts a wide berth. But magicsnatch them once we're past. Ok?"
06[13:43] * +FladreVoicnayk accepts the chalk. "Yay! Chalk!" He eyes the walls thoughtfully, but decides that he probably doesn't have time to doodle.
06[13:43] * +FladreVoicnayk nods at Fladre. "Hotay!"
06[13:43] * +Woodstock smiles at Fladre.
06[13:43] * @theM considers
06[13:43] * @theM calls for Ride Check for Woodstock, DC...
06[13:44] * @Faith walks down the corrodior more.
[13:44] <@theM> Eh, Snoopy's a good dog. DC 12. :)
[13:44] <+Woodstock> 1d20+9 Ride Check
[13:44] <+EllfDB1> Woodstock, Ride Check: 15 [1d20=6]
[13:44] <@theM> Snoopy carefully avoids the plates :)
06[13:45] * +FladreVoicnayk attempts to follow the instructions given, but hippogriffs are Large, so, Uncle Snargles may not fully succeed on avoiding everything.
06[13:45] * +Rikarn wonders OOCly how Fladre could nod at himself.
06[13:46] * +Woodstock has been around Fladre long enough that she's no longer bothered by such things.
[13:47] <+FladreVoicnayk> Practice.
[13:47] <@theM> Around the corner, Faith finds another room - This one about the same size as the treasure chamber, except instead of gold and whores, this one holds a large Ooze on one side and on the right... is that a bunny rabbit?
01[13:48] <@Faith> 1d20+6 Spot for blood on the rabbit!
[13:48] <+EllfDB1> Faith, Spot for blood on the rabbit!: 8 [1d20=2]
[13:48] <@theM> Perfectly Ordinary Rabbit.
[13:48] <@theM> (( For Uncle Snargles, DC 12 Handle Animal check if you want to take him across the plates ))
01[13:49] <@Faith> 1d20+8 Searches the room without entering.
[13:49] <+EllfDB1> Faith, Searches the room without entering.: 16 [1d20=8]
[13:50] <+FladreVoicnayk> 1d20+3
01[13:50] <@Faith> 1d20+6 Spot, looking around the room.
[13:50] <+EllfDB1> FladreVoicnayk, 1d20+3: 10 [1d20=7]
[13:50] <+EllfDB1> Faith, Spot, looking around the room.: 24 [1d20=18]
[13:50] <+FladreVoicnayk> (( D= ))
06[13:51] * +Rikarn walks up to the entrance.
[13:51] <+Rikarn> "Ooze... and a rabbit."
[13:51] <@theM> There's a Key pedestal on each side... And apparently, a Wall of Force that keeps the Ooze on one side, and the bunny on the other.
06[13:51] * +Woodstock looks back at Fladre, "Uncle Snargles can fly. And he can understand what you tell him. Sort of."
[13:51] <@theM> 1d2 1=second plate, 2=third
[13:51] <+EllfDB1> theM, 1=second plate, 2=third: 1 [1d2=1]
[13:52] <+FladreVoicnayk> ((Yeah, but I dunno if it's tall enough in here to fly. >_> ))
01[13:52] <@Faith> "I don't know enough cliches to use to defend myself against this."
[13:52] <@theM> There's a click as Uncle Snargles steps on the second plate - though he avoid the third - and Faith watches as a door on both sides opens and lets another Ooze into the left and another bunny into the right.
[13:54] <+Rikarn> "So.... Ooze.... rabbits..."
[13:54] <+Rikarn> "I could roast the rabbits."
[13:54] <+Rikarn> "Just to be safe."
01[13:54] <@Faith> "Oh... fuck me without lube."
06[13:54] * +FladreVoicnayk hums cheerfully to himself.
06[13:54] * +Woodstock blinks.
[13:54] <+FladreVoicnayk> It is perhaps fortunate that Fladre didn't hear Faith.
06[13:54] * +Woodstock calls back, "Uncle Snargles!"
06[13:55] * +FladreVoicnayk the two of them hurry up.
[13:55] <+FladreVoicnayk> (( >_> ))
06[13:55] * +Woodstock looks into the room. "So... What am I looking at here. Blobs and bunnies?"
06[13:55] * +FladreVoicnayk and Uncle Snargles hurry up.
06[13:56] * +Woodstock frowns in thought.
[13:56] <+Rikarn> "Yeah... let's send the hippogriff into the rabbit area first."
[13:56] <@theM> ( Yep. Blobs and bunnies. Though you're shielded from both at the moment given the Wall of Force on either side of your corridor to the other end of the room. )
01[13:57] <@Faith> "And with each plate pressed, we get another one of each."
[13:57] <+Woodstock> "Plan A: We go to the exit. Then Fladre snatchgrabs the key, one of us snatches it from him and shoves it into the keyhole, then we make a run for it."
06[13:57] * @Faith looks at the oozes, what color and shape are they?
[13:57] <+Woodstock> (Did you just ask what shape an ooze is?)
03[13:58] * ina_meishou (~ina@adsl-190-214-22.asm.bellsouth.net) has joined #SOS
01[13:58] <@Faith> (( Yes. Because if its even slightly in the shape of a cube, I'm drawing my new blade. ))
03[13:59] * Scratx-nekochan (~Scratx@80.243.86.237) has joined #SOS
06[13:59] * +FladreVoicnayk frowns at Rikarn's comment. Uncle Snargles doesn't like bunnies.
06[13:59] * +FladreVoicnayk nodnods at Woodstock. "I can do that!"
[13:59] <+Woodstock> "Wait until we're on the other side, first."
[13:59] <@theM> (( It's not cube-shaped... Rather, they're blackish, and shaped like a pudding ))
[13:59] <+Woodstock> (Is either key within 20' of the other side of the room?"
[14:00] <+Rikarn> (Actually that's worse.)
[14:00] <+Rikarn> (Black ooze.)
[14:00] <+Rikarn> (/me shudders.)
01[14:00] <@Faith> "Oh crap in a vamp's coffin."
06[14:01] * +Woodstock looks up at Faith, "You sure do have some strange hobbies."
01[14:01] <@Faith> 1d20+2 Knowledge Arcane
[14:01] <@theM> One of the bunnies on the right looks up at Faith, it's nose moving cutely.
[14:01] <+EllfDB1> Faith, Knowledge Arcane: 8 [1d20=6]
[14:01] <+Woodstock> (M - repeat of earlier question)
06[14:01] * +FladreVoicnayk nods in solemn agreement with Woodstock, looking at the creatures.
[14:02] <+FladreVoicnayk> 1d20+14 Knowledge (arcana)
[14:02] <+EllfDB1> FladreVoicnayk, Knowledge (arcana): 15 [1d20=1]
01[14:02] <@Faith> "Cute bunny... nice bunny... please don't be vorpal."
[14:02] <+FladreVoicnayk> 1d20+14 Knowledge (dungeoneering)
[14:02] <+EllfDB1> FladreVoicnayk, Knowledge (dungeoneering): 27 [1d20=13]
[14:02] <+Woodstock> 1d20+8 Bardic Lore (Monty Python)
[14:02] <+EllfDB1> Woodstock, Bardic Lore (Monty Python): 24 [1d20=16]
03[14:02] * ina_meishou (~ina@adsl-190-214-22.asm.bellsouth.net) has left #SOS
[14:03] <+Rikarn> 1d20+11 knowledge arcana on the ooze
[14:03] <+EllfDB1> Rikarn, knowledge arcana on the ooze: 13 [1d20=2]
[14:03] <@theM> ( Woodstock: Yes. )
[14:03] <+Woodstock> (Oozes are Knowledge (Dungeoneering))
[14:04] <+Woodstock> "I think we're a go for plan A. Do we want to try it?"
06[14:04] * @Faith looks around the room even closer now.
[14:04] <+Rikarn> "Which side?"
01[14:04] <@Faith> 1d20+6 Spot
[14:04] <+EllfDB1> Faith, Spot: 10 [1d20=4]
01[14:04] <@Faith> 1d20+8 Search
[14:04] <+EllfDB1> Faith, Search: 14 [1d20=6]
[14:04] <+FladreVoicnayk> ((I wasn't sure, so I did both. Figured it wasn't planar.))
[14:04] <+Woodstock> "Actually, what I want to do is ask Fladre to summon up some disposable creatures to keep the oozes at bay while we grab the key and run for our lives and meager equipment."
06[14:05] * +FladreVoicnayk feels that all his creatures are lovable and non-disposable
[14:05] <+Rikarn> "good plan."
[14:05] <@theM> Faith spots a small lever on the other side, which looks like it can be moved left and right. It's currently between the two.
[14:05] <+FladreVoicnayk> ...unless he's bored.
01[14:06] <@Faith> "Level, stuck in its middle, other side of the room. 10 Gold on it controling the fields."
[14:06] <@theM> (( Speaking of Fladre's creatures, how long is the duration on Uncle Snargles anyway? Because I suspect he's about to go Poof ))
[14:07] <+Woodstock> (Uncle Snargles has had a good, long life)
[14:07] <+Woodstock> (48 seconds)
[14:07] <@theM> Poof.
06[14:07] * +Woodstock sniffs.
[14:07] <+FladreVoicnayk> ((Seven rounds, actually. >>; Which I thought was seven hours. Oh well.))
[14:08] <+Woodstock> (Eight rounds. Dimensional reach gives you a +1 CL with summoning spells)
06[14:08] * +FladreVoicnayk falls to the floor with an oomph. "They never get to stay and play for too long..." he says, wiping a tear from his eye.
[14:08] <+FladreVoicnayk> ((Ah, right, my bad.))
[14:08] <@theM> (( Probably wouldn't have lasted this long then, but eh, comedic timing ^^ ))
06[14:08] * +Woodstock comforts Fladre.
06[14:09] * +Woodstock rides over to the other side of the room.
06[14:09] * @Faith looks at the party. "Well, we only have Plan A so far..."
[14:09] <+Woodstock> "Yes, though it's a decent one."
[14:10] <+FladreVoicnayk> "So...you want me to summon some friends now, then?"
[14:10] <+Woodstock> "Once we're all over here and agreed to Plan A."
06[14:10] * @Faith walks over to the other side of the room with Woodstock.
06[14:11] * +FladreVoicnayk follows Woodstock, sighing slightly over Uncle Snargle's departure.
[14:12] <@theM> The Oozes slowly but inexorably move towards the Wall of Force... Sure, they're stopped by it, but they seem eager.
06[14:13] * +Woodstock motions for Rikarn to join them.
06[14:13] * @Faith eyes the oozes more then a little warily, while setting her main hand on her new blade.
06[14:13] * +Rikarn follows...
[14:14] <@theM> Perhaps to honor Fladre, the nearest ooze seemingly sprouts some tentacles.
[14:14] <+Woodstock> "Does anyone have a better idea?"
06[14:14] * +FladreVoicnayk awws. So cute!
01[14:14] <@Faith> "Sic the Alienist on the Skikima?"
[14:15] <@theM> On the other side, one of the bunnies leans against the Wall of Force, it's ears perked up.
06[14:15] * +Woodstock shrugs.
06[14:15] * +Woodstock nods to Fladre, "Please summon a few creatures between us and the oozes, but not on their side of the force walls."
[14:16] <+Woodstock> "Then come here next to the exit."
[14:17] <+Woodstock> (OOC at least, I know that Walls of Force block ethereal travel and Teleportation is Astral travel. Line of Effect is more difficult.)
06[14:17] * +FladreVoicnayk nods at Woodstock, humming to himself as he heads over there. What cuddly creatures shall come out to play?
[14:18] <+FladreVoicnayk> ((Hmm. I have 1 SM 3, 2 SM 2, and 2 SM 1 left. =X ))
[14:19] <+Woodstock> (I'd like to get two critters. Anything that fits those criteria, at your discretion)
[14:20] <+Woodstock> (Perhaps a SM2 with a SM1 for backup if we're unlucky.)
03[14:21] * Scratx-nekochan is now known as Nayakaze
[14:21] <+FladreVoicnayk> ((That would be 2 or 3. Presuming I get lucky, anyways, 2 could summon up 1d3 level 1s. 3 could do the same for 2, or 1d4+1 level 1s. Actually, I have a 4, but I'm saving that. Mostly because dimensional reach's current range is dependent on it, plus, never know when we'll run into something nastier.))
[14:22] <+Woodstock> (II gives us 1d3. If we get one, then use SM1 to get the second. That's my suggestion)
06[14:22] * +FladreVoicnayk nods.
06[14:23] * +FladreVoicnayk starts waving his hand, and summons up...
[14:23] <+FladreVoicnayk> 1d3 pseudonatural badgers
[14:23] <+Woodstock> Woodstock muses, "I seem to recall that pseudonatural creatures are somewhat resistant to acid. Then again..."
[14:23] <+EllfDB1> FladreVoicnayk, pseudonatural badgers: 3 [1d3=3]
06[14:23] * +Woodstock eyes Rikarn.
[14:23] <+FladreVoicnayk> (( =D ))
[14:24] <+Woodstock> Woodstock grins, "Good work, Fladre!"
[14:24] <+Rikarn> (Sorry... had to walk the dog.)
06[14:24] * +FladreVoicnayk gives a thumbs up! "Now I come back over?"
[14:25] <+FladreVoicnayk> "Or am I supposed to do something else?"
01[14:26] <@Faith> "Get into position to grab a key, or if you can, grab both at once, then send them to us.
[14:26] <+Woodstock> "Yes. Come right here next to the exit, please!"
[14:26] <+Woodstock> "Then see if you can snatch the key from the ooze side.
[14:26] <+Woodstock> "Just keep the badgers between us and the oozes."
[14:26] <+Woodstock> "Use the badgers as meatshields, snatch the key, shove the key in the lock, run for our lives."
[14:26] <+Woodstock> "Simple plan."
[14:26] <+Woodstock> "Snatch the key from the oozes first."
[14:26] <@theM> (( Notification: Throwing the switch will effectively end the surprise round. Critters disappear after 7 rounds ))
[14:26] <+Woodstock> "Just in case."
06[14:27] * +FladreVoicnayk attempt to use Dimensional Reach to transport the key on the ooze side into his hand.
[14:27] <+FladreVoicnayk> ((After having gone back over to the exit.))
[14:28] <+Woodstock> (Not throwing the switch just yet.)
[14:28] <+Woodstock> (We'll try to teleport the key without lowering the walls first.)
[14:29] <@theM> Fladre now holds a key. The pedestal it used to be on moves up a short distance ( Spot DC 18 )
06[14:29] * +Woodstock snatches the key from Fladre and shoves it into the keyhole.
01[14:29] <@Faith> 1d20+6 spot
[14:29] <+EllfDB1> Faith, spot: 14 [1d20=8]
[14:29] <+Rikarn> 1d20+4 spot
[14:29] <+EllfDB1> Rikarn, spot: 15 [1d20=11]
[14:30] <@theM> The door disappears, revealing... a second door.
[14:30] <+Woodstock> "Crap! Fladre! The other key!"
06[14:31] * +FladreVoicnayk turns towards the other key, using Dimensional Reach on it.
01[14:31] <@Faith> 1d20+6 spot
[14:31] <+EllfDB1> Faith, spot: 20 [1d20=14]
[14:31] <@theM> Faith spots the second pedestal moving up as well.
[14:31] <@theM> There's a short glimmer in the air as the Walls of Force disappear.
[14:32] <@theM> Both the bunnies and the Oozes are loose...
[14:32] <@theM> 1d20-5 Ooze initiative
[14:32] <+EllfDB1> theM, Ooze initiative: 0 [1d20=5]
[14:32] <@theM> 1d20-5 Ooze2 initiative
[14:32] <+EllfDB1> theM, Ooze2 initiative: 15 [1d20=20]
[14:33] <+FladreVoicnayk> 1d20
[14:33] <+EllfDB1> FladreVoicnayk, 1d20: 17 [1d20=17]
01[14:33] <@Faith> 1d20+6
[14:33] <+EllfDB1> Faith, 1d20+6: 19 [1d20=13]
[14:33] <+Woodstock> 1d20+3 Woodstock and Snoopy Initiative
[14:33] <+EllfDB1> Woodstock, Woodstock and Snoopy Initiative: 20 [1d20=17]
[14:33] <@theM> 1d20+2 bunny1 initiative
[14:33] <+EllfDB1> theM, bunny1 initiative: 21 [1d20=19]
[14:33] <@theM> 1d20+2 bunny2\ initiative
[14:33] <+EllfDB1> theM, bunny2\ initiative: 18 [1d20=16]
[14:34] <+Rikarn> 1d20+2 init
[14:34] <+EllfDB1> Rikarn, init: 22 [1d20=20]
01[14:35] <@Faith> "So, any bets on which is more dangerous?"
[14:35] <+Rikarn> "Small fluffy animals vs. Goo?"
[14:35] <+Rikarn> "I'm roasting some rabbits."
[14:35] <+Woodstock> "Let's just focus on running."
03[14:36] * theM changes topic to 'Blobs and Bunnies, Oh My: Rikarn, Bunny 1, Woodstock, Faith, Bunny 2, Fladre, Ooze 2, Ooze 1'
[14:36] <+FladreVoicnayk> ((All the badgers have my init, right?))
[14:36] <@theM> (( Yep ))
[14:37] <+Rikarn> (How big is the room again?)
[14:40] <@theM> Not as big as you'd currently wish. Roughly 60 wide, and equally long. You've got a 15 ft corridor down the middle, with Oozes on one side (directly next to it, and close-ish) and Bunny 2 on the other. Bunny 1 is a little farther away, as it displayed less interest before - or perhaps he wasn't as hungry.
[14:41] <+Rikarn> hmm...
[14:41] <+Rikarn> And the walls of force aren't there?
[14:41] <+FladreVoicnayk> 15:31 theM There's a short glimmer in the air as the Walls of Force disappear
03[14:42] * dood (ae924c16@widget.mibbit.com) has joined #SOS
[14:42] <@theM> (( Not anymore, no ))
06[14:44] * +Rikarn waves his hand and casts Ice storm centered in the middle of the oozes and bunny 2.
[14:44] <+Rikarn> 5d6+4 damage to all within the cylinder... no save
[14:44] <+EllfDB1> Rikarn, damage to all within the cylinder... no save: 21 [5d6=2,1,3,5,6]
[14:44] <@theM> (( The middle would have YOU and the rest of the party members ))
[14:45] <+Woodstock> Not to mention the cute cuddly badgers!
[14:46] <+FladreVoicnayk> ((That would drop me down to 2 HP. And kill my pseudonatural badgers. D= ))
01[14:46] <@Faith> (( 3 HP... again. ))
[14:47] <+Woodstock> (Would you like your items identified?)
[14:47] <+Rikarn> (hmm...)
[14:47] <+Rikarn> (Arange it so that we're just outside of it.)
[14:47] <+Rikarn> (this is why I like having a map.)
03[14:47] * dood is now known as Laughing_observer
[14:48] <+Woodstock> (Basically, you could hit either the oozes or the bunnies. But not both. Not without collateral damage you don't want."
[14:48] <+Woodstock> (choose wisely)
[14:49] <@theM> (( Rikarn was the straight man. I'll still let him change his action. I would like to state that neither of the bunnies is mind controlling him... ))
[14:49] <+Rikarn> (I can't arrange it so that it hits the two oozes and the bunny without hitting any of us?)
[14:49] <@theM> 11PPPEE
[14:49] <@theM> 11PPPBE
[14:49] <@theM> 22PPPEE
[14:49] <@theM> 22PPPEE
[14:50] <@theM> It's like that, with 1 being Ooze 1, 2 being Ooze 2, P being spaces the party members can be in (extends further south), E being empty, and B being Bunny 2
[14:50] <+Woodstock> (You forgot the badgers)
[14:50] <@theM> Party members, badgers...
[14:51] <+Woodstock> (Ok. Badgers are between party and oozes)
[14:51] <+Rikarn> (hmm...)
[14:52] <@theM> (( There's one more P space in the middle in the north, which is the former door ))
[14:52] <+Woodstock> (Blob, blob, bunny, bunny, badger, badger, badger)
01[14:52] <@Faith> (( OoC: Oozes have +80 HP. Rabbits have an unknown number of HP. ))
[14:52] <+Woodstock> (Do ya feel lucky?)
[14:53] <+Rikarn> (Hmm...)
[14:53] <+FladreVoicnayk> ((I feel like running for my life. >_> ))
[14:53] <+Rikarn> (Not Ice storm then.)
[14:53] <+Rikarn> (so do I.)
[14:53] <+Woodstock> (Thirded)
[14:53] <+Woodstock> (You could delay...)
[14:54] <+Rikarn> (Wish I were two levels higher, i'd cover our retreat.)
[14:54] <+Rikarn> Delay action until after Flandre
01[14:55] <@Faith> (( What happend to the door after the second key was inserted? ))
[14:55] <+Woodstock> (I think we only managed one key)
[14:55] <+Rikarn> (Was it even inserted yet?)
[14:55] <@theM> (( Hasn't happened yet. Flandre holds the second key. ))
[14:55] <+Woodstock> (Then the crap hit the fan)
[14:55] <+Woodstock> He does?
[14:56] <+Rikarn> "Flandre, give me the key!"
[14:56] <+Rikarn> (Fladre, I mean.)
06[14:56] * +FladreVoicnayk hands the key to Rikarn.
01[14:56] <@Faith> "Or give one of us the key!"
06[14:56] * +Rikarn inserts the key into the door.
[14:56] <+FladreVoicnayk> ((I am not a loli. >_> ))
[14:56] <+Rikarn> (Yet.)
[14:57] <@theM> (( Note for Rikarn: Take key from Flandre, one move action. Move to door, second move action. Use key on door, standard action ))
[14:57] <+FladreVoicnayk> ((I'm not the one that dons mysterious armor we don't know the function of.))
[14:57] <+Rikarn> (damn.)
[14:57] <+FladreVoicnayk> ((Rikarn seems more likely to wind up as a loli. =p ))
01[14:57] <@Faith> (( Luth isn't Pale. He's not a trap. ))
[14:58] <+FladreVoicnayk> ((Indeed.))
[14:58] <+Woodstock> (OK!)
[14:58] <+Woodstock> (Bunny's turn)
[14:58] <+Woodstock> (Unless Rikarn does something)
[14:58] <+Woodstock> (Drop key: Free action. Pick up key: Move action)
03[14:58] * Laughing_observer is now known as dood
[14:59] <+Woodstock> (Woodstock and Fladre are next to the former door and 5' from the second one)
[15:00] <+Woodstock> (Best to leave things to Woodstock, probably)
[15:00] <+Woodstock> (Or Fladre himself)
[15:00] <@theM> 1d2 1=WS, 2=Fladre
[15:00] <+EllfDB1> theM, 1=WS, 2=Fladre: 1 [1d2=1]
06[15:01] * @Faith sighs. "Bummbling hands. This is why I'm trained to pick up things fast."
[15:01] <@theM> The bunny hops toward Woodstock, looks up at her mighty War Beagle, and hops away in
[15:01] <+Rikarn> (in?)
[15:01] <@theM> 1d2 1=Faith, 2=Rikarn
[15:01] <+EllfDB1> theM, 1=Faith, 2=Rikarn: 1 [1d2=1]
[15:01] <@theM> Faith's direction.
[15:02] <+Rikarn> (Oh dear.... intimidation seems to work on these things.)
06[15:02] * @Faith waves at the rabbit and smiles at it.
03[15:02] * Scratx-chan (~Scratx@80.243.86.237) has joined #SOS
[15:02] <@theM> It places it's front paws on her boots and sniffs at her leg.
[15:02] <@theM> Woodstock's action ^^
01[15:02] <@Faith> "You wouldn't try anything naughty against me, now would you?"
[15:03] <@theM> (( Well, it's not doing anything more now, say the dice ))
02[15:03] * Nayakaze (~Scratx@80.243.86.237) Quit (Ping timeout)
[15:03] <+Woodstock> (Ah. Well.) Woodstock pulls an orb out of her pouch, yanks the pin with her teeth, counts, "One, two, five!"...
03[15:04] * Scratx-chan is now known as Nayakaze
[15:04] <+Woodstock> Actually...
01[15:04] <@Faith> "Hey! No tossing the Holy Hand Gergande against allies!"
[15:04] <@theM> (( /me wonders if Woodstock spotted it... ))
06[15:04] * +Woodstock grabs the key, moves to the door (Snoopy's movement), and shoves the key in. Hopefully Snoopy has enough movement left to move through.
[15:05] <+Woodstock> (Mounted combat is wierd and requires too many rules checks.)
06[15:07] * @theM IS indeed checking rules <<;
01[15:07] <@Faith> (( This is why I don't allow Mounts in AS. ^___^ ))
06[15:08] * @theM figures we'll resolve it with a single check to get the key into the door correctly while moving ))
[15:09] <@theM> Your choice of Ride or Sleight of Hand, DC 15
[15:09] <+Woodstock> (I'm pretty sure you can do a full attack and move wtih the mounts movement. You just come along for the ride.)
[15:09] <+Woodstock> (I -know- I can at least open the door, with a 5' step)
[15:10] <@theM> (( You're trying to get a key into a key-shaped hole, with not too much wiggle room, while Snoopy's moving. ))
[15:10] <+Woodstock> Ride, definitely.
[15:11] <+Woodstock> 1d20+9 Ride check
[15:11] <+EllfDB1> Woodstock, Ride check: 13 [1d20=4]
[15:11] <+Woodstock> Ah. I remember this dicebag.
[15:11] <+Woodstock> How about the key is in the keyhole, but no more movement this round?
06[15:12] * @theM looks around
01[15:12] <@Faith> (( Aren't rules fun? ^__^ ))
[15:12] <+Woodstock> (It's the dice I'm having a problem with)
[15:13] <@theM> The Door opens into another of those corridors...
[15:13] <@theM> (( Accepted. now to see if Faith saves you all ))
[15:13] <+Woodstock> Woodstock yells, "Run away! Run away!"
[15:14] <+Woodstock> (Rikarn is delaying)
[15:14] <@theM> (( True. Rikarn can save you all as well ))
06[15:15] * @Faith scoops up the rabbit as gently as possible with her secondary, before retreating into the new corriodor with her primary hand on her new blade.
[15:15] <+Rikarn> ("Go! Flaming bunny of Doom!" or "I shall stick you all... in a room... with a Moose!")
01[15:16] <@Faith> *secondary hand
01[15:16] <@Faith> Turn End
[15:16] <+Woodstock> (Falken blinks and looks at Faith. "You have finally done something worthy of being one of us.")
01[15:17] <@Faith> (( What? >__> ))
[15:17] <@theM> Bunny 2 hops up to Fladre and adoringly looks up at him.
[15:17] <@theM> Fladre's turn.
06[15:18] * +FladreVoicnayk thinks the bunny is adorable, but he has to run. "Call me!" he says cheerfully before running into the corridor.
01[15:18] <@Faith> (( T___T Poor rabbit. ))
[15:19] <@theM> (( Well, Faith and Fladre haven't saved you all... Let's see if Rikarn can do any better ^^ ))
[15:19] <@theM> Rikarn's up.
06[15:19] * +Rikarn nods.
[15:20] <+FladreVoicnayk> ((Not all of us have extra move actions.))
[15:20] <+Rikarn> "Burn." <Fireball on the oozes.>
[15:20] <+Rikarn> 6d6+4 DC18 reflex to take half damage
[15:20] <+EllfDB1> Rikarn, DC18 reflex to take half damage: 25 [6d6=2,4,5,4,4,2]
06[15:21] * +Rikarn then uses his move action to go through the door.
[15:22] <+Woodstock> (Eh... He's not killing the badgers that are going to save my life, is he?)
[15:23] <@theM> 1d20-2 Ooze 1 save
[15:23] <+EllfDB1> theM, Ooze 1 save: 17 [1d20=19]
[15:23] <@theM> 1d20-2 Ooze 2 save
[15:23] <+EllfDB1> theM, Ooze 2 save: 11 [1d20=13]
[15:23] <@theM> Rikarn's fireball does a lot of damage, but his action, too, fails to save everyone <<;
06[15:25] * @theM wonders how, exactly, Rikarn targeted that one, yes.
[15:26] <+Rikarn> (Got it so it was centered at the wall between the two oozes.
[15:26] <+Woodstock> That'll hit us, too.
[15:26] <@theM> ... what wall?
[15:26] <+Woodstock> Far left side of the room, 10' from the north corner.
06[15:27] * @theM is going to assume sanity and NotTargetingPartyMembers
[15:27] <+Woodstock> That'll kill the badgers, and... Possibly catch Woodstock.
[15:28] <+Woodstock> Fireball is a BAD IDEA
[15:28] <+Rikarn> (Probably wouldn't catch woodstock.)
06[15:28] * @theM looks at map
[15:28] <@theM> 1d3 number of Badgers hit.
[15:28] <+EllfDB1> theM, number of Badgers hit.: 1 [1d3=1]
[15:29] <+Woodstock> Actually, it'll catch all 3 badgers. I just worked it out. :(
[15:29] <+Woodstock> They were closest to the oozes.
[15:30] <+FladreVoicnayk> (( =( ))
[15:30] <+Woodstock> You may have just killed me.
[15:30] <+FladreVoicnayk> ((Noooooooo....!))
06[15:31] * @theM eyes map
[15:31] <@theM> Going to go with dice. Farthest badger was hit. Other two are still there.
01[15:31] <@Faith> 1d20 SAN Check
[15:31] <+EllfDB1> Faith, SAN Check: 20 [1d20=20]
01[15:32] <@Faith> 1d20+2 INT Check
[15:32] <+EllfDB1> Faith, INT Check: 6 [1d20=4]
01[15:32] <@Faith> Well, I'm sane. Just insane.
[15:33] <@theM> Ooze 2 moves forward, a black tentacle slamming into Woodstock
01[15:33] <@Faith> (( Well, barring a few things, we're all dead and we've lost our objective. ))
[15:33] <@theM> 1d20+8 Slam attack
[15:33] <+EllfDB1> theM, Slam attack: 27 [1d20=19]
[15:33] <+Woodstock> Ok.
[15:33] <+Woodstock> Then I might live another day.
[15:34] <+Woodstock> Wait, aren't the badgers between Woodstock and the oozes? That was sort of the purpose in summoning them.
01[15:34] <@Faith> Tentacles
[15:34] <@theM> They're blocking one Ooze from moving forward, yes. The second one is free to move though, and has Reach <<;
01[15:35] <@Faith> It doesn't matter whose in the way, Tentalces will hit whomever they want.
[15:35] <+Woodstock> Hrm. Smart oozes.
[15:35] <@theM> 2d6+4+2d6 damage and acid
[15:35] <+EllfDB1> theM, damage and acid: 15 [2d6=5,2; 2d6=1,3]
01[15:35] <@Faith> (( No... you're just fatter then badgers. ))
[15:36] <+Woodstock> (Not really... Woodstock is rather small)
[15:36] <@theM> (( One target with Snoopy though. DC 21 Reflex Save to keep your armor and clothing from dissolving ))
01[15:36] <@Faith> (( 20 pound Bagder versus a 80 pound Halfling? ))
[15:37] <+Woodstock> 1d20+9 Nudity save DC:21
[15:37] <+EllfDB1> Woodstock, Nudity save DC:21: 14 [1d20=5]
[15:37] <+Woodstock> Yeah, I remember this dicebag.
[15:38] <@theM> (( Technically, this is where a Grapple check happens, but with tentacles and nudity we're straying too far into hentai as it is and I don't remember adding the NC-17 warning to the campaign page ))
[15:38] <+Woodstock> So... Woodstock's armour and clothes get eaten?
[15:39] <@theM> Yep. They're dissolving.
[15:40] <@theM> 1d20+8 Ooze 1 grabing a badger for an appetizer
[15:40] <+EllfDB1> theM, Ooze 1 grabing a badger for an appetizer: 23 [1d20=15]
01[15:40] <@Faith> 1d20+2 INT Check
[15:40] <+EllfDB1> Faith, INT Check: 13 [1d20=11]
03[15:40] * theM changes topic to 'Blobs and Bunnies, Oh My: Woodstock, Faith with Bunny, Bunny 2, Fladre, Rikarn, Ooze 2, Ooze 1'
06[15:41] * @Faith pets the rabbit while waiting for her move.
[15:41] <@theM> Woodstock is up again
[15:42] <+Woodstock> Woodstock can do her full move and still move with Snoopy's movement, right?
[15:42] <@theM> Looks like
[15:42] <+Woodstock> I think that's how mounted combat works.
[15:42] <@theM> Depends on feats and whatnot.
[15:42] <+Woodstock> Ok. If we just withdraw now, will we provoke an AOO?
[15:42] <+Woodstock> That shouldn't be feat dependent.
[15:42] <@theM> Straight withdrawal does not.
[15:42] <+Woodstock> Ok. Straight withdrawl out of the room, then.
[15:43] <@theM> Faith is up
06[15:44] * @Faith walks out of the corridor.
[15:44] <@theM> This particular does doesn't seem quite as inclined to disappear behind you... on the positive side, none of you have stepped on a trap. Yet.
[15:44] <@theM> *this particular door
06[15:44] * @Faith turning, she walks right over to the switch and flips it to towards the Oozes.
[15:46] <@theM> The ooze side Wall of Force shimmers into existence again.
[15:46] <@theM> Combat is over.
[15:46] <+Rikarn> "Heh."
[15:46] <@theM> The bunny nuzzles Faith.
06[15:47] * @Faith smiles at the rabbit. "Nice bunny. Don't suppose you're a vorpal?"
06[15:47] * +FladreVoicnayk mourns the death of his badgers.
[15:48] <@theM> The bunny seems perfectly ordinary. :)
[15:48] <+Woodstock> Woodstock grimaces at her burned, bare torso and drinks down a potion of Vigor.
[15:48] <+Rikarn> "Hmm..."
[15:48] <+Woodstock> (lesser)
06[15:50] * @Faith looks at the Halfing and grins. "Well, pity that neither of us have a wardrobe with us."
[15:50] <+Woodstock> Woodstock shrugs, "Nothing to be done at this point."
06[15:50] * +Rikarn takes off the tunic that he has on overtop of his armor and tosses it to Woodstock.
[15:51] <+Woodstock> "Thanks." Woodstock ties it around herself with a bit of twine she keeps handy. "This will do as well as anything."
06[15:52] * @Faith walks over to the other rabbit and scoops it up too. "Nice bunnies~"
06[15:53] * +FladreVoicnayk blinks at Faith. Well, they are kind of cute, though they'd obviously be cuter with tentacles. Still, there's all kinds of crazy people in this world, Fladre knows oh too well.
06[15:53] * @Faith turns to face the party again. "So, how many more challenges do you think we'll face?"
[15:54] <+Woodstock> "I don't know. I wish I'd asked. Hopefully not more than one or two."
[15:54] <+FladreVoicnayk> *all too well
06[15:54] * +Rikarn shrugs.
[15:54] <+Rikarn> "We know the final challenge though."
[15:54] <+FladreVoicnayk> "As many as whoever designed this thought would be amusing?" Fladre offers.
[15:54] <+Rikarn> "And we know that the witch is not it... even though she will be there."
01[15:54] <@Faith> "Hmm? We do?"
01[15:54] <@Faith> (( Wasn't paying attention IC and OoC at that time. ))
[15:55] <+Rikarn> (I may have to pull up the log... because I don't remember it all that well OOC.)
[15:55] <+Woodstock> Woodstock consults her notes. The Lady Anida of Dreadwood. Necromancer of great power.
[15:55] <+Woodstock> "The King's Necromancer, specifically. Keeps a pet lich for a footstool."
[15:56] <+Woodstock> "She holds the final key, but is not the final challenge."
[15:56] <+Woodstock> "Oh. And don't attack her."
[15:56] <+Rikarn> "We'd likely die in that case."
[15:57] <+Rikarn> "Well, let's at least attempt to get to that challenge."
[15:57] <+Woodstock> "And things would just get worse from there."
06[15:57] * +Rikarn looks at his fellows.
[15:57] <+Woodstock> "Faith, would you scout ahead?"
06[15:57] * +FladreVoicnayk nods. Fladre tilts his head, and wonders if he could have a footstool with tentacles.
06[15:59] * @Faith careful puts the rabbits into her pack, then walks into the corridor.
01[15:59] <@Faith> 1d20+15 Hide
[15:59] <+EllfDB1> Faith, Hide: 19 [1d20=4]
01[15:59] <@Faith> 1d20+15 Move Silently
[15:59] <+EllfDB1> Faith, Move Silently: 33 [1d20=18]
01[15:59] <@Faith> 1d20+6 Spot
[15:59] <+EllfDB1> Faith, Spot: 17 [1d20=11]
01[15:59] <@Faith> 1d20+8 Search
[15:59] <+EllfDB1> Faith, Search: 16 [1d20=8]
[16:01] <@theM> Around the next corner, Faith finds - well, it's not so much a room as it's a dead end with a door. At 20', it's wider than the corridor itself, with a sphinx sitting with a key.
[16:01] <+Rikarn> (Living sphinx or stone?)
[16:02] <+Rikarn> (Hooray for riddles.)
[16:02] <@theM> ( Looks alive )
06[16:02] * +Rikarn follows into there.
[16:03] <+Rikarn> 1d20+11 knowledge arcana on the sphinx
[16:03] <+EllfDB1> Rikarn, knowledge arcana on the sphinx: 21 [1d20=10]
06[16:03] * @Faith waves at the sphinx and smiles pleasantly.
[16:03] <+FladreVoicnayk> 1d20+14 Knowledge (arcana)
[16:03] <+EllfDB1> FladreVoicnayk, Knowledge (arcana): 18 [1d20=4]
[16:03] <@theM> ( Gynosphinx )
[16:03] <+FladreVoicnayk> (( =( ))
06[16:04] * +Woodstock and Snoopy warily enter.
[16:04] <+FladreVoicnayk> ((Fortuitously, they prefer to avoid combat.))
[16:05] <@theM> "Ah, more contestants. Finally. It's been a bit dull."
06[16:05] * +FladreVoicnayk cheerfully enters the room, waving at the sphinx. Wow! It's pretty cool! This vocalizes itself as, "Wow! You're pretty cool!"
[16:05] <+Rikarn> "So... what's the challenge for this room?"
[16:06] <+Rikarn> "Solve your riddle in exchange for the key?"
[16:07] <+Rikarn> "Or perhaps offer you a riddle in exchange for it?"
[16:07] <+Woodstock> Woodstock muses, "Well, I suppose you miss a few, what with the last room and all."
[16:08] <@theM> "One riddle in three parts. And of course, should you fail to answer... mostly correct... I get to kill you." The sphinx sounds far too cheerful about the prospect. "And yes. You're only the fourth group to make it this far."
01[16:09] <@Faith> "Fourth group... we've been slow."
[16:09] <+Woodstock> Woodstock sighs.
01[16:09] <@Faith> "How many of those three groups before made it past you?"
[16:10] <@theM> "All of them." The sphinx looks sour. "Wouldn't have happened if they'd let me set the riddle. Bah."
01[16:10] <@Faith> "Ouch, so your summoner set the riddle?"
06[16:11] * @Faith hums slightly, thinking on something.
[16:11] <@theM> "Yes. I get paid of course, don't get me wrong, but..." There's the sphinx equivalent of a shrug.
01[16:12] <@Faith> "I wonder, what are the terms of your summoning? Maybe we could change the terms so that you may use your own riddles instead."
[16:13] <+Rikarn> "Perhaps we could provide you with a more fun riddle for the next set of adventurers to come through?"
[16:13] <+Woodstock> Woodstock asks Faith, "Do you think that's wise?"
[16:13] <+Rikarn> "Or must you use the summoner's?"
[16:13] <@theM> The sphinx looks between Faith and Rikarn. Slowly, she says: "I was summoned by Anida. I like being a living sphinx, thank you."
[16:14] <+Rikarn> "Ah. Forgive us then. Is she the next challenge after you?"
06[16:14] * +Woodstock frowns, "That means only one group has made it through."
01[16:14] <@Faith> "Maybe, maybe not. ... Hmm, that does put a damper on things then. But, what is your summoning contract specifically, if we may?"
[16:15] <@theM> "Not sure. I know what comes before from the earlier groups of course. Unless they changed it."
[16:16] <@theM> The sphinx looks at Faith. "Effectively, I'm a good little sphinx and Anida returns my mate from the dead."
06[16:17] * +Rikarn nods.
[16:18] <@theM> "A powerful incentive."
Last edited by Locke69 on Sun Jun 28, 2009 8:08 pm, edited 1 time in total.
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

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Locke69
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Posts: 15
 

Re: Sunday One Shots

Postby Locke69 » Sun Jun 28, 2009 7:50 pm

16:18] <+Woodstock> "Shall we commence with the riddle, then?"
06[16:18] * +Rikarn nods.
06[16:18] * @Faith stares at the sphinx. "A nercomancer promises to bring someone dead, back to life? Does she really command powers over the arcane and divine to such degree?"
01[16:20] <@Faith> "Once a spirit crosses the veil, even the strongest of divine agents shouldn't be able to do such a feat."
06[16:20] * +FladreVoicnayk has been humming and looking at the sphinx. He wonders if he could summon a sphinx. With tentacles. That would be SO cool.
02[16:21] * dood (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[16:21] <@theM> "She's Anida. She said she would and showed me the diamond. It's good enough for me." The sphinx shrugs. "Confirm what's happened before for me? Still the same trials?"
[16:22] <+Rikarn> "Swarm of locusts in the first room."
[16:22] <+Rikarn> "Acid and illusionary trolls in the second."
[16:22] <+Rikarn> "Really good looking girls and treasure in the third."
01[16:22] <@Faith> "Harem den."
[16:22] <+Rikarn> "Rabbits and oozes in the room before this one."
06[16:22] * @Faith coughs.
01[16:23] <@Faith> "And diamond of what?"
[16:23] <@theM> "No Falina? Pff, guess they wanted people to make it in here."
[16:23] <+Rikarn> "Falina?"
[16:24] <+Woodstock> (pokes the server)
[16:24] <+Woodstock> "Worldly temptations in the third room."
[16:26] <+Woodstock> (pokes the server again)
[16:26] <@theM> ping
06[16:26] * @theM pokes Woodstock
[16:26] <+Rikarn> (Pong)
[16:26] <+Woodstock> "Who is Falina?"
[16:28] <@theM> The Sphinx grins. "You'd remember HER. She's later on then I guess. Wouldn't want to spoil it."
[16:28] <@theM> (( you know who she is :P ))
[16:28] <@theM> (( She hosted Diplomacy and Backstabbing ^^ ))
[16:28] <+FladreVoicnayk> ((Oh dear. >_> ))
01[16:28] <@Faith> (( Gold Dragon, Slayers. >__> ))
[16:28] <+Woodstock> (Ah. Okay)
01[16:29] <@Faith> (( Or not. ))
[16:29] <+Woodstock> "Ah. I remember. She met us before the contest. Or during, depending."
[16:29] <+Rikarn> (That's filia)
[16:29] <+Woodstock> "And the room we just came from, was bunnies and acidic blobs. Nasty things."
[16:29] <+Rikarn> (from slayers, i mean.)
[16:30] <+Rikarn> "The Acidic blobs, not the bunnies."
[16:30] <@theM> "During. First trial is Decisiveness. Then Diplomacy, followed by Hanging Together, Nothing As It Seems, and Temptation."
06[16:30] * +Woodstock nods, "We blew the third. Ah, well."
06[16:31] * @Faith nods. "We likely did."
06[16:32] * +Rikarn shrugs.
[16:32] <+Rikarn> "We made it out."
[16:32] <+Woodstock> "But... Bunnies and blobs? What was that about?"
01[16:33] <@Faith> "I'm guessing Sanity and Knowledge of the terrian."
[16:34] <+Woodstock> Woodstock blinks, "There's a sanity test?"
06[16:34] * +FladreVoicnayk wonders how Faith could possibly have passed a sanity test.
[16:34] <@theM> The Sphinx grins. "Indeed."
01[16:34] <@Faith> (( With a Natural 20! ))
[16:34] <+Woodstock> Woodstock frowns, "This doesn't bode well..."
[16:35] <+Rikarn> "Well... Let's get on with the riddle then."
[16:35] <@theM> "That and, after Nothing As It Seems, it tests whether the contestants still accept that... What is that phrase? Sometimes a cigar is just a cigar."
[16:35] <+Woodstock> "The bunnies weren't the problem."
06[16:35] * +Woodstock shrugs.
[16:36] <@theM> "Weren't they?" The sphinx looks amusedly at Woodstock's improvised outfit.
[16:37] <+FladreVoicnayk> (( Should have included some hoy guys, too, for the straight women and the gay men. :p Or the bisexuals of either sex. ))
[16:37] <+FladreVoicnayk> (( *hot ))
[16:37] <@theM> (( If Fladre and Woodstock had looks around, they, too, would have found a nice shiny magic item they could have used... ))
[16:38] <@theM> (( Which may or may not have been cursed. ))
[16:38] <+Woodstock> "In both cases, you couldn't know beforehand what was dangerous and what wasn't. Both had to be tested. The trolls illustrated that sometimes you can't accept what you see. The bunnies illustrated that sometimes you can. The only consistent message between the two is uncertainty."
[16:39] <+FladreVoicnayk> ((Well, if Fladre had looked around, he would have just grabbed it, most likely. At least if it matched his sense of aesthetics. >_> ))
06[16:39] * +Rikarn nods.
[16:39] <@theM> "Do you believe you will ever know in advance when you're responsible for a barony?"
01[16:40] <@Faith> "Nope. Every action has an equal or greater reaction of varing type."
[16:41] <@theM> "Indeed. It's not just a contest. It's also a... learning experience."
[16:41] <+Woodstock> "Being a ruler or not has nothing to do with it. The question isn't about whether what you see can be taken at face value, but rather, how you attempt to discern what it really is."
06[16:41] * +FladreVoicnayk has learned many important things. Like the ability to summon objects into your hand is even more awesome than he already thought it was.
[16:43] <@theM> "An important quality... But yes, the riddle. Assume you are the new rulers of the Dravkojar barony. A goblin tribe petitions for permission to move in. This particular tribe isn't known for being particularly violent, and they DID ask... but they're still goblins. Do you grant them a place?"
[16:44] <+Woodstock> "How strained would relations be with the current inhabitants of the barony? The humans are just as likely to initiate hostilities as the goblins."
01[16:44] <@Faith> "Hmm, are we allowed to discuss this first or is it each our own answer?"
06[16:45] * +Rikarn seems to be considering.
[16:45] <@theM> "Discuss as you want... But once you give me an answer as a group, it is final."
[16:46] <@theM> The sphinx grins, showing far too many teeth.
[16:47] <+Woodstock> "What you've asked doesn't happen on its own. Will you answer further questions about this riddle?"
[16:47] <@theM> "Strained? They shouldn't meet each other overmuch, depending on where you place them. You're the barons. The humans will do what you tell them to."
06[16:47] * +Woodstock cocks an eyebrow.
06[16:47] * +Rikarn walks over to the other side of the room and motions the rest of the party over.
[16:47] <+Woodstock> "Do you really believe that?"
06[16:47] * +FladreVoicnayk heads over to where Rikarn is, humming.
06[16:47] * @Faith follows Rikarn, knowing that no one should answer that.
[16:49] <@theM> "You can keep them apart, at least." The sphinx doesn't seem to care very much for humans. Or goblins. Or the relation between the two.
06[16:49] * +Woodstock nods.
06[16:49] * +Woodstock heads over to Rikarn.
06[16:49] * +Rikarn lowers his voice. "This is the first of three parts of the riddle. Judgement. The wrong answer here is probably no... but then again so is allowing them in. This isn't a simple yes or no answer at all."
[16:50] <+Woodstock> "I agree. What matters is our reasoning."
[16:51] <+Woodstock> "I'd have to know the benefits of allowing the goblin tribe in, before deciding."
[16:51] <+Rikarn> "I'd say we let them in with the stipulation that they must remain on the land that we give them. We'd also let them and the people know that incursions between goblins and the other people are to be dealt with under the law of the land."
[16:51] <+Rikarn> "Goblins can be good tenders of land."
[16:51] <+Rikarn> "And collectors of things."
01[16:51] <@Faith> "They may be good tenders, but Goblins reproduce extremely fast in fertile areas."
[16:51] <+FladreVoicnayk> "Why do they want to come to our land, anyways? Is something chasing them?" Fladra asks, curiously.
[16:51] <+Woodstock> "Personally, I'd inform them that to live under our protection, they must swear loyalty to the King and to us."
06[16:52] * +Rikarn nods.
[16:52] <+Rikarn> "And should they break that oath, not only would they be forced to leave our protection, there is the chance that they would be hunted down."
[16:53] <+Woodstock> "They would be treated as a rebelling village, I suppose."
06[16:53] * +Rikarn nods.
06[16:53] * @Faith shakes her head.
[16:53] <+Woodstock> "Faith?"
[16:53] <+Rikarn> "Place them so that they are on a trade route with the humans... but not so close that they would interact often."
01[16:54] <@Faith> "The goblin population changes too fast. Give them a few years in fertile land, their leadership will change to the agressive young."
01[16:55] <@Faith> "Even if we have a military fort near them, they'll try to take the fort up or mine it once leadership changes hands."
[16:56] <+Rikarn> "So you're saying that no, we should not allow them to live in the land?
01[16:56] <@Faith> "Cost benefit: A few years of good labor, then a few more years of dealing with goblins that likely found an underground lair or a fortified village.
01[16:57] <@Faith> "If we do allow them, and they rebel, our lands gain an influx of other adventurers looking to start out as well."
01[16:58] <@Faith> "And if we allow in Goblins, what's stopping the goblins from taking in orcs or strong allies of their kin?"
[16:58] <+Rikarn> "This is only the first part of the riddle. And we must give an answer to get the second part."
[16:59] <+Woodstock> "Okay. What if we change from goblins to human refugees?"
02[16:59] * +Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Connection reset by peer)
[16:59] <+Woodstock> "Would we let foreign nationals build homes here?"
01[17:00] <@Faith> "Do we allow those foreigners in our towns or force them to build their own?"
[17:00] <+Woodstock> "For the moment, say they want to build their own."
01[17:00] <@Faith> "Both yeild different grains."
[17:00] <+Woodstock> "To keep their own culture intact."
06[17:02] * +Rikarn continues his pondering.
06[17:02] * +Rikarn glances at the sphinx.
01[17:02] <@Faith> "Then in time, well past us, the decentences(spelling?) of those we let in, will feel enbittered against us. In their eyes, we forced their ancestors to toll without help - which may or may not be true."
[17:02] <@theM> The sphinx looks back.
[17:03] <+FladreVoicnayk> ((Descendents.))
01[17:03] <@Faith> "Goblins are a faster posion then humans."
06[17:04] * +Woodstock grins, "Think of it from an elf's perspective."
[17:04] <+Woodstock> "For that is what the Baroness is."
[17:04] <+Woodstock> "As goblins are to us, you are to her."
[17:04] <+Woodstock> "And humans do have a nasty reputation."
06[17:05] * +Woodstock laughs.
01[17:05] <@Faith> "Long term? Goblins will infest us, if we don't keep them in check. Just like Humans have to Elves."
[17:05] <+Woodstock> "Then would you say the Elves would be justified in turining away humans because they are humans?"
[17:06] <+Rikarn> "I'd say we allow them in, but should they become hostile, we hunt them down."
01[17:06] <@Faith> "Depends on our histories. Many myths state that humans took their lands from elves by force, or by gift to keep us in check."
06[17:07] * +FladreVoicnayk finds all this terribly boring. People are people. And some people need a faceful of acid. Argh.
06[17:07] * +FladreVoicnayk should probably be kept away from the decision-making process in general, though.
06[17:07] * +Woodstock grins at Fladre, "But you have a valid point."
01[17:08] <@Faith> (( Fladre never said anything. ^^; ))
[17:08] <+Rikarn> "Still... the decision needs to be made."
[17:09] <+Rikarn> "So that we can continue on."
[17:09] <+Rikarn> "Should it be the wrong one, we still have two more riddle parts to get right."
[17:09] <+Rikarn> "A vote perhaps?"
[17:09] <@theM> The sphinx taps a claw on the ground. Tap... tap... tap...
06[17:09] * +FladreVoicnayk shrugs. "I don't think long-term about things. This..." he waggles his hand. "If it was me, I would just let them in and keep an eye on them, after asking their reasons. But that's just me."
01[17:09] <@Faith> "Which is a posion that everyone would accept?"
[17:10] <+Woodstock> "Should you deny a faster-breeding race settlement in your lands? And would you feel a slower-breeding race justified in denying you settlement on the same grounds?"
[17:10] <+Woodstock> "Do you open yourself up to competition by embracing all that is sentient and capable of civilization? Or do you protect your own at other's expense?"
[17:10] <+Woodstock> "Ultimately, a mother's love is for her own children."
[17:10] <+Woodstock> "And this will lead to war."
01[17:11] <@Faith> (( I thought Woodstock is a Halfling. >__> )) "No to goblins."
[17:11] <+Rikarn> "Both decisions have the potential for war."
[17:11] <+Rikarn> (Yeah... don't halflings hate goblins?)
[17:11] <+Woodstock> (That's gnomes, I think)
[17:11] <+Rikarn> "I hate to agree with Fladre, but at this point, I do. Allow them in, but keep an eye on them."
[17:11] <+Woodstock> (Although the halfling and kobold commando wars are the stuff of legends and nightmares)
[17:12] <+Rikarn> (Gnomes are the ones who hate kobolds)
03[17:13] * dood (ae924c16@widget.mibbit.com) has joined #SOS
[17:14] <@theM> tap... tap... tap...
[17:14] <+Woodstock> "How does this sound..."
[17:15] <+Woodstock> "We would allow them to settle, in the hopes of maintaining peace between our peoples. But in settling in our land, they must become our subjects, swearing
06[17:15] * +Woodstock kicks the server.
[17:16] <+Woodstock> swearing loyalty to the king and his vassals, paying taxes, and working toward the good of the nation which they have become a part of.
[17:16] <+Woodstock> We are not unaware that this question reflects upon the relations between elves and humans, and this has colored our thinking.
[17:16] <+Woodstock> For if the various peoples of the land are unable to live together, there must eventually be war between them."
06[17:16] * +Woodstock finishes.
03[17:16] * dood is now known as observer
01[17:18] <@Faith> "That's fine and all, but historic, its always been war."
[17:19] <@theM> tap... tap... TAP...
[17:20] <+Woodstock> "Not always, I think."
[17:20] <+Woodstock> 1d20+8 Bardic Knowledge
[17:20] <+EllfDB1> Woodstock, Bardic Knowledge: 17 [1d20=9]
06[17:20] * +FladreVoicnayk waves to the sphinx making the impatient tapping noises.
01[17:20] <@Faith> "War or apartation(spelling)."
[17:21] <+Woodstock> "I just have this uneasy feeling that your way would lead to unceasing war, with no two peoples ever able to live alongside one another."
[17:23] <+Woodstock> "I'd like to at least make the attempt."
01[17:23] <@Faith> "Which may be the truth."
[17:24] <+Rikarn> "And I have a feeling that both decisions will lead to war. Allow them in, we keep an eye on them. First step out of line, we force them out."
[17:24] <+Rikarn> "Let's make the decision."
[17:24] <+Rikarn> "So we can get our second part."
[17:24] <+Rikarn> "I'd rather not die today if we can avoid it."
[17:24] <+Woodstock> "So the mere existence of the other nearby means war will occur?"
[17:24] <+Rikarn> "But with how long you are taking, there's a chance that may happen."
01[17:24] <@Faith> "We each have our votes and have given it."
[17:25] <+Rikarn> "Goblin nature, and human nature, Woodstock."
[17:25] <+Rikarn> "You and I are neither."
[17:25] <+Woodstock> "Well, I'd like to give the decision I've stated. I know Faith disagrees with me, but..."
01[17:25] <@Faith> "We agreed on democracy."
06[17:25] * +Rikarn walks back towards the sphinx.
[17:26] <+Rikarn> "We've decided our answer as a vote. We allow the goblins in, but keep an eye on them. We have them swear loyalty to us and the king."
[17:26] <@theM> (( If Flandre sides with Faith - and he gets a vote - you've got 2 vs 2 :) ))
[17:26] <+Rikarn> (Fladre sided with Rikarn, actually.... or rather Rikarn sided with Fladre)
06[17:26] * +FladreVoicnayk is staying right the hell out of this, doncha know.
[17:27] <+Rikarn> "They'd be subject to the same laws as anyone else."
[17:27] <@theM> The sphinx asks for your reasoning, rather as Rikarn had anticipated.
[17:27] <+Woodstock> "okay, everyone stand behind Faith or me..."
06[17:27] * +Woodstock shrugs.
[17:27] <+Woodstock> "If I may?"
06[17:28] * +Rikarn nods and allows Woodstock the floor.
01[17:28] <@Faith> (( May I introduce Relena Peacecraft to the masses. ^__^ ))
[17:28] <+Woodstock> "If the various peoples of a land cannot attempt to live together, then there must eventually be war between them. Even living together, they may fall to fighting one another...
[17:29] <+Woodstock> "But at least this way there is more of a chance for peace and mutual support...
[17:30] <+Woodstock> "I expect the Elves had to face the same choice when humans and other shorter-lived races encroached upon their lands...
[17:31] <+Woodstock> "And I hope they have not found us to be such a terrible disappointment as to regret the attempt to live alongside us."
06[17:31] * +Woodstock nods.
06[17:34] * +Rikarn eyes the sphinx.
[17:35] <@theM> "Very well... Part two. The goblins flourish in the land you granted them, and they've stuck to the agreement beautifully. The humans' wariness seems to lower over the years, with trade between the two gearing up and taxes flowing into your coffers. It's been ten years now. Unfortunately, this years crop was ruined in nearly the entire Kingdom."
[17:35] <@theM> "Worse, war broke out in the north, and the King has asked all his vassals to send what troops they can spare. In order to lift the hunger on your subjects, though, you'd need to send a caravan - also including troops - to one of the few spots in the south that seems like it'll have food to spare. Everyone may live if you don't, but it's... doubtful. "
[17:36] <@theM> "If you send both the caravan and all the troops the King has asked for, you are dangerously low and face the risk of the goblins or an outside party taking over. What do you do?"
06[17:37] * @Faith coughs. "Send a carde of humans guards to the south, and send a mixed force of goblins and humans to the north."
[17:37] <+Woodstock> "Group huddle."
06[17:38] * +Woodstock motions the group together again.
06[17:38] * +Rikarn shrugs and follows.
06[17:38] * +FladreVoicnayk skips along and follows.
06[17:38] * @Faith is still at the same spot as the first huddle.
[17:39] <+Woodstock> "Personally, I'd suggest a mixed group in both directions, with the goblins made well aware that we're getting food for them, too. Balance the remaining human...
[17:39] <+Woodstock> And goblin forces such that an attack upon one by the other is unlikely to work.
[17:39] <+Woodstock> Then the real question is whether we can hold of a coup by another group.
[17:40] <+Rikarn> "Ten years?"
[17:40] <+Rikarn> "In ten years time, we all will be stronger."
[17:40] <+Rikarn> "Though in Fladre's case, he may be a bit more insane."
[17:41] <+Woodstock> Woodstock grins, "Those of us that live that long. But are we going to send forces in both directions, leaving the duchy vulnerable?"
06[17:41] * +FladreVoicnayk shrugs. He would like to think of it as a higher sanity, but, whatever.
[17:41] <+Rikarn> "The king asks for what forces we can spare."
[17:42] <+Rikarn> "I think taking a contingent of guards from the forces we send to him in order to protect our people would be fine, in addition to the caravan."
[17:42] <+Woodstock> "It wouldn't, according to the question."
01[17:42] <@Faith> "Send a small force of Goblins to the south with the human guards then. Very small, with the lion's share going north. The remainder will stay and help guard our lands."
[17:43] <+Woodstock> "Okay. But I think you're missing the crux of the riddle..."
01[17:43] <@Faith> "I may be against the idea of Goblins in our lands, but if they are, we make complete use of them."
01[17:44] <@Faith> "Crux of the riddle may be troop management, loyality, and intelient use of resources."
[17:44] <+Rikarn> "The king, in the riddle specifically said what troops we can spare."
[17:45] <+FladreVoicnayk> "Couldn't we consult with the leaders of some of the villages and try and get a better idea of who can spare what...from both sides?" Fladra asks, kind of vaguely. He feels terriby lost in this kind of dicussion.
[17:45] <+Woodstock> "One of these three points has to be left untended."
[17:45] <+Woodstock> "Either the war in the north must be undermanned, the duchy must be left vulnerable, or the caravan must be cancelled."
[17:45] <+Woodstock> "The riddle also specifically said that if we gave him the troops he asked for, we'd have to weaken either the duchy or the caravan.
[17:46] <+Rikarn> "Ah, but it never said we couldn't give him less than he asked for. After all, if we can only spare less than that, we should be fine on both the caravan and the duchy."
[17:46] <+Rikarn> "Even distribution between all three points."
[17:46] <+Rikarn> "And asking the goblins to lend troops as well."
[17:47] <+Rikarn> "Goblins would likely want to help more out with the war effort."
[17:47] <+Rikarn> "But we'd send some to accompany the caravan as well."
[17:48] <+Woodstock> "Right. But at the King's expense. It's a question of priorities."
[17:48] <+Woodstock> "Which are we willing to risk? The King's authority? The lives of our people? Or our own authority?"
[17:48] <+Woodstock> "I'd rather make the decisions and face the challenges myself, sending troops both north and south and facing the dangers at home."
06[17:49] * @Faith sighs. "Which is why I said minimal Goblins to the south, caravan. Lion's share to the north, aiding our King. What's left of the goblin milita to help defend our lands. With ten years of proposity, their numbers will be large."
01[17:49] <@Faith> "And we alone can not defeat armies."
[17:50] <+Woodstock> "I don't think you've answered the question at all."
06[17:50] * +FladreVoicnayk idly wonders if he'd be able to summon armies by that time. But what would he do with them?
[17:51] <+Woodstock> "It isn't a question of goblins v. humans."
[17:51] <+Rikarn> "Who's making it that?"
[17:51] <+Rikarn> "Who but you, woodstock? That question was answered a while back."
[17:52] <@theM> 1d20+17
[17:52] <+EllfDB1> theM, 1d20+17: 35 [1d20=18]
01[17:52] <@Faith> "I made it a question of numbers. Number wise, we'd have to rely on the goblins to do all three."
[17:52] <@theM> (( Ignore it for now, just felt that one should be made where you could see it ))
[17:52] <+Rikarn> "We have goblins now in this kingdom. Goblins that have flourished. They need to do their part to help out."
[17:52] <+Woodstock> "And that's not the issue at all."
[17:53] <+Woodstock> "First, ignore the goblins completely. I don't think they're involved in this question save peripherally."
[17:53] <+Rikarn> "Why?"
[17:53] <+Rikarn> "I think they are. They could easily bolster our own troops."
01[17:53] <@Faith> "Goblins are our population, Woodstock. They follow us and our king."
[17:53] <+Rikarn> "this isn't a morality riddle here."
[17:54] <+Woodstock> "Because I think the question is actually where do our loyalties lie? To our king? To our people? Or to ourselves? Choose two."
[17:54] <+Woodstock> "It is. That's what you're missing."
[17:55] <+Rikarn> "King and country. I'm not doing this to earn the duchy, I'm doing it to prove that I'm worthy of it. If a coup comes, we can defend ourselves."
[17:55] <+Rikarn> "And there is a way to do this so that all three are satisfied, Woodstock."
[17:55] <+Rikarn> "You just aren't seeing it."
[17:55] <+Woodstock> "You're right. I'm not. Please explain."
[17:58] <+Rikarn> "There is war in the north, food in the south and no food in our kingdom. The king is asking for a specific number of troops, or what we can spare. Splitting the troops between north, guarding the realm and sending the caravan would leave us protected, and get food for the country. We would also be showing loyalty to the king. We should also ask the goblin leaders to bolster..."
[17:58] <+Rikarn> "Our numbers. Using the goblins which we allowed into the country would help on all fronts."
[17:59] <+Rikarn> "And it would prevent them from being the ones to do the coup."
[17:59] <+Rikarn> "We could also lower the amount of rations we are consuming in the castle to benefit those in our country."
[18:00] <+Woodstock> Woodstock nods, "Alright. For my part, I think the goblins are already included in our troop estimates, and I still think the heart of the riddle is what we're willing to sacrifice...
[18:00] <+Woodstock> "Or at least risk...
02[18:00] * observer (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[18:01] <+Woodstock> "As for lowering rations, I think the effect that would have on morale would be as weakening as if we had sent full compliments of troops in both directions."
[18:01] <+Rikarn> "Actualy... we were allowed to ask questions for clarification, were we not?"
01[18:01] <@Faith> "North. Aide the king."
[18:01] <+Woodstock> "Go ahead."
06[18:01] * +Rikarn walks over to the sphinx.
[18:01] <+Rikarn> "What is the population of our troops considered to be, madam sphinx, for the purposes of this riddle? As this will affect our answer."
[18:04] <+Woodstock> "I think we've all agreed that we must send a full compliment of troops north to the war."
[18:04] <+Woodstock> "That seems to be the first priority."
[18:05] <@theM> "You have your Guard, which are the best troops you have available. Then the regulars, which are more numerous. If war reaches your lands, you can call all who have the strength to bear a weapon under your banner - but to do so in anything but an extreme case requires your food stores to be full, and obviously... They're not, and such a measure would make the crop situation worse still."
01[18:07] <@Faith> "If I may ask, what's are troop composition of? How many of each race in each category? Guard, Regular, and milita.
[18:10] <+Woodstock> "Faith? Rikarn? One more question. Would you be willing to send enough troops with the caravan that a coup at home might succeed?"
[18:10] <@theM> "The usual." The Sphinx shrugs. "Largely human I suppose, and what else lives there. Probably a few elves in the higher ranks. Think the place had a couple Dwarf clans, but how many you get from there is anybody's guess. Militia is all races around, Regulars will be the ones that like fighting... Probably a couple goblins in there if you let them in. Guard is only those you trusted with the promotion."
06[18:12] * @Faith stares at Woodstock, trying to figure out just what she's resisting.
[18:12] <@theM> "For what it's worth, some of the other Barons keep their Guard strictly human in order to make forming heavily armored cavarly units easier."
[18:16] <@theM> "You've had a couple years. Your army will be organised the way you want it to be..."
[18:16] <@theM> (( ping? ))
[18:16] <+Woodstock> (Still here)
01[18:16] <@Faith> (( I'm thinking. ))
[18:17] <+FladreVoicnayk> ((Here. >> ))
01[18:17] <@Faith> (( Mostly for a way to explain my math to Woodstock without her trying to push it off as I'm not understanding. ))
[18:17] <+Woodstock> (Eh... It's not a math question.)
[18:18] <+Woodstock> (Too late! ;) )
01[18:18] <@Faith> (( Yes. It is. As well as a question of loyality and logicatics. ))
[18:19] <+Woodstock> (Answer the rest of the question as you see fit, but could you give me a clear answer to my question?)
[18:20] <+Rikarn> "The survival of the people is more important than keeping the power."
01[18:20] <@Faith> "A coup could succee even if we have our whole army with us. A coup brings in questions of our people's loyality to us."
06[18:20] * +Woodstock nods to Rikarn.
[18:21] <+Rikarn> "If we ran the country well enough, there would not be a coup anyway."
[18:21] <+Rikarn> "So being unafraid of that, we should send to both the king and the caravan. And I'd even accompany the caravan."
[18:21] <+Woodstock> "I think Rikarn and I have prioritized things as: Protect the king, Protect the people, and lastly protect ourselves."
[18:22] <+Woodstock> "That's the answer I needed to hear."
06[18:23] * @Faith facepalms... hard.
01[18:24] <@Faith> "I give up, in the end, we agree. Just for some different reasons."
06[18:24] * +Rikarn turns towards the sphinx.
[18:24] <+Woodstock> "Likely, yes. With this much answered, you can do all the math you want. Just as long as you have this reasoning behind your assignments."
[18:24] <+Rikarn> "Whether this gets us killed or not, we send troops to both the king and to the south. We would only call people to arms should it become necessary."
06[18:24] * @Faith feels her eyes twitching.
[18:25] <+Rikarn> "The third part of the riddle, madam Sphinx?"
[18:26] <@theM> "Well, I've been listening in... So here it is."
[18:26] <@theM> "It is a month later.Your armies are largely away. As your companion said, the goblin numbers are large after ten years. They were willing to help out, though you're uncertain what the King will say when he sees them... Apparently, however, the goblins became rather more numberous than you thought."
[18:26] <@theM> "They're still trading peacefully with your population, but a messenger from the neighbouring barony Elanjar has shown up. He bears a demand that you stop the goblin incursions into Elanjar - and while the demand is worded diplomatically, there's a postscript on what Baroness Falina Elanjar intends to do if you don't comply which is extremely descriptive and to the point. Now what?"
[18:27] <+Woodstock> "What manner of incursions have there been?"
[18:30] <@theM> "Raids, likely for food in the beginning, but they've been getting larger and more daring. There have not been that many, yet..."
[18:31] <+FladreVoicnayk> ((Thunder's a-rumbling, power outages are a possibility, so if I vanish...well, you'll know why.))
[18:31] <+Woodstock> (Ok)
[18:32] <@theM> (( /me passes speech bubble to someone else - other questions? Group huddle? ))
[18:33] <+Rikarn> "Were we to ask the goblins about it, what would they say?"
[18:34] <@theM> "Denials. On the other hand, the Baroness not one to accuse if she's not certain... Or likely to sit still if nothing happens."
06[18:34] * @Faith when everone gathers again. "Mobilize every Goblin that fights and sent them north, with another human column that has a letter telling the king to use the goblins as light infantry and as ways to attract the enemy into traps, which he would do anyway with any formation. Not only does this over sate the king's desire for troops, we deal with the golbin population issue at home, stopping our neighbor from even trying to attack."
01[18:34] <@Faith> Not only does this over sate the king's desire for troops, we deal with the golbin population issue at home, stopping our neighbor from even trying to attack."
[18:35] <+Rikarn> "And it would also sate the desire of the young goblins for their fighting."
[18:36] <+Woodstock> "What are the raids hitting?"
01[18:36] <@Faith> <@theM> "Raids, likely for food in the beginning, but they've been getting larger and more daring. There have not been that many, yet..."
01[18:37] <@Faith> "Food stores, at the moment, from what our test master has told us."
[18:38] <+Rikarn> "Being with the king would likely give them food as well."
[18:39] <+Woodstock> (Not quite what I meant, but...)
[18:39] <+Woodstock> "What I'd want to do is get confirmation and evidence. Set up traps - targets they're likely to hit but which will actually be ambushes. Once we know, and once we can show that the goblins are
[18:39] <+Woodstock> behind this, then we can go ahead with sending them north.
[18:39] <+Woodstock> "And if it's not them, we might discover that, too."
[18:40] <+Woodstock> "Do we want to try this combined approach?"
01[18:41] <@Faith> "Depends, setting up the trap risks our forces in our neighbor's land. Which could easily be enough for her just to attack us."
06[18:41] * +Woodstock nods.
[18:41] <+Woodstock> "We could attempt to get her permission for the sting operation first."
01[18:42] <@Faith> "Which, even if we get everything transribed, she could deny and launch her attack regardless. And if she wins, no one would question her conquest beyond her explaining what she sent us."
[18:43] <+Rikarn> "And considering that this Lady Falina is the same person who offered us the poisoned drink earlier.... I wouldn't doubt that she'd use any excuse to attack us."
[18:43] <+Rikarn> "Expanding the land."
[18:43] <+Woodstock> "If she would attack in such a situation, then she would attack regardless of what we do, and the accusations are just a pretext."
01[18:44] <@Faith> "There is no trust between nobles, each is trying for a higher post in court."
[18:45] <+Rikarn> "She'd rather have the pretext there. Remove the pretext, if she attacks, she loses face.
01[18:45] <@Faith> "Which she'll likely do either way, but with the majority with the king, he'll know that the attack was unjust and she'll lose favor."
[18:45] <+Woodstock> "Mobilize the goblins into our own army so that she has to attack and face them?"
01[18:46] <@Faith> "That's what we'd do regardless, hence why I was trying to do some math earlier."
[18:46] <+Woodstock> "Send some assassins after her?"
06[18:47] * @Faith laughs.
[18:47] <+Woodstock> "I mean, you're presuming hostility here."
[18:47] <+Rikarn> "No... we play the Game of Houses. Assassins are unnecessary."
[18:47] <+Rikarn> "Make it so that attacking us would cause her to lose face."
01[18:47] <@Faith> "No... assassins are crude. In the courts, its word of mouth and word of action."
[18:48] <+Woodstock> "Ah... Do either of you remember why this Duchy is open in the first place?"
01[18:49] <@Faith> "Foul play. Doesn't matter, we're young. Dying oddly would draw too much attention.
01[18:49] <@Faith> "If she wanted foul play, its best that she does that here, in this game. In open sight."
[18:49] <+Woodstock> 1d20+8 Dravkojar's age when he died
[18:49] <+EllfDB1> Woodstock, Dravkojar's age when he died: 25 [1d20=17]
[18:49] <+Woodstock> Bardic knolwedge
[18:50] <@theM> The tender age of 43 (he was human)
01[18:51] <@Faith> (( Middle ages, common age to die. ))
[18:51] <@theM> (( Not for nobility ))
01[18:52] <@Faith> (( D&D noblitily or real life nobility? ))
[18:52] <+Woodstock> "It's safe to say that she's already gotten away with it. And if you say that it can't be proven that it was her, then all the more reason to say she got away with it."
[18:52] <@theM> (( D&D, with access to clerics ))
01[18:53] <@Faith> (( Hmm... now I have to change arguments a bit. ))
01[18:56] <@Faith> (( *Reads what Woodstock said more carefully... * Wait a second here... ))
[18:56] <+Woodstock> (*grins*)
06[18:57] * @Faith blinks. "We're in agreement, you know. The only bloody difference with what we said, is that I don't care what will happen to me, you want to catch her."
[18:58] <+Woodstock> "Actually, I was kidding about the assassins. You seemed to presume such hostility that we might as well try and kill each other off right away."
01[18:58] <@Faith> "You want to catch in open, for everyone to see. I want her to burn in private, face and favor lost."
[18:59] <+Woodstock> "What I want to do is find the truth of her accusations and evidence, so that we have justification to march the goblins north."
[19:00] <@theM> tap... tap... tap...
06[19:00] * @Faith stares at you. "You're thinking like an adventurer in the cause of justice. Not as someone that has to deal with the public courts daily."
03[19:00] * The_Observer (ae924c16@widget.mibbit.com) has joined #SOS
06[19:00] * +Woodstock scratches her head.
06[19:00] * +Woodstock ponders.
06[19:01] * +Woodstock nods vigorously.
[19:01] <+Rikarn> "Whether there are justifications or not..... to protect our people and the goblins themselves, we should send them north."
[19:01] <+Woodstock> "Hold that thought."
01[19:01] <@Faith> "That is refreshing, but foolish. You'll be out of political clothe before too long and back on the road."
06[19:02] * +Woodstock glances down at her - Rikarn's - tunic.
06[19:02] * +Woodstock marches over to the sphinx.
06[19:03] * @Faith facepalms. "Don't tell me..."
[19:03] <+Woodstock> Woodstock tells the sphinx, "Look. You can tell your summoner that if she wanted a quick answer, then she should have asked some stupid riddle about aging or sand or eggs. Not a complex ethical dillema with far-reaching consequences!"
06[19:04] * +Woodstock glares at the sphinx.
06[19:04] * +Rikarn facepalms.
06[19:04] * +Woodstock walks back to Faith.
[19:04] <+Woodstock> "Now. Where were we."
[19:04] <@theM> The sphinx grins at Woodstock. "Haven't you figured it out yet, little bard?"
[19:05] <+Woodstock> Woodstock looks back at the sphinx, "This isn't a question with a single right answer."
[19:05] <+Woodstock> "Besides, answers are much harder to arrive at in a committee."
06[19:06] * +Rikarn pauses.
[19:06] <+Rikarn> "Wait.... repeat that."
[19:06] <+Woodstock> "Answers are much harder to arrive at in a committee?"
[19:07] <+Rikarn> "The prior part."
[19:07] <+Woodstock> "That there isn't a single right answer?"
[19:07] <+Rikarn> "Exactly."
06[19:07] * +Woodstock nods.
[19:07] <+Rikarn> "There is no right answer to this question."
[19:07] <+Woodstock> "True. What I'm trying to do is find -our- answer."
06[19:07] * +Rikarn shakes his head.
[19:07] <+Rikarn> "That's the wrong answer."
06[19:08] * +FladreVoicnayk snoozes.
[19:08] <+Rikarn> "The answer is that there is no answer."
[19:08] <@theM> The sphinx looks on amusedly
[19:08] <+Woodstock> "Za?"
[19:08] <+Woodstock> "But we must answer regardless."
06[19:08] * +Rikarn shakes his head.
01[19:08] <@Faith> "Now you're all starting to realize this?"
[19:08] <+Rikarn> "The riddle both shows what the duchy is going to be like, but so far we've been getting it wrong."
[19:09] <+Rikarn> "We'll be having to make decisions like this when running a country, yes."
[19:09] <+Rikarn> "But we need to realizes that there is no single right answer."
[19:10] <+Rikarn> "The right thing to do can just as easily be the wrong thing to do."
[19:10] <+Rikarn> "That's the answer to the riddle as a whole.... I'm certain of it."
[19:10] <+Woodstock> "No. I'm just wondering whether Rikarn is about to try to stick his head in the lion's mouth."
[19:10] <+Woodstock> "Okay, but that, in itself, is not a sufficient answer to give. We must answer the question, 'What would we do?'"
[19:11] <+Rikarn> "No. We don't."
[19:11] <+Rikarn> "And if I am wrong, I shall die honorably."
01[19:11] <@Faith> "The ultimate answer is something along the lines of: 'Whatever we feel like doing at that time.'"
03[19:12] * The_Observer is now known as dood
[19:12] <+Rikarn> "Exactly, Faith."
01[19:12] <@Faith> (( I forget, what's my bloody alignment again? ))
[19:12] <+Rikarn> "Will we let them in? Depends on how we feel. Will we help the king or people or ourselves? Depends on how we feel. The riddle is custom tailored to it."
[19:13] <+Woodstock> "Eh, you can die honorably if you like, but you're asking me to die with you."
[19:13] <@theM> (( NG according to your sheet ))
[19:13] <+Rikarn> "Now I may be mroe inclined towards the good aspect, but damnit... this is the right answer."
01[19:13] <@Faith> "My vote goes with Rikarn."
[19:13] <+Woodstock> (Woodstock is CN. This HAS to be an alignment violation!)
01[19:14] <@Faith> (( It is. You're more Lawful then anything else. ))
[19:14] <+Woodstock> "So... The two of you want to answer that there is no right answer, and that you'll do whatever you bloody well feel like at the time?"
03[19:14] * dood is now known as chef_dood
01[19:16] <@Faith> "Yes."
[19:16] <+Rikarn> "Pretty much..."
03[19:17] * Woodstock is now known as Hors
01[19:18] <@Faith> (( Hors? ))
03[19:18] * Hors is now known as Horsdoeuvre
[19:18] <+Horsdoeuvre> Woodstock chirps, "Okay! Let's go talk to the sphinx!"
[19:18] <+Horsdoeuvre> Woodstock draws her sword.
06[19:18] * +Rikarn walks over towards the sphinx.
06[19:18] * @Faith walks up to the Sphix this time and turns to the party, "2 versus 1, what's the final vote?"
[19:19] <+Rikarn> "There is no right answer to this. I vote we give it."
[19:21] <+Horsdoeuvre> Woodstock muses, "Just because there's no right answer doesn't mean there isn't a wrong answer..."
[19:21] <+Horsdoeuvre> Woodstock shakes her head to clear away the unwanted spasms of lucidity.
01[19:21] <@Faith> "Sphinx, and I'm sorry that we never introduced ourselves, we have voted."
[19:22] <@theM> "Then speak."
01[19:23] <@Faith> "We have no idea what we'd do in the future, only in the here and now. As a result, we vote that we'd act as we feel like at that time and only at that time. We do what shall do, during the here and now. We shall not predict our futures."
[19:23] <@theM> The sphinx...
[19:23] <@theM> considers.
[19:24] <@theM> Then replies:
06[19:24] * @Faith smiles, knowing her own alignment shifted as well.
[19:24] <@theM> "Your answer largely meets the parameters set by my contract. Do you have a reply to the messenger, at least?"
[19:24] <+Rikarn> "Eh... We'd do what we felt was right at the time."
[19:25] <+Rikarn> "We'd deal with the problem, in our own way."
01[19:25] <@Faith> "Which messenger, madam? You in the present, or the letter bringer in that particular future that may never come to pass?"
[19:26] <@theM> "Hmm." The sphinx ponders.
[19:28] <@theM> "Not QUITE the future. How to put this... The riddle was adapted to change to your choices, but the circumstances did exist. There was a goblin tribe, there was hunger, and there were incursions into Elanjar... And there was a messenger."
[19:28] <@theM> "The riddle may, indeed, not have a correct answer. But the answer given then... Was the wrong one."
01[19:29] <@Faith> "But no one answer fit every possiblity. But doing what we feel like, at that time."
02[19:29] * chef_dood (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
01[19:30] <@Faith> *But, doing
[19:33] <@theM> The sphinx pushes the key orb forward. "Correct. Elanjar had to clean up Dravkojar that time, but it might not have been necessary for a handful of different choices. Be guided by your conscience, the lessons of the past, and when in doubt... Ask for assistance. Move to the next challenge with my blessing."
06[19:34] * +FladreVoicnayk stops napp...er, resting his eyes, and joins the rest of the group with a ya...er, manly expression of raw intellect. Or something. Yeah.
03[19:34] * Horsdoeuvre is now known as Woodstock
06[19:34] * +Woodstock blinks.
[19:34] <+Woodstock> "Next room!"
06[19:34] * @Faith smiles widely and accepts the key.
01[19:35] <@Faith> "Thank you. May I ask for your name, I may have to summon you for some advise in the future."
06[19:35] * +Rikarn bows towards the sphinx.
01[19:35] <@Faith> *advice
06[19:36] * +Woodstock waves to the sphinx.
06[19:36] * +Woodstock runs back to the sphinx.
[19:36] <+Woodstock> "Oh! What was that last room about?"
[19:37] <+Woodstock> "Oh, wait. Nevermind. You answered that."
[19:37] <@theM> "Zylva. Adina can contact me, I'm sure."
06[19:37] * +Woodstock rides back to the exit.
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

More likely to be found on lurking then posting.
Locke69
User avatar
Senshi Candidate
Posts: 15
 

Re: Sunday One Shots

Postby Locke69 » Sun Jun 28, 2009 7:55 pm

16:18] <+Woodstock> "Shall we commence with the riddle, then?"
06[16:18] * +Rikarn nods.
06[16:18] * @Faith stares at the sphinx. "A nercomancer promises to bring someone dead, back to life? Does she really command powers over the arcane and divine to such degree?"
01[16:20] <@Faith> "Once a spirit crosses the veil, even the strongest of divine agents shouldn't be able to do such a feat."
06[16:20] * +FladreVoicnayk has been humming and looking at the sphinx. He wonders if he could summon a sphinx. With tentacles. That would be SO cool.
02[16:21] * dood (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[16:21] <@theM> "She's Anida. She said she would and showed me the diamond. It's good enough for me." The sphinx shrugs. "Confirm what's happened before for me? Still the same trials?"
[16:22] <+Rikarn> "Swarm of locusts in the first room."
[16:22] <+Rikarn> "Acid and illusionary trolls in the second."
[16:22] <+Rikarn> "Really good looking girls and treasure in the third."
01[16:22] <@Faith> "Harem den."
[16:22] <+Rikarn> "Rabbits and oozes in the room before this one."
06[16:22] * @Faith coughs.
01[16:23] <@Faith> "And diamond of what?"
[16:23] <@theM> "No Falina? Pff, guess they wanted people to make it in here."
[16:23] <+Rikarn> "Falina?"
[16:24] <+Woodstock> (pokes the server)
[16:24] <+Woodstock> "Worldly temptations in the third room."
[16:26] <+Woodstock> (pokes the server again)
[16:26] <@theM> ping
06[16:26] * @theM pokes Woodstock
[16:26] <+Rikarn> (Pong)
[16:26] <+Woodstock> "Who is Falina?"
[16:28] <@theM> The Sphinx grins. "You'd remember HER. She's later on then I guess. Wouldn't want to spoil it."
[16:28] <@theM> (( you know who she is :P ))
[16:28] <@theM> (( She hosted Diplomacy and Backstabbing ^^ ))
[16:28] <+FladreVoicnayk> ((Oh dear. >_> ))
01[16:28] <@Faith> (( Gold Dragon, Slayers. >__> ))
[16:28] <+Woodstock> (Ah. Okay)
01[16:29] <@Faith> (( Or not. ))
[16:29] <+Woodstock> "Ah. I remember. She met us before the contest. Or during, depending."
[16:29] <+Rikarn> (That's filia)
[16:29] <+Woodstock> "And the room we just came from, was bunnies and acidic blobs. Nasty things."
[16:29] <+Rikarn> (from slayers, i mean.)
[16:30] <+Rikarn> "The Acidic blobs, not the bunnies."
[16:30] <@theM> "During. First trial is Decisiveness. Then Diplomacy, followed by Hanging Together, Nothing As It Seems, and Temptation."
06[16:30] * +Woodstock nods, "We blew the third. Ah, well."
06[16:31] * @Faith nods. "We likely did."
06[16:32] * +Rikarn shrugs.
[16:32] <+Rikarn> "We made it out."
[16:32] <+Woodstock> "But... Bunnies and blobs? What was that about?"
01[16:33] <@Faith> "I'm guessing Sanity and Knowledge of the terrian."
[16:34] <+Woodstock> Woodstock blinks, "There's a sanity test?"
06[16:34] * +FladreVoicnayk wonders how Faith could possibly have passed a sanity test.
[16:34] <@theM> The Sphinx grins. "Indeed."
01[16:34] <@Faith> (( With a Natural 20! ))
[16:34] <+Woodstock> Woodstock frowns, "This doesn't bode well..."
[16:35] <+Rikarn> "Well... Let's get on with the riddle then."
[16:35] <@theM> "That and, after Nothing As It Seems, it tests whether the contestants still accept that... What is that phrase? Sometimes a cigar is just a cigar."
[16:35] <+Woodstock> "The bunnies weren't the problem."
06[16:35] * +Woodstock shrugs.
[16:36] <@theM> "Weren't they?" The sphinx looks amusedly at Woodstock's improvised outfit.
[16:37] <+FladreVoicnayk> (( Should have included some hoy guys, too, for the straight women and the gay men. :p Or the bisexuals of either sex. ))
[16:37] <+FladreVoicnayk> (( *hot ))
[16:37] <@theM> (( If Fladre and Woodstock had looks around, they, too, would have found a nice shiny magic item they could have used... ))
[16:38] <@theM> (( Which may or may not have been cursed. ))
[16:38] <+Woodstock> "In both cases, you couldn't know beforehand what was dangerous and what wasn't. Both had to be tested. The trolls illustrated that sometimes you can't accept what you see. The bunnies illustrated that sometimes you can. The only consistent message between the two is uncertainty."
[16:39] <+FladreVoicnayk> ((Well, if Fladre had looked around, he would have just grabbed it, most likely. At least if it matched his sense of aesthetics. >_> ))
06[16:39] * +Rikarn nods.
[16:39] <@theM> "Do you believe you will ever know in advance when you're responsible for a barony?"
01[16:40] <@Faith> "Nope. Every action has an equal or greater reaction of varing type."
[16:41] <@theM> "Indeed. It's not just a contest. It's also a... learning experience."
[16:41] <+Woodstock> "Being a ruler or not has nothing to do with it. The question isn't about whether what you see can be taken at face value, but rather, how you attempt to discern what it really is."
06[16:41] * +FladreVoicnayk has learned many important things. Like the ability to summon objects into your hand is even more awesome than he already thought it was.
[16:43] <@theM> "An important quality... But yes, the riddle. Assume you are the new rulers of the Dravkojar barony. A goblin tribe petitions for permission to move in. This particular tribe isn't known for being particularly violent, and they DID ask... but they're still goblins. Do you grant them a place?"
[16:44] <+Woodstock> "How strained would relations be with the current inhabitants of the barony? The humans are just as likely to initiate hostilities as the goblins."
01[16:44] <@Faith> "Hmm, are we allowed to discuss this first or is it each our own answer?"
06[16:45] * +Rikarn seems to be considering.
[16:45] <@theM> "Discuss as you want... But once you give me an answer as a group, it is final."
[16:46] <@theM> The sphinx grins, showing far too many teeth.
[16:47] <+Woodstock> "What you've asked doesn't happen on its own. Will you answer further questions about this riddle?"
[16:47] <@theM> "Strained? They shouldn't meet each other overmuch, depending on where you place them. You're the barons. The humans will do what you tell them to."
06[16:47] * +Woodstock cocks an eyebrow.
06[16:47] * +Rikarn walks over to the other side of the room and motions the rest of the party over.
[16:47] <+Woodstock> "Do you really believe that?"
06[16:47] * +FladreVoicnayk heads over to where Rikarn is, humming.
06[16:47] * @Faith follows Rikarn, knowing that no one should answer that.
[16:49] <@theM> "You can keep them apart, at least." The sphinx doesn't seem to care very much for humans. Or goblins. Or the relation between the two.
06[16:49] * +Woodstock nods.
06[16:49] * +Woodstock heads over to Rikarn.
06[16:49] * +Rikarn lowers his voice. "This is the first of three parts of the riddle. Judgement. The wrong answer here is probably no... but then again so is allowing them in. This isn't a simple yes or no answer at all."
[16:50] <+Woodstock> "I agree. What matters is our reasoning."
[16:51] <+Woodstock> "I'd have to know the benefits of allowing the goblin tribe in, before deciding."
[16:51] <+Rikarn> "I'd say we let them in with the stipulation that they must remain on the land that we give them. We'd also let them and the people know that incursions between goblins and the other people are to be dealt with under the law of the land."
[16:51] <+Rikarn> "Goblins can be good tenders of land."
[16:51] <+Rikarn> "And collectors of things."
01[16:51] <@Faith> "They may be good tenders, but Goblins reproduce extremely fast in fertile areas."
[16:51] <+FladreVoicnayk> "Why do they want to come to our land, anyways? Is something chasing them?" Fladra asks, curiously.
[16:51] <+Woodstock> "Personally, I'd inform them that to live under our protection, they must swear loyalty to the King and to us."
06[16:52] * +Rikarn nods.
[16:52] <+Rikarn> "And should they break that oath, not only would they be forced to leave our protection, there is the chance that they would be hunted down."
[16:53] <+Woodstock> "They would be treated as a rebelling village, I suppose."
06[16:53] * +Rikarn nods.
06[16:53] * @Faith shakes her head.
[16:53] <+Woodstock> "Faith?"
[16:53] <+Rikarn> "Place them so that they are on a trade route with the humans... but not so close that they would interact often."
01[16:54] <@Faith> "The goblin population changes too fast. Give them a few years in fertile land, their leadership will change to the agressive young."
01[16:55] <@Faith> "Even if we have a military fort near them, they'll try to take the fort up or mine it once leadership changes hands."
[16:56] <+Rikarn> "So you're saying that no, we should not allow them to live in the land?
01[16:56] <@Faith> "Cost benefit: A few years of good labor, then a few more years of dealing with goblins that likely found an underground lair or a fortified village.
01[16:57] <@Faith> "If we do allow them, and they rebel, our lands gain an influx of other adventurers looking to start out as well."
01[16:58] <@Faith> "And if we allow in Goblins, what's stopping the goblins from taking in orcs or strong allies of their kin?"
[16:58] <+Rikarn> "This is only the first part of the riddle. And we must give an answer to get the second part."
[16:59] <+Woodstock> "Okay. What if we change from goblins to human refugees?"
02[16:59] * +Rockman_Zero (~Zero@124-169-97-161.dyn.iinet.net.au) Quit (Connection reset by peer)
[16:59] <+Woodstock> "Would we let foreign nationals build homes here?"
01[17:00] <@Faith> "Do we allow those foreigners in our towns or force them to build their own?"
[17:00] <+Woodstock> "For the moment, say they want to build their own."
01[17:00] <@Faith> "Both yeild different grains."
[17:00] <+Woodstock> "To keep their own culture intact."
06[17:02] * +Rikarn continues his pondering.
06[17:02] * +Rikarn glances at the sphinx.
01[17:02] <@Faith> "Then in time, well past us, the decentences(spelling?) of those we let in, will feel enbittered against us. In their eyes, we forced their ancestors to toll without help - which may or may not be true."
[17:02] <@theM> The sphinx looks back.
[17:03] <+FladreVoicnayk> ((Descendents.))
01[17:03] <@Faith> "Goblins are a faster posion then humans."
06[17:04] * +Woodstock grins, "Think of it from an elf's perspective."
[17:04] <+Woodstock> "For that is what the Baroness is."
[17:04] <+Woodstock> "As goblins are to us, you are to her."
[17:04] <+Woodstock> "And humans do have a nasty reputation."
06[17:05] * +Woodstock laughs.
01[17:05] <@Faith> "Long term? Goblins will infest us, if we don't keep them in check. Just like Humans have to Elves."
[17:05] <+Woodstock> "Then would you say the Elves would be justified in turining away humans because they are humans?"
[17:06] <+Rikarn> "I'd say we allow them in, but should they become hostile, we hunt them down."
01[17:06] <@Faith> "Depends on our histories. Many myths state that humans took their lands from elves by force, or by gift to keep us in check."
06[17:07] * +FladreVoicnayk finds all this terribly boring. People are people. And some people need a faceful of acid. Argh.
06[17:07] * +FladreVoicnayk should probably be kept away from the decision-making process in general, though.
06[17:07] * +Woodstock grins at Fladre, "But you have a valid point."
01[17:08] <@Faith> (( Fladre never said anything. ^^; ))
[17:08] <+Rikarn> "Still... the decision needs to be made."
[17:09] <+Rikarn> "So that we can continue on."
[17:09] <+Rikarn> "Should it be the wrong one, we still have two more riddle parts to get right."
[17:09] <+Rikarn> "A vote perhaps?"
[17:09] <@theM> The sphinx taps a claw on the ground. Tap... tap... tap...
06[17:09] * +FladreVoicnayk shrugs. "I don't think long-term about things. This..." he waggles his hand. "If it was me, I would just let them in and keep an eye on them, after asking their reasons. But that's just me."
01[17:09] <@Faith> "Which is a posion that everyone would accept?"
[17:10] <+Woodstock> "Should you deny a faster-breeding race settlement in your lands? And would you feel a slower-breeding race justified in denying you settlement on the same grounds?"
[17:10] <+Woodstock> "Do you open yourself up to competition by embracing all that is sentient and capable of civilization? Or do you protect your own at other's expense?"
[17:10] <+Woodstock> "Ultimately, a mother's love is for her own children."
[17:10] <+Woodstock> "And this will lead to war."
01[17:11] <@Faith> (( I thought Woodstock is a Halfling. >__> )) "No to goblins."
[17:11] <+Rikarn> "Both decisions have the potential for war."
[17:11] <+Rikarn> (Yeah... don't halflings hate goblins?)
[17:11] <+Woodstock> (That's gnomes, I think)
[17:11] <+Rikarn> "I hate to agree with Fladre, but at this point, I do. Allow them in, but keep an eye on them."
[17:11] <+Woodstock> (Although the halfling and kobold commando wars are the stuff of legends and nightmares)
[17:12] <+Rikarn> (Gnomes are the ones who hate kobolds)
03[17:13] * dood (ae924c16@widget.mibbit.com) has joined #SOS
[17:14] <@theM> tap... tap... tap...
[17:14] <+Woodstock> "How does this sound..."
[17:15] <+Woodstock> "We would allow them to settle, in the hopes of maintaining peace between our peoples. But in settling in our land, they must become our subjects, swearing
06[17:15] * +Woodstock kicks the server.
[17:16] <+Woodstock> swearing loyalty to the king and his vassals, paying taxes, and working toward the good of the nation which they have become a part of.
[17:16] <+Woodstock> We are not unaware that this question reflects upon the relations between elves and humans, and this has colored our thinking.
[17:16] <+Woodstock> For if the various peoples of the land are unable to live together, there must eventually be war between them."
06[17:16] * +Woodstock finishes.
03[17:16] * dood is now known as observer
01[17:18] <@Faith> "That's fine and all, but historic, its always been war."
[17:19] <@theM> tap... tap... TAP...
[17:20] <+Woodstock> "Not always, I think."
[17:20] <+Woodstock> 1d20+8 Bardic Knowledge
[17:20] <+EllfDB1> Woodstock, Bardic Knowledge: 17 [1d20=9]
06[17:20] * +FladreVoicnayk waves to the sphinx making the impatient tapping noises.
01[17:20] <@Faith> "War or apartation(spelling)."
[17:21] <+Woodstock> "I just have this uneasy feeling that your way would lead to unceasing war, with no two peoples ever able to live alongside one another."
[17:23] <+Woodstock> "I'd like to at least make the attempt."
01[17:23] <@Faith> "Which may be the truth."
[17:24] <+Rikarn> "And I have a feeling that both decisions will lead to war. Allow them in, we keep an eye on them. First step out of line, we force them out."
[17:24] <+Rikarn> "Let's make the decision."
[17:24] <+Rikarn> "So we can get our second part."
[17:24] <+Rikarn> "I'd rather not die today if we can avoid it."
[17:24] <+Woodstock> "So the mere existence of the other nearby means war will occur?"
[17:24] <+Rikarn> "But with how long you are taking, there's a chance that may happen."
01[17:24] <@Faith> "We each have our votes and have given it."
[17:25] <+Rikarn> "Goblin nature, and human nature, Woodstock."
[17:25] <+Rikarn> "You and I are neither."
[17:25] <+Woodstock> "Well, I'd like to give the decision I've stated. I know Faith disagrees with me, but..."
01[17:25] <@Faith> "We agreed on democracy."
06[17:25] * +Rikarn walks back towards the sphinx.
[17:26] <+Rikarn> "We've decided our answer as a vote. We allow the goblins in, but keep an eye on them. We have them swear loyalty to us and the king."
[17:26] <@theM> (( If Flandre sides with Faith - and he gets a vote - you've got 2 vs 2 :) ))
[17:26] <+Rikarn> (Fladre sided with Rikarn, actually.... or rather Rikarn sided with Fladre)
06[17:26] * +FladreVoicnayk is staying right the hell out of this, doncha know.
[17:27] <+Rikarn> "They'd be subject to the same laws as anyone else."
[17:27] <@theM> The sphinx asks for your reasoning, rather as Rikarn had anticipated.
[17:27] <+Woodstock> "okay, everyone stand behind Faith or me..."
06[17:27] * +Woodstock shrugs.
[17:27] <+Woodstock> "If I may?"
06[17:28] * +Rikarn nods and allows Woodstock the floor.
01[17:28] <@Faith> (( May I introduce Relena Peacecraft to the masses. ^__^ ))
[17:28] <+Woodstock> "If the various peoples of a land cannot attempt to live together, then there must eventually be war between them. Even living together, they may fall to fighting one another...
[17:29] <+Woodstock> "But at least this way there is more of a chance for peace and mutual support...
[17:30] <+Woodstock> "I expect the Elves had to face the same choice when humans and other shorter-lived races encroached upon their lands...
[17:31] <+Woodstock> "And I hope they have not found us to be such a terrible disappointment as to regret the attempt to live alongside us."
06[17:31] * +Woodstock nods.
06[17:34] * +Rikarn eyes the sphinx.
[17:35] <@theM> "Very well... Part two. The goblins flourish in the land you granted them, and they've stuck to the agreement beautifully. The humans' wariness seems to lower over the years, with trade between the two gearing up and taxes flowing into your coffers. It's been ten years now. Unfortunately, this years crop was ruined in nearly the entire Kingdom."
[17:35] <@theM> "Worse, war broke out in the north, and the King has asked all his vassals to send what troops they can spare. In order to lift the hunger on your subjects, though, you'd need to send a caravan - also including troops - to one of the few spots in the south that seems like it'll have food to spare. Everyone may live if you don't, but it's... doubtful. "
[17:36] <@theM> "If you send both the caravan and all the troops the King has asked for, you are dangerously low and face the risk of the goblins or an outside party taking over. What do you do?"
06[17:37] * @Faith coughs. "Send a carde of humans guards to the south, and send a mixed force of goblins and humans to the north."
[17:37] <+Woodstock> "Group huddle."
06[17:38] * +Woodstock motions the group together again.
06[17:38] * +Rikarn shrugs and follows.
06[17:38] * +FladreVoicnayk skips along and follows.
06[17:38] * @Faith is still at the same spot as the first huddle.
[17:39] <+Woodstock> "Personally, I'd suggest a mixed group in both directions, with the goblins made well aware that we're getting food for them, too. Balance the remaining human...
[17:39] <+Woodstock> And goblin forces such that an attack upon one by the other is unlikely to work.
[17:39] <+Woodstock> Then the real question is whether we can hold of a coup by another group.
[17:40] <+Rikarn> "Ten years?"
[17:40] <+Rikarn> "In ten years time, we all will be stronger."
[17:40] <+Rikarn> "Though in Fladre's case, he may be a bit more insane."
[17:41] <+Woodstock> Woodstock grins, "Those of us that live that long. But are we going to send forces in both directions, leaving the duchy vulnerable?"
06[17:41] * +FladreVoicnayk shrugs. He would like to think of it as a higher sanity, but, whatever.
[17:41] <+Rikarn> "The king asks for what forces we can spare."
[17:42] <+Rikarn> "I think taking a contingent of guards from the forces we send to him in order to protect our people would be fine, in addition to the caravan."
[17:42] <+Woodstock> "It wouldn't, according to the question."
01[17:42] <@Faith> "Send a small force of Goblins to the south with the human guards then. Very small, with the lion's share going north. The remainder will stay and help guard our lands."
[17:43] <+Woodstock> "Okay. But I think you're missing the crux of the riddle..."
01[17:43] <@Faith> "I may be against the idea of Goblins in our lands, but if they are, we make complete use of them."
01[17:44] <@Faith> "Crux of the riddle may be troop management, loyality, and intelient use of resources."
[17:44] <+Rikarn> "The king, in the riddle specifically said what troops we can spare."
[17:45] <+FladreVoicnayk> "Couldn't we consult with the leaders of some of the villages and try and get a better idea of who can spare what...from both sides?" Fladra asks, kind of vaguely. He feels terriby lost in this kind of dicussion.
[17:45] <+Woodstock> "One of these three points has to be left untended."
[17:45] <+Woodstock> "Either the war in the north must be undermanned, the duchy must be left vulnerable, or the caravan must be cancelled."
[17:45] <+Woodstock> "The riddle also specifically said that if we gave him the troops he asked for, we'd have to weaken either the duchy or the caravan.
[17:46] <+Rikarn> "Ah, but it never said we couldn't give him less than he asked for. After all, if we can only spare less than that, we should be fine on both the caravan and the duchy."
[17:46] <+Rikarn> "Even distribution between all three points."
[17:46] <+Rikarn> "And asking the goblins to lend troops as well."
[17:47] <+Rikarn> "Goblins would likely want to help more out with the war effort."
[17:47] <+Rikarn> "But we'd send some to accompany the caravan as well."
[17:48] <+Woodstock> "Right. But at the King's expense. It's a question of priorities."
[17:48] <+Woodstock> "Which are we willing to risk? The King's authority? The lives of our people? Or our own authority?"
[17:48] <+Woodstock> "I'd rather make the decisions and face the challenges myself, sending troops both north and south and facing the dangers at home."
06[17:49] * @Faith sighs. "Which is why I said minimal Goblins to the south, caravan. Lion's share to the north, aiding our King. What's left of the goblin milita to help defend our lands. With ten years of proposity, their numbers will be large."
01[17:49] <@Faith> "And we alone can not defeat armies."
[17:50] <+Woodstock> "I don't think you've answered the question at all."
06[17:50] * +FladreVoicnayk idly wonders if he'd be able to summon armies by that time. But what would he do with them?
[17:51] <+Woodstock> "It isn't a question of goblins v. humans."
[17:51] <+Rikarn> "Who's making it that?"
[17:51] <+Rikarn> "Who but you, woodstock? That question was answered a while back."
[17:52] <@theM> 1d20+17
[17:52] <+EllfDB1> theM, 1d20+17: 35 [1d20=18]
01[17:52] <@Faith> "I made it a question of numbers. Number wise, we'd have to rely on the goblins to do all three."
[17:52] <@theM> (( Ignore it for now, just felt that one should be made where you could see it ))
[17:52] <+Rikarn> "We have goblins now in this kingdom. Goblins that have flourished. They need to do their part to help out."
[17:52] <+Woodstock> "And that's not the issue at all."
[17:53] <+Woodstock> "First, ignore the goblins completely. I don't think they're involved in this question save peripherally."
[17:53] <+Rikarn> "Why?"
[17:53] <+Rikarn> "I think they are. They could easily bolster our own troops."
01[17:53] <@Faith> "Goblins are our population, Woodstock. They follow us and our king."
[17:53] <+Rikarn> "this isn't a morality riddle here."
[17:54] <+Woodstock> "Because I think the question is actually where do our loyalties lie? To our king? To our people? Or to ourselves? Choose two."
[17:54] <+Woodstock> "It is. That's what you're missing."
[17:55] <+Rikarn> "King and country. I'm not doing this to earn the duchy, I'm doing it to prove that I'm worthy of it. If a coup comes, we can defend ourselves."
[17:55] <+Rikarn> "And there is a way to do this so that all three are satisfied, Woodstock."
[17:55] <+Rikarn> "You just aren't seeing it."
[17:55] <+Woodstock> "You're right. I'm not. Please explain."
[17:58] <+Rikarn> "There is war in the north, food in the south and no food in our kingdom. The king is asking for a specific number of troops, or what we can spare. Splitting the troops between north, guarding the realm and sending the caravan would leave us protected, and get food for the country. We would also be showing loyalty to the king. We should also ask the goblin leaders to bolster..."
[17:58] <+Rikarn> "Our numbers. Using the goblins which we allowed into the country would help on all fronts."
[17:59] <+Rikarn> "And it would prevent them from being the ones to do the coup."
[17:59] <+Rikarn> "We could also lower the amount of rations we are consuming in the castle to benefit those in our country."
[18:00] <+Woodstock> Woodstock nods, "Alright. For my part, I think the goblins are already included in our troop estimates, and I still think the heart of the riddle is what we're willing to sacrifice...
[18:00] <+Woodstock> "Or at least risk...
02[18:00] * observer (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[18:01] <+Woodstock> "As for lowering rations, I think the effect that would have on morale would be as weakening as if we had sent full compliments of troops in both directions."
[18:01] <+Rikarn> "Actualy... we were allowed to ask questions for clarification, were we not?"
01[18:01] <@Faith> "North. Aide the king."
[18:01] <+Woodstock> "Go ahead."
06[18:01] * +Rikarn walks over to the sphinx.
[18:01] <+Rikarn> "What is the population of our troops considered to be, madam sphinx, for the purposes of this riddle? As this will affect our answer."
[18:04] <+Woodstock> "I think we've all agreed that we must send a full compliment of troops north to the war."
[18:04] <+Woodstock> "That seems to be the first priority."
[18:05] <@theM> "You have your Guard, which are the best troops you have available. Then the regulars, which are more numerous. If war reaches your lands, you can call all who have the strength to bear a weapon under your banner - but to do so in anything but an extreme case requires your food stores to be full, and obviously... They're not, and such a measure would make the crop situation worse still."
01[18:07] <@Faith> "If I may ask, what's are troop composition of? How many of each race in each category? Guard, Regular, and milita.
[18:10] <+Woodstock> "Faith? Rikarn? One more question. Would you be willing to send enough troops with the caravan that a coup at home might succeed?"
[18:10] <@theM> "The usual." The Sphinx shrugs. "Largely human I suppose, and what else lives there. Probably a few elves in the higher ranks. Think the place had a couple Dwarf clans, but how many you get from there is anybody's guess. Militia is all races around, Regulars will be the ones that like fighting... Probably a couple goblins in there if you let them in. Guard is only those you trusted with the promotion."
06[18:12] * @Faith stares at Woodstock, trying to figure out just what she's resisting.
[18:12] <@theM> "For what it's worth, some of the other Barons keep their Guard strictly human in order to make forming heavily armored cavarly units easier."
[18:16] <@theM> "You've had a couple years. Your army will be organised the way you want it to be..."
[18:16] <@theM> (( ping? ))
[18:16] <+Woodstock> (Still here)
01[18:16] <@Faith> (( I'm thinking. ))
[18:17] <+FladreVoicnayk> ((Here. >> ))
01[18:17] <@Faith> (( Mostly for a way to explain my math to Woodstock without her trying to push it off as I'm not understanding. ))
[18:17] <+Woodstock> (Eh... It's not a math question.)
[18:18] <+Woodstock> (Too late! ;) )
01[18:18] <@Faith> (( Yes. It is. As well as a question of loyality and logicatics. ))
[18:19] <+Woodstock> (Answer the rest of the question as you see fit, but could you give me a clear answer to my question?)
[18:20] <+Rikarn> "The survival of the people is more important than keeping the power."
01[18:20] <@Faith> "A coup could succee even if we have our whole army with us. A coup brings in questions of our people's loyality to us."
06[18:20] * +Woodstock nods to Rikarn.
[18:21] <+Rikarn> "If we ran the country well enough, there would not be a coup anyway."
[18:21] <+Rikarn> "So being unafraid of that, we should send to both the king and the caravan. And I'd even accompany the caravan."
[18:21] <+Woodstock> "I think Rikarn and I have prioritized things as: Protect the king, Protect the people, and lastly protect ourselves."
[18:22] <+Woodstock> "That's the answer I needed to hear."
06[18:23] * @Faith facepalms... hard.
01[18:24] <@Faith> "I give up, in the end, we agree. Just for some different reasons."
06[18:24] * +Rikarn turns towards the sphinx.
[18:24] <+Woodstock> "Likely, yes. With this much answered, you can do all the math you want. Just as long as you have this reasoning behind your assignments."
[18:24] <+Rikarn> "Whether this gets us killed or not, we send troops to both the king and to the south. We would only call people to arms should it become necessary."
06[18:24] * @Faith feels her eyes twitching.
[18:25] <+Rikarn> "The third part of the riddle, madam Sphinx?"
[18:26] <@theM> "Well, I've been listening in... So here it is."
[18:26] <@theM> "It is a month later.Your armies are largely away. As your companion said, the goblin numbers are large after ten years. They were willing to help out, though you're uncertain what the King will say when he sees them... Apparently, however, the goblins became rather more numberous than you thought."
[18:26] <@theM> "They're still trading peacefully with your population, but a messenger from the neighbouring barony Elanjar has shown up. He bears a demand that you stop the goblin incursions into Elanjar - and while the demand is worded diplomatically, there's a postscript on what Baroness Falina Elanjar intends to do if you don't comply which is extremely descriptive and to the point. Now what?"
[18:27] <+Woodstock> "What manner of incursions have there been?"
[18:30] <@theM> "Raids, likely for food in the beginning, but they've been getting larger and more daring. There have not been that many, yet..."
[18:31] <+FladreVoicnayk> ((Thunder's a-rumbling, power outages are a possibility, so if I vanish...well, you'll know why.))
[18:31] <+Woodstock> (Ok)
[18:32] <@theM> (( /me passes speech bubble to someone else - other questions? Group huddle? ))
[18:33] <+Rikarn> "Were we to ask the goblins about it, what would they say?"
[18:34] <@theM> "Denials. On the other hand, the Baroness not one to accuse if she's not certain... Or likely to sit still if nothing happens."
06[18:34] * @Faith when everone gathers again. "Mobilize every Goblin that fights and sent them north, with another human column that has a letter telling the king to use the goblins as light infantry and as ways to attract the enemy into traps, which he would do anyway with any formation. Not only does this over sate the king's desire for troops, we deal with the golbin population issue at home, stopping our neighbor from even trying to attack."
01[18:34] <@Faith> Not only does this over sate the king's desire for troops, we deal with the golbin population issue at home, stopping our neighbor from even trying to attack."
[18:35] <+Rikarn> "And it would also sate the desire of the young goblins for their fighting."
[18:36] <+Woodstock> "What are the raids hitting?"
01[18:36] <@Faith> <@theM> "Raids, likely for food in the beginning, but they've been getting larger and more daring. There have not been that many, yet..."
01[18:37] <@Faith> "Food stores, at the moment, from what our test master has told us."
[18:38] <+Rikarn> "Being with the king would likely give them food as well."
[18:39] <+Woodstock> (Not quite what I meant, but...)
[18:39] <+Woodstock> "What I'd want to do is get confirmation and evidence. Set up traps - targets they're likely to hit but which will actually be ambushes. Once we know, and once we can show that the goblins are
[18:39] <+Woodstock> behind this, then we can go ahead with sending them north.
[18:39] <+Woodstock> "And if it's not them, we might discover that, too."
[18:40] <+Woodstock> "Do we want to try this combined approach?"
01[18:41] <@Faith> "Depends, setting up the trap risks our forces in our neighbor's land. Which could easily be enough for her just to attack us."
06[18:41] * +Woodstock nods.
[18:41] <+Woodstock> "We could attempt to get her permission for the sting operation first."
01[18:42] <@Faith> "Which, even if we get everything transribed, she could deny and launch her attack regardless. And if she wins, no one would question her conquest beyond her explaining what she sent us."
[18:43] <+Rikarn> "And considering that this Lady Falina is the same person who offered us the poisoned drink earlier.... I wouldn't doubt that she'd use any excuse to attack us."
[18:43] <+Rikarn> "Expanding the land."
[18:43] <+Woodstock> "If she would attack in such a situation, then she would attack regardless of what we do, and the accusations are just a pretext."
01[18:44] <@Faith> "There is no trust between nobles, each is trying for a higher post in court."
[18:45] <+Rikarn> "She'd rather have the pretext there. Remove the pretext, if she attacks, she loses face.
01[18:45] <@Faith> "Which she'll likely do either way, but with the majority with the king, he'll know that the attack was unjust and she'll lose favor."
[18:45] <+Woodstock> "Mobilize the goblins into our own army so that she has to attack and face them?"
01[18:46] <@Faith> "That's what we'd do regardless, hence why I was trying to do some math earlier."
[18:46] <+Woodstock> "Send some assassins after her?"
06[18:47] * @Faith laughs.
[18:47] <+Woodstock> "I mean, you're presuming hostility here."
[18:47] <+Rikarn> "No... we play the Game of Houses. Assassins are unnecessary."
[18:47] <+Rikarn> "Make it so that attacking us would cause her to lose face."
01[18:47] <@Faith> "No... assassins are crude. In the courts, its word of mouth and word of action."
[18:48] <+Woodstock> "Ah... Do either of you remember why this Duchy is open in the first place?"
01[18:49] <@Faith> "Foul play. Doesn't matter, we're young. Dying oddly would draw too much attention.
01[18:49] <@Faith> "If she wanted foul play, its best that she does that here, in this game. In open sight."
[18:49] <+Woodstock> 1d20+8 Dravkojar's age when he died
[18:49] <+EllfDB1> Woodstock, Dravkojar's age when he died: 25 [1d20=17]
[18:49] <+Woodstock> Bardic knolwedge
[18:50] <@theM> The tender age of 43 (he was human)
01[18:51] <@Faith> (( Middle ages, common age to die. ))
[18:51] <@theM> (( Not for nobility ))
01[18:52] <@Faith> (( D&D noblitily or real life nobility? ))
[18:52] <+Woodstock> "It's safe to say that she's already gotten away with it. And if you say that it can't be proven that it was her, then all the more reason to say she got away with it."
[18:52] <@theM> (( D&D, with access to clerics ))
01[18:53] <@Faith> (( Hmm... now I have to change arguments a bit. ))
01[18:56] <@Faith> (( *Reads what Woodstock said more carefully... * Wait a second here... ))
[18:56] <+Woodstock> (*grins*)
06[18:57] * @Faith blinks. "We're in agreement, you know. The only bloody difference with what we said, is that I don't care what will happen to me, you want to catch her."
[18:58] <+Woodstock> "Actually, I was kidding about the assassins. You seemed to presume such hostility that we might as well try and kill each other off right away."
01[18:58] <@Faith> "You want to catch in open, for everyone to see. I want her to burn in private, face and favor lost."
[18:59] <+Woodstock> "What I want to do is find the truth of her accusations and evidence, so that we have justification to march the goblins north."
[19:00] <@theM> tap... tap... tap...
06[19:00] * @Faith stares at you. "You're thinking like an adventurer in the cause of justice. Not as someone that has to deal with the public courts daily."
03[19:00] * The_Observer (ae924c16@widget.mibbit.com) has joined #SOS
06[19:00] * +Woodstock scratches her head.
06[19:00] * +Woodstock ponders.
06[19:01] * +Woodstock nods vigorously.
[19:01] <+Rikarn> "Whether there are justifications or not..... to protect our people and the goblins themselves, we should send them north."
[19:01] <+Woodstock> "Hold that thought."
01[19:01] <@Faith> "That is refreshing, but foolish. You'll be out of political clothe before too long and back on the road."
06[19:02] * +Woodstock glances down at her - Rikarn's - tunic.
06[19:02] * +Woodstock marches over to the sphinx.
06[19:03] * @Faith facepalms. "Don't tell me..."
[19:03] <+Woodstock> Woodstock tells the sphinx, "Look. You can tell your summoner that if she wanted a quick answer, then she should have asked some stupid riddle about aging or sand or eggs. Not a complex ethical dillema with far-reaching consequences!"
06[19:04] * +Woodstock glares at the sphinx.
06[19:04] * +Rikarn facepalms.
06[19:04] * +Woodstock walks back to Faith.
[19:04] <+Woodstock> "Now. Where were we."
[19:04] <@theM> The sphinx grins at Woodstock. "Haven't you figured it out yet, little bard?"
[19:05] <+Woodstock> Woodstock looks back at the sphinx, "This isn't a question with a single right answer."
[19:05] <+Woodstock> "Besides, answers are much harder to arrive at in a committee."
06[19:06] * +Rikarn pauses.
[19:06] <+Rikarn> "Wait.... repeat that."
[19:06] <+Woodstock> "Answers are much harder to arrive at in a committee?"
[19:07] <+Rikarn> "The prior part."
[19:07] <+Woodstock> "That there isn't a single right answer?"
[19:07] <+Rikarn> "Exactly."
06[19:07] * +Woodstock nods.
[19:07] <+Rikarn> "There is no right answer to this question."
[19:07] <+Woodstock> "True. What I'm trying to do is find -our- answer."
06[19:07] * +Rikarn shakes his head.
[19:07] <+Rikarn> "That's the wrong answer."
06[19:08] * +FladreVoicnayk snoozes.
[19:08] <+Rikarn> "The answer is that there is no answer."
[19:08] <@theM> The sphinx looks on amusedly
[19:08] <+Woodstock> "Za?"
[19:08] <+Woodstock> "But we must answer regardless."
06[19:08] * +Rikarn shakes his head.
01[19:08] <@Faith> "Now you're all starting to realize this?"
[19:08] <+Rikarn> "The riddle both shows what the duchy is going to be like, but so far we've been getting it wrong."
[19:09] <+Rikarn> "We'll be having to make decisions like this when running a country, yes."
[19:09] <+Rikarn> "But we need to realizes that there is no single right answer."
[19:10] <+Rikarn> "The right thing to do can just as easily be the wrong thing to do."
[19:10] <+Rikarn> "That's the answer to the riddle as a whole.... I'm certain of it."
[19:10] <+Woodstock> "No. I'm just wondering whether Rikarn is about to try to stick his head in the lion's mouth."
[19:10] <+Woodstock> "Okay, but that, in itself, is not a sufficient answer to give. We must answer the question, 'What would we do?'"
[19:11] <+Rikarn> "No. We don't."
[19:11] <+Rikarn> "And if I am wrong, I shall die honorably."
01[19:11] <@Faith> "The ultimate answer is something along the lines of: 'Whatever we feel like doing at that time.'"
03[19:12] * The_Observer is now known as dood
[19:12] <+Rikarn> "Exactly, Faith."
01[19:12] <@Faith> (( I forget, what's my bloody alignment again? ))
[19:12] <+Rikarn> "Will we let them in? Depends on how we feel. Will we help the king or people or ourselves? Depends on how we feel. The riddle is custom tailored to it."
[19:13] <+Woodstock> "Eh, you can die honorably if you like, but you're asking me to die with you."
[19:13] <@theM> (( NG according to your sheet ))
[19:13] <+Rikarn> "Now I may be mroe inclined towards the good aspect, but damnit... this is the right answer."
01[19:13] <@Faith> "My vote goes with Rikarn."
[19:13] <+Woodstock> (Woodstock is CN. This HAS to be an alignment violation!)
01[19:14] <@Faith> (( It is. You're more Lawful then anything else. ))
[19:14] <+Woodstock> "So... The two of you want to answer that there is no right answer, and that you'll do whatever you bloody well feel like at the time?"
03[19:14] * dood is now known as chef_dood
01[19:16] <@Faith> "Yes."
[19:16] <+Rikarn> "Pretty much..."
03[19:17] * Woodstock is now known as Hors
01[19:18] <@Faith> (( Hors? ))
03[19:18] * Hors is now known as Horsdoeuvre
[19:18] <+Horsdoeuvre> Woodstock chirps, "Okay! Let's go talk to the sphinx!"
[19:18] <+Horsdoeuvre> Woodstock draws her sword.
06[19:18] * +Rikarn walks over towards the sphinx.
06[19:18] * @Faith walks up to the Sphix this time and turns to the party, "2 versus 1, what's the final vote?"
[19:19] <+Rikarn> "There is no right answer to this. I vote we give it."
[19:21] <+Horsdoeuvre> Woodstock muses, "Just because there's no right answer doesn't mean there isn't a wrong answer..."
[19:21] <+Horsdoeuvre> Woodstock shakes her head to clear away the unwanted spasms of lucidity.
01[19:21] <@Faith> "Sphinx, and I'm sorry that we never introduced ourselves, we have voted."
[19:22] <@theM> "Then speak."
01[19:23] <@Faith> "We have no idea what we'd do in the future, only in the here and now. As a result, we vote that we'd act as we feel like at that time and only at that time. We do what shall do, during the here and now. We shall not predict our futures."
[19:23] <@theM> The sphinx...
[19:23] <@theM> considers.
[19:24] <@theM> Then replies:
06[19:24] * @Faith smiles, knowing her own alignment shifted as well.
[19:24] <@theM> "Your answer largely meets the parameters set by my contract. Do you have a reply to the messenger, at least?"
[19:24] <+Rikarn> "Eh... We'd do what we felt was right at the time."
[19:25] <+Rikarn> "We'd deal with the problem, in our own way."
01[19:25] <@Faith> "Which messenger, madam? You in the present, or the letter bringer in that particular future that may never come to pass?"
[19:26] <@theM> "Hmm." The sphinx ponders.
[19:28] <@theM> "Not QUITE the future. How to put this... The riddle was adapted to change to your choices, but the circumstances did exist. There was a goblin tribe, there was hunger, and there were incursions into Elanjar... And there was a messenger."
[19:28] <@theM> "The riddle may, indeed, not have a correct answer. But the answer given then... Was the wrong one."
01[19:29] <@Faith> "But no one answer fit every possiblity. But doing what we feel like, at that time."
02[19:29] * chef_dood (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
01[19:30] <@Faith> *But, doing
[19:33] <@theM> The sphinx pushes the key orb forward. "Correct. Elanjar had to clean up Dravkojar that time, but it might not have been necessary for a handful of different choices. Be guided by your conscience, the lessons of the past, and when in doubt... Ask for assistance. Move to the next challenge with my blessing."
06[19:34] * +FladreVoicnayk stops napp...er, resting his eyes, and joins the rest of the group with a ya...er, manly expression of raw intellect. Or something. Yeah.
03[19:34] * Horsdoeuvre is now known as Woodstock
06[19:34] * +Woodstock blinks.
[19:34] <+Woodstock> "Next room!"
06[19:34] * @Faith smiles widely and accepts the key.
01[19:35] <@Faith> "Thank you. May I ask for your name, I may have to summon you for some advise in the future."
06[19:35] * +Rikarn bows towards the sphinx.
01[19:35] <@Faith> *advice
06[19:36] * +Woodstock waves to the sphinx.
06[19:36] * +Woodstock runs back to the sphinx.
[19:36] <+Woodstock> "Oh! What was that last room about?"
[19:37] <+Woodstock> "Oh, wait. Nevermind. You answered that."
[19:37] <@theM> "Zylva. Adina can contact me, I'm sure."
06[19:37] * +Woodstock rides back to the exit.
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

More likely to be found on lurking then posting.
Locke69
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Senshi Candidate
Posts: 15
 

Re: Sunday One Shots

Postby Locke69 » Mon Jun 29, 2009 1:40 pm

06[19:38] * +FladreVoicnayk waves and blows a kiss to the Sphynx. "Good luck!"
06[19:38] * @Faith smiles. "No offense, I'd rather summon you myself or ask Rikarn to do so."
06[19:38] * +FladreVoicnayk follows after the rest.
[19:38] <+Rikarn> "It was a pleasure... perhaps next time we can have some riddles of your own creation.... as long as the punishment isn't death."
06[19:39] * @Faith waves and walks over to the door, inserting the key.
[19:39] <@theM> Instead of a corridor, Faith is greeted by another small room, with a softly glowing teleport circle in the middle.
[19:40] <+Woodstock> Woodstock asks, "Fladre, has your brain ever hurt from times when it felt like thoughts of some alien intelligence with unfathomable forms of logic forced their way into your mind?"
06[19:40] * @Faith walks in and looks around.
01[19:40] <@Faith> 1d20+6 Spot
[19:40] <+EllfDB1> Faith, Spot: 10 [1d20=4]
01[19:40] <@Faith> 1d20+8 Search
[19:40] <+EllfDB1> Faith, Search: 12 [1d20=4]
[19:40] <+Woodstock> Woodstock's eyes light up. "Ooohh, pretty!"
01[19:40] <@Faith> (( Thank you dice bot, for punishing me after all that RPing. ))
[19:41] <+Woodstock> Woodstock grins at Fladre, "Race you!"
06[19:41] * +FladreVoicnayk ponders at Woodstock. "Yes. Yes it has."
06[19:41] * +Rikarn blinks.
[19:41] <+Woodstock> Woodstock sighs in relief. "Glad to know it's not just me."
[19:41] <+FladreVoicnayk> "You're on!" Fladre takes off full speed towards the circle.
[19:41] <+Woodstock> Woodstock and Snoopy sprint into the teleport circle.
[19:41] <+Rikarn> "Well... the idiots are at it again."
[19:42] <+Woodstock> "Hi, ho! Snoopy!"
[19:42] <+FladreVoicnayk> "Hi, ho! Leggyleglegs!"
[19:42] <@theM> Well, nothing BAD seems to happen to them, other than disappearing to wherever the Teleport Circle leads.
[19:43] <+Rikarn> "Well... nowhere else to go, eh Faith?"
06[19:43] * +Rikarn follows.
[19:43] <@theM> One dizzying sensation of teleportation later, the party finds itself elsewhere.
[19:44] <+Rikarn> "I really dislike being teleported."
[19:44] <@theM> This room is decidedly bigger than any of the others you've seen before - in fact, you're fairly confident it wouldn't fit in the Arena. There's slabs with bodies - whole or in parts - lying on it on one side, and another wall that seems covered in humanoid heads in various states of decay. Parts of the room are curtained off with dark drapes, hiding them from prying eyes.
[19:44] <@theM> In the middle of the room, about 30 feet away from the Teleport Circle, stands a lone woman in front of a large pit seeming filled with bones, two white skull pins obvious in her hair. A symbol that serves as both notification and warning... She is a Necromancer.
[19:44] <+Rikarn> "Lady Anida, I presume?"
[19:44] <+Woodstock> "Lady Anida, I..."
[19:44] <+Woodstock> Woodstock glares at Rikarn.
[19:45] <+Woodstock> "What he said."
06[19:45] * +FladreVoicnayk waves cheerfully.
[19:45] <@theM> The fact that the entire place seems to be covered in daylight doesn't do anything to help with the scent of death in the air."
01[19:46] <@Faith> "How... wonderful."
[19:46] <@theM> The woman looks at you. Her blond hair and easy smile seem rather at odds with everything that surrounds her. "Anida of Dreadwood, yes... And you are?"
[19:47] <+Rikarn> "Rikarn, no last name. And these are my companions, Faith, Fladre, and Woodstock."
06[19:48] * +FladreVoicnayk smiles back. Huzzah! Nice necromancers are better than mean ones. "Fladre /Voicnayk/," he says, correctively.
[19:48] <@theM> "Well met... I do appreciate the lack of immediate violence."
06[19:49] * @Faith takes a good look around the arena.
01[19:49] <@Faith> 1d20+6 Spot
[19:49] <+EllfDB1> Faith, Spot: 23 [1d20=17]
[19:49] <+Rikarn> "Well... considering you have the favor of the king, that would not be a wise thing."
01[19:49] <@Faith> 1d20+8 Search
[19:49] <+EllfDB1> Faith, Search: 28 [1d20=20]
[19:49] <+Woodstock> "And Snoopy!" Woodstock pets her steed.
[19:49] <+Woodstock> "Eh... Well... We heard about the other two parties..."
[19:49] <+Rikarn> "And... well... that."
06[19:49] * +Woodstock nods, "And the lich."
[19:49] <+Woodstock> "Do you really keep him for a footstool?" Woodstock asks.
[19:50] <@theM> Faith notices a lot of things. For instance, there's the dessicated corpse behind her which looks like it belonged to one of the other contestants... Rather looks like it got hit with a Horrid Wilting spelll....
06[19:50] * @Faith whistles lowly at all the carange.
[19:51] <+FladreVoicnayk> "Violence is only fun when people deserve it. Like, say, when you have a headache and a lot of large people with loud voices are yelling a lot about something and don't want to be quiet."
[19:51] <@theM> "Oh no, I keep his corpse around for a footstool. Mindless undead are useful. The ones that believe they have a right to think for themselves... Generally are not."
[19:51] <+Woodstock> "Fladre..." Woodstock says quietly, "There wasn't anyone else around. Those voices were in your head."
[19:52] <+Rikarn> "Lady Anida, I should probably ask this; What is the last challenge? Since you are the keeper of the key, after all."
[19:52] <+Woodstock> "Ah. Okeedokee!"
[19:52] <+Woodstock> "Eh, hold up Rikarn."
[19:52] <+FladreVoicnayk> "But they were really /loud/, Woodstock," Fladre says.
06[19:52] * +Woodstock pulls up her notebook.
01[19:52] <@Faith> "Horrid Wilting, powerful magic." Faith turns to the Nercomancer and smiles.
[19:52] <+FladreVoicnayk> As if that really makes a difference.
[19:52] <+Woodstock> "Says she's the keeper of the last key, but she's not the last challenge. There could be others outside this place."
[19:53] <@theM> "Thank you." Anida has a lovely smile.
06[19:53] * +Woodstock nods to Rikarn, "Oki. Continue."
01[19:53] <@Faith> "I can see why Zylva would obey you without question."
[19:53] <@theM> "Falina's been talking, I take it. She must like you."
06[19:53] * +FladreVoicnayk didn't know Falina liked them. Cool.
[19:54] <+Woodstock> "She likes us in that -special- way. The way that she helps us and poisons us at the same time. She must think we're fun."
[19:56] <@theM> "The poison is part of the contest. Don't be deceived. Falina is that ruthless... probably worse than you can comprehend at the moment... But she is also the very best ally you can wish for should you manage to secure her friendship."
[19:56] <+Woodstock> Woodstock comforts Fladre, "I know, I know. Those voices can be so hard sometimes..."
06[19:57] * @Faith hums at that.
01[19:58] <@Faith> "If I may, are you friends with Falina?"
[19:59] <@theM> "To a point. We do appreciate the other's competence and willingness to act, even if the act in question seems barbaric to others. She is one of three rulers in this Kingdom whose morality circles entirely around their subjects. It's fascinating to watch, I assure you."
06[20:00] * +Woodstock nods thoughtfully.
[20:00] <+Woodstock> "Might I ask who the other two are?"
[20:01] <@theM> "The Mad Baron... And the King."
[20:01] <+Woodstock> 1d20+8 Bardic Knowledge (Mad Baron)
[20:01] <+EllfDB1> Woodstock, Bardic Knowledge (Mad Baron): 9 [1d20=1]
[20:01] <+FladreVoicnayk> (( Ow. ))
06[20:02] * +Woodstock peers suspicously at the dicebag.
[20:04] <+Woodstock> 1d20+8 Bardic Knowledge (The King)
06[20:04] * +Woodstock thought we were an autonomous collective.
06[20:04] * +Woodstock pokes the server.
[20:04] <+EllfDB1> Woodstock, Bardic Knowledge (The King): 19 [1d20=11]
[20:04] <@theM> (( You get common knowledge though. He's a Baron a good number of baronies away from the side Dravkojar is on, and known for his eccentricities... like asking his horse for tactical advice during battle. ))
[20:05] <+Woodstock> (Is he a good ruler?)
01[20:06] <@Faith> viewtopic.php?f=18&t=4001#p262587 <-- Logs of Session 1 to 2 up to the end of riddles. I will get rid of the final /whois shortly.
[20:07] <+Rikarn> "So, Lady Anida... can we please have the final key?"
[20:07] <@theM> (( Yep. And now that Adina pointed it out, you can - somewhat - see what she means... Woodstock remembers at least one occasion where he placed the wellfare of the kingdom before 'merciful' or 'civilized' ))
[20:08] <@theM> "Yes... If you fulfill the task I place before you. Follow me... Oh, be and dear and drag the new corpse along?"
[20:09] <+Rikarn> "Fladre... that's more up your alley."
06[20:09] * +Woodstock sheaths her sword and grabs one ankle of the corpse.
06[20:09] * @Faith opens her mouth... and Rikarn beats her.
06[20:09] * +FladreVoicnayk pouts. "I'm not particularly strong..." He grabs the other ankle with a sigh.
06[20:10] * @Faith eyes Rikarn.
06[20:10] * +Woodstock and Snoopy begin dragging the corpse after Anida.
[20:10] <+Rikarn> (No... I am not psychic :P)
06[20:10] * +Rikarn follows.
[20:11] <+Woodstock> (M doesn't let us play with the good stuff.)
01[20:11] <@Faith> (( Thank theM! ))
[20:11] <+FladreVoicnayk> ((Indeed. >> ))
01[20:11] <@Faith> *Thank you, theM!
[20:11] <+Rikarn> (The other way sounded funnier.)
01[20:12] <@Faith> (( I blame Mage! >__> ))
[20:12] <+Rikarn> (That wasn't a typo!)
01[20:13] <@Faith> (( Blaming him either way! ))
[20:13] <+Woodstock> (So... Do we end up in a new place? Or do Woodstock and Flandre wishbone the corpse between them?)
[20:13] <@theM> The necromancer leads the party to one of the sectioned off bits, near the wall with the humanoid heads.
06[20:13] * +Rikarn eyes the humanoid heads.
[20:13] <@theM> She pulls the curtain away, revealing a man in shackles that looks... like he's seen better days.
[20:14] <@theM> Rikarn notes some of them are moving.
[20:14] <+Woodstock> Woodstock tells Rikarn, "Ask before you take one home with you."
06[20:15] * +Rikarn glances at the man in shackles.
06[20:15] * +FladreVoicnayk nods in agreement. "They may not be for sale."
03[20:15] * Telos (ae924c16@widget.mibbit.com) has joined #SOS
01[20:15] <@Faith> "Well, I wonder what this will about."
03[20:15] * Telos (ae924c16@widget.mibbit.com) has left #SOS
03[20:15] * The_Observer (ae924c16@widget.mibbit.com) has joined #SOS
01[20:15] <@Faith> (( Stop. Doing. That. Cyber! >__< ))
[20:16] <+Woodstock> Woodstock glances at the man, then Anida, and then muses, "Paladins come from the nobility, but I suspect we're going to discover they're not fit to be nobility. A perplexing contradiction."
[20:18] <+Woodstock> Woodstock glances sideways at Fladre, "Dibs on the gall bladder."
[20:19] <+Rikarn> "So... Lady Anida... what is it you have for the last task?"
06[20:19] * @Faith sweatdrops. "Aren't we a mostly good party, Woodstock?"
[20:19] <@theM> "This... person... and I use the term loosely... has been sentenced to the worst punishment we have to offer. As his god" she spits the last word out "would reward him in death for his actions, he'll be staying around for a good long while still. He's already served the 5 years of prison where he got to overthink his sins."
[20:20] <+Rikarn> "What did he do?"
06[20:20] * +FladreVoicnayk blinks at Faith. "Gall bladders aren't my thing, but it's not like he's using them. What's the problem?"
06[20:20] * +Woodstock looks at Faith and shrugs.
[20:21] <@theM> "The details are enough to make me sick. Suffice to say he deserves his punishment... Now though, it's about that time where his body is giving up... Fortunately, I have ways around that. His body goes into the pit, while his still-living skull will decorate my wall here."
[20:21] <+Woodstock> Woodstock tells Faith, "That's not my fault."
[20:22] <+Rikarn> "so... what is it that you would have us do?"
06[20:23] * @Faith shakes her head.
[20:25] <+Rikarn> "Are we to dispose of the body for you?"
01[20:25] <@Faith> (( I think theM knocked herself out. ^^ ))
[20:25] <@theM> "You... get to choose. You may face whatever I decide to throw together from the pit over there, or you may execute this man."
01[20:26] <@Faith> (( Nope... ))
[20:26] <@theM> Adina holds up an ornate dagger, and drops it on the floor in front of you.
06[20:26] * +Woodstock stows her shield and draws her sword.
06[20:26] * +Woodstock frowns, "Does it have to be with a human-sized weapon?"
[20:27] <+Rikarn> "Execution without knowing his crimes... but this is trusting that despite your profession that you are telling the truth.... Hmm... What I wouldn't give to have a Paladin with us at the moment... if only for detecting evil..."
06[20:27] * +FladreVoicnayk drops his head with a sigh. He doesn't get to use acid? No fun.
[20:28] <+Rikarn> 1d20+2 sense motive
[20:28] <+EllfDB1> Rikarn, sense motive: 5 [1d20=3]
[20:28] <@theM> Rikarn comes to the conclusion the bitch is lying to him :P
[20:28] <+Rikarn> (Damnit!)
[20:29] <+Rikarn> "I believe that we should make this decision as a group."
[20:29] <@theM> "Feel free."
[20:30] <+Woodstock> Woodstock asks, "We have your word as an officer of the King that this man is so sentenced?"
[20:30] <+Woodstock> (I think I'm missing a few lines in there.)
06[20:30] * @Faith hums, thinking of the situation. "If we had a Paladin, he or she would do it after a moment's thought." She turns her eyes to the Nercomancer and askes, "Even if the crimes sicken you, could you please tell us or at least me?"
[20:31] <+Woodstock> Woodstock shrugs, "This is the kind of situation where a paladin's code of lawful behavior conflicts with his code of good behavior."
01[20:33] <@Faith> "Maybe."
[20:33] <@theM> "A hundred and seventeen dead. Many raped, some eaten, a couple... worse."
06[20:34] * +Woodstock frowns.
06[20:34] * +Rikarn closes his eyes.
01[20:34] <@Faith> "Interesting. This would be justice, barring justice to his god."
06[20:34] * +Woodstock gives the prisoner an unpleasant look.
[20:34] <+Rikarn> "If this man's crimes are indeed thus.... he deserves it."
[20:34] <+Woodstock> Woodstock says, "Fladre? Get Uncle Snargles."
06[20:35] * +Rikarn eyes the dagger she put on the ground.
[20:35] <+Rikarn> 1d20+11 knowledge Arcana
06[20:35] * @Faith eyes Woodstock for a second, before going make to looking at Adina.
[20:35] <+EllfDB1> Rikarn, knowledge Arcana: 14 [1d20=3]
06[20:35] * +FladreVoicnayk blinks at Woodstock. "Well, I don't care, but is everyone else fine with that?"
01[20:36] <@Faith> "You've prepared his head with a spell for this or the dagger itself?"
[20:37] <@theM> "Oh, they're both prepared. I cut out his tongue, for one."
[20:38] <+Woodstock> "But for this to work, does he have to be killed with the dagger?"
[20:39] <@theM> "Yes." Adina smiles, and the darkness in it is enough to convince everyone that yes, she IS a necromancer. "I doubt it'll take much at this point."
[20:40] <+Woodstock> "Ah. Hold off on Uncle Snargles, then."
06[20:40] * +FladreVoicnayk nods at Woodstock.
[20:41] <+Rikarn> "Faith.... I think you should do it."
06[20:41] * @Faith turns to the party with a light smile. "So... We're still a democracy? Off him or fight an undead horror?"
[20:41] <+Rikarn> "His crimes are sickening.... If she's telling the truth."
[20:41] <+Rikarn> "I'm going to abstain from this one."
01[20:42] <@Faith> "Hmm? How are you abstaining when you just told me that you think I should do it?"
06[20:42] * +FladreVoicnayk shrugs. "He seems to deserve to die. She's a representative of the king. I see no particular reason to doubt her. Though I do wonder how many atrocious criminals they managed to dig up for today," he muses.
06[20:43] * +Woodstock starts counting on her fingers.
[20:43] <+Woodstock> "Two."
[20:43] <+Woodstock> "Or... One."
[20:43] <+Woodstock> Woodstock asks Anida, "What did the other group choose?"
02[20:44] * The_Observer (ae924c16@widget.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[20:45] <+Rikarn> "If we kill him, you should do it, Faith. However, I am abstaining from the decision... because I believe I am biased."
[20:45] <+Woodstock> "Why does she get to do it?
[20:46] <@theM> Adina waves a finger. "The other group is not relevant. This decision must be yours."
[20:47] <+Woodstock> "I just wanted a head count," Woodstock grumbles.
01[20:47] <@Faith> "Wrong... choice of words..."
06[20:48] * @Faith turns to Rikarn and blinks at him.
06[20:50] * +Woodstock gets Snoopy to sit, lies down, and uses him as a pillow.
01[20:51] <@Faith> (( *Pokes the poor Ellf. * ))
[20:51] <+Rikarn> (Multiple windows... multiple RPs)
01[20:51] <@Faith> >__>
[20:52] <+Rikarn> "As I said, I leave the decision to you three."
06[20:52] * +Woodstock sighs.
01[20:52] <@Faith> "Fladre, your vote?"
06[20:53] * +Woodstock stands and picks up the dagger.
[20:53] <+Woodstock> "Everyone in favor of executing this guy, raise your hand."
06[20:53] * +FladreVoicnayk raises his hand.
[20:54] <+Woodstock> While everyone's hands are in the air, Woodstock charges the guy with a two-handed full power attack.
01[20:54] <@Faith> "Well, my vote's redunent then. And in the interest of being mysteriously annoying, I'll keep it to myself."
[20:55] <+Woodstock> 1d4+13 damage
[20:55] <+EllfDB1> Woodstock, damage: 16 [1d4=3]
[20:55] <@theM> Coup-de-Grâceing?
[20:55] <+Woodstock> Nah, I don't have time for that. Partial charge during the surprise round.
06[20:56] * +Rikarn crosses his arms.
[20:56] <@theM> The dagger enters the man's shoulder - black veins start spreading from it.
[20:57] <+Woodstock> If nobody tries to stop her, Woodstock will go for the CdG in round 2.
01[20:57] <@Faith> 1d20+6 Spot Check on the stabbed man.
[20:57] <+EllfDB1> Faith, Spot Check on the stabbed man.: 19 [1d20=13]
06[20:57] * +FladreVoicnayk isn't going to stop Woodstock.
[20:58] <@theM> As the party watches, the man's body withers away in dark necromantic magics - which stop at his neck.
[20:58] <@theM> "Congratulations!" Adina cheerfully applauds.
[20:59] <+Woodstock> "He didn't scream," Woodstock pouts.
06[20:59] * +Rikarn glances at Adina/Anida however you spell her name.
06[20:59] * @Faith points out something, "He lacks a tongue."
[20:59] <+Woodstock> "He could've gurgled or something..."
[21:00] <@theM> "Well, I did say I cut out his tongue." Anida shrugs. "Imagine the cacophony if I had ninety-six... well, ninety-seven now... heads on my wall all of which could still speak."
[21:00] <+Rikarn> "While I do not like your profession, madam... I respect you for being truthful."
[21:00] <+Woodstock> "Wouldn't they need lungs for that?"
06[21:01] * @Faith turns to Adina. "Tell me something. Did you slay the other parties that came before us?"
01[21:01] <@Faith> "Well, you or the undead horrors in your pit?"
[21:02] <@theM> "Two groups attacked me. I took that personally." Adina looks rather grim as she answers, though she looks more cheerful as she picks up a small handaxe from behind the man's chair.
[21:03] <@theM> "So yes. Those died. But I always need fresh corpses."
06[21:03] * +FladreVoicnayk is fine with that.
[21:03] <+Rikarn> "Well... It was nice meeting you. Have we completed the challenges then?"
01[21:03] <@Faith> "Hmm... what about the last two?"
[21:04] <+Woodstock> "Actually, I'd better ask... How many challenges are there after this one?"
[21:04] <@theM> "The third decided they wanted to stop competing when they saw where they'd ended up."
01[21:05] <@Faith> "Makes sense, few people are ready to make the descisions made here. And the last group?"
[21:05] <+Woodstock> "That's us!" Woodstock pipes up.
[21:05] <@theM> Anida looks at the man's neck, then her axe, then tactfully places the axe on the man's dead lap, apparently content to delay her grisly work.
[21:06] <@theM> "Indeed."
01[21:06] <@Faith> "Actually, I was asking what descision did the last group truly make? What do you think ours is?"
[21:11] <+Rikarn> (...)
[21:11] <@theM> "Your decision? You were willing to do what needed to be done. Call is the willingness to make the hard choice. They opted to quit... Falina DID tell you that you could quit at any time, right?"
[21:12] <+Rikarn> "Actually... we were not told that."
[21:12] <+Rikarn> "We assumed we had to make it through or die."
06[21:12] * +Woodstock shakes her head brightly.
[21:12] <+Woodstock> "She likes us!" Woodstock chirps.
[21:13] <+FladreVoicnayk> "Nope! But it was kinda fun, anyways," Fladre says. "We got to meet lots of interesting people, like you, Falina, the Sphinx..."
[21:14] <+Rikarn> "Of course... Fladre's definition of fun is intriguing. Do we watch for other adventurers now and then wait for the judging?"
[21:14] <@theM> "Ah well. Perhaps another group will make it this far... We'll see. For now though, I have another Teleport Circle to take you back to the arena... Where you can meet the audience."
06[21:14] * @Faith closes her eyes and smiles. "You're partiliarly right about that being what we decided. Thank you, for your honest answer." Her eyes open, clear, but hinting at sadness.
06[21:15] * +FladreVoicnayk looks around for the teleport circle.
[21:15] <+Rikarn> "Thank you..."
[21:15] <+Woodstock> "Uhm... How many more challenges are there?"
[21:16] <+FladreVoicnayk> ((Wasn't this the last?))
[21:16] <+Rikarn> (this was the last one.)
[21:16] <@theM> (( Falina said it was, though she might not have been believed ^^ ))
[21:16] <+FladreVoicnayk> ((Since we're going back to the arean to meet the audience...))
[21:16] <+FladreVoicnayk> ((...though that could be a challenge in and of itself... >> ))
[21:16] <+Woodstock> (Falina said that Anida held the last key. not that she was the last challenge. In fact she stated that Anida herself was not the last challenge.)
06[21:18] * +Rikarn shrugs and heads towards whatever teleportation circle is there.
[21:18] <@theM> "One, or perhaps two. One, meet the audience, and hear the decision of the King. Should you have won... The second will last the rest of your lives."
03[21:18] * Falken (4ced6e1b@webchat.mibbit.com) has joined #SOS
03[21:18] * theM sets mode: +v Falken
[21:19] <+Falken> (Change of terminals.)
[21:19] <@theM> (( possible missed: ))
[21:20] <@theM> [04:18] * +Rikarn shrugs and heads towards whatever teleportation circle is there.
[21:20] <@theM> [04:18] <@theM> "One, or perhaps two. One, meet the audience, and hear the decision of the King. Should you have won... The second will last the rest of your lives."
[21:20] <+Falken> Woodstock nods.
02[21:21] * +Woodstock (4ced6e1b@webchat.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[21:21] <@theM> Anida produces another of the Key orbs from her robe, and places it in the wall - which simply disappears without ceremony to reveal another Teleportation Circle.
03[21:21] * Falken is now known as Woodstock
01[21:21] <@Faith> "Then its time to meet the King and the audience. And to see the truth."
[21:22] <+Rikarn> "let's go."
06[21:22] * @Faith nods.
[21:22] <+Woodstock> "You've been a strange moment of clarity in this place."
[21:22] <@theM> 1d100
[21:22] <+EllfDB1> theM, 1d100: 77 [1d100=77]
06[21:22] * +Woodstock waves.
[21:22] <@theM> 1d100
[21:22] <+EllfDB1> theM, 1d100: 15 [1d100=15]
[21:22] <@theM> 1d100
[21:22] <+EllfDB1> theM, 1d100: 33 [1d100=33]
[21:23] <@theM> Anida lightly bows, and waves you farewell.
01[21:23] <@Faith> (( Be very very careful, the DM is rolling d100 in public. ))
06[21:23] * +Woodstock mounts Snoopy and rides into the teleportation circle.
06[21:23] * +Rikarn walks over towards the teleportation circle.
06[21:24] * +FladreVoicnayk somersalts into the teleportation circle.
01[21:24] <@Faith> "Farewell, Anida. We may see each other again one day." With that, Faith walks towards the Circle.
[21:24] <@theM> 1d100
[21:24] <+EllfDB1> theM, 1d100: 67 [1d100=67]
[21:24] <@theM> 1d100
[21:24] <+EllfDB1> theM, 1d100: 10 [1d100=10]
[21:24] <@theM> (( It's a good thing, I assure you ))
01[21:25] <@Faith> 1d1+77+15+33+67+9
[21:25] <+EllfDB1> Faith, 1d1+77+15+33+67+9: 202 [1d1=1]
01[21:25] <@Faith> (( That's how many boos we're getting. ^^ ))
01[21:28] <@Faith> 1d1+499-202
[21:28] <+EllfDB1> Faith, 1d1+499-202: 298 [1d1=1]
[21:28] <@theM> The teleport circle does indeed lead back to the Arena... And a loudly cheering audience. There's at least fourty-thousand people here, possibly more - you're not certain about the size of the arena, but it's big and filled to capacity. And you're on a raised platform right in the middle of it.
[21:29] <+Rikarn> "well... that's a lot of people."
06[21:29] * +FladreVoicnayk waves to the crowd with a smile.
01[21:30] <@Faith> "I think we'll need a silence spell soon to block out all the cheering." Faith's waves to cheer slightly while wearing a thin smile.
06[21:31] * +Woodstock waves to the crowd.
[21:31] <@theM> The cheers increase as the party waves, and the party can see themselves in more than life-size on large magical orbs that display them to the crowd.
[21:31] <+Woodstock> "Wave to the nice people, Snoopy!"
06[21:32] * @Faith mutters under her breathe. "Results, I want to know the results. This cheering gets on my nerves."
06[21:33] * +Rikarn puts on a smile.
[21:33] <@theM> One of the orbs is apparently running through whatever scenes the one that was controlling it liked best... There's Fladre running up stairs and running away from a boulder coming down, Rikarn in the treasure chamber, Faith jumping into acid, Woodstock losing her quotes...
[21:33] <@theM> *clothes...
06[21:33] * +FladreVoicnayk blows kisses to the audience.
[21:34] <@theM> Well, whoever's controlling it likes them, at least <<;
[21:34] <+Woodstock> (Somenow I'm not surprised that one got in there.)
[21:35] <@theM> ( Yeah, it lingers on that one for a bit <<; )
01[21:35] <@Faith> (( At least I kept my poor shirt and leggings. And the fact that I wasn't wearing armor throughout the entire RP, my life. ))
[21:37] <@theM> After a while, the audience quiets down to a dull roar - this is the moment Falina re-appears to the party, beckoning them to follow her.
06[21:37] * @Faith follows.
03[21:37] * Falken (4ced6e1b@webchat.mibbit.com) has joined #SOS
06[21:38] * +Woodstock rides after.
01[21:38] <@Faith> (( Pinged out? ))
06[21:38] * +FladreVoicnayk follows Falina, still waving at the crowd.
01[21:38] <@Faith> (( guess not.
03[21:38] * theM sets mode: +v Falken
[21:38] <+Woodstock> (Switched back to my PC.)
02[21:38] * +Woodstock (4ced6e1b@webchat.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
03[21:39] * Falken is now known as Woodstock
[21:39] <@theM> "You've done well." She nods. "You've reached the end and weren't scared off by Anida. More than the others can boast of so far."
[21:40] <+Woodstock> "She wasn't mean or anything. In fact, she was kind of nice in her way."
[21:40] <+Woodstock> "Even so, thanks for the warning."
[21:40] <@theM> You're lead under a Victor's Arch and out into a private box overlooking the arena, where you can watch further competitors.
06[21:41] * +Rikarn sits down into the box to watch the rest.
06[21:41] * @Faith pays half attention to the others.
[21:42] <@theM> "You're welcome. Now, I must... attend to the other contestants. Wouldn't do for them not to face me, after all."
[21:42] <+Woodstock> "You didn't meet them beforehand?" Woodstock asks.
06[21:43] * +FladreVoicnayk takes a seat, humming to himself cheerfully. He wants to see the other people! And the clips!
06[21:43] * +Woodstock sits next to Snoopy.
[21:43] <@theM> "I am meeting the next team now, dear bard." Falina's grin is of a variety not meant to be used on people with lesser constitutions. "There are a few more introductions yet to be made."
06[21:44] * +Woodstock nods without concern.
[21:46] <@theM> The baroness leaves, though you get to watch as she plays with the next team and sends them off into the Challenges with their heads in the clouds and their bodies in slow-acting poison.
06[21:46] * +Rikarn leans back to enjoy the show.
[21:46] <+Woodstock> "Wait... Here comes the boulder!"
01[21:46] <@Faith> "Oh... fuck... its one team at a time?"
06[21:47] * +Woodstock grins.
[21:47] <@theM> The boulder does, indeed, come.
[21:47] <@theM> It's more amusing from this end. :)
[21:47] <+Woodstock> (I don't know... Flandre's peformace was pretty hard to beat.)
[21:48] <+Woodstock> (Fladre)
[21:48] <+Rikarn> "Huh... wouldn't have thought to do that in the swarm room."
[21:48] <+Woodstock> "I wonder if they'll jump into the acid like Faith did..."
06[21:49] * @Faith leans back in her chair and kicks up feet, intent on taking a nap and forgetting Woodstock's comment.
01[21:49] <@Faith> *kicks her feet up.
06[21:50] * +FladreVoicnayk leans over the edge and watches with interest.
01[21:51] <@Faith> "Zzzzzzz..."
06[21:51] * +Woodstock curls up next to Snoopy and rubs her head.
[21:51] <+Woodstock> "The sweet voice of reason is gone. Thank goodness..."
01[21:52] <@Faith> "Zzzzz... Reason is never gone, the straight man is still awake. Zzzz..."
[21:52] <@theM> Those interested get to watch as Falina poisons a bunch more teams and sends them in one by one - most of them don't get far, either failing and losing one or more members - often in the locust or illusion room. Only 5 more teams make it as far as Anida, and the watching party members feel none of them did quite as well as they did.
[21:53] <+Woodstock> (That's... Unfortunate.)
[21:53] <@theM> ( Indeed. Anida flat-out slaughters 2 of the parties as they attack her. )
06[21:54] * +Woodstock meues in disappointment.
[21:54] <+Rikarn> "Tch."
[21:55] <@theM> At the end of the day, Falina collects all contestants, party included, and leads them before the King.
[21:56] <@theM> (( Well, all contestants that made it out alive and past the challenges, which is 3 teams... ))
06[21:57] * +FladreVoicnayk smiles at the King widely, and bows melodramatically. He always wanted to do that.
06[21:57] * @Faith resists the urge to whack Fladre.
06[21:57] * +Rikarn bows to the king.
[21:57] <+Rikarn> (Not melodramatically with me.)
06[21:58] * @Faith bows as well.
[21:58] <+Woodstock> (One more quit at Anida?)
[21:58] <@theM> Scenes - both victorious and embarassing - of their challenge runs are once again played. Falina moves to stand to the right and slightly behind the King... Anida standing on his left.
06[21:58] * +Woodstock and Snoopy curtsy.
[21:58] <@theM> ( Yep )
06[22:00] * @Faith has this odd feeling that being prime and proper may not be the life for her... but... anything is better then being a homeless adventurer.
[22:01] <+Rikarn> (I think I'm the longest lived of the party.)
[22:01] <+Woodstock> (Don't count your eggs before they're cracked.)
[22:02] <@theM> "Contestants." The King's deep baritone - magically amplified - echoes through the arena, managing to quiet everyone in seconds. "Today, you've risked your lives in my Challenge. Those who stand before me are the ones that made it past, and have proven themselves worthy of reward equal to the task."
01[22:02] <@Faith> (( I'm not. Even if we don't win, we're famous. Easy adventuring contracts or Guard duties. ))
01[22:03] <@Faith> (( Or imfamous, still easy to get jobs now. ))
[22:03] <+Woodstock> (I meant Rikarn and his 'longest lived' comment. We're not dead yet.)
[22:03] <+Rikarn> (No... I mean I die of old age far longer after you guys.)
[22:03] <+FladreVoicnayk> ((Ah. I thought he just meant oldest. :p ))
[22:03] <+Woodstock> (You're going to die of old age?!?)
[22:04] <@theM> "Nonetheless, there is but one Dravkojar. Those who do not win today shall go home with a large amount of gold... If they have not already rewarded themselves in my treasure room in the middle of the contest."
06[22:04] * +Woodstock glances at Rikarn.
06[22:04] * @Faith mutters under her breathe. "This sword better be worth it."
06[22:08] * +Woodstock pokes the server.
01[22:09] <@Faith> (( Nothing from theM, yet. ))
06[22:09] * +FladreVoicnayk nods. Makes sense to him.
[22:09] <@theM> "The group that has a new home in Dravkojar, having scored highest on what they were judged on, is contestant group 14. Please step forward, and receive the symbol of your rule." Falina ceremonially steps forward again, presenting a sword similar to the one she carries.
[22:09] <+FladreVoicnayk> ((We're 14, right? >_> ))
[22:10] <+Woodstock> (Yes.)
[22:10] <@theM> (( Tallying all the points, your score was 82. ^^ *points at d100 rolls ))
[22:10] <+Woodstock> Woodstock beams, "Snoopy! We're going to be Dukes!" She flings her arms around the beagle and hugs him.
06[22:11] * +FladreVoicnayk starts forward, but in a rare moment of thoughtfulness, he decides to nudge Rikarn forward. "You're more photogenic. And your ass is better, too," he tells the man.
01[22:11] <@Faith> (( I thought we were 13... ))
[22:11] <+Woodstock> (We're definitely 14. It was scrawled on our tent.)
06[22:11] * +Rikarn blinks.
[22:11] <+Rikarn> "Cool."
06[22:11] * +Rikarn walks up to the stage.
06[22:12] * @Faith wonders just how we really made it...
[22:13] <@theM> (( Time and amusement, largely. ))
[22:13] <@theM> (( Went through the last couple rooms pretty fast ))
[22:13] <+Woodstock> (That's because we didn't have enough healing left for much combat)
01[22:13] <@Faith> (( 6 Potions left! ))
[22:14] <+FladreVoicnayk> ((We were more amusing.))
[22:14] <+Woodstock> (Could I get one for Snoopy later?)
01[22:14] <@Faith> (( Or 5. ))
[22:14] <@theM> Falina offers Rikarn the blade as he steps forward.
06[22:15] * @Faith mutters so only those near her could hear, "First order of business, hire a few adventurers to clear out any nearby Goblin tribes in the area."
06[22:15] * @Faith smirks.
06[22:15] * +Rikarn accepts the blade.
06[22:15] * +Woodstock considers and nods.
[22:16] <@theM> It's heavier than expected... Or perhaps it's simply what it represents.
[22:16] <@theM> Falina draws her sword, and salutes.
06[22:16] * +FladreVoicnayk thinks that Rikarn will make a cool figurehead for the four of them.
06[22:17] * +Rikarn salutes.
06[22:17] * +Woodstock cues the closing credits.
06[22:17] * @Faith plays the Star Wars ending theme from Eps. IV.
06[22:17] * +Rikarn is getting lucky tonight.
06[22:18] * +FladreVoicnayk is always lucky!
06[22:18] * +Woodstock kicks the dicebag.
01[22:18] <@Faith> Your tentacle demons don't count!
[22:18] <@theM> Session ends on cheering audience :)


Next up on SOS: Ellf's campaign on a custom homebrew system. After that, its my turn again. And I'm still trying to decide if I want to run something on Star Wars D20 or D&D 3.5
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

More likely to be found on lurking then posting.
Locke69
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Posts: 15
 

Re: Sunday One Shots

Postby Locke69 » Fri Jun 11, 2010 9:46 pm

Reviving this thread with a session held today. Yeah, not a Sunday game, but its held in #SOS.

---

[19:41] <@Kyonko> Okay, writing up the session start.
[19:41] * Mihoshi blinks woundering where every one's gone
[19:41] <@Kyonko> They're all down in the hole.
[19:42] * Kyonko is now known as Kyo-DM
[19:42] * Mihoshi bends over looking down the hole, "Hiiii~"
[19:42] <Mihoshi> (isnt mihoshi still giant size? I think her clevage would block the hole)
[19:42] <@Kyo-DM> ... I think enough time has passed for that spell to be over.
[19:43] <Kathryn> (And I believe I'm still in Earth elemental form. We still have people who can speak Terran?)
[19:43] * Richard can understand Terran, but not speak it, but you can understand other languages.
[19:43] * Richard looks up into Mihoshi and her accompanying cleavage. He waves. "Hello," he says, vaguely bemused.
[19:46] <Kathryn> *patiently awaits the starting writeup*
[19:47] <@Kyo-DM> Last time we meet, everyone went down the ladder in the Owlbear den. Deciding to skip away from the magical statues, you all climb downwards (or at least, most of you do).
[19:47] <@Kyo-DM> If you take your time climbing, it only takes five minutes before you reach solid ground... or in this case, moldy stone. As you climb, anyone that passes a Perc DC of 10 sees another ward of Sweet Air, and as you pass it, the air changes to that of sewers.
[19:47] <@Kyo-DM> As you look around, from the solid ground, you find yourselves in a decent-sized room with an small archway opening as the only exit.
[19:47] <@Kyo-DM> -- Session Start! --
[19:48] <Smoke> (I guess we're all going down, then. Okay.)
[19:48] * Smoke brings up the rear.
[19:48] <Mihoshi> 1d20+9 Acrobatics
[19:48] <Evangeline> Mihoshi, Acrobatics: 23 [1d20=14]
[19:49] <Mihoshi> "Waahhhh!"
[19:49] <Kathryn> "...What was that?" *looks up*
[19:49] * Mihoshi drops down the hole arm's flaying
[19:50] <Ashe> "careful..."
[19:50] * Kari blinks
[19:50] <Smoke> Noting that it's five minutes down to the bottom, Smoke is glad she's above Mihoshi rather than below her.
[19:50] <Kari> "Ok then. I guess she is going first."
[19:50] * Kari starts down
[19:51] <Mihoshi> "Ahhhhh~ "Hi mr.spider." wAHHh~"
[19:51] <Kathryn> "Think she'll survive the fall?"
[19:51] <Richard> 1d20+4 Perception
[19:51] <Evangeline> Richard, Perception: 22 [1d20=18]
[19:51] <@Kyo-DM> ... Good thing that Mihoshi has some good Damage Reduction... that fall looks painful.
[19:52] * Kari winces "Yeah, I am sure it's not going to be pleasant but she will survive."
[19:52] <Mihoshi> (Mishoshi's daamge reduction is rather high, as is her jump and acro )
[19:52] * Kari sighs "Good thing I have a curing wand."
[19:53] * Richard eyes the ward, and stepping past it, wrinkles his nose. Stepping back, he eyes the falling Mihoshi dubiously.
[19:53] <Kari> "Though that did look like fun... maybe I should have gotten a ring of featherfalling."
[19:53] <Richard> "I can shoot a Gust of Wind spell up to soften the fall," he offers.
[19:54] <Kari> (got to go back in a bit)
[19:54] * Kathryn looks over at Kari, "You know, I completely forgot I had one of those," and then let's go of ladder and floats down like a feather.
[19:54] * Smoke calls down, "Aim for the elf!"
[19:54] <Kathryn> "Weeeeee"
[19:54] * Ashe looks on enviously as people bypass the long climb.
[19:55] * Kathryn lays back in the air, "This really is quite relaxing."
[19:55] <@Kyo-DM> 1d6 non-leathal fall damage; 1d6 regular fall damage
[19:55] <Evangeline> Kyo-DM, non-leathal fall damage: 5 [1d6=5]; regular fall damage: 3 [1d6=3]
[19:55] * Smoke climbs down after making sure no one is left to fall on her.
[19:56] * Richard sighs, and times his Gust of Wind spell to halt the majority of Mihoshi's momentum.
[19:56] * Smoke prays, "Garyx, someday you must explain to me how I ended up being the sane one."
[19:56] <@Kyo-DM> Okay, outside of ... Richard, you cheater.... everyone makes it down without incident. ... Feel free to laugh.
[19:57] * Smoke ponders.
[19:57] * Smoke jumps down.
[19:57] * Smoke aims to land on the elf.
[19:57] <Kathryn> ((I don't know why, but it's funny that even a simple climb down a ladder becomes a small adventure))
[19:57] <@Kyo-DM> (( Yeah... I'm going have to post this up somewhere. ))
[19:58] <@Kyo-DM> And Smoke lands perfectly on Mihoshi, with or without aid from the cheater.
[19:58] * Richard facepalms as Smoke leaps down, and eyes her to see if she has any particular plans for stopping her momentum or not.
[19:58] * Smoke uses the elf to break her fall.
[19:58] <Richard> ((How am I a cheater? :p ))
[19:59] <@Kyo-DM> (( Are you going aide her or not? Save Mihoshi's back or not? ^__^ ))
[19:59] * Kathryn continues to float down lazily.
[20:00] * Richard uses up another Gust of Wind to slow the halfling's descent, grumbling to himself about all the crazies.
[20:00] <Kathryn> "No worries Richy, you don't have to slow me down!"
[20:01] <Mihoshi> "Owie~"
[20:01] <Richard> "I don't want you to break anything, either. Or anyone."
[20:01] <Kathryn> "...Not break anything? What crazy messed up world are you living in?"
[20:01] * Smoke crosses off number 700 on the list of things Mr. Welch can no longer do in an RPG.
[20:01] <Kathryn> "And I know we've already broken several someones. Remember those orcs?"
[20:02] <Richard> "Anyone likely to stand between me and and someone trying to squish me, then,
[20:02] <Richard> *" Richard clarifies.
[20:03] <Kathryn> "No worries there." whispers to Richard, "I think the elf there will do that just fine on her own eventually..."
[20:03] * Richard sighs, pinching the brow of his nose. "You all right?" he asks the barbarian.
[20:04] <Ashe> "I suppose that so long as we do not land in a fiery inferno, it is 'all good'..."
[20:04] * Mihoshi props up on her knee's and rubs her nose. "Mmfine"
[20:04] * Smoke grins from her seat atop Mihoshi. "Giddyap!"
[20:04] <Kathryn> "Huh. Didn't know you swung that way Smoke."
[20:05] * Mihoshi pouts still holding her nose, "Imnotahorse" comes across muffled.
[20:05] * Smoke looks down at Mihoshi, "It's your own fault, you know."
[20:05] <Mihoshi> (Smoke: My other mount is an epic. ?)
[20:05] <Richard> "Very well. There appears to be another ward of sweet air, and it smells like a sewer beyond there. Shall we move on?" he asks, shelving the mental images provoked by Kathryn's comment for future perusal.
[20:06] * Mihoshi gets up an dusts herself off, not even noticing Smokes wight.
[20:06] <Richard> ((Has epic breasts, you mean? :p ))
[20:07] * Smoke would weigh about 40 lbs, + 10 for equipment.
[20:07] <Mihoshi> (ya.. mihoshi shirt weights more, she total won't notice you much at all)
[20:07] * Smoke seems perfectly content to ride on Mihoshi's shoulders.
[20:08] <Mihoshi> "Unn.. so where are we going again? "
[20:08] * Kathryn points down the tunnel, "I'm assuming thataway."
[20:08] * Richard points towards the only exit that isn't a ladder. "Unless we'd like to run back up the ladder, at least."
[20:08] <Ashe> "So it seems."
[20:08] <@Kyo-DM> While I'm staring at you all in shock... there's an archway some distance away.
[20:09] <Smoke> "Looks like we're wading into the sewers."
[20:09] <Ashe> "I should hope not.."
[20:09] <Smoke> "Which is why -I- am staying up -here-."
[20:09] * Smoke pats Mihoshi's shoulder.
[20:09] <Ashe> "Certainly there can be no sewers in active use in a place such as this. So what would create such a stench.."
[20:10] * Ashe keeps her bow handy and starts forward slowly.
[20:10] <Smoke> "Oughyths, troglodytes..."
[20:10] <Ashe> distastefully, "Exactly."
[20:10] <Mihoshi> "Ok!"
[20:11] * Kathryn sighs, "Wish I could ride on my own floating disk. Could just float around over this sludge then."
[20:11] * Mihoshi heads for the archway woundering if there's some place to get takeout on the other side
[20:12] <@Kyo-DM> DM Sanity: 19.
[20:12] <Smoke> (Let me know if we get any insanity points. Smoke is collecting them.)
[20:12] <Mihoshi> (hey no fair, how did you get points back?)
[20:13] * Richard trails along near the rear of the party.
[20:13] <@Kyo-DM> (( Its been two weeks, sanity for the students of She That Raptors Flee From regens. ))
[20:13] <Mihoshi> (hey.. does having smoke riding on her make Mihoshi a Big sister?)
[20:13] <@Kyo-DM> ... DM Sanity: 18
[20:14] <Kathryn> (( It is our solemn duty as insane players to knock that sanity meter down to 0 ))
[20:15] <Richard> ((Hmm, should go for a drill weapon, onee-san.))
[20:16] <Kathryn> ((Don't forget the spiral energy battery pack.))
[20:16] <@Kyo-DM> As you all advance into the next room, supposely that your character do so, you find to be far smaller then the other one, but in its center (no, you can't fire from the first room to this one's center) stands an Otyugh devoring some of... Gods damnit, you people. DM Sanity: 17.
[20:16] <Mihoshi> (what the hell's a Otyugh?)
[20:16] <Smoke> "Hey! I called it!"
[20:16] <Kari> (back)
[20:16] <Kathryn> ((Malboro?))
[20:17] <@Kyo-DM> http://www.d20pfsrd.com/_/rsrc/12563073 ... &width=420
[20:17] <Kari> "Ichhh oh god..... that thing stinks someone kill it with fire!"
[20:17] <Smoke> "YAY!!!!"
[20:17] <Mihoshi> "Did some one lose there dog?"
[20:18] <Smoke> 1d20+8 Initiative
[20:18] <Evangeline> Smoke, Initiative: 26 [1d20=18]
[20:18] <Kathryn> 1d20+1 Initiative
[20:18] <Evangeline> Kathryn, Initiative: 9 [1d20=8]
[20:18] <Mihoshi> 1d20+3 init
[20:18] <Evangeline> Mihoshi, init: 23 [1d20=20]
[20:18] <Kari> 1d20+4
[20:18] <Evangeline> Kari, 1d20+4: 19 [1d20=15]
[20:18] <Richard> 1d20+2 Initiative
[20:18] <Evangeline> Richard, Initiative: 12 [1d20=10]
[20:18] <@Kyo-DM> 1d20+1 Otyugh
[20:18] <Evangeline> Kyo-DM, Otyugh: 3 [1d20=2]
* Retrieving #sos modes...
[20:19] <Ashe> 1d20+6 init
[20:19] <Evangeline> Ashe, init: 24 [1d20=18]
[20:19] <Kathryn> ((I shudder at the idea of a Mihoshi capable of piercing the heavens. Especially an Onee-san Mihoshi.))
[20:19] * Kyo-DM changes topic to 'Init: Smoke, Ashe, Mihoshi,Kari, Richard, Kathryn, The poor tentacle beast.'
[20:19] <@Kyo-DM> Surprise Round!
[20:20] <@Kyo-DM> Smoke! Mounted on top of Mihoshi!
[20:20] <Mihoshi> (*does so* "Hi washu!" "Gah! Mihoshi! .. wait how did you end up an elf?")
[20:20] * Smoke casts Ray of Enfeeblement on the dung heap.
[20:20] <Kathryn> ((What's the syntax again for multiple rolls at once?))
[20:20] <Smoke> 1d20+8 Ranged touch
[20:20] <Evangeline> Smoke, Ranged touch: 13 [1d20=5]
[20:20] <@Kyo-DM> 1d2; 1d2
[20:20] <Evangeline> Kyo-DM, 1d2: 1 [1d2=1]; 1d2: 2 [1d2=2]
[20:20] <Kathryn> k
[20:21] <@Kyo-DM> Hit.
[20:21] <Smoke> 1d6+5 Strength Penealty (DC: 17 Fort save for half)
[20:21] <Evangeline> Smoke, Strength Penealty (DC: 17 Fort save for half): 9 [1d6=4]
[20:21] <@Kyo-DM> 1d20+9 Fort
[20:21] <Evangeline> Kyo-DM, Fort: 12 [1d20=3]
[20:22] <@Kyo-DM> Okay, the Otyugh is down 9 STR.
[20:22] <@Kyo-DM> Ashe!
[20:22] * Ashe steps 5 ft to the left, and fires a single arrow at the Otyugh.
[20:23] <Ashe> 1d20+16
[20:23] <Evangeline> Ashe, 1d20+16: 29 [1d20=13]
[20:23] <@Kyo-DM> Surprise round... oh what ever. Hit!
[20:23] <Ashe> er, is it a full round or just a single standard action?
[20:23] <@Kyo-DM> Surprise is a Standard Action only.
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

More likely to be found on lurking then posting.
Locke69
User avatar
Senshi Candidate
Posts: 15
 

Re: Sunday One Shots

Postby Locke69 » Fri Jun 11, 2010 9:48 pm

[20:24] <Ashe> how close are we anyways.. within 30 ft?
[20:24] <Mihoshi> (do we roll hits, or just one damage?)
[20:24] <Ashe> 1d10+3+2d6+1d6
[20:24] <Evangeline> Ashe, 1d10+3+2d6+1d6: 20 [1d10=8; 2d6=1,3; 1d6=5]
06[20:24] * Ashe smiles fiercely.
[20:24] <Ashe> (Done)
[20:24] <Smoke> "Gettum!"
01[20:25] <@Kyo-DM> Standard action only during Surprise... and ... >__> Mihoshi is next. Range to the target is 40 feet.
[20:25] <Smoke> (There's a partial charge, right?)
01[20:26] <@Kyo-DM> (( I have no idea... Charge is a full round... barring feat))
[20:26] <Richard> ((Only for things like zombies, I think.))
[20:27] <Mihoshi> "Ick, Ewww, Gross's, "
06[20:28] * Mihoshi steps and jumps around the curd on the ground.. oddly quickly as she closes in.
[20:28] <Mihoshi> (stop's 15 feet away)
[20:28] <Smoke> (Charge can be taken as a standard action if you're limited to standard actions.)
[20:29] <Mihoshi> 1d20+14 whipcrack hello
[20:29] <Evangeline> Mihoshi, whipcrack hello: 34 [1d20=20]
[20:29] <Mihoshi> (..)
01[20:29] <@Kyo-DM> Roll to confirm. O_o
[20:29] <Richard> ((And nothing says hello like a critical hit. Roll to confirm?))
[20:29] <Mihoshi> (crit check?)
[20:29] <Mihoshi> 1d20+14
[20:29] <Evangeline> Mihoshi, 1d20+14: 29 [1d20=15]
01[20:30] <@Kyo-DM> Confirmed.
[20:31] <Mihoshi> 2d4+2d6+2d6+6
[20:31] <Evangeline> Mihoshi, 2d4+2d6+2d6+6: 29 [2d4=2,3; 2d6=2,6; 2d6=6,4]
01[20:33] <@Kyo-DM> Poor Otyugh... all it was doing, was enjoying some suprising well placed... yeah... and you adventurers are trying to kill him. T_T Kari is next!
[20:33] <Kari> (wow maybe Mihoshi is the whip that shatters the heavens instead of the drill)
01[20:33] <@Kyo-DM> DM Sanity: 16
[20:34] <Kari> "Good job Mihoshi, here everyone here is a little fighting music, just keep the thing away from me!)
[20:34] <Kari> *Que up god Knows*
[20:34] <Kari> (Everyone gets + 3 vs mind effecting and + 3 to damage
[20:35] <Kathryn> ((Does that affect ray spells?))
[20:35] <Kari> (Sorry it is only for weapon damage but it also gives a bonus to attack)
01[20:36] <@Kyo-DM> Okay, I'm going require that you actually sing a line or two of that.
[20:36] <Kathryn> ((Same amount as to damage?))
[20:36] <Kari> (yep)
[20:37] <Kathryn> ((Kinda hoping it's still alive when my turn comes around.))
01[20:37] <@Kyo-DM> Richard, your turn.
[20:37] <Kari> "I run past you with a thirsty heart.
[20:37] <Kari> "Sorry, I couldn't do anything-
[20:38] <Kari> (To fuffil the singing requirement)
[20:38] <Richard> ((Hmm...))
06[20:39] * Richard starts chanting under his breath as he begins to summon...
01[20:40] <@Kyo-DM> (( Too many... Oi.... ))
[20:40] <Richard> 1d3 wolves
[20:40] <Evangeline> Richard, wolves: 1 [1d3=1]
[20:40] <Richard> ((
[20:40] <Richard> (( D= ))
[20:40] <Kathryn> (( You rolled, poorly ))
01[20:40] <@Kyo-DM> Wolves are availbe in the next round...
01[20:41] <@Kyo-DM> Kathryn! Your wish is granted!
[20:41] <Kathryn> ((Woo!))
06[20:41] * Kathryn blasts the tentacle beastie with a double blast of fiery doom.
[20:41] <Kathryn> 2#1d20+7 Scorching Ray ranged touch x2; 2#4d6 Scorching Ray damage
[20:41] <Evangeline> Kathryn, Scorching Ray ranged touch x2: 14 [1d20=7], 23 [1d20=16]; Scorching Ray damage: 18 [4d6=4,5,3,6], 14 [4d6=5,3,1,5]
01[20:41] <@Kyo-DM> Both hit...
[20:41] <Kathryn> ((Woo!))
01[20:42] <@Kyo-DM> You're cooking an otyugh... I hope you know how bad that should smell.
01[20:42] <@Kyo-DM> And...
01[20:43] <@Kyo-DM> 1d20+7+5-1-5 Bite Attack; 1d8+5-5 Bite Damage and Fort Save needed, DC 17
[20:43] <Evangeline> Kyo-DM, Bite Attack: 18 [1d20=12]; Bite Damage and Fort Save needed, DC 17: 3 [1d8=3]
06[20:43] * Smoke is wearing a necklace of adaption. Fresh air for her. Mihoshi also benefits.
[20:43] <Smoke> (Target?)
01[20:43] <@Kyo-DM> The otyugh tries to bite Mihoshi. Only to fail as I know that's too low.
01[20:44] <@Kyo-DM> Smoke! Full Round is your starting!
01[20:44] <@Kyo-DM> Richard, need an Init roll for your wolf!
[20:44] <Smoke> "Burn, baby, burn!"
06[20:44] * Smoke also casts Scorching Ray.
[20:45] <Smoke> 1d20+8, 1d20+8 ranged touch
[20:45] <Evangeline> Smoke, 1d20+8 ranged touch: 17 [1d20=9]
[20:45] <Kathryn> ((Say, how badly wounded does it look now?))
[20:45] <Smoke> 1d20+8 number two
[20:45] <Evangeline> Smoke, number two: 9 [1d20=1]
01[20:45] <@Kyo-DM> You need a ; for double rolls
[20:45] <Smoke> Feh.
[20:45] <Smoke> Ah. Ok.
[20:45] <Smoke> 4d6+4 fire damage
[20:45] <Evangeline> Smoke, fire damage: 20 [4d6=2,6,6,2]
[20:45] <Kathryn> ((That or the x# preface like I did.))
01[20:46] <@Kyo-DM> The first one scores a hit... a most deadly hit as the second one sets aflame a pile of what it eats.
01[20:46] <@Kyo-DM> Smoke killed the Otyugh. Poor aberration.
[20:46] <Ashe> "nnnngh..."
06[20:47] * Kathryn cheers, "Hoorah! We broke another one!"
[20:47] <Kari> "Ughhh it stinks in here, lets get out."
06[20:47] * Ashe looks for a way out
01[20:47] <@Kyo-DM> Ashe, Perc check.
[20:47] <Mihoshi> "Ewwww, if you going to have a pet you need to wash them more often"
06[20:47] * Richard 's wolf gives him a dirty look for bringing him into such a stinky place.
06[20:47] * Kathryn takes out a small bottle from her pack, and inhales from it, "Ahhhhh, freshness."
[20:48] <Kari> "maybe killing it with fire wasn't such a good Idea, I'll stand guard outside the room while you all try and find a way out."
[20:50] <Smoke> "Cut open its gullet and look for treasure!"
06[20:50] * Richard ends the spell, allowing the wolf to vanish as he sighs, looking around.
01[20:50] <@Kyo-DM> >__> Perc check, please. The fire and... yeah... anyway.
[20:50] <Richard> 1d20+4 Perception
[20:50] <Evangeline> Richard, Perception: 15 [1d20=11]
[20:50] <Smoke> 1d20+20 perception
[20:50] <Evangeline> Smoke, perception: 21 [1d20=1]
[20:50] <Kathryn> 1d20+2 Perception
[20:50] <Evangeline> Kathryn, Perception: 13 [1d20=11]
[20:50] <Kari> 1d20+13 on her way out
[20:50] <Evangeline> Kari, on her way out: 24 [1d20=11]
[20:50] <Smoke> ...!
[20:50] <Smoke> Evangeline, are you screwing with me again?
[20:51] <Richard> ((No, she's cheating on you with someone else.))
[20:51] <Ashe> 1d20+6 perception
[20:51] <Evangeline> Ashe, perception: 10 [1d20=4]
[20:51] <Smoke> Rusty's hair falls over Smoke's eyes.
[20:51] <Mihoshi> 1d20+9 go blond power.
[20:51] <Evangeline> Mihoshi, go blond power.: 17 [1d20=8]
[20:51] <Kari> (It's a dicebot revolt lately they have all been excessively cruel lately)
01[20:51] <@Kyo-DM> Richard, you find a door... okay, everyone finds a door behind a pile that isn't set ablaze... The only one that doesn't see it would be Ashe.
[20:51] <Smoke> (Lately? She ALWAYS treats me like this!)
[20:52] <Kari> (I think that means she likes you, she is a tsundre after all)
06[20:52] * Richard approaches the door, eyeing it.
[20:52] <Smoke> (When do I get past the tsun to the dere dere part?)
[20:53] <Smoke> (When I try to eat a necromancer. Right.)
[20:53] <Kari> (considering it is a dicebot, probablly never)
06[20:53] * Kathryn after taking in a good lungful of air from her bottle, asks Richy, "See anything special?"
03[20:53] * Kyo-DM changes topic to 'Eva wants the blood of everyone in this room. And all rolls are random, you'd have rolled the same in real life.'
[20:54] <Ashe> "Er.."
[20:54] <Kathryn> ((No, see, as a dicebot vampire, she requires the lifeblood of fuzzy dice which originally belonged to Nagi.))
[20:54] <Ashe> "Looks like a pile of burnt dung to me."
[20:54] <Kari> "Ughh I am not even in the room and I can see it is a door."
01[20:54] <@Kyo-DM> http://www.purpleworm.org/forums/viewto ... ?f=5&t=197
[20:55] <Richard> ((Yes, Eva sure is a sucker for people's bodily fluids.))
[20:55] <Richard> ((*drumroll*))
[20:56] <Mihoshi> "It's smelly lets go over there"
06[20:56] * Mihoshi heads for the door out
[20:56] <Kathryn> ((What did you think the fuzzy dice were?))
[20:56] <Kathryn> ((He only has two.))
06[20:56] * Smoke agrees with Mihoshi, even though the air around the two of them is fine.
[20:57] <Ashe> "As long as I don't have to open it myself.."
[20:58] <Kathryn> "I nominate Mihoshi as our official door-opener-person"
[20:58] <Mihoshi> "Really? Kay!"
06[20:58] * Mihoshi does so
[20:59] <Smoke> "Yay!"
06[20:59] * Kari shrugs, "alright"
06[20:59] * Smoke casts Shield.
[20:59] <Kathryn> ((Why am I watching a 10 minute long commercial on Dice?))
[21:00] <Richard> ((Easily influenced by others?))
01[21:00] <@Kyo-DM> (( You're bored and playing a real time online RPG. ))
[21:00] <Ashe> "It's probably.. oh.. never mind."
[21:01] <Ashe> "Go for it, Mihoshi."
06[21:01] * Ashe says the second line with a smidge of enthusiasm.
01[21:01] <@Kyo-DM> The room beyond: You find this next room to be... quite surprising. Its very large, with rings of steps going downward towards a large pit fille with pillows of various colors. In its center, you find a woman laying upon them. And again, the room is very large.
[21:02] <Richard> ((An important question for additional verisimilitude: Is she hot? :p And what's she wearing?))
06[21:02] * Smoke looks at the woman, down at Mihoshi, then back at the woman and sighs, "Why can't any of these bordellos not be a trap?"
01[21:02] <@Kyo-DM> Can I get a d20 from you, Richard.
06[21:03] * Kari frowns "It is obviously a trap."
[21:03] <Richard> 1d20
[21:03] <Evangeline> Richard, 1d20: 1 [1d20=1]
[21:03] <Richard> ((...Eeeeeevaaaaaa...))
[21:03] <Kari> (Eva is in full Tsun tsun mode tonight I see.)
06[21:03] * Smoke grumbles, "Even the women are traps of late."
[21:03] <Mihoshi> "Hii~"
06[21:03] * Mihoshi waves at the other women
[21:04] <Kari> (How far away is the woman, you said it is a large room and I take it she is some ways bellow us correct?)
[21:04] <Ashe> (is she gonna have a +4 cybercock or something?)
01[21:04] <@Kyo-DM> The woman looks at you all, you're all too far away to see her facial expression.
06[21:04] * Kathryn Looks up at Smoke curiously, "What kind of trap are you talking about?"
[21:04] <Ashe> (cuz Ashe is gonna run for the hills..)
06[21:05] * Richard feels some sort of deep sense of irony going on here, but is vaguely distracted by the woman being incredibly good-looking...to his eyes, at least.
[21:05] <Ashe> "Um.."
[21:05] <Richard> ((Ashe is a hardcore lesbian? :p ))
01[21:05] <@Kyo-DM> She's about 200 feet away.
[21:05] <Ashe> (Ashe doesn't have a devil fetish ;p )
[21:05] <Kari> "A beautiful woman waiting in a large omnious looking room, just beyond a room filled with filth and a monster. It is either an illusion or some shapeshifting monster."
[21:05] <Ashe> "So, do any of us recall whether the survivor from the other party was male or female?"
06[21:05] * Ashe looks over at Kari.
[21:06] <Kari> "Or the Illusion of a shapeshifting monster."
01[21:06] <@Kyo-DM> Was never said, Ashe.
[21:06] <Ashe> reproachfully, "Or the lone survivor of the preceding party.. mayhap bespelled."
[21:06] <Smoke> "I know how to check if it's a devil."
[21:06] <Ashe> "Don't check with a fireball!"
[21:06] <Smoke> "I cast fireb... Awww!"
06[21:06] * Ashe says this a little alarmed.
[21:06] <Kathryn> "Could always just ask her."
[21:06] <Kathryn> "Right Mihoshi?"
06[21:07] * Smoke pouts.
[21:07] <Mihoshi> "Go idea!"
[21:07] <Ashe> "I'll have to get closer to get a vibe on her... I suppose we'd best approach, albeit with care."
06[21:07] * Mihoshi heads over to ask her
06[21:07] * Ashe starts forward, bow in hand but not raised threateningly.
[21:07] <Kari> "Alright I'll take my spot in the back of the party, everyone be careful as I said it is probbably a trap."
06[21:07] * Kari draws her bow
[21:08] <Richard> "Or someone with questionable tastes in lodging, I suppose," Richard says. He moves forward as well, hoping he won't have to use the Holy Smite on the tip of his tongue.
06[21:08] * Kathryn pulls out a small tan bag out of her pack.
06[21:08] * Ashe looks around as she walks.. anything hiding under those pillows?
06[21:08] * @Kyo-DM is double checking something.
06[21:08] * Kathryn also puts away her small bottle.
06[21:08] * Smoke mutters, "It's probably an illusion cast over a pit of acid or something."
[21:09] <Ashe> "Please tell me that one of our arcane masters is watching for such things...?"
[21:09] <Kari> "Well lets say for instance you were a beautiful woman held captive in a room gaurded by a whatever that was we faught and you see adventurers above you, what do you do?"
[21:09] <Smoke> "Not me. Kathryn? How about a Detect Magic?"
06[21:09] * Richard uses Detect Magic.
06[21:09] * Kari casts detect magic
[21:09] <Ashe> to Kari, "Warm them away by whatever means I may."
[21:09] <Kathryn> "I suppose." Kathryn casts her detect magic
06[21:09] * Smoke shrugs.
[21:10] <Ashe> (btw I'm checking for detect evil constantly.. 60' radius though)
[21:10] <Smoke> (That will slow you down. Detecting is a standard or move action. Requires concentration)
06[21:11] * @Kyo-DM double checks something else now.
01[21:12] <@Kyo-DM> Those that cast Detect Magic, you're blinded by the excessive magic that you can't pin down.
[21:12] <Kari> "aghhh."
06[21:12] * Kari lets her spell laps
06[21:12] * Ashe halts.
[21:12] <Ashe> "What?"
06[21:12] * Richard screws his eyes shut. "Gaaaaaah. Magic. Lots. Ow."
[21:12] <Richard> "I vote we go the other way."
[21:12] <Kari> "Yeah."
[21:13] <Kathryn> "Wow. Bright. Pain. Oooo, pretty colors."
06[21:13] * Ashe shudders.
[21:13] <Ashe> "Magic you sense... and I, a foul aura such as I've not sensed before."
[21:13] <Kari> "Most definetly not a trap." she says her words dripping with sarcasum.
[21:13] <Ashe> "Um.. oh."
[21:14] <Ashe> sharply, "Mihoshi, don't get closer."
[21:14] <Smoke> "Someone toss a rock into the pit."
01[21:14] <@Kyo-DM> "Foul aura, how dare you..."
[21:14] <Mihoshi> "Umm, hi!"
01[21:14] <@Kyo-DM> 1d20+4 Init for when I get it.
[21:14] <Evangeline> Kyo-DM, Init for when I get it.: 7 [1d20=3]
06[21:15] * Richard smiles uneasily, attempting to back away unobtrusively.
01[21:15] <@Kyo-DM> ... Yeah...
[21:15] <Ashe> (er, it's on?)
[21:15] <Mihoshi> 1d20+3 blond init!
[21:15] <Evangeline> Mihoshi, blond init!: 7 [1d20=4]
[21:15] <Mihoshi> (lulz)
[21:15] <Kari> "hmm well I suppose a shapeshifting monster could be a useful addition to my band, say I wonder if she can play a musical insterment."
01[21:15] <@Kyo-DM> The voice echos through out the room.
[21:15] <Kari> 1d20+4
[21:15] <Evangeline> Kari, 1d20+4: 20 [1d20=16]
06[21:16] * Ashe hesitates for a moment, then raises her bow defiantly.
[21:16] <Ashe> "I dare, in the name of the Morninglord!"
06[21:16] * Mihoshi blinks and looks around
[21:16] <Ashe> 1d20+6 init
[21:16] <Evangeline> Ashe, init: 15 [1d20=9]
[21:16] <Smoke> 1d20+8 init
[21:16] <Evangeline> Smoke, init: 11 [1d20=3]
06[21:16] * Kari not droping her bow "Hey you there can you play a musical insturment?"
[21:17] <Richard> 1d20+2 Initiative
[21:17] <Evangeline> Richard, Initiative: 17 [1d20=15]
[21:17] <Kathryn> 1d20+1 Albino Init
[21:17] <Evangeline> Kathryn, Albino Init: 20 [1d20=19]
01[21:18] <@Kyo-DM> "Feh, a few archers and mages dare to explore the High Tower of Myth Drannor. The other locals must be morons right now." The voice pauses for a second, thinking of an answer for Kari. "I can't play whatever musical devices you have."
01[21:18] <@Kyo-DM> "Be gone, leave me to my sleep."
06[21:19] * Ashe hesitates.
[21:19] <Smoke> "You do know that Myth Drannor is a monster-infested ruin rigth now, don't you?"
[21:19] <Kari> "awww, but you know Myth Drannor went bye bye a lont time ago right? "
[21:19] <Ashe> hesitatently, "... we ARE here to effect a rescue, not a glorious battle....."
[21:20] <Ashe> *hesitantly
06[21:20] * Richard continues edging towards the door. If she doesn't want to fight, he's fine with that.
06[21:20] * Smoke blinks, "We are?"
06[21:20] * Smoke considers.
06[21:20] * Smoke shakes her head. "I'm here for a glorious battle."
[21:21] <Kathryn> "I'm here because someone or something kidnapped me. Again."
06[21:21] * Kari shrugs "I'm here because I was bored."
[21:21] <Ashe> "Whatever manner of being stands before us is not a thing to be trifled with..."
[21:21] <Smoke> "I don't suppose another band of idiots tromped through here a few days ago?"
[21:21] <Kari> "Damn it now I really want her for my band."
[21:21] <Mihoshi> "Hi~~ whats your name, Im mihoshi"
06[21:22] * Ashe facepalms.
[21:22] <Mihoshi> 1d20+14 makefriends
[21:22] <Evangeline> Mihoshi, makefriends: 19 [1d20=5]
[21:22] <Kathryn> ((Behold the power of Friendship.))
01[21:22] <@Kyo-DM> The woman... seems to just stare at the barbarian.
[21:22] <Kari> "Hey you are you sure you don't want to Join my band, I can teach you. Watch."
06[21:23] * Richard is almost to the door...
06[21:23] * Mihoshi just smiles.. and blinks after a moment. "What is something on my face.."
[21:23] <Kari> 1d20+20 (preform as diplomacy to back up Mihoshi)
[21:23] <Evangeline> Kari, (preform as diplomacy to back up Mihoshi): 34 [1d20=14]
06[21:23] * Smoke leans over and looks down at Mihoshi's face.
01[21:24] <@Kyo-DM> "I'm sure I don't want to learn."
[21:25] <Kathryn> "How come?"
[21:25] <Kari> "awww, it would be fun...."
[21:25] <Kathryn> "We could form a band!"
[21:25] <Kari> "Yeah!"
[21:25] <Ashe> "Forgive our intrusion.. but.."
06[21:25] * Ashe trails off.
[21:25] <Kathryn> "...Though we'd need a name for the band."
06[21:26] * Ashe waits to see if the woman flips out over the whole 'band' thing or stays chill.
[21:26] <Mihoshi> "So where do we go next?"
[21:26] <Smoke> "We're looking for the other idiots."
[21:26] <Mihoshi> "Oh right!"
[21:26] <Kari> "Well I think we need to find a drummer."
01[21:26] <@Kyo-DM> (( I'm too busy being shocked at you're actions right now... Uhmm, be back in 5 minutes. Getting a drink to clear my head. ))
[21:27] <Kathryn> (( Success! ))
01[21:27] <@Kyo-DM> DM Sanity: 15
[21:27] <Kathryn> (( Gonna make meself a sammich ))
[21:27] <Kari> (We'll get that DM sanity score down to 0 just yet)
[21:27] <Smoke> (...We're not going to make it in time.)
01[21:28] <@Kyo-DM> "Continue to pester me and I'll breathe on you."
[21:29] <Kathryn> (( back ))
06[21:29] * Kari blinks "Your a dragon.... damn it now I really wan't you for my band.... awww well fine go back to sleap."
[21:29] <Smoke> "Hm. Either a dragon or a gorgon."
06[21:29] * Richard sliiiiiiides through the still-open doorway.
[21:29] <Kari> "We'll go, we'll go."
[21:29] <Kari> "Damn it, would have been fun to have a band with a dragon in it."
[21:30] <Kathryn> "Yea, especially a dragon from the mythical Myth Drannor."
06[21:30] * Kari grumbles as she fallows Richard
01[21:30] <@Kyo-DM> You all hear an inhale.
[21:30] <Smoke> "Maybe you can sing a song about it."
06[21:30] * Smoke ducks down and uses Mihoshi for cover.
06[21:30] * Kari twitches as she almost goes back at Kathryns comment
06[21:30] * Ashe gets while the getting is good.
[21:30] <Kathryn> "Right, leaving!"
06[21:30] * Kari thinks better of it and leaves
06[21:31] * Kari sighs
[21:31] <Ashe> (what color was her hair btw?)
01[21:31] <@Kyo-DM> Roll a d20, Ashe.
[21:31] <Ashe> 1d20
[21:31] <Evangeline> Ashe, 1d20: 16 [1d20=16]
[21:31] <Smoke> 1d20+2 Ride
[21:31] <Evangeline> Smoke, Ride: 12 [1d20=10]
[21:31] <Smoke> No cover.
[21:31] <Smoke> Ah.
01[21:33] <@Kyo-DM> And you all leave the room, before you could get breathed on.
[21:33] <Mihoshi> (what really? That would have been a fun fight)
[21:33] <Kathryn> "She must have woke up on the wrong side of the bed. Grumpy!"
[21:33] <Ashe> "...and against all odds, common sense triumphs at last. Praise the Morninglord!"
[21:33] <Mihoshi> "I just wanted to be friends"
[21:33] <Ashe> to Mihoshi, "She wasn't the sort who has mortal friends. More like, mortal food."
01[21:34] <@Kyo-DM> Wait, is Mihoshi staying in that room, trying to befriend the woman?
[21:34] <Smoke> "Feh. If you'd woken me up out of my bed, you'd be charcoal by now."
06[21:34] * Richard sighs in a relieved fashion. "So...look around for another exit, or just head back up the ladder?"
[21:34] <Kari> (no I don't think so)
[21:34] <Kathryn> "Well, I have no desire to search around for who knows how long in that stench room, so I say we go back up the ladder."
[21:35] <Kari> "alright"
[21:35] <Mihoshi> (its just a dragon..)
[21:35] <Richard> "Sounds like a plan to me," Richard says. "We found out what's down here, and I'd rather not provoke it."
[21:36] <Kari> (brb)
[21:36] <Smoke> (Right. We've got bigger dragons to provoke!)
[21:36] <Ashe> "We are left with a conundrum, though.."
[21:36] <Ashe> "Our destination is downward."
[21:36] <Ashe> "But we've not found another way."
[21:37] <Smoke> "If I remember correctly, we can go through the other door in the owlbear room, or through the chessboard trap."
01[21:37] <@Kyo-DM> Well, there is the statue room. With the window.
06[21:37] * Richard nods at Smoke. "We might as well see if we can puzzle that out first."
01[21:38] <@Kyo-DM> Is everyone in agreement with that?
[21:38] <Ashe> (yeah)
[21:38] <Ashe> "let's check those out."
[21:39] <Smoke> (Smoke goes where Mihoshi goes.)
01[21:39] <@Kyo-DM> Okay then... and seeing the time...
[21:39] <Kathryn> ((Yup))
01[21:39] <@Kyo-DM> --- Session End! Somehow, we're up a three shot. ---
Ranma 1/2 canon is Swiss cheese. Please refer to the Manga only when talking about canon.

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Locke69
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