Ranma/WOW crossover

For submitting and talking about story ideas. Idea submissions must be at least five paragraphs long, and include plot points, summaries of which characters are involved, and, for fanfiction, how it differs from canon. Both original and fanfiction ideas welcome. Though original works should have more development. Replying posts must give actual commentary, no "GREAT IDEA" or "THIS SUCKS".

Postby Metroidvania » Sun Nov 09, 2008 4:41 am

Jomasten wrote:Dang, I am really embarassed to ask now... but what's ttf?


I assume that they meant "TFF", or Hawk's The Fanfiction Forum.

I like the concept, Dumble, but comments will have to wait until tomorrow. Too tired atm.
Princess of Hyperion
Spammaster Rank A
Appointed "Universal Translator" by Cyber_Skaarj on July 22, 2006
Metroidvania
User avatar
Crisis Power Senshi
Posts: 12137
 

Postby Dumbledork » Sun Nov 09, 2008 4:48 am

Yes, it's Hawk's fanfiction forum. Probably the most active fanfiction forum on the net. You can find a lot of previews. Here's the link. You need to popen an account, though

http://z14.invisionfree.com/The_Fanfict ... /index.php?
And that's the bottom line 'cause Dumbledork said so.

Dumbledork 3:16
Dumbledork
User avatar
Prism Power Senshi
Posts: 3343
 

Postby UberJugla » Mon Nov 10, 2008 11:48 am

I reckon Ranma would be able to beat the lock upon being summoned. Your putting him into azeroth... and I'm assuming taking some of the in game mechanics as the story worlds fact yeh? Ranma at that point would be at least a lvl 40... Not op, but nowhere near a novice. Maybe a late 39 on the cusp of the whole new bunch of talents tier, new warrior armor and so on. Matching Ranmas reaching a new lvl of techniques and special moves learned in the anime/ manga. With this in mind a toon 19 lvls below him wouldn't even be able to hit him with their spells let alone have a hope of beating him.

I think a better idea would be that the the spell "misses" would be an irritant to him when he's summoned and upon realizing its the lock, he tries to take them out and ko's them not fully in control of his new body. After all he'd have no idea of the the amount of force needed to safely take somebody out in a newly minter succy form.

As for staying with the lock, you could have them form a contract. Ranmas help in return for the lock helping him figure out what the hell happened to him. This way he wouldn't be sent home upon dismissal as its a pact and not a bond, he could be sent back though on his defeat. It wouldn't happen straight away and he'd be disorientated when it happens.

Race faction wise I'd say a belf. The hunger for magic drives them to be the best and so a female bloody elf would be a good match.
UberJugla
User avatar
Senshi Candidate
Posts: 33
 

Postby Dumbledork » Mon Nov 10, 2008 2:06 pm

I'd use some of the game mechanics not everything. For example, monsters would have more diverse personalities.

Andf I don't think Ranma would be at lvl 40 after he fell into Jusenkyo, not by a far shot. He doesn't know any of his best attacks yet. Add to that the new body he isn't accustomed to and he could be in trouble.
And that's the bottom line 'cause Dumbledork said so.

Dumbledork 3:16
Dumbledork
User avatar
Prism Power Senshi
Posts: 3343
 

Postby UberJugla » Mon Nov 10, 2008 2:56 pm

Thats why a late lvl 39 might be a good point. At the start of the manga/ anime sure he doesn't have all of his signiture moves. BUT He is still in the top of the world class martial artists... He is still damn strong and is supposedly able to take on most top lvl fighters. Highly skilled. By comparison a 20 lock is just one lvl higher than the first twink bracket. No where near any of their core skills and no talented additional skills. Heck they've only just got enough points to fill talents in the first two tiers... dmg buffs or basic additional skills. Not a description of Ranma at the start with his solid basic skill line down pat and just about to blossom.

However, if you want to make him closer to the locks lvl... you could make him about lvl 29 That would work well too.If you think about it he could be compared to a combat rogue. Agile, fast, but all about the sneak and attack (As opposed to assassin or sub spec). There is even a parallel to the chestnut fist at lvl 30; blade flurry - increased attack speed. This would still mean the locks spells would most probably miss from the lvl discrepancy.

As for the new body causing him trouble... I don't believe in this situation it would be. Yes he isn't used to it at all which is why I suggested the ko from not understanding the power he was using. But the lock isn't melee, she wouldn't be dodging she'd be standing behind voidy and throwing spells with a lovely "resist" chain going on. She'd be concentrating on the casting as whatever spec she is she'd be main casting sballs at that lvl. With a 3 sec cast speed. 2.5 at the best destro specced. Ranma would, thrust into a combat situation, just ignore the voidwalker and plant one on her THEN stop to think about what was happening.

Either way Ranma should be able to beat the lvl 20 styled lock. which lvl you choose for him isn't that important as such. Just as long as he beats the lock. I'd find a fic where they enter into a partnership freaking out the rest of the lock community in the process possibly more interesting. Can't wait to see what you come up with to be honest. Love the idea :)
UberJugla
User avatar
Senshi Candidate
Posts: 33
 

Postby Dumbledork » Mon Nov 10, 2008 3:48 pm

Yeah, I'll definitely go with the 'Ranma beats the Warlock' option, but anyone is free to use the ideas if they want. And about levels, I won't use them at all, or at least not mention them. Same goes with HP. Monster look worse the more they get hit, but there won't be a gauge above their heads.
And that's the bottom line 'cause Dumbledork said so.

Dumbledork 3:16
Dumbledork
User avatar
Prism Power Senshi
Posts: 3343
 

Previous

Return to Ideas

Who is online

Users browsing this forum: No registered users